Commit Graph

424 Commits

Author SHA1 Message Date
4d24815f3e Update issue templates 2025-08-11 01:30:26 +03:00
d96b0cd2f7 Marks Camera class as final
Prevents inheritance from the Camera class.
2025-08-11 01:18:39 +03:00
d238bd137f Merge pull request #53 from orange-cpp/u/camera_type_traits
Refactors camera and prediction using traits
v3.1.0
2025-08-11 00:47:25 +03:00
17b150499d Refactors camera and prediction engine traits.
Moves camera and prediction engine implementations into traits for each engine,
decoupling the engine-specific logic from the core classes, promoting code reuse
and maintainability. This change allows for easier addition of new engines and
customization of existing ones.
2025-08-11 00:32:09 +03:00
c7228c9674 Updates googletest submodule
Updates the googletest submodule to the latest commit.

This brings in the latest fixes and improvements from the
googletest project.
2025-08-07 23:33:30 +03:00
7a9f5d4966 Removes projectile.cpp
Removes the projectile.cpp file. The removal indicates that the associated projectile prediction functionality is no longer needed or has been moved elsewhere.
2025-08-06 18:37:28 +03:00
a16050242a Adds community badges to README
Enhances the README by adding Discord and Telegram badges, providing users with direct access to community channels for support and discussions.
2025-08-06 06:39:57 +03:00
ea8f3d8d51 Adds contributing guidelines
Introduces a CONTRIBUTING.MD file to provide guidelines for
contributing to the project, including prerequisites, setup
instructions, pull request workflow, code style, and building
instructions.

xd

returned back

patch
v3.0.5
2025-08-06 06:23:06 +03:00
08d2ccc03a Refactors Vector operations for type safety
Ensures type safety in Vector2, Vector3, and Vector4 operations by using static_cast(0) instead of relying on implicit conversions.
This prevents potential issues with different numeric types.

Adds from_im_vec2 and from_im_vec4 methods for creating vectors from ImVec2/ImVec4 types.
2025-08-06 06:06:42 +03:00
21ec23d77b patch 2025-08-06 05:56:09 +03:00
2c4ff37062 Merge pull request #52 from orange-cpp/feature/more_traits
Adds engine traits for projectile prediction
2025-08-06 05:49:25 +03:00
695a8035b5 Adds engine traits for projectile prediction
Implements engine-specific traits for projectile and target position prediction.
Each trait encapsulates logic tailored to a specific game engine (IW, OpenGL, Unity),
accounting for engine-specific coordinate systems and calculations.
This allows for accurate projectile prediction across different game environments.
2025-08-06 05:45:37 +03:00
d12b236e56 Refactors target position prediction
Moves target prediction logic into engine traits, improving modularity.

This change consolidates target position prediction within the engine traits,
allowing for a more flexible and maintainable design.

This eliminates redundant code and simplifies the core prediction engine by
delegating target movement calculations to the appropriate trait.
v3.0.4.2
2025-08-04 03:16:04 +03:00
7a5090d9f6 Marks legacy engine class as final
Prevents further inheritance from the legacy projectile prediction engine class.
2025-08-04 01:12:22 +03:00
ec76a7239c Adds direct pitch angle calculation
Implements a direct pitch angle calculation for scenarios with zero gravity, ensuring accurate projectile trajectory predictions in such conditions.

Also marks several methods as noexcept for better performance and exception safety.
2025-08-04 01:11:11 +03:00
2758f549a3 Updates project version and removes legacy code
Updates the project version to prepare for a new release.

Removes the legacy projectile prediction engine, which is no longer needed.
2025-08-03 18:35:52 +03:00
493931ef0f Ignores vcpkg directory
Excludes the vcpkg directory from being tracked by Git.

This prevents accidental commits of external library files
managed by vcpkg, keeping the repository cleaner.
2025-08-03 18:31:02 +03:00
9e1990942b Refactors projectile prediction engine
Migrates projectile prediction logic to leverage engine traits for improved flexibility and testability.

This change decouples core prediction algorithms from specific engine implementations, allowing for easier adaptation to different game engines or simulation environments.
v3.0.4.1
2025-08-03 18:28:47 +03:00
f1984fbe46 Merge pull request #51 from orange-cpp/feature/projectile_pred_custom
Refactors projectile prediction engine
v3.0.4
2025-08-03 17:38:08 +03:00
f1fbea21a7 Refactors projectile prediction engine
Refactors the projectile prediction engine by introducing an interface
and making the legacy implementation more flexible.

The legacy engine is updated to allow for coordinate system customization
through virtual methods, enabling usage in different game environments.

Also introduces vcpkg support for easier dependency management and adds boost-asio as a dependency.
2025-08-03 17:33:22 +03:00
4b44ce0667 Documents projectile launch angle formula
Adds a comment documenting the formula used for calculating the projectile launch pitch angle.

The comment includes a link to the Stack Overflow discussion where the formula was found and the LaTeX representation of the formula for clarity.
2025-07-31 21:52:16 +03:00
231ef35a0a Merge pull request #49 from orange-cpp/feature/legacy_option
Adds option to enable legacy classes
v3.0.3.1
2025-07-15 11:52:36 +03:00
1aa62cb396 Enables legacy code compilation
The changes encapsulate the matrix tests within an `#ifdef` block, allowing conditional compilation based on whether `OMATH_ENABLE_LEGACY` is defined. This enables the legacy code to be compiled only when needed.
2025-07-15 11:51:14 +03:00
8e411771c2 Adds option to enable legacy classes
Introduces a CMake option to enable legacy classes,
allowing for backward compatibility with older code.
This ensures that older codebases can still function
while new development can utilize updated classes.
2025-07-15 11:48:33 +03:00
d65852d1a4 Update README.md 2025-07-14 23:11:46 +03:00
21f5e82a20 Merge pull request #48 from luadebug/patch-1
Update INSTALL.md
2025-07-14 23:10:39 +03:00
Saikari
851ec37350 Update INSTALL.md 2025-07-14 18:53:41 +03:00
f1cd9dbeb3 Update README.md
fixed ordering
2025-07-14 17:39:16 +03:00
7a1c7d6cc4 Update README.md
made badge in read me smaller
2025-07-14 17:38:50 +03:00
cb704b3621 Merge pull request #47 from luadebug/patch-1
Update README.md

Thx for vcpkg port update <3 u r already in CREDITS.md
2025-07-14 17:37:12 +03:00
Saikari
646d295876 Update README.md 2025-07-14 16:25:16 +03:00
8e09556c25 Update README.md 2025-07-08 17:14:52 +03:00
7dbebc996d Update README.md 2025-07-08 17:13:24 +03:00
278ffba0ff Update README.md 2025-07-08 17:01:56 +03:00
647cf02a38 Renames test fixture for clarity.
Updates the name of the test fixture from "lline_tracer_fixture" to "line_tracer_fixture" for improved readability and consistency in the test code.
2025-07-07 08:28:29 +03:00
4be2986681 Fixes potential compile error
Corrects the usage of `At` method within the unit tests to `at` to resolve a potential compile error due to incorrect case sensitivity.
2025-07-07 08:18:00 +03:00
06d9b4c910 fixed naming in tests v3.0.3 2025-07-07 08:02:35 +03:00
a074fdcb92 Merge pull request #45 from luadebug/patch-1
Check for ImGUI dependency in omathConfig.cmake.in
2025-07-07 05:30:19 +03:00
Saikari
8241d9c355 Update omathConfig.cmake.in 2025-07-07 04:53:56 +03:00
66258f0f6d Updates CMake export target and namespace.
Updates the CMake export target and namespace to use the project name,
improving consistency and avoiding naming conflicts.

Adds a simple diagram to the triangle header file.
2025-07-06 11:14:46 +03:00
65541fa2c7 Renames library target to project name
Updates the CMakeLists.txt to use the project name as the library target name instead of hardcoding "omath".

This change ensures consistency and avoids potential conflicts when integrating the library into other projects.
It also aligns the target naming with CMake best practices.
2025-07-06 11:07:15 +03:00
7e4a6134bf added new method 2025-06-23 06:14:17 +03:00
a54a537239 fix v3.0.2.1 2025-06-17 21:34:25 +03:00
f01bbde537 added banner to repo 2025-06-17 21:33:39 +03:00
2c710555d6 fixed example 2025-06-16 01:40:14 +03:00
9c2be6306c Merge pull request #39 from orange-cpp/u/orange-cpp/writerside
U/orange cpp/writerside
2025-05-21 16:58:19 +03:00
d37840d4ef fixed stuff 2025-05-21 16:57:17 +03:00
b4a3b5d529 added text 2025-05-21 16:47:15 +03:00
c2a772142c fix 2025-05-21 16:47:15 +03:00
76fca7f527 fix 2025-05-21 16:47:15 +03:00