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https://github.com/orange-cpp/omath.git
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Compare commits
5 Commits
v5.2.0
...
feature/op
| Author | SHA1 | Date | |
|---|---|---|---|
| 6ced4acdb6 | |||
| d90164cab8 | |||
| 29255cbb0e | |||
| 8ad936f9f1 | |||
| 57c834ded4 |
67
.claude/skills/karpathy-guidelines/SKILL.md
Normal file
67
.claude/skills/karpathy-guidelines/SKILL.md
Normal file
@@ -0,0 +1,67 @@
|
||||
---
|
||||
name: karpathy-guidelines
|
||||
description: Behavioral guidelines to reduce common LLM coding mistakes. Use when writing, reviewing, or refactoring code to avoid overcomplication, make surgical changes, surface assumptions, and define verifiable success criteria.
|
||||
license: MIT
|
||||
---
|
||||
|
||||
# Karpathy Guidelines
|
||||
|
||||
Behavioral guidelines to reduce common LLM coding mistakes, derived from [Andrej Karpathy's observations](https://x.com/karpathy/status/2015883857489522876) on LLM coding pitfalls.
|
||||
|
||||
**Tradeoff:** These guidelines bias toward caution over speed. For trivial tasks, use judgment.
|
||||
|
||||
## 1. Think Before Coding
|
||||
|
||||
**Don't assume. Don't hide confusion. Surface tradeoffs.**
|
||||
|
||||
Before implementing:
|
||||
- State your assumptions explicitly. If uncertain, ask.
|
||||
- If multiple interpretations exist, present them - don't pick silently.
|
||||
- If a simpler approach exists, say so. Push back when warranted.
|
||||
- If something is unclear, stop. Name what's confusing. Ask.
|
||||
|
||||
## 2. Simplicity First
|
||||
|
||||
**Minimum code that solves the problem. Nothing speculative.**
|
||||
|
||||
- No features beyond what was asked.
|
||||
- No abstractions for single-use code.
|
||||
- No "flexibility" or "configurability" that wasn't requested.
|
||||
- No error handling for impossible scenarios.
|
||||
- If you write 200 lines and it could be 50, rewrite it.
|
||||
|
||||
Ask yourself: "Would a senior engineer say this is overcomplicated?" If yes, simplify.
|
||||
|
||||
## 3. Surgical Changes
|
||||
|
||||
**Touch only what you must. Clean up only your own mess.**
|
||||
|
||||
When editing existing code:
|
||||
- Don't "improve" adjacent code, comments, or formatting.
|
||||
- Don't refactor things that aren't broken.
|
||||
- Match existing style, even if you'd do it differently.
|
||||
- If you notice unrelated dead code, mention it - don't delete it.
|
||||
|
||||
When your changes create orphans:
|
||||
- Remove imports/variables/functions that YOUR changes made unused.
|
||||
- Don't remove pre-existing dead code unless asked.
|
||||
|
||||
The test: Every changed line should trace directly to the user's request.
|
||||
|
||||
## 4. Goal-Driven Execution
|
||||
|
||||
**Define success criteria. Loop until verified.**
|
||||
|
||||
Transform tasks into verifiable goals:
|
||||
- "Add validation" → "Write tests for invalid inputs, then make them pass"
|
||||
- "Fix the bug" → "Write a test that reproduces it, then make it pass"
|
||||
- "Refactor X" → "Ensure tests pass before and after"
|
||||
|
||||
For multi-step tasks, state a brief plan:
|
||||
```
|
||||
1. [Step] → verify: [check]
|
||||
2. [Step] → verify: [check]
|
||||
3. [Step] → verify: [check]
|
||||
```
|
||||
|
||||
Strong success criteria let you loop independently. Weak criteria ("make it work") require constant clarification.
|
||||
1
.idea/editor.xml
generated
1
.idea/editor.xml
generated
@@ -139,6 +139,7 @@
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppNotAllPathsReturnValue/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppObjectMemberMightNotBeInitialized/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppOutParameterMustBeWritten/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppOverrideWithDifferentVisibility/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppParameterMayBeConst/@EntryIndexedValue" value="HINT" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppParameterMayBeConstPtrOrRef/@EntryIndexedValue" value="SUGGESTION" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppParameterNamesMismatch/@EntryIndexedValue" value="HINT" type="string" />
|
||||
|
||||
2
.idea/omath.iml
generated
2
.idea/omath.iml
generated
@@ -1,2 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module classpath="CIDR" type="CPP_MODULE" version="4" />
|
||||
65
CLAUDE.md
Normal file
65
CLAUDE.md
Normal file
@@ -0,0 +1,65 @@
|
||||
# CLAUDE.md
|
||||
|
||||
Behavioral guidelines to reduce common LLM coding mistakes. Merge with project-specific instructions as needed.
|
||||
|
||||
**Tradeoff:** These guidelines bias toward caution over speed. For trivial tasks, use judgment.
|
||||
|
||||
## 1. Think Before Coding
|
||||
|
||||
**Don't assume. Don't hide confusion. Surface tradeoffs.**
|
||||
|
||||
Before implementing:
|
||||
- State your assumptions explicitly. If uncertain, ask.
|
||||
- If multiple interpretations exist, present them - don't pick silently.
|
||||
- If a simpler approach exists, say so. Push back when warranted.
|
||||
- If something is unclear, stop. Name what's confusing. Ask.
|
||||
|
||||
## 2. Simplicity First
|
||||
|
||||
**Minimum code that solves the problem. Nothing speculative.**
|
||||
|
||||
- No features beyond what was asked.
|
||||
- No abstractions for single-use code.
|
||||
- No "flexibility" or "configurability" that wasn't requested.
|
||||
- No error handling for impossible scenarios.
|
||||
- If you write 200 lines and it could be 50, rewrite it.
|
||||
|
||||
Ask yourself: "Would a senior engineer say this is overcomplicated?" If yes, simplify.
|
||||
|
||||
## 3. Surgical Changes
|
||||
|
||||
**Touch only what you must. Clean up only your own mess.**
|
||||
|
||||
When editing existing code:
|
||||
- Don't "improve" adjacent code, comments, or formatting.
|
||||
- Don't refactor things that aren't broken.
|
||||
- Match existing style, even if you'd do it differently.
|
||||
- If you notice unrelated dead code, mention it - don't delete it.
|
||||
|
||||
When your changes create orphans:
|
||||
- Remove imports/variables/functions that YOUR changes made unused.
|
||||
- Don't remove pre-existing dead code unless asked.
|
||||
|
||||
The test: Every changed line should trace directly to the user's request.
|
||||
|
||||
## 4. Goal-Driven Execution
|
||||
|
||||
**Define success criteria. Loop until verified.**
|
||||
|
||||
Transform tasks into verifiable goals:
|
||||
- "Add validation" → "Write tests for invalid inputs, then make them pass"
|
||||
- "Fix the bug" → "Write a test that reproduces it, then make it pass"
|
||||
- "Refactor X" → "Ensure tests pass before and after"
|
||||
|
||||
For multi-step tasks, state a brief plan:
|
||||
```
|
||||
1. [Step] → verify: [check]
|
||||
2. [Step] → verify: [check]
|
||||
3. [Step] → verify: [check]
|
||||
```
|
||||
|
||||
Strong success criteria let you loop independently. Weak criteria ("make it work") require constant clarification.
|
||||
|
||||
---
|
||||
|
||||
**These guidelines are working if:** fewer unnecessary changes in diffs, fewer rewrites due to overcomplication, and clarifying questions come before implementation rather than after mistakes.
|
||||
@@ -32,7 +32,7 @@ option(OMATH_ENABLE_FORCE_INLINE
|
||||
"Will for compiler to make some functions to be force inlined no matter what" ON)
|
||||
option(OMATH_ENABLE_LUA
|
||||
"omath bindings for lua" OFF)
|
||||
option(OMATH_ENABLE_HOOKING "omath will HooksManager that can hook DirectX automatically" OFF)
|
||||
option(OMATH_ENABLE_HOOKING "omath will HooksManager that can hook DirectX/OpenGL automatically" OFF)
|
||||
|
||||
if(VCPKG_MANIFEST_FEATURES)
|
||||
foreach(omath_feature IN LISTS VCPKG_MANIFEST_FEATURES)
|
||||
@@ -113,7 +113,7 @@ if (OMATH_ENABLE_HOOKING)
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE safetyhook::safetyhook)
|
||||
|
||||
if (WIN32)
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE d3d9 d3d11 d3d12 dxgi)
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE d3d9 d3d11 d3d12 dxgi opengl32 gdi32)
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
|
||||
@@ -5,15 +5,16 @@ add_subdirectory(example_signature_scan)
|
||||
add_subdirectory(example_hud)
|
||||
|
||||
if(OMATH_ENABLE_HOOKING AND WIN32)
|
||||
# Requires imgui with dx9-binding, dx11-binding, dx12-binding, win32-binding.
|
||||
# Install via: vcpkg install imgui[dx9-binding,dx11-binding,dx12-binding,win32-binding]
|
||||
# Requires imgui with dx9-binding, dx11-binding, dx12-binding, opengl3-binding, win32-binding.
|
||||
# Install via: vcpkg install imgui[dx9-binding,dx11-binding,dx12-binding,opengl3-binding,win32-binding]
|
||||
find_package(imgui CONFIG QUIET)
|
||||
if(imgui_FOUND)
|
||||
add_subdirectory(example_dx9_hook)
|
||||
add_subdirectory(example_dx11_hook)
|
||||
add_subdirectory(example_dx12_hook)
|
||||
add_subdirectory(example_opengl_hook)
|
||||
else()
|
||||
message(STATUS "[omath] imgui not found — DX hook examples skipped")
|
||||
message(STATUS "[omath] imgui not found - hook examples skipped")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
#include "omath/hooks/hooks_manager.hpp"
|
||||
#include <Windows.h>
|
||||
#include <d3d11.h>
|
||||
#include <dxgi.h>
|
||||
@@ -5,18 +6,16 @@
|
||||
#include <imgui_impl_dx11.h>
|
||||
#include <imgui_impl_win32.h>
|
||||
|
||||
#include "omath/hooks/hooks_manager.hpp"
|
||||
|
||||
extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND, UINT, WPARAM, LPARAM);
|
||||
|
||||
namespace
|
||||
{
|
||||
bool g_initialized = false;
|
||||
bool g_initialized = false;
|
||||
bool g_init_attempted = false;
|
||||
|
||||
ID3D11Device* g_device = nullptr;
|
||||
ID3D11DeviceContext* g_context = nullptr;
|
||||
ID3D11RenderTargetView* g_render_target_view = nullptr;
|
||||
ID3D11Device* g_device = nullptr;
|
||||
ID3D11DeviceContext* g_context = nullptr;
|
||||
ID3D11RenderTargetView* g_render_target_view = nullptr;
|
||||
|
||||
void create_render_target(IDXGISwapChain* swap_chain)
|
||||
{
|
||||
@@ -51,12 +50,14 @@ namespace
|
||||
ImGui_ImplDX11_Init(g_device, g_context);
|
||||
|
||||
auto& mgr = omath::hooks::HooksManager::get();
|
||||
mgr.set_on_wnd_proc([](HWND h, UINT msg, WPARAM wp, LPARAM lp) -> std::optional<LRESULT> {
|
||||
if (ImGui_ImplWin32_WndProcHandler(h, msg, wp, lp))
|
||||
return 0;
|
||||
return std::nullopt;
|
||||
});
|
||||
mgr.hook_wnd_proc(desc.OutputWindow);
|
||||
mgr.set_on_wnd_proc(
|
||||
[](HWND h, UINT msg, WPARAM wp, LPARAM lp) -> std::optional<LRESULT>
|
||||
{
|
||||
if (ImGui_ImplWin32_WndProcHandler(h, msg, wp, lp))
|
||||
return 0;
|
||||
return std::nullopt;
|
||||
});
|
||||
std::ignore = mgr.hook_wnd_proc(desc.OutputWindow);
|
||||
|
||||
g_initialized = true;
|
||||
}
|
||||
@@ -105,17 +106,20 @@ BOOL WINAPI DllMain(HINSTANCE h_instance, DWORD reason, LPVOID)
|
||||
if (reason == DLL_PROCESS_ATTACH)
|
||||
{
|
||||
DisableThreadLibraryCalls(h_instance);
|
||||
CreateThread(nullptr, 0, [](LPVOID) -> DWORD
|
||||
{
|
||||
while (!GetModuleHandle("d3d11.dll"))
|
||||
Sleep(100);
|
||||
CreateThread(
|
||||
nullptr, 0,
|
||||
[](LPVOID) -> DWORD
|
||||
{
|
||||
while (!GetModuleHandle("d3d11.dll"))
|
||||
Sleep(100);
|
||||
|
||||
auto& mgr = omath::hooks::HooksManager::get();
|
||||
mgr.set_on_present(on_present);
|
||||
mgr.set_on_resize_buffers(on_resize_buffers);
|
||||
mgr.hook_dx11();
|
||||
return 0;
|
||||
}, nullptr, 0, nullptr);
|
||||
auto& mgr = omath::hooks::HooksManager::get();
|
||||
mgr.set_on_present(on_present);
|
||||
mgr.set_on_resize_buffers(on_resize_buffers);
|
||||
mgr.hook_dx11();
|
||||
return 0;
|
||||
},
|
||||
nullptr, 0, nullptr);
|
||||
}
|
||||
else if (reason == DLL_PROCESS_DETACH)
|
||||
{
|
||||
@@ -130,9 +134,21 @@ BOOL WINAPI DllMain(HINSTANCE h_instance, DWORD reason, LPVOID)
|
||||
ImGui::DestroyContext();
|
||||
}
|
||||
|
||||
if (g_render_target_view) { g_render_target_view->Release(); g_render_target_view = nullptr; }
|
||||
if (g_context) { g_context->Release(); g_context = nullptr; }
|
||||
if (g_device) { g_device->Release(); g_device = nullptr; }
|
||||
if (g_render_target_view)
|
||||
{
|
||||
g_render_target_view->Release();
|
||||
g_render_target_view = nullptr;
|
||||
}
|
||||
if (g_context)
|
||||
{
|
||||
g_context->Release();
|
||||
g_context = nullptr;
|
||||
}
|
||||
if (g_device)
|
||||
{
|
||||
g_device->Release();
|
||||
g_device = nullptr;
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
13
examples/example_opengl_hook/CMakeLists.txt
Normal file
13
examples/example_opengl_hook/CMakeLists.txt
Normal file
@@ -0,0 +1,13 @@
|
||||
project(example_opengl_hook)
|
||||
|
||||
add_library(${PROJECT_NAME} MODULE dllmain.cpp)
|
||||
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||
CXX_STANDARD 23
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>"
|
||||
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}")
|
||||
|
||||
find_package(imgui CONFIG REQUIRED)
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE omath::omath imgui::imgui opengl32 gdi32)
|
||||
116
examples/example_opengl_hook/dllmain.cpp
Normal file
116
examples/example_opengl_hook/dllmain.cpp
Normal file
@@ -0,0 +1,116 @@
|
||||
#include "omath/hooks/hooks_manager.hpp"
|
||||
#include <Windows.h>
|
||||
#include <chrono>
|
||||
#include <imgui.h>
|
||||
#include <imgui_impl_opengl3.h>
|
||||
#include <imgui_impl_win32.h>
|
||||
#include <optional>
|
||||
#include <thread>
|
||||
|
||||
extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND, UINT, WPARAM, LPARAM);
|
||||
|
||||
namespace
|
||||
{
|
||||
bool g_initialized = false;
|
||||
bool g_init_attempted = false;
|
||||
bool g_show_menu = true;
|
||||
|
||||
constexpr auto g_module_wait_delay = std::chrono::milliseconds{100};
|
||||
|
||||
void init(HDC hdc)
|
||||
{
|
||||
g_init_attempted = true;
|
||||
|
||||
const HWND hwnd = WindowFromDC(hdc);
|
||||
if (!hwnd)
|
||||
return;
|
||||
|
||||
ImGui::CreateContext();
|
||||
ImGui::StyleColorsDark();
|
||||
ImGui::GetIO().IniFilename = nullptr;
|
||||
ImGui::GetIO().LogFilename = nullptr;
|
||||
ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange;
|
||||
|
||||
ImGui_ImplWin32_Init(hwnd);
|
||||
ImGui_ImplOpenGL3_Init();
|
||||
|
||||
auto& mgr = omath::hooks::HooksManager::get();
|
||||
mgr.set_on_wnd_proc(
|
||||
[](HWND h, UINT msg, WPARAM wp, LPARAM lp) -> std::optional<LRESULT>
|
||||
{
|
||||
if (!g_show_menu)
|
||||
return std::nullopt;
|
||||
|
||||
if (ImGui_ImplWin32_WndProcHandler(h, msg, wp, lp))
|
||||
return 0;
|
||||
return std::nullopt;
|
||||
});
|
||||
(void)mgr.hook_wnd_proc(hwnd);
|
||||
|
||||
g_initialized = true;
|
||||
}
|
||||
|
||||
void on_swap_buffers(HDC hdc)
|
||||
{
|
||||
if (!g_initialized)
|
||||
{
|
||||
if (!g_init_attempted)
|
||||
init(hdc);
|
||||
return;
|
||||
}
|
||||
|
||||
if (GetAsyncKeyState(VK_INSERT) & 1)
|
||||
g_show_menu = !g_show_menu;
|
||||
|
||||
ImGui_ImplOpenGL3_NewFrame();
|
||||
ImGui_ImplWin32_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
if (g_show_menu)
|
||||
{
|
||||
ImGui::SetNextWindowSize({300.f, 100.f}, ImGuiCond_Once);
|
||||
ImGui::SetNextWindowPos({10.f, 10.f}, ImGuiCond_Once);
|
||||
ImGui::Begin("omath | OpenGL hook");
|
||||
ImGui::Text("Hook active");
|
||||
ImGui::Text("FPS: %.1f", ImGui::GetIO().Framerate);
|
||||
ImGui::Text("INSERT toggles this window");
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
ImGui::Render();
|
||||
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
|
||||
}
|
||||
|
||||
void hook_when_opengl_is_loaded()
|
||||
{
|
||||
while (!GetModuleHandle("opengl32.dll"))
|
||||
std::this_thread::sleep_for(g_module_wait_delay);
|
||||
|
||||
auto& mgr = omath::hooks::HooksManager::get();
|
||||
mgr.set_on_opengl_swap_buffers(on_swap_buffers);
|
||||
(void)mgr.hook_opengl();
|
||||
}
|
||||
} // namespace
|
||||
|
||||
BOOL WINAPI DllMain(HINSTANCE h_instance, DWORD reason, LPVOID)
|
||||
{
|
||||
if (reason == DLL_PROCESS_ATTACH)
|
||||
{
|
||||
DisableThreadLibraryCalls(h_instance);
|
||||
std::thread{hook_when_opengl_is_loaded}.detach();
|
||||
}
|
||||
else if (reason == DLL_PROCESS_DETACH)
|
||||
{
|
||||
auto& mgr = omath::hooks::HooksManager::get();
|
||||
mgr.unhook_wnd_proc();
|
||||
mgr.unhook_opengl();
|
||||
|
||||
if (g_initialized)
|
||||
{
|
||||
ImGui_ImplOpenGL3_Shutdown();
|
||||
ImGui_ImplWin32_Shutdown();
|
||||
ImGui::DestroyContext();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -1,10 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#ifdef OMATH_ENABLE_HOOKING
|
||||
#include <cstdint>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <shared_mutex>
|
||||
#include <cstdint>
|
||||
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
@@ -13,9 +14,9 @@
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
#include <Windows.h>
|
||||
#include <dxgi.h>
|
||||
#include <d3d9.h>
|
||||
#include <d3d12.h>
|
||||
#include <d3d9.h>
|
||||
#include <dxgi.h>
|
||||
#include <safetyhook.hpp>
|
||||
|
||||
namespace omath::hooks
|
||||
@@ -23,22 +24,31 @@ namespace omath::hooks
|
||||
class HooksManager final
|
||||
{
|
||||
HooksManager() = default;
|
||||
|
||||
public:
|
||||
// IDXGISwapChain callbacks — shared between DX11 and DX12 (same interface, same signature).
|
||||
using present_callback = std::function<void(IDXGISwapChain*, UINT, UINT)>;
|
||||
using resize_buffers_callback = std::function<void(IDXGISwapChain*, UINT, UINT, UINT, DXGI_FORMAT, UINT)>;
|
||||
using execute_command_lists_callback = std::function<void(ID3D12CommandQueue*, UINT, ID3D12CommandList* const*)>;
|
||||
using present_callback = std::function<void(IDXGISwapChain*, UINT, UINT)>;
|
||||
using resize_buffers_callback = std::function<void(IDXGISwapChain*, UINT, UINT, UINT, DXGI_FORMAT, UINT)>;
|
||||
using execute_command_lists_callback =
|
||||
std::function<void(ID3D12CommandQueue*, UINT, ID3D12CommandList* const*)>;
|
||||
|
||||
// IDirect3DDevice9 callbacks — DX9 only.
|
||||
using dx9_present_callback = std::function<void(IDirect3DDevice9*, const RECT*, const RECT*, HWND, const RGNDATA*)>;
|
||||
using dx9_reset_callback = std::function<void(IDirect3DDevice9*, D3DPRESENT_PARAMETERS*)>;
|
||||
using dx9_present_callback =
|
||||
std::function<void(IDirect3DDevice9*, const RECT*, const RECT*, HWND, const RGNDATA*)>;
|
||||
using dx9_reset_callback = std::function<void(IDirect3DDevice9*, D3DPRESENT_PARAMETERS*)>;
|
||||
using dx9_end_scene_callback = std::function<void(IDirect3DDevice9*)>;
|
||||
|
||||
// OpenGL callbacks. Fires before the hooked buffer swap function calls the original.
|
||||
using opengl_swap_buffers_callback = std::function<void(HDC)>;
|
||||
|
||||
// Return nullopt to pass the message to the original WndProc; return a value to intercept it.
|
||||
using wnd_proc_callback = std::function<std::optional<LRESULT>(HWND, UINT, WPARAM, LPARAM)>;
|
||||
|
||||
template<typename Callback>
|
||||
using callback_ptr = std::shared_ptr<const Callback>;
|
||||
|
||||
[[nodiscard]] static HooksManager& get();
|
||||
HooksManager(const HooksManager&) = delete;
|
||||
HooksManager(const HooksManager&) = delete;
|
||||
HooksManager& operator=(const HooksManager&) = delete;
|
||||
~HooksManager();
|
||||
|
||||
@@ -54,6 +64,10 @@ namespace omath::hooks
|
||||
[[nodiscard]] bool hook_dx12();
|
||||
void unhook_dx12();
|
||||
|
||||
[[nodiscard]] bool hook_opengl();
|
||||
void unhook_opengl();
|
||||
void set_on_opengl_swap_buffers(opengl_swap_buffers_callback callback);
|
||||
|
||||
// Present and ResizeBuffers callbacks fire for whichever of DX11/DX12 is hooked.
|
||||
void set_on_present(present_callback callback);
|
||||
void set_on_resize_buffers(resize_buffers_callback callback);
|
||||
@@ -64,36 +78,58 @@ namespace omath::hooks
|
||||
void set_on_wnd_proc(wnd_proc_callback callback);
|
||||
|
||||
private:
|
||||
[[nodiscard]]
|
||||
static HRESULT __stdcall dx9_present_detour(IDirect3DDevice9* p_device, const RECT* p_source_rect,
|
||||
const RECT* p_dest_rect, HWND h_dest_window_override,
|
||||
const RGNDATA* p_dirty_region);
|
||||
[[nodiscard]]
|
||||
static HRESULT __stdcall dx9_reset_detour(IDirect3DDevice9* p_device,
|
||||
D3DPRESENT_PARAMETERS* p_presentation_parameters);
|
||||
[[nodiscard]]
|
||||
static HRESULT __stdcall dx9_end_scene_detour(IDirect3DDevice9* p_device);
|
||||
|
||||
[[nodiscard]]
|
||||
static HRESULT __stdcall dx11_present_detour(IDXGISwapChain* p_swap_chain, UINT sync_interval, UINT flags);
|
||||
static HRESULT __stdcall dx11_resize_buffers_detour(IDXGISwapChain* p_swap_chain, UINT buffer_count,
|
||||
UINT width, UINT height, DXGI_FORMAT new_format,
|
||||
UINT swap_chain_flags);
|
||||
|
||||
[[nodiscard]]
|
||||
static HRESULT __stdcall dx11_resize_buffers_detour(IDXGISwapChain* p_swap_chain, UINT buffer_count, UINT width,
|
||||
UINT height, DXGI_FORMAT new_format, UINT swap_chain_flags);
|
||||
[[nodiscard]]
|
||||
static HRESULT __stdcall dx12_present_detour(IDXGISwapChain* p_swap_chain, UINT sync_interval, UINT flags);
|
||||
static HRESULT __stdcall dx12_resize_buffers_detour(IDXGISwapChain* p_swap_chain, UINT buffer_count,
|
||||
UINT width, UINT height, DXGI_FORMAT new_format,
|
||||
UINT swap_chain_flags);
|
||||
[[nodiscard]]
|
||||
static HRESULT __stdcall dx12_resize_buffers_detour(IDXGISwapChain* p_swap_chain, UINT buffer_count, UINT width,
|
||||
UINT height, DXGI_FORMAT new_format, UINT swap_chain_flags);
|
||||
static void __stdcall dx12_execute_command_lists_detour(ID3D12CommandQueue* p_command_queue,
|
||||
UINT num_command_lists,
|
||||
ID3D12CommandList* const* pp_command_lists);
|
||||
|
||||
[[nodiscard]]
|
||||
static BOOL __stdcall opengl_wgl_swap_buffers_detour(HDC hdc);
|
||||
[[nodiscard]]
|
||||
static BOOL __stdcall opengl_swap_buffers_detour(HDC hdc);
|
||||
|
||||
[[nodiscard]]
|
||||
static LRESULT __stdcall wnd_proc_detour(HWND hwnd, UINT msg, WPARAM w_param, LPARAM l_param);
|
||||
|
||||
mutable std::shared_mutex m_mutex;
|
||||
mutable std::shared_mutex m_hook_state_mutex;
|
||||
|
||||
bool m_is_dx9_hooked = false;
|
||||
bool m_is_dx11_hooked = false;
|
||||
bool m_is_dx12_hooked = false;
|
||||
mutable std::shared_mutex m_dx9_present_mutex;
|
||||
mutable std::shared_mutex m_dx9_reset_mutex;
|
||||
mutable std::shared_mutex m_dx9_end_scene_mutex;
|
||||
|
||||
mutable std::shared_mutex m_present_mutex;
|
||||
mutable std::shared_mutex m_resize_buffers_mutex;
|
||||
mutable std::shared_mutex m_execute_command_lists_mutex;
|
||||
|
||||
mutable std::shared_mutex m_opengl_swap_buffers_mutex;
|
||||
mutable std::shared_mutex m_wnd_proc_mutex;
|
||||
|
||||
bool m_is_dx9_hooked = false;
|
||||
bool m_is_dx11_hooked = false;
|
||||
bool m_is_dx12_hooked = false;
|
||||
bool m_is_opengl_hooked = false;
|
||||
bool m_is_wnd_proc_hooked = false;
|
||||
|
||||
HWND m_hooked_hwnd = nullptr;
|
||||
HWND m_hooked_hwnd = nullptr;
|
||||
WNDPROC m_original_wndproc = nullptr;
|
||||
|
||||
safetyhook::InlineHook m_dx9_present_hook;
|
||||
@@ -107,16 +143,20 @@ namespace omath::hooks
|
||||
safetyhook::InlineHook m_dx12_resize_buffers_hook;
|
||||
safetyhook::InlineHook m_dx12_execute_command_lists_hook;
|
||||
|
||||
dx9_present_callback m_dx9_present_cb;
|
||||
dx9_reset_callback m_dx9_reset_cb;
|
||||
dx9_end_scene_callback m_dx9_end_scene_cb;
|
||||
safetyhook::InlineHook m_opengl_wgl_swap_buffers_hook;
|
||||
safetyhook::InlineHook m_opengl_swap_buffers_hook;
|
||||
|
||||
present_callback m_present_cb;
|
||||
resize_buffers_callback m_resize_buffers_cb;
|
||||
execute_command_lists_callback m_execute_command_lists_cb;
|
||||
wnd_proc_callback m_wnd_proc_cb;
|
||||
callback_ptr<dx9_present_callback> m_dx9_present_cb;
|
||||
callback_ptr<dx9_reset_callback> m_dx9_reset_cb;
|
||||
callback_ptr<dx9_end_scene_callback> m_dx9_end_scene_cb;
|
||||
|
||||
callback_ptr<present_callback> m_present_cb;
|
||||
callback_ptr<resize_buffers_callback> m_resize_buffers_cb;
|
||||
callback_ptr<execute_command_lists_callback> m_execute_command_lists_cb;
|
||||
callback_ptr<opengl_swap_buffers_callback> m_opengl_swap_buffers_cb;
|
||||
callback_ptr<wnd_proc_callback> m_wnd_proc_cb;
|
||||
};
|
||||
}
|
||||
} // namespace omath::hooks
|
||||
|
||||
#else // !OMATH_ENABLE_HOOKING
|
||||
|
||||
@@ -125,11 +165,12 @@ namespace omath::hooks
|
||||
class HooksManager final
|
||||
{
|
||||
HooksManager() = default;
|
||||
|
||||
public:
|
||||
[[nodiscard]] static HooksManager& get();
|
||||
HooksManager(const HooksManager&) = delete;
|
||||
~HooksManager();
|
||||
};
|
||||
}
|
||||
} // namespace omath::hooks
|
||||
|
||||
#endif
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
|
||||
namespace
|
||||
{
|
||||
thread_local bool g_is_inside_opengl_swap_buffers = false;
|
||||
|
||||
class DummyWindow final
|
||||
{
|
||||
WNDCLASSEX m_window_class{};
|
||||
@@ -13,14 +15,14 @@ namespace
|
||||
public:
|
||||
DummyWindow()
|
||||
{
|
||||
m_window_class.cbSize = sizeof(WNDCLASSEX);
|
||||
m_window_class.style = CS_HREDRAW | CS_VREDRAW;
|
||||
m_window_class.lpfnWndProc = DefWindowProc;
|
||||
m_window_class.hInstance = GetModuleHandle(nullptr);
|
||||
m_window_class.cbSize = sizeof(WNDCLASSEX);
|
||||
m_window_class.style = CS_HREDRAW | CS_VREDRAW;
|
||||
m_window_class.lpfnWndProc = DefWindowProc;
|
||||
m_window_class.hInstance = GetModuleHandle(nullptr);
|
||||
m_window_class.lpszClassName = "OM";
|
||||
RegisterClassEx(&m_window_class);
|
||||
m_window_handle = CreateWindow(m_window_class.lpszClassName, "Dummy", WS_OVERLAPPEDWINDOW,
|
||||
0, 0, 100, 100, nullptr, nullptr, m_window_class.hInstance, nullptr);
|
||||
m_window_handle = CreateWindow(m_window_class.lpszClassName, "Dummy", WS_OVERLAPPEDWINDOW, 0, 0, 100, 100,
|
||||
nullptr, nullptr, m_window_class.hInstance, nullptr);
|
||||
}
|
||||
~DummyWindow()
|
||||
{
|
||||
@@ -28,8 +30,14 @@ namespace
|
||||
DestroyWindow(m_window_handle);
|
||||
UnregisterClass(m_window_class.lpszClassName, m_window_class.hInstance);
|
||||
}
|
||||
[[nodiscard]] HWND handle() const { return m_window_handle; }
|
||||
[[nodiscard]] bool valid() const { return m_window_handle != nullptr; }
|
||||
[[nodiscard]] HWND handle() const
|
||||
{
|
||||
return m_window_handle;
|
||||
}
|
||||
[[nodiscard]] bool valid() const
|
||||
{
|
||||
return m_window_handle != nullptr;
|
||||
}
|
||||
};
|
||||
|
||||
void* vtable_fn(void* com_obj, std::size_t index)
|
||||
@@ -37,6 +45,15 @@ namespace
|
||||
return (*reinterpret_cast<void***>(com_obj))[index];
|
||||
}
|
||||
|
||||
void* module_proc(const char* module_name, const char* proc_name)
|
||||
{
|
||||
const HMODULE module = GetModuleHandle(module_name);
|
||||
if (!module)
|
||||
return nullptr;
|
||||
|
||||
return reinterpret_cast<void*>(GetProcAddress(module, proc_name));
|
||||
}
|
||||
|
||||
struct dx12_vtable_fns
|
||||
{
|
||||
void* present;
|
||||
@@ -47,25 +64,31 @@ namespace
|
||||
// RAII wrapper so all early-return paths release COM objects automatically.
|
||||
struct dx12_com_objects
|
||||
{
|
||||
IDXGIFactory* factory = nullptr;
|
||||
ID3D12Device* device = nullptr;
|
||||
ID3D12CommandQueue* command_queue = nullptr;
|
||||
ID3D12CommandAllocator* command_allocator = nullptr;
|
||||
ID3D12GraphicsCommandList* command_list = nullptr;
|
||||
IDXGISwapChain* swap_chain = nullptr;
|
||||
IDXGIFactory* factory = nullptr;
|
||||
ID3D12Device* device = nullptr;
|
||||
ID3D12CommandQueue* command_queue = nullptr;
|
||||
ID3D12CommandAllocator* command_allocator = nullptr;
|
||||
ID3D12GraphicsCommandList* command_list = nullptr;
|
||||
IDXGISwapChain* swap_chain = nullptr;
|
||||
|
||||
dx12_com_objects() = default;
|
||||
dx12_com_objects(const dx12_com_objects&) = delete;
|
||||
dx12_com_objects(const dx12_com_objects&) = delete;
|
||||
dx12_com_objects& operator=(const dx12_com_objects&) = delete;
|
||||
|
||||
~dx12_com_objects()
|
||||
{
|
||||
if (swap_chain) swap_chain->Release();
|
||||
if (command_list) command_list->Release();
|
||||
if (command_allocator) command_allocator->Release();
|
||||
if (command_queue) command_queue->Release();
|
||||
if (device) device->Release();
|
||||
if (factory) factory->Release();
|
||||
if (swap_chain)
|
||||
swap_chain->Release();
|
||||
if (command_list)
|
||||
command_list->Release();
|
||||
if (command_allocator)
|
||||
command_allocator->Release();
|
||||
if (command_queue)
|
||||
command_queue->Release();
|
||||
if (device)
|
||||
device->Release();
|
||||
if (factory)
|
||||
factory->Release();
|
||||
}
|
||||
};
|
||||
|
||||
@@ -75,14 +98,14 @@ namespace
|
||||
using d3d12_create_device_fn = HRESULT(__stdcall*)(IUnknown*, D3D_FEATURE_LEVEL, REFIID, void**);
|
||||
|
||||
const HMODULE d3d12_module = GetModuleHandle("d3d12.dll");
|
||||
const HMODULE dxgi_module = GetModuleHandle("dxgi.dll");
|
||||
const HMODULE dxgi_module = GetModuleHandle("dxgi.dll");
|
||||
if (!d3d12_module || !dxgi_module)
|
||||
return std::nullopt;
|
||||
|
||||
const auto create_dxgi_factory = reinterpret_cast<create_dxgi_factory_fn>(
|
||||
GetProcAddress(dxgi_module, "CreateDXGIFactory"));
|
||||
const auto d3d12_create_device = reinterpret_cast<d3d12_create_device_fn>(
|
||||
GetProcAddress(d3d12_module, "D3D12CreateDevice"));
|
||||
const auto create_dxgi_factory =
|
||||
reinterpret_cast<create_dxgi_factory_fn>(GetProcAddress(dxgi_module, "CreateDXGIFactory"));
|
||||
const auto d3d12_create_device =
|
||||
reinterpret_cast<d3d12_create_device_fn>(GetProcAddress(d3d12_module, "D3D12CreateDevice"));
|
||||
|
||||
if (!create_dxgi_factory || !d3d12_create_device)
|
||||
return std::nullopt;
|
||||
@@ -96,9 +119,8 @@ namespace
|
||||
if (objs.factory->EnumAdapters(0, &adapter) == DXGI_ERROR_NOT_FOUND)
|
||||
return std::nullopt;
|
||||
|
||||
const HRESULT device_hr = d3d12_create_device(adapter, D3D_FEATURE_LEVEL_11_0,
|
||||
__uuidof(ID3D12Device),
|
||||
reinterpret_cast<void**>(&objs.device));
|
||||
const HRESULT device_hr = d3d12_create_device(adapter, D3D_FEATURE_LEVEL_11_0, __uuidof(ID3D12Device),
|
||||
reinterpret_cast<void**>(&objs.device));
|
||||
adapter->Release();
|
||||
if (FAILED(device_hr))
|
||||
return std::nullopt;
|
||||
@@ -110,37 +132,36 @@ namespace
|
||||
reinterpret_cast<void**>(&objs.command_queue))))
|
||||
return std::nullopt;
|
||||
|
||||
if (FAILED(objs.device->CreateCommandAllocator(D3D12_COMMAND_LIST_TYPE_DIRECT,
|
||||
__uuidof(ID3D12CommandAllocator),
|
||||
reinterpret_cast<void**>(&objs.command_allocator))))
|
||||
if (FAILED(objs.device->CreateCommandAllocator(D3D12_COMMAND_LIST_TYPE_DIRECT, __uuidof(ID3D12CommandAllocator),
|
||||
reinterpret_cast<void**>(&objs.command_allocator))))
|
||||
return std::nullopt;
|
||||
|
||||
if (FAILED(objs.device->CreateCommandList(0, D3D12_COMMAND_LIST_TYPE_DIRECT, objs.command_allocator,
|
||||
nullptr, __uuidof(ID3D12GraphicsCommandList),
|
||||
reinterpret_cast<void**>(&objs.command_list))))
|
||||
if (FAILED(objs.device->CreateCommandList(0, D3D12_COMMAND_LIST_TYPE_DIRECT, objs.command_allocator, nullptr,
|
||||
__uuidof(ID3D12GraphicsCommandList),
|
||||
reinterpret_cast<void**>(&objs.command_list))))
|
||||
return std::nullopt;
|
||||
|
||||
DXGI_SWAP_CHAIN_DESC swap_chain_desc{};
|
||||
swap_chain_desc.BufferDesc.Width = 100;
|
||||
swap_chain_desc.BufferDesc.Height = 100;
|
||||
swap_chain_desc.BufferDesc.Width = 100;
|
||||
swap_chain_desc.BufferDesc.Height = 100;
|
||||
swap_chain_desc.BufferDesc.RefreshRate = {60, 1};
|
||||
swap_chain_desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
swap_chain_desc.SampleDesc = {1, 0};
|
||||
swap_chain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
||||
swap_chain_desc.BufferCount = 2;
|
||||
swap_chain_desc.OutputWindow = hwnd;
|
||||
swap_chain_desc.Windowed = TRUE;
|
||||
swap_chain_desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
|
||||
swap_chain_desc.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
|
||||
swap_chain_desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
swap_chain_desc.SampleDesc = {1, 0};
|
||||
swap_chain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
||||
swap_chain_desc.BufferCount = 2;
|
||||
swap_chain_desc.OutputWindow = hwnd;
|
||||
swap_chain_desc.Windowed = TRUE;
|
||||
swap_chain_desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
|
||||
swap_chain_desc.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
|
||||
|
||||
if (FAILED(objs.factory->CreateSwapChain(objs.command_queue, &swap_chain_desc, &objs.swap_chain)))
|
||||
return std::nullopt;
|
||||
|
||||
// objs destructor releases all COM objects after we capture the addresses.
|
||||
return dx12_vtable_fns{
|
||||
vtable_fn(objs.swap_chain, 8), // IDXGISwapChain::Present
|
||||
vtable_fn(objs.swap_chain, 13), // IDXGISwapChain::ResizeBuffers
|
||||
vtable_fn(objs.command_queue, 10), // ID3D12CommandQueue::ExecuteCommandLists
|
||||
vtable_fn(objs.swap_chain, 8), // IDXGISwapChain::Present
|
||||
vtable_fn(objs.swap_chain, 13), // IDXGISwapChain::ResizeBuffers
|
||||
vtable_fn(objs.command_queue, 10), // ID3D12CommandQueue::ExecuteCommandLists
|
||||
};
|
||||
}
|
||||
} // namespace
|
||||
@@ -159,11 +180,12 @@ namespace omath::hooks
|
||||
unhook_dx9();
|
||||
unhook_dx11();
|
||||
unhook_dx12();
|
||||
unhook_opengl();
|
||||
}
|
||||
|
||||
bool HooksManager::hook_dx9()
|
||||
{
|
||||
std::unique_lock lock(m_mutex);
|
||||
std::unique_lock lock(m_hook_state_mutex);
|
||||
if (m_is_dx9_hooked)
|
||||
return true;
|
||||
|
||||
@@ -176,8 +198,8 @@ namespace omath::hooks
|
||||
return false;
|
||||
|
||||
using direct3d_create9_fn = IDirect3D9*(__stdcall*)(UINT);
|
||||
const auto direct3d_create9 = reinterpret_cast<direct3d_create9_fn>(
|
||||
GetProcAddress(d3d9_module, "Direct3DCreate9"));
|
||||
const auto direct3d_create9 =
|
||||
reinterpret_cast<direct3d_create9_fn>(GetProcAddress(d3d9_module, "Direct3DCreate9"));
|
||||
if (!direct3d_create9)
|
||||
return false;
|
||||
|
||||
@@ -186,9 +208,9 @@ namespace omath::hooks
|
||||
return false;
|
||||
|
||||
D3DPRESENT_PARAMETERS pp{};
|
||||
pp.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||||
pp.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||||
pp.hDeviceWindow = window.handle();
|
||||
pp.Windowed = TRUE;
|
||||
pp.Windowed = TRUE;
|
||||
|
||||
IDirect3DDevice9* device = nullptr;
|
||||
if (FAILED(d3d9->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window.handle(),
|
||||
@@ -202,25 +224,21 @@ namespace omath::hooks
|
||||
// Reset = 16
|
||||
// Present = 17
|
||||
// EndScene = 42
|
||||
m_dx9_present_hook = safetyhook::create_inline(
|
||||
vtable_fn(device, 17),
|
||||
reinterpret_cast<void*>(&dx9_present_detour));
|
||||
m_dx9_present_hook =
|
||||
safetyhook::create_inline(vtable_fn(device, 17), reinterpret_cast<void*>(&dx9_present_detour));
|
||||
|
||||
m_dx9_reset_hook = safetyhook::create_inline(
|
||||
vtable_fn(device, 16),
|
||||
reinterpret_cast<void*>(&dx9_reset_detour));
|
||||
m_dx9_reset_hook = safetyhook::create_inline(vtable_fn(device, 16), reinterpret_cast<void*>(&dx9_reset_detour));
|
||||
|
||||
m_dx9_end_scene_hook = safetyhook::create_inline(
|
||||
vtable_fn(device, 42),
|
||||
reinterpret_cast<void*>(&dx9_end_scene_detour));
|
||||
m_dx9_end_scene_hook =
|
||||
safetyhook::create_inline(vtable_fn(device, 42), reinterpret_cast<void*>(&dx9_end_scene_detour));
|
||||
|
||||
device->Release();
|
||||
d3d9->Release();
|
||||
|
||||
if (!m_dx9_present_hook || !m_dx9_reset_hook || !m_dx9_end_scene_hook)
|
||||
{
|
||||
m_dx9_present_hook = {};
|
||||
m_dx9_reset_hook = {};
|
||||
m_dx9_present_hook = {};
|
||||
m_dx9_reset_hook = {};
|
||||
m_dx9_end_scene_hook = {};
|
||||
return false;
|
||||
}
|
||||
@@ -231,34 +249,34 @@ namespace omath::hooks
|
||||
|
||||
void HooksManager::unhook_dx9()
|
||||
{
|
||||
std::unique_lock lock(m_mutex);
|
||||
m_dx9_present_hook = {};
|
||||
m_dx9_reset_hook = {};
|
||||
std::unique_lock lock(m_hook_state_mutex);
|
||||
m_dx9_present_hook = {};
|
||||
m_dx9_reset_hook = {};
|
||||
m_dx9_end_scene_hook = {};
|
||||
m_is_dx9_hooked = false;
|
||||
}
|
||||
|
||||
void HooksManager::set_on_dx9_present(dx9_present_callback callback)
|
||||
{
|
||||
std::unique_lock lock(m_mutex);
|
||||
m_dx9_present_cb = std::move(callback);
|
||||
std::unique_lock lock(m_dx9_present_mutex);
|
||||
m_dx9_present_cb = callback ? std::make_shared<dx9_present_callback>(std::move(callback)) : nullptr;
|
||||
}
|
||||
|
||||
void HooksManager::set_on_dx9_reset(dx9_reset_callback callback)
|
||||
{
|
||||
std::unique_lock lock(m_mutex);
|
||||
m_dx9_reset_cb = std::move(callback);
|
||||
std::unique_lock lock(m_dx9_reset_mutex);
|
||||
m_dx9_reset_cb = callback ? std::make_shared<dx9_reset_callback>(std::move(callback)) : nullptr;
|
||||
}
|
||||
|
||||
void HooksManager::set_on_dx9_end_scene(dx9_end_scene_callback callback)
|
||||
{
|
||||
std::unique_lock lock(m_mutex);
|
||||
m_dx9_end_scene_cb = std::move(callback);
|
||||
std::unique_lock lock(m_dx9_end_scene_mutex);
|
||||
m_dx9_end_scene_cb = callback ? std::make_shared<dx9_end_scene_callback>(std::move(callback)) : nullptr;
|
||||
}
|
||||
|
||||
bool HooksManager::hook_dx11()
|
||||
{
|
||||
std::unique_lock lock(m_mutex);
|
||||
std::unique_lock lock(m_hook_state_mutex);
|
||||
if (m_is_dx11_hooked)
|
||||
return true;
|
||||
|
||||
@@ -271,46 +289,43 @@ namespace omath::hooks
|
||||
return false;
|
||||
|
||||
using d3d11_create_device_and_swap_chain_fn =
|
||||
HRESULT(__stdcall*)(IDXGIAdapter*, D3D_DRIVER_TYPE, HMODULE, UINT,
|
||||
const D3D_FEATURE_LEVEL*, UINT, UINT,
|
||||
const DXGI_SWAP_CHAIN_DESC*, IDXGISwapChain**,
|
||||
ID3D11Device**, D3D_FEATURE_LEVEL*, ID3D11DeviceContext**);
|
||||
HRESULT(__stdcall*)(IDXGIAdapter*, D3D_DRIVER_TYPE, HMODULE, UINT, const D3D_FEATURE_LEVEL*, UINT, UINT,
|
||||
const DXGI_SWAP_CHAIN_DESC*, IDXGISwapChain**, ID3D11Device**, D3D_FEATURE_LEVEL*,
|
||||
ID3D11DeviceContext**);
|
||||
|
||||
const auto create_device_and_swap_chain = reinterpret_cast<d3d11_create_device_and_swap_chain_fn>(
|
||||
GetProcAddress(d3d11_module, "D3D11CreateDeviceAndSwapChain"));
|
||||
GetProcAddress(d3d11_module, "D3D11CreateDeviceAndSwapChain"));
|
||||
if (!create_device_and_swap_chain)
|
||||
return false;
|
||||
|
||||
DXGI_SWAP_CHAIN_DESC swap_chain_desc{};
|
||||
swap_chain_desc.BufferDesc.Width = 100;
|
||||
swap_chain_desc.BufferDesc.Height = 100;
|
||||
swap_chain_desc.BufferDesc.Width = 100;
|
||||
swap_chain_desc.BufferDesc.Height = 100;
|
||||
swap_chain_desc.BufferDesc.RefreshRate = {60, 1};
|
||||
swap_chain_desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
swap_chain_desc.SampleDesc = {1, 0};
|
||||
swap_chain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
||||
swap_chain_desc.BufferCount = 1;
|
||||
swap_chain_desc.OutputWindow = window.handle();
|
||||
swap_chain_desc.Windowed = TRUE;
|
||||
swap_chain_desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
|
||||
swap_chain_desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
swap_chain_desc.SampleDesc = {1, 0};
|
||||
swap_chain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
||||
swap_chain_desc.BufferCount = 1;
|
||||
swap_chain_desc.OutputWindow = window.handle();
|
||||
swap_chain_desc.Windowed = TRUE;
|
||||
swap_chain_desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
|
||||
|
||||
constexpr D3D_FEATURE_LEVEL feature_levels[] = {D3D_FEATURE_LEVEL_11_0};
|
||||
ID3D11Device* device = nullptr;
|
||||
ID3D11Device* device = nullptr;
|
||||
ID3D11DeviceContext* device_context = nullptr;
|
||||
IDXGISwapChain* swap_chain = nullptr;
|
||||
IDXGISwapChain* swap_chain = nullptr;
|
||||
|
||||
if (FAILED(create_device_and_swap_chain(nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, 0,
|
||||
feature_levels, 1, D3D11_SDK_VERSION,
|
||||
&swap_chain_desc, &swap_chain,
|
||||
&device, nullptr, &device_context)))
|
||||
if (FAILED(create_device_and_swap_chain(nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, 0, feature_levels, 1,
|
||||
D3D11_SDK_VERSION, &swap_chain_desc, &swap_chain, &device, nullptr,
|
||||
&device_context)))
|
||||
return false;
|
||||
|
||||
m_dx11_present_hook = safetyhook::create_inline(
|
||||
vtable_fn(swap_chain, 8), // IDXGISwapChain::Present
|
||||
reinterpret_cast<void*>(&dx11_present_detour));
|
||||
m_dx11_present_hook = safetyhook::create_inline(vtable_fn(swap_chain, 8), // IDXGISwapChain::Present
|
||||
reinterpret_cast<void*>(&dx11_present_detour));
|
||||
|
||||
m_dx11_resize_buffers_hook = safetyhook::create_inline(
|
||||
vtable_fn(swap_chain, 13), // IDXGISwapChain::ResizeBuffers
|
||||
reinterpret_cast<void*>(&dx11_resize_buffers_detour));
|
||||
m_dx11_resize_buffers_hook =
|
||||
safetyhook::create_inline(vtable_fn(swap_chain, 13), // IDXGISwapChain::ResizeBuffers
|
||||
reinterpret_cast<void*>(&dx11_resize_buffers_detour));
|
||||
|
||||
swap_chain->Release();
|
||||
device_context->Release();
|
||||
@@ -318,7 +333,7 @@ namespace omath::hooks
|
||||
|
||||
if (!m_dx11_present_hook || !m_dx11_resize_buffers_hook)
|
||||
{
|
||||
m_dx11_present_hook = {};
|
||||
m_dx11_present_hook = {};
|
||||
m_dx11_resize_buffers_hook = {};
|
||||
return false;
|
||||
}
|
||||
@@ -329,15 +344,15 @@ namespace omath::hooks
|
||||
|
||||
void HooksManager::unhook_dx11()
|
||||
{
|
||||
std::unique_lock lock(m_mutex);
|
||||
m_dx11_present_hook = {};
|
||||
std::unique_lock lock(m_hook_state_mutex);
|
||||
m_dx11_present_hook = {};
|
||||
m_dx11_resize_buffers_hook = {};
|
||||
m_is_dx11_hooked = false;
|
||||
}
|
||||
|
||||
bool HooksManager::hook_dx12()
|
||||
{
|
||||
std::unique_lock lock(m_mutex);
|
||||
std::unique_lock lock(m_hook_state_mutex);
|
||||
if (m_is_dx12_hooked)
|
||||
return true;
|
||||
|
||||
@@ -349,22 +364,18 @@ namespace omath::hooks
|
||||
if (!fns)
|
||||
return false;
|
||||
|
||||
m_dx12_present_hook = safetyhook::create_inline(
|
||||
fns->present,
|
||||
reinterpret_cast<void*>(&dx12_present_detour));
|
||||
m_dx12_present_hook = safetyhook::create_inline(fns->present, reinterpret_cast<void*>(&dx12_present_detour));
|
||||
|
||||
m_dx12_resize_buffers_hook = safetyhook::create_inline(
|
||||
fns->resize_buffers,
|
||||
reinterpret_cast<void*>(&dx12_resize_buffers_detour));
|
||||
m_dx12_resize_buffers_hook =
|
||||
safetyhook::create_inline(fns->resize_buffers, reinterpret_cast<void*>(&dx12_resize_buffers_detour));
|
||||
|
||||
m_dx12_execute_command_lists_hook = safetyhook::create_inline(
|
||||
fns->execute_command_lists,
|
||||
reinterpret_cast<void*>(&dx12_execute_command_lists_detour));
|
||||
fns->execute_command_lists, reinterpret_cast<void*>(&dx12_execute_command_lists_detour));
|
||||
|
||||
if (!m_dx12_present_hook || !m_dx12_resize_buffers_hook || !m_dx12_execute_command_lists_hook)
|
||||
{
|
||||
m_dx12_present_hook = {};
|
||||
m_dx12_resize_buffers_hook = {};
|
||||
m_dx12_present_hook = {};
|
||||
m_dx12_resize_buffers_hook = {};
|
||||
m_dx12_execute_command_lists_hook = {};
|
||||
return false;
|
||||
}
|
||||
@@ -375,122 +386,168 @@ namespace omath::hooks
|
||||
|
||||
void HooksManager::unhook_dx12()
|
||||
{
|
||||
std::unique_lock lock(m_mutex);
|
||||
m_dx12_present_hook = {};
|
||||
m_dx12_resize_buffers_hook = {};
|
||||
std::unique_lock lock(m_hook_state_mutex);
|
||||
m_dx12_present_hook = {};
|
||||
m_dx12_resize_buffers_hook = {};
|
||||
m_dx12_execute_command_lists_hook = {};
|
||||
m_is_dx12_hooked = false;
|
||||
}
|
||||
|
||||
bool HooksManager::hook_opengl()
|
||||
{
|
||||
std::unique_lock lock(m_hook_state_mutex);
|
||||
if (m_is_opengl_hooked)
|
||||
return true;
|
||||
|
||||
if (void* wgl_swap_buffers = module_proc("opengl32.dll", "wglSwapBuffers"))
|
||||
{
|
||||
m_opengl_wgl_swap_buffers_hook = safetyhook::create_inline(
|
||||
wgl_swap_buffers, reinterpret_cast<void*>(&opengl_wgl_swap_buffers_detour));
|
||||
}
|
||||
|
||||
if (void* swap_buffers = module_proc("gdi32.dll", "SwapBuffers"))
|
||||
{
|
||||
m_opengl_swap_buffers_hook =
|
||||
safetyhook::create_inline(swap_buffers, reinterpret_cast<void*>(&opengl_swap_buffers_detour));
|
||||
}
|
||||
|
||||
if (!m_opengl_wgl_swap_buffers_hook && !m_opengl_swap_buffers_hook)
|
||||
{
|
||||
m_opengl_wgl_swap_buffers_hook = {};
|
||||
m_opengl_swap_buffers_hook = {};
|
||||
return false;
|
||||
}
|
||||
|
||||
m_is_opengl_hooked = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HooksManager::unhook_opengl()
|
||||
{
|
||||
std::unique_lock lock(m_hook_state_mutex);
|
||||
m_opengl_wgl_swap_buffers_hook = {};
|
||||
m_opengl_swap_buffers_hook = {};
|
||||
m_is_opengl_hooked = false;
|
||||
}
|
||||
|
||||
void HooksManager::set_on_opengl_swap_buffers(opengl_swap_buffers_callback callback)
|
||||
{
|
||||
std::unique_lock lock(m_opengl_swap_buffers_mutex);
|
||||
m_opengl_swap_buffers_cb =
|
||||
callback ? std::make_shared<opengl_swap_buffers_callback>(std::move(callback)) : nullptr;
|
||||
}
|
||||
|
||||
void HooksManager::set_on_present(present_callback callback)
|
||||
{
|
||||
std::unique_lock lock(m_mutex);
|
||||
m_present_cb = std::move(callback);
|
||||
std::unique_lock lock(m_present_mutex);
|
||||
m_present_cb = callback ? std::make_shared<present_callback>(std::move(callback)) : nullptr;
|
||||
}
|
||||
|
||||
void HooksManager::set_on_resize_buffers(resize_buffers_callback callback)
|
||||
{
|
||||
std::unique_lock lock(m_mutex);
|
||||
m_resize_buffers_cb = std::move(callback);
|
||||
std::unique_lock lock(m_resize_buffers_mutex);
|
||||
m_resize_buffers_cb = callback ? std::make_shared<resize_buffers_callback>(std::move(callback)) : nullptr;
|
||||
}
|
||||
|
||||
void HooksManager::set_on_execute_command_lists(execute_command_lists_callback callback)
|
||||
{
|
||||
std::unique_lock lock(m_mutex);
|
||||
m_execute_command_lists_cb = std::move(callback);
|
||||
std::unique_lock lock(m_execute_command_lists_mutex);
|
||||
m_execute_command_lists_cb =
|
||||
callback ? std::make_shared<execute_command_lists_callback>(std::move(callback)) : nullptr;
|
||||
}
|
||||
|
||||
bool HooksManager::hook_wnd_proc(HWND hwnd)
|
||||
{
|
||||
std::unique_lock lock(m_mutex);
|
||||
std::unique_lock lock(m_hook_state_mutex);
|
||||
if (m_is_wnd_proc_hooked)
|
||||
return true;
|
||||
|
||||
const auto prev = reinterpret_cast<WNDPROC>(
|
||||
SetWindowLongPtr(hwnd, GWLP_WNDPROC, reinterpret_cast<LONG_PTR>(&wnd_proc_detour)));
|
||||
SetWindowLongPtr(hwnd, GWLP_WNDPROC, reinterpret_cast<LONG_PTR>(&wnd_proc_detour)));
|
||||
if (!prev)
|
||||
return false;
|
||||
|
||||
m_hooked_hwnd = hwnd;
|
||||
m_original_wndproc = prev;
|
||||
m_hooked_hwnd = hwnd;
|
||||
m_original_wndproc = prev;
|
||||
m_is_wnd_proc_hooked = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HooksManager::unhook_wnd_proc()
|
||||
{
|
||||
std::unique_lock lock(m_mutex);
|
||||
std::unique_lock lock(m_hook_state_mutex);
|
||||
if (!m_is_wnd_proc_hooked)
|
||||
return;
|
||||
|
||||
SetWindowLongPtr(m_hooked_hwnd, GWLP_WNDPROC, reinterpret_cast<LONG_PTR>(m_original_wndproc));
|
||||
m_hooked_hwnd = nullptr;
|
||||
m_original_wndproc = nullptr;
|
||||
m_hooked_hwnd = nullptr;
|
||||
m_original_wndproc = nullptr;
|
||||
m_is_wnd_proc_hooked = false;
|
||||
}
|
||||
|
||||
void HooksManager::set_on_wnd_proc(wnd_proc_callback callback)
|
||||
{
|
||||
std::unique_lock lock(m_mutex);
|
||||
m_wnd_proc_cb = std::move(callback);
|
||||
std::unique_lock lock(m_wnd_proc_mutex);
|
||||
m_wnd_proc_cb = callback ? std::make_shared<wnd_proc_callback>(std::move(callback)) : nullptr;
|
||||
}
|
||||
|
||||
// Detour implementations: copy callback under shared lock, call it unlocked,
|
||||
// then call original. This avoids a deadlock if the callback itself calls set_on_*().
|
||||
// Detour implementations: copy a shared_ptr to the callback under shared lock, call it unlocked,
|
||||
// then call original. This avoids copying captured lambda state every frame and still avoids
|
||||
// a deadlock if the callback itself calls set_on_*().
|
||||
|
||||
HRESULT __stdcall HooksManager::dx9_present_detour(IDirect3DDevice9* p_device, const RECT* p_source_rect,
|
||||
const RECT* p_dest_rect, HWND h_dest_window_override,
|
||||
const RGNDATA* p_dirty_region)
|
||||
{
|
||||
auto& mgr = get();
|
||||
dx9_present_callback cb;
|
||||
callback_ptr<dx9_present_callback> cb;
|
||||
{
|
||||
std::shared_lock lock(mgr.m_mutex);
|
||||
std::shared_lock lock(mgr.m_dx9_present_mutex);
|
||||
cb = mgr.m_dx9_present_cb;
|
||||
}
|
||||
if (cb)
|
||||
cb(p_device, p_source_rect, p_dest_rect, h_dest_window_override, p_dirty_region);
|
||||
return mgr.m_dx9_present_hook.call<HRESULT>(p_device, p_source_rect, p_dest_rect,
|
||||
h_dest_window_override, p_dirty_region);
|
||||
(*cb)(p_device, p_source_rect, p_dest_rect, h_dest_window_override, p_dirty_region);
|
||||
return mgr.m_dx9_present_hook.call<HRESULT>(p_device, p_source_rect, p_dest_rect, h_dest_window_override,
|
||||
p_dirty_region);
|
||||
}
|
||||
|
||||
HRESULT __stdcall HooksManager::dx9_reset_detour(IDirect3DDevice9* p_device,
|
||||
D3DPRESENT_PARAMETERS* p_presentation_parameters)
|
||||
{
|
||||
auto& mgr = get();
|
||||
dx9_reset_callback cb;
|
||||
callback_ptr<dx9_reset_callback> cb;
|
||||
{
|
||||
std::shared_lock lock(mgr.m_mutex);
|
||||
std::shared_lock lock(mgr.m_dx9_reset_mutex);
|
||||
cb = mgr.m_dx9_reset_cb;
|
||||
}
|
||||
if (cb)
|
||||
cb(p_device, p_presentation_parameters);
|
||||
(*cb)(p_device, p_presentation_parameters);
|
||||
return mgr.m_dx9_reset_hook.call<HRESULT>(p_device, p_presentation_parameters);
|
||||
}
|
||||
|
||||
HRESULT __stdcall HooksManager::dx9_end_scene_detour(IDirect3DDevice9* p_device)
|
||||
{
|
||||
auto& mgr = get();
|
||||
dx9_end_scene_callback cb;
|
||||
callback_ptr<dx9_end_scene_callback> cb;
|
||||
{
|
||||
std::shared_lock lock(mgr.m_mutex);
|
||||
std::shared_lock lock(mgr.m_dx9_end_scene_mutex);
|
||||
cb = mgr.m_dx9_end_scene_cb;
|
||||
}
|
||||
if (cb)
|
||||
cb(p_device);
|
||||
(*cb)(p_device);
|
||||
return mgr.m_dx9_end_scene_hook.call<HRESULT>(p_device);
|
||||
}
|
||||
|
||||
HRESULT __stdcall HooksManager::dx11_present_detour(IDXGISwapChain* p_swap_chain, UINT sync_interval, UINT flags)
|
||||
{
|
||||
auto& mgr = get();
|
||||
present_callback cb;
|
||||
callback_ptr<present_callback> cb;
|
||||
{
|
||||
std::shared_lock lock(mgr.m_mutex);
|
||||
std::shared_lock lock(mgr.m_present_mutex);
|
||||
cb = mgr.m_present_cb;
|
||||
}
|
||||
if (cb)
|
||||
cb(p_swap_chain, sync_interval, flags);
|
||||
(*cb)(p_swap_chain, sync_interval, flags);
|
||||
return mgr.m_dx11_present_hook.call<HRESULT>(p_swap_chain, sync_interval, flags);
|
||||
}
|
||||
|
||||
@@ -499,27 +556,27 @@ namespace omath::hooks
|
||||
UINT swap_chain_flags)
|
||||
{
|
||||
auto& mgr = get();
|
||||
resize_buffers_callback cb;
|
||||
callback_ptr<resize_buffers_callback> cb;
|
||||
{
|
||||
std::shared_lock lock(mgr.m_mutex);
|
||||
std::shared_lock lock(mgr.m_resize_buffers_mutex);
|
||||
cb = mgr.m_resize_buffers_cb;
|
||||
}
|
||||
if (cb)
|
||||
cb(p_swap_chain, buffer_count, width, height, new_format, swap_chain_flags);
|
||||
return mgr.m_dx11_resize_buffers_hook.call<HRESULT>(p_swap_chain, buffer_count, width, height,
|
||||
new_format, swap_chain_flags);
|
||||
(*cb)(p_swap_chain, buffer_count, width, height, new_format, swap_chain_flags);
|
||||
return mgr.m_dx11_resize_buffers_hook.call<HRESULT>(p_swap_chain, buffer_count, width, height, new_format,
|
||||
swap_chain_flags);
|
||||
}
|
||||
|
||||
HRESULT __stdcall HooksManager::dx12_present_detour(IDXGISwapChain* p_swap_chain, UINT sync_interval, UINT flags)
|
||||
{
|
||||
auto& mgr = get();
|
||||
present_callback cb;
|
||||
callback_ptr<present_callback> cb;
|
||||
{
|
||||
std::shared_lock lock(mgr.m_mutex);
|
||||
std::shared_lock lock(mgr.m_present_mutex);
|
||||
cb = mgr.m_present_cb;
|
||||
}
|
||||
if (cb)
|
||||
cb(p_swap_chain, sync_interval, flags);
|
||||
(*cb)(p_swap_chain, sync_interval, flags);
|
||||
return mgr.m_dx12_present_hook.call<HRESULT>(p_swap_chain, sync_interval, flags);
|
||||
}
|
||||
|
||||
@@ -528,15 +585,15 @@ namespace omath::hooks
|
||||
UINT swap_chain_flags)
|
||||
{
|
||||
auto& mgr = get();
|
||||
resize_buffers_callback cb;
|
||||
callback_ptr<resize_buffers_callback> cb;
|
||||
{
|
||||
std::shared_lock lock(mgr.m_mutex);
|
||||
std::shared_lock lock(mgr.m_resize_buffers_mutex);
|
||||
cb = mgr.m_resize_buffers_cb;
|
||||
}
|
||||
if (cb)
|
||||
cb(p_swap_chain, buffer_count, width, height, new_format, swap_chain_flags);
|
||||
return mgr.m_dx12_resize_buffers_hook.call<HRESULT>(p_swap_chain, buffer_count, width, height,
|
||||
new_format, swap_chain_flags);
|
||||
(*cb)(p_swap_chain, buffer_count, width, height, new_format, swap_chain_flags);
|
||||
return mgr.m_dx12_resize_buffers_hook.call<HRESULT>(p_swap_chain, buffer_count, width, height, new_format,
|
||||
swap_chain_flags);
|
||||
}
|
||||
|
||||
void __stdcall HooksManager::dx12_execute_command_lists_detour(ID3D12CommandQueue* p_command_queue,
|
||||
@@ -544,29 +601,77 @@ namespace omath::hooks
|
||||
ID3D12CommandList* const* pp_command_lists)
|
||||
{
|
||||
auto& mgr = get();
|
||||
execute_command_lists_callback cb;
|
||||
callback_ptr<execute_command_lists_callback> cb;
|
||||
{
|
||||
std::shared_lock lock(mgr.m_mutex);
|
||||
std::shared_lock lock(mgr.m_execute_command_lists_mutex);
|
||||
cb = mgr.m_execute_command_lists_cb;
|
||||
}
|
||||
if (cb)
|
||||
cb(p_command_queue, num_command_lists, pp_command_lists);
|
||||
(*cb)(p_command_queue, num_command_lists, pp_command_lists);
|
||||
mgr.m_dx12_execute_command_lists_hook.call<void>(p_command_queue, num_command_lists, pp_command_lists);
|
||||
}
|
||||
|
||||
BOOL __stdcall HooksManager::opengl_wgl_swap_buffers_detour(HDC hdc)
|
||||
{
|
||||
auto& mgr = get();
|
||||
|
||||
if (!g_is_inside_opengl_swap_buffers)
|
||||
{
|
||||
g_is_inside_opengl_swap_buffers = true;
|
||||
|
||||
callback_ptr<opengl_swap_buffers_callback> cb;
|
||||
{
|
||||
std::shared_lock lock(mgr.m_opengl_swap_buffers_mutex);
|
||||
cb = mgr.m_opengl_swap_buffers_cb;
|
||||
}
|
||||
if (cb)
|
||||
(*cb)(hdc);
|
||||
|
||||
const BOOL result = mgr.m_opengl_wgl_swap_buffers_hook.call<BOOL>(hdc);
|
||||
g_is_inside_opengl_swap_buffers = false;
|
||||
return result;
|
||||
}
|
||||
|
||||
return mgr.m_opengl_wgl_swap_buffers_hook.call<BOOL>(hdc);
|
||||
}
|
||||
|
||||
BOOL __stdcall HooksManager::opengl_swap_buffers_detour(HDC hdc)
|
||||
{
|
||||
auto& mgr = get();
|
||||
|
||||
if (!g_is_inside_opengl_swap_buffers)
|
||||
{
|
||||
g_is_inside_opengl_swap_buffers = true;
|
||||
|
||||
callback_ptr<opengl_swap_buffers_callback> cb;
|
||||
{
|
||||
std::shared_lock lock(mgr.m_opengl_swap_buffers_mutex);
|
||||
cb = mgr.m_opengl_swap_buffers_cb;
|
||||
}
|
||||
if (cb)
|
||||
(*cb)(hdc);
|
||||
|
||||
const BOOL result = mgr.m_opengl_swap_buffers_hook.call<BOOL>(hdc);
|
||||
g_is_inside_opengl_swap_buffers = false;
|
||||
return result;
|
||||
}
|
||||
|
||||
return mgr.m_opengl_swap_buffers_hook.call<BOOL>(hdc);
|
||||
}
|
||||
|
||||
LRESULT __stdcall HooksManager::wnd_proc_detour(HWND hwnd, UINT msg, WPARAM w_param, LPARAM l_param)
|
||||
{
|
||||
auto& mgr = get();
|
||||
wnd_proc_callback cb;
|
||||
callback_ptr<wnd_proc_callback> cb;
|
||||
WNDPROC original;
|
||||
{
|
||||
std::shared_lock lock(mgr.m_mutex);
|
||||
cb = mgr.m_wnd_proc_cb;
|
||||
std::shared_lock lock(mgr.m_wnd_proc_mutex);
|
||||
cb = mgr.m_wnd_proc_cb;
|
||||
original = mgr.m_original_wndproc;
|
||||
}
|
||||
if (cb)
|
||||
{
|
||||
if (const auto result = cb(hwnd, msg, w_param, l_param))
|
||||
if (const auto result = (*cb)(hwnd, msg, w_param, l_param))
|
||||
return *result;
|
||||
}
|
||||
return CallWindowProc(original, hwnd, msg, w_param, l_param);
|
||||
|
||||
Reference in New Issue
Block a user