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79f64d9679
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fixed unreal bug, improved interface
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2026-04-15 03:38:02 +03:00 |
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dbe29926dc
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fixed unity bug
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2026-04-15 03:25:53 +03:00 |
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9d30446c55
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added ability to get view angles from view matrix
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2026-04-15 03:08:06 +03:00 |
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9c1b6d0ba3
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added tests improved API
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2026-04-12 21:21:23 +03:00 |
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ea07d17dbb
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improved walkbot
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2026-04-12 12:05:40 +03:00 |
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bb974da0e2
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improvement
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2026-04-12 11:16:39 +03:00 |
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fde764c1fa
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added code
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2026-04-12 11:12:17 +03:00 |
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d8188de736
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keeping 1 AABB type
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2026-03-28 14:22:36 +03:00 |
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67a07eed45
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added aabb line trace
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2026-03-25 03:14:22 +03:00 |
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d38895e4d7
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added AABB check
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2026-03-24 10:20:50 +03:00 |
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04203d46ff
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patch
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2026-03-24 06:44:10 +03:00 |
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bcbb5c1a8d
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fixed index
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2026-03-24 06:05:56 +03:00 |
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ba46c86664
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simplified method
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2026-03-24 06:03:35 +03:00 |
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8daba25c29
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added ureachable
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2026-03-24 05:21:00 +03:00 |
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89df10b778
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specifeid ndc for game engines
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2026-03-24 00:08:06 +03:00 |
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8fb96b83db
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removed dead code
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2026-03-23 23:52:41 +03:00 |
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4b6db0c402
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updated z range
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2026-03-23 23:36:19 +03:00 |
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a9ff7868cf
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simplified code
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2026-03-23 05:52:35 +03:00 |
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be80a5d243
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added as_vector3 to view angles
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2026-03-23 05:23:53 +03:00 |
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f60e18b6ba
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replaced with table offset
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2026-03-22 18:58:07 +03:00 |
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0769d3d079
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replaced with auto
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2026-03-22 17:30:25 +03:00 |
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b6755e21f9
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fix
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2026-03-22 16:32:00 +03:00 |
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ab103f626b
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swaped to std::uintptr_t
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2026-03-22 16:05:09 +03:00 |
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cc4e01b100
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added stuff
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2026-03-22 16:00:35 +03:00 |
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eb1ca6055b
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added additional error code
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2026-03-21 16:15:48 +03:00 |
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8615ab2b7c
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changed name, fixed bug
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2026-03-21 15:22:02 +03:00 |
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5a4c042fec
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replaced enum
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2026-03-21 14:53:04 +03:00 |
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8063c1697a
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improved interface
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2026-03-21 14:41:07 +03:00 |
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46d999f846
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added clip option
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2026-03-21 13:58:06 +03:00 |
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d737aee1c5
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added by distance targeting
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2026-03-19 19:29:01 +03:00 |
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ef422f0a86
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added overload
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2026-03-19 19:23:39 +03:00 |
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e99ca0bc2b
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update
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2026-03-19 19:19:42 +03:00 |
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5f94e36965
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fix for windows specific suff related to far near macroses
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2026-03-19 15:32:05 +03:00 |
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6236c8fd68
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added nodiscard
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2026-03-18 21:24:35 +03:00 |
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06dc36089f
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added overload
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2026-03-18 21:19:09 +03:00 |
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91136a61c4
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improvement
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2026-03-18 21:12:18 +03:00 |
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a3e93ac259
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added nttp
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2026-03-18 20:05:32 +03:00 |
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59f6d7a361
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added call_method
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2026-03-18 19:58:52 +03:00 |
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aa08c7cb65
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improved projectile prediction
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2026-03-17 20:43:26 +03:00 |
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a5c0ca0cbd
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added stuff
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2026-03-17 20:31:46 +03:00 |
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b8e61f49fa
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add projectile
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2026-03-17 19:36:35 +03:00 |
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1117eb37f1
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added icon
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2026-03-16 13:13:41 +03:00 |
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b6b0d4db13
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added aim dot
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2026-03-16 03:24:53 +03:00 |
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2e8a74aaaf
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imroved spacer
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2026-03-16 03:06:14 +03:00 |
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d8632dc74c
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added progress ring
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2026-03-16 03:03:23 +03:00 |
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fd531c930c
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added spacer
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2026-03-16 02:21:24 +03:00 |
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a91673216d
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added const
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2026-03-16 02:10:05 +03:00 |
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6487554844
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corrected code style
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2026-03-16 01:54:45 +03:00 |
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a99dd24d6b
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improvement
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2026-03-15 19:39:02 +03:00 |
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d62dec9a8f
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changed api
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2026-03-15 19:10:15 +03:00 |
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