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| ed9da79d08 |
@@ -12,6 +12,7 @@ AlignConsecutiveMacros: AcrossEmptyLinesAndComments
|
||||
AlignTrailingComments: false
|
||||
AllowShortBlocksOnASingleLine: Never
|
||||
AllowShortFunctionsOnASingleLine: None
|
||||
AllowShortLambdasOnASingleLine: None
|
||||
AllowShortIfStatementsOnASingleLine: false
|
||||
AllowShortLoopsOnASingleLine: false
|
||||
BreakTemplateDeclarations: Leave
|
||||
|
||||
@@ -5,6 +5,7 @@ Thanks to everyone who made this possible, including:
|
||||
- Saikari aka luadebug for VCPKG port and awesome new initial logo design.
|
||||
- AmbushedRaccoon for telegram post about omath to boost repository activity.
|
||||
- Billy O'Neal aka BillyONeal for fixing compilation issues due to C math library compatibility.
|
||||
- Alex2772 for reference of AUI declarative interface design for omath::hud
|
||||
|
||||
And a big hand to everyone else who has contributed over the past!
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
[](https://discord.gg/eDgdaWbqwZ)
|
||||
[](https://t.me/orangennotes)
|
||||
|
||||
OMath is a 100% independent, constexpr template blazingly fast math library that doesn't have legacy C++ code.
|
||||
OMath is a 100% independent, constexpr template blazingly fast math/physics/games/mods/cheats development framework that doesn't have legacy C++ code.
|
||||
|
||||
It provides the latest features, is highly customizable, has all for cheat development, DirectX/OpenGL/Vulkan support, premade support for different game engines, much more constexpr stuff than in other libraries and more...
|
||||
<br>
|
||||
@@ -84,7 +84,8 @@ if (auto screen = camera.world_to_screen(world_position)) {
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- **Engine support**: Supports coordinate systems of **Source, Unity, Unreal, Frostbite, IWEngine, CryEngine and canonical OpenGL**.
|
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- **Cross platform**: Supports Windows, MacOS and Linux.
|
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- **Algorithms**: Has ability to scan for byte pattern with wildcards in ELF/Mach-O/PE files/modules, binary slices, works even with Wine apps.
|
||||
- **Scripting**: Supports to make scripts in Lua out of box
|
||||
- **Scripting**: Supports to make scripts in Lua out of box.
|
||||
- **Handy**: Allow to design wall hacks in modern jetpack compose like way.
|
||||
- **Battle tested**: It's already used by some big players on the market like wraith.su and bluedream.ltd
|
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<div align = center>
|
||||
|
||||
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||||
@@ -2,6 +2,7 @@ add_subdirectory(example_barycentric)
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add_subdirectory(example_glfw3)
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add_subdirectory(example_proj_mat_builder)
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add_subdirectory(example_signature_scan)
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add_subdirectory(example_hud)
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if(OMATH_ENABLE_VALGRIND)
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omath_setup_valgrind(example_projection_matrix_builder)
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16
examples/example_hud/CMakeLists.txt
Normal file
16
examples/example_hud/CMakeLists.txt
Normal file
@@ -0,0 +1,16 @@
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project(example_hud)
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||||
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add_executable(${PROJECT_NAME} main.cpp gui/main_window.cpp gui/main_window.hpp)
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set_target_properties(
|
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${PROJECT_NAME}
|
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PROPERTIES CXX_STANDARD 23
|
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ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}")
|
||||
|
||||
find_package(OpenGL)
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find_package(GLEW REQUIRED)
|
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find_package(glfw3 CONFIG REQUIRED)
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE glfw imgui::imgui omath::omath OpenGL::GL)
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||||
263
examples/example_hud/gui/main_window.cpp
Normal file
263
examples/example_hud/gui/main_window.cpp
Normal file
@@ -0,0 +1,263 @@
|
||||
//
|
||||
// Created by Orange on 11/11/2024.
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||||
//
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||||
#include "main_window.hpp"
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#include "omath/hud/renderer_realizations/imgui_renderer.hpp"
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||||
#include <GLFW/glfw3.h>
|
||||
#include <imgui.h>
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#include <imgui_impl_glfw.h>
|
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#include <imgui_impl_opengl3.h>
|
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#include <omath/hud/entity_overlay.hpp>
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|
||||
namespace imgui_desktop::gui
|
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{
|
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bool MainWindow::m_canMoveWindow = false;
|
||||
|
||||
MainWindow::MainWindow(const std::string_view& caption, int width, int height)
|
||||
{
|
||||
if (!glfwInit())
|
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std::exit(EXIT_FAILURE);
|
||||
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
|
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
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glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, true);
|
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m_window = glfwCreateWindow(width, height, caption.data(), nullptr, nullptr);
|
||||
|
||||
glfwMakeContextCurrent(m_window);
|
||||
|
||||
ImGui::CreateContext();
|
||||
ImGui::StyleColorsDark();
|
||||
ImGui::GetStyle().Colors[ImGuiCol_WindowBg] = {0.05f, 0.05f, 0.05f, 0.92f};
|
||||
ImGui::GetStyle().AntiAliasedLines = false;
|
||||
ImGui::GetStyle().AntiAliasedFill = false;
|
||||
ImGui_ImplGlfw_InitForOpenGL(m_window, true);
|
||||
ImGui_ImplOpenGL3_Init("#version 150");
|
||||
}
|
||||
|
||||
void MainWindow::Run()
|
||||
{
|
||||
while (!glfwWindowShouldClose(m_window) && m_opened)
|
||||
{
|
||||
glfwPollEvents();
|
||||
ImGui_ImplOpenGL3_NewFrame();
|
||||
ImGui_ImplGlfw_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
const auto* vp = ImGui::GetMainViewport();
|
||||
ImGui::GetBackgroundDrawList()->AddRectFilled({}, vp->Size, ImColor(30, 30, 30, 220));
|
||||
|
||||
draw_controls();
|
||||
draw_overlay();
|
||||
|
||||
ImGui::Render();
|
||||
present();
|
||||
}
|
||||
glfwDestroyWindow(m_window);
|
||||
}
|
||||
|
||||
void MainWindow::draw_controls()
|
||||
{
|
||||
const auto* vp = ImGui::GetMainViewport();
|
||||
ImGui::SetNextWindowPos({0.f, 0.f});
|
||||
ImGui::SetNextWindowSize({280.f, vp->Size.y});
|
||||
ImGui::Begin("Controls", &m_opened,
|
||||
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
|
||||
ImGui::PushItemWidth(160.f);
|
||||
|
||||
if (ImGui::CollapsingHeader("Entity", ImGuiTreeNodeFlags_DefaultOpen))
|
||||
{
|
||||
ImGui::SliderFloat("X##ent", &m_entity_x, 100.f, vp->Size.x - 100.f);
|
||||
ImGui::SliderFloat("Top Y", &m_entity_top_y, 20.f, m_entity_bottom_y - 20.f);
|
||||
ImGui::SliderFloat("Bottom Y", &m_entity_bottom_y, m_entity_top_y + 20.f, vp->Size.y - 20.f);
|
||||
}
|
||||
|
||||
if (ImGui::CollapsingHeader("Box", ImGuiTreeNodeFlags_DefaultOpen))
|
||||
{
|
||||
ImGui::Checkbox("Box##chk", &m_show_box);
|
||||
ImGui::SameLine();
|
||||
ImGui::Checkbox("Cornered", &m_show_cornered_box);
|
||||
ImGui::SameLine();
|
||||
ImGui::Checkbox("Dashed", &m_show_dashed_box);
|
||||
ImGui::ColorEdit4("Color##box", reinterpret_cast<float*>(&m_box_color), ImGuiColorEditFlags_NoInputs);
|
||||
ImGui::ColorEdit4("Fill##box", reinterpret_cast<float*>(&m_box_fill), ImGuiColorEditFlags_NoInputs);
|
||||
ImGui::SliderFloat("Thickness", &m_box_thickness, 0.5f, 5.f);
|
||||
ImGui::SliderFloat("Corner ratio", &m_corner_ratio, 0.05f, 0.5f);
|
||||
ImGui::Separator();
|
||||
ImGui::ColorEdit4("Dash color", reinterpret_cast<float*>(&m_dash_color), ImGuiColorEditFlags_NoInputs);
|
||||
ImGui::SliderFloat("Dash length", &m_dash_len, 2.f, 30.f);
|
||||
ImGui::SliderFloat("Dash gap", &m_dash_gap, 1.f, 20.f);
|
||||
ImGui::SliderFloat("Dash thick", &m_dash_thickness, 0.5f, 5.f);
|
||||
}
|
||||
|
||||
if (ImGui::CollapsingHeader("Bars", ImGuiTreeNodeFlags_DefaultOpen))
|
||||
{
|
||||
ImGui::ColorEdit4("Color##bar", reinterpret_cast<float*>(&m_bar_color), ImGuiColorEditFlags_NoInputs);
|
||||
ImGui::ColorEdit4("BG##bar", reinterpret_cast<float*>(&m_bar_bg_color), ImGuiColorEditFlags_NoInputs);
|
||||
ImGui::ColorEdit4("Outline##bar", reinterpret_cast<float*>(&m_bar_outline_color),
|
||||
ImGuiColorEditFlags_NoInputs);
|
||||
ImGui::SliderFloat("Width##bar", &m_bar_width, 1.f, 20.f);
|
||||
ImGui::SliderFloat("Value##bar", &m_bar_value, 0.f, 1.f);
|
||||
ImGui::SliderFloat("Offset##bar", &m_bar_offset, 1.f, 20.f);
|
||||
ImGui::Checkbox("Right##bar", &m_show_right_bar);
|
||||
ImGui::SameLine();
|
||||
ImGui::Checkbox("Left##bar", &m_show_left_bar);
|
||||
ImGui::Checkbox("Top##bar", &m_show_top_bar);
|
||||
ImGui::SameLine();
|
||||
ImGui::Checkbox("Bottom##bar", &m_show_bottom_bar);
|
||||
ImGui::Checkbox("Right dashed##bar", &m_show_right_dashed_bar);
|
||||
ImGui::SameLine();
|
||||
ImGui::Checkbox("Left dashed##bar", &m_show_left_dashed_bar);
|
||||
ImGui::Checkbox("Top dashed##bar", &m_show_top_dashed_bar);
|
||||
ImGui::SameLine();
|
||||
ImGui::Checkbox("Bot dashed##bar", &m_show_bottom_dashed_bar);
|
||||
ImGui::SliderFloat("Dash len##bar", &m_bar_dash_len, 2.f, 20.f);
|
||||
ImGui::SliderFloat("Dash gap##bar", &m_bar_dash_gap, 1.f, 15.f);
|
||||
}
|
||||
|
||||
if (ImGui::CollapsingHeader("Labels", ImGuiTreeNodeFlags_DefaultOpen))
|
||||
{
|
||||
ImGui::Checkbox("Outlined", &m_outlined);
|
||||
ImGui::SliderFloat("Offset##lbl", &m_label_offset, 0.f, 15.f);
|
||||
ImGui::Checkbox("Right##lbl", &m_show_right_labels);
|
||||
ImGui::SameLine();
|
||||
ImGui::Checkbox("Left##lbl", &m_show_left_labels);
|
||||
ImGui::Checkbox("Top##lbl", &m_show_top_labels);
|
||||
ImGui::SameLine();
|
||||
ImGui::Checkbox("Bottom##lbl", &m_show_bottom_labels);
|
||||
ImGui::Checkbox("Ctr top##lbl", &m_show_centered_top);
|
||||
ImGui::SameLine();
|
||||
ImGui::Checkbox("Ctr bot##lbl", &m_show_centered_bottom);
|
||||
}
|
||||
|
||||
if (ImGui::CollapsingHeader("Skeleton"))
|
||||
{
|
||||
ImGui::Checkbox("Show##skel", &m_show_skeleton);
|
||||
ImGui::ColorEdit4("Color##skel", reinterpret_cast<float*>(&m_skel_color), ImGuiColorEditFlags_NoInputs);
|
||||
ImGui::SliderFloat("Thick##skel", &m_skel_thickness, 0.5f, 5.f);
|
||||
}
|
||||
|
||||
if (ImGui::CollapsingHeader("Progress Ring"))
|
||||
{
|
||||
ImGui::Checkbox("Show##ring", &m_show_ring);
|
||||
ImGui::ColorEdit4("Color##ring", reinterpret_cast<float*>(&m_ring_color), ImGuiColorEditFlags_NoInputs);
|
||||
ImGui::ColorEdit4("BG##ring", reinterpret_cast<float*>(&m_ring_bg), ImGuiColorEditFlags_NoInputs);
|
||||
ImGui::SliderFloat("Radius##ring", &m_ring_radius, 4.f, 30.f);
|
||||
ImGui::SliderFloat("Value##ring", &m_ring_ratio, 0.f, 1.f);
|
||||
ImGui::SliderFloat("Thick##ring", &m_ring_thickness, 0.5f, 6.f);
|
||||
ImGui::SliderFloat("Offset##ring", &m_ring_offset, 0.f, 15.f);
|
||||
}
|
||||
|
||||
if (ImGui::CollapsingHeader("Scan Marker"))
|
||||
{
|
||||
ImGui::Checkbox("Show##scan", &m_show_scan);
|
||||
ImGui::ColorEdit4("Fill##scan", reinterpret_cast<float*>(&m_scan_color), ImGuiColorEditFlags_NoInputs);
|
||||
ImGui::ColorEdit4("Outline##scan", reinterpret_cast<float*>(&m_scan_outline), ImGuiColorEditFlags_NoInputs);
|
||||
ImGui::SliderFloat("Thick##scan", &m_scan_outline_thickness, 0.5f, 5.f);
|
||||
}
|
||||
|
||||
if (ImGui::CollapsingHeader("Aim Dot"))
|
||||
{
|
||||
ImGui::Checkbox("Show##aim", &m_show_aim);
|
||||
ImGui::ColorEdit4("Color##aim", reinterpret_cast<float*>(&m_aim_color), ImGuiColorEditFlags_NoInputs);
|
||||
ImGui::SliderFloat("Radius##aim", &m_aim_radius, 1.f, 10.f);
|
||||
}
|
||||
|
||||
if (ImGui::CollapsingHeader("Projectile Aim"))
|
||||
{
|
||||
ImGui::Checkbox("Show##proj", &m_show_proj);
|
||||
ImGui::ColorEdit4("Color##proj", reinterpret_cast<float*>(&m_proj_color), ImGuiColorEditFlags_NoInputs);
|
||||
ImGui::SliderFloat("Size##proj", &m_proj_size, 1.f, 30.f);
|
||||
ImGui::SliderFloat("Line width##proj", &m_proj_line_width, 0.5f, 5.f);
|
||||
ImGui::SliderFloat("Pos X##proj", &m_proj_pos_x, 0.f, vp->Size.x);
|
||||
ImGui::SliderFloat("Pos Y##proj", &m_proj_pos_y, 0.f, vp->Size.y);
|
||||
ImGui::Combo("Figure##proj", &m_proj_figure, "Circle\0Square\0");
|
||||
}
|
||||
|
||||
if (ImGui::CollapsingHeader("Snap Line"))
|
||||
{
|
||||
ImGui::Checkbox("Show##snap", &m_show_snap);
|
||||
ImGui::ColorEdit4("Color##snap", reinterpret_cast<float*>(&m_snap_color), ImGuiColorEditFlags_NoInputs);
|
||||
ImGui::SliderFloat("Width##snap", &m_snap_width, 0.5f, 5.f);
|
||||
}
|
||||
|
||||
ImGui::PopItemWidth();
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
void MainWindow::draw_overlay()
|
||||
{
|
||||
using namespace omath::hud::widget;
|
||||
using omath::hud::when;
|
||||
const auto* vp = ImGui::GetMainViewport();
|
||||
const Bar bar{m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width, m_bar_value, m_bar_offset};
|
||||
const DashedBar dbar{m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width,
|
||||
m_bar_value, m_bar_dash_len, m_bar_dash_gap, m_bar_offset};
|
||||
|
||||
omath::hud::EntityOverlay({m_entity_x, m_entity_top_y}, {m_entity_x, m_entity_bottom_y},
|
||||
std::make_shared<omath::hud::ImguiHudRenderer>())
|
||||
.contents(
|
||||
// ── Boxes ────────────────────────────────────────────────────
|
||||
when(m_show_box, Box{m_box_color, m_box_fill, m_box_thickness}),
|
||||
when(m_show_cornered_box, CorneredBox{omath::Color::from_rgba(255, 0, 255, 255), m_box_fill,
|
||||
m_corner_ratio, m_box_thickness}),
|
||||
when(m_show_dashed_box, DashedBox{m_dash_color, m_dash_len, m_dash_gap, m_dash_thickness}),
|
||||
RightSide{
|
||||
when(m_show_right_bar, bar),
|
||||
when(m_show_right_dashed_bar, dbar),
|
||||
when(m_show_right_labels,
|
||||
Label{{0.f, 1.f, 0.f, 1.f}, m_label_offset, m_outlined, "Health: 100/100"}),
|
||||
when(m_show_right_labels,
|
||||
Label{{1.f, 0.f, 0.f, 1.f}, m_label_offset, m_outlined, "Shield: 125/125"}),
|
||||
when(m_show_right_labels,
|
||||
Label{{1.f, 0.f, 1.f, 1.f}, m_label_offset, m_outlined, "*LOCKED*"}),
|
||||
|
||||
SpaceVertical{10},
|
||||
when(m_show_ring, ProgressRing{m_ring_color, m_ring_bg, m_ring_radius, m_ring_ratio,
|
||||
m_ring_thickness, m_ring_offset}),
|
||||
},
|
||||
LeftSide{
|
||||
when(m_show_left_bar, bar),
|
||||
when(m_show_left_dashed_bar, dbar),
|
||||
when(m_show_left_labels, Label{omath::Color::from_rgba(255, 128, 0, 255),
|
||||
m_label_offset, m_outlined, "Armor: 75"}),
|
||||
when(m_show_left_labels, Label{omath::Color::from_rgba(0, 200, 255, 255),
|
||||
m_label_offset, m_outlined, "Level: 42"}),
|
||||
},
|
||||
TopSide{
|
||||
when(m_show_top_bar, bar),
|
||||
when(m_show_top_dashed_bar, dbar),
|
||||
when(m_show_centered_top, Centered{Label{omath::Color::from_rgba(0, 255, 255, 255),
|
||||
m_label_offset, m_outlined, "*VISIBLE*"}}),
|
||||
when(m_show_top_labels, Label{omath::Color::from_rgba(255, 255, 0, 255), m_label_offset,
|
||||
m_outlined, "*SCOPED*"}),
|
||||
when(m_show_top_labels, Label{omath::Color::from_rgba(255, 0, 0, 255), m_label_offset,
|
||||
m_outlined, "*BLEEDING*"}),
|
||||
},
|
||||
BottomSide{
|
||||
when(m_show_bottom_bar, bar),
|
||||
when(m_show_bottom_dashed_bar, dbar),
|
||||
when(m_show_centered_bottom, Centered{Label{omath::Color::from_rgba(255, 255, 255, 255),
|
||||
m_label_offset, m_outlined, "PlayerName"}}),
|
||||
when(m_show_bottom_labels, Label{omath::Color::from_rgba(200, 200, 0, 255),
|
||||
m_label_offset, m_outlined, "42m"}),
|
||||
},
|
||||
when(m_show_aim, AimDot{{m_entity_x, m_entity_top_y+40.f}, m_aim_color, m_aim_radius}),
|
||||
when(m_show_scan, ScanMarker{m_scan_color, m_scan_outline, m_scan_outline_thickness}),
|
||||
when(m_show_skeleton, Skeleton{m_skel_color, m_skel_thickness}),
|
||||
when(m_show_proj, ProjectileAim{{m_proj_pos_x, m_proj_pos_y}, m_proj_color, m_proj_size, m_proj_line_width, static_cast<ProjectileAim::Figure>(m_proj_figure)}),
|
||||
when(m_show_snap, SnapLine{{vp->Size.x / 2.f, vp->Size.y}, m_snap_color, m_snap_width}));
|
||||
}
|
||||
|
||||
void MainWindow::present()
|
||||
{
|
||||
int w, h;
|
||||
glfwGetFramebufferSize(m_window, &w, &h);
|
||||
glViewport(0, 0, w, h);
|
||||
glClearColor(0.f, 0.f, 0.f, 0.f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
|
||||
glfwSwapBuffers(m_window);
|
||||
}
|
||||
} // namespace imgui_desktop::gui
|
||||
94
examples/example_hud/gui/main_window.hpp
Normal file
94
examples/example_hud/gui/main_window.hpp
Normal file
@@ -0,0 +1,94 @@
|
||||
//
|
||||
// Created by Orange on 11/11/2024.
|
||||
//
|
||||
#pragma once
|
||||
#include <omath/hud/entity_overlay.hpp>
|
||||
#include <omath/utility/color.hpp>
|
||||
#include <string_view>
|
||||
|
||||
struct GLFWwindow;
|
||||
|
||||
namespace imgui_desktop::gui
|
||||
{
|
||||
class MainWindow
|
||||
{
|
||||
public:
|
||||
MainWindow(const std::string_view& caption, int width, int height);
|
||||
void Run();
|
||||
|
||||
private:
|
||||
void draw_controls();
|
||||
void draw_overlay();
|
||||
void present();
|
||||
|
||||
GLFWwindow* m_window = nullptr;
|
||||
static bool m_canMoveWindow;
|
||||
bool m_opened = true;
|
||||
|
||||
// Entity
|
||||
float m_entity_x = 550.f, m_entity_top_y = 150.f, m_entity_bottom_y = 450.f;
|
||||
|
||||
// Box
|
||||
omath::Color m_box_color{1.f, 1.f, 1.f, 1.f};
|
||||
omath::Color m_box_fill{0.f, 0.f, 0.f, 0.f};
|
||||
float m_box_thickness = 1.f, m_corner_ratio = 0.2f;
|
||||
bool m_show_box = true, m_show_cornered_box = true, m_show_dashed_box = false;
|
||||
|
||||
// Dashed box
|
||||
omath::Color m_dash_color = omath::Color::from_rgba(255, 200, 0, 255);
|
||||
float m_dash_len = 8.f, m_dash_gap = 5.f, m_dash_thickness = 1.f;
|
||||
|
||||
// Bars
|
||||
omath::Color m_bar_color{0.f, 1.f, 0.f, 1.f};
|
||||
omath::Color m_bar_bg_color{0.f, 0.f, 0.f, 0.5f};
|
||||
omath::Color m_bar_outline_color{0.f, 0.f, 0.f, 1.f};
|
||||
float m_bar_width = 4.f, m_bar_value = 0.75f, m_bar_offset = 5.f;
|
||||
bool m_show_right_bar = true, m_show_left_bar = true;
|
||||
bool m_show_top_bar = true, m_show_bottom_bar = true;
|
||||
bool m_show_right_dashed_bar = false, m_show_left_dashed_bar = false;
|
||||
bool m_show_top_dashed_bar = false, m_show_bottom_dashed_bar = false;
|
||||
float m_bar_dash_len = 6.f, m_bar_dash_gap = 4.f;
|
||||
|
||||
// Labels
|
||||
float m_label_offset = 3.f;
|
||||
bool m_outlined = true;
|
||||
bool m_show_right_labels = true, m_show_left_labels = true;
|
||||
bool m_show_top_labels = true, m_show_bottom_labels = true;
|
||||
bool m_show_centered_top = true, m_show_centered_bottom = true;
|
||||
|
||||
// Skeleton
|
||||
omath::Color m_skel_color = omath::Color::from_rgba(255, 255, 255, 200);
|
||||
float m_skel_thickness = 1.f;
|
||||
bool m_show_skeleton = false;
|
||||
|
||||
// Progress ring
|
||||
omath::Color m_ring_color = omath::Color::from_rgba(0, 200, 255, 255);
|
||||
omath::Color m_ring_bg{0.3f, 0.3f, 0.3f, 0.5f};
|
||||
float m_ring_radius = 10.f, m_ring_ratio = 0.65f, m_ring_thickness = 2.5f, m_ring_offset = 5.f;
|
||||
bool m_show_ring = false;
|
||||
|
||||
// Scan marker
|
||||
omath::Color m_scan_color = omath::Color::from_rgba(255, 200, 0, 150);
|
||||
omath::Color m_scan_outline = omath::Color::from_rgba(255, 200, 0, 255);
|
||||
float m_scan_outline_thickness = 2.f;
|
||||
bool m_show_scan = false;
|
||||
|
||||
// Aim dot
|
||||
omath::Color m_aim_color = omath::Color::from_rgba(255, 0, 0, 255);
|
||||
float m_aim_radius = 3.f;
|
||||
bool m_show_aim = false;
|
||||
|
||||
// Snap line
|
||||
omath::Color m_snap_color = omath::Color::from_rgba(255, 50, 50, 255);
|
||||
float m_snap_width = 1.5f;
|
||||
bool m_show_snap = true;
|
||||
|
||||
// Projectile aim
|
||||
omath::Color m_proj_color = omath::Color::from_rgba(255, 50, 50, 255);
|
||||
float m_proj_size = 10.f;
|
||||
float m_proj_line_width = 1.5f;
|
||||
float m_proj_pos_x = 300.f, m_proj_pos_y = 30.f;
|
||||
int m_proj_figure = 1; // 0=circle, 1=square
|
||||
bool m_show_proj = true;
|
||||
};
|
||||
} // namespace imgui_desktop::gui
|
||||
8
examples/example_hud/main.cpp
Normal file
8
examples/example_hud/main.cpp
Normal file
@@ -0,0 +1,8 @@
|
||||
//
|
||||
// Created by orange on 13.03.2026.
|
||||
//
|
||||
#include "gui/main_window.hpp"
|
||||
int main()
|
||||
{
|
||||
imgui_desktop::gui::MainWindow("omath::hud", 800, 600).Run();
|
||||
}
|
||||
@@ -16,7 +16,8 @@ namespace omath::cry_engine
|
||||
const float pitch, const float yaw,
|
||||
const float time, const float gravity) noexcept
|
||||
{
|
||||
auto current_pos = projectile.m_origin
|
||||
const auto launch_pos = projectile.m_origin + projectile.m_launch_offset;
|
||||
auto current_pos = launch_pos
|
||||
+ forward_vector({PitchAngle::from_degrees(-pitch), YawAngle::from_degrees(yaw),
|
||||
RollAngle::from_degrees(0)})
|
||||
* projectile.m_launch_speed * time;
|
||||
|
||||
@@ -16,7 +16,8 @@ namespace omath::frostbite_engine
|
||||
const float pitch, const float yaw,
|
||||
const float time, const float gravity) noexcept
|
||||
{
|
||||
auto current_pos = projectile.m_origin
|
||||
const auto launch_pos = projectile.m_origin + projectile.m_launch_offset;
|
||||
auto current_pos = launch_pos
|
||||
+ forward_vector({PitchAngle::from_degrees(-pitch), YawAngle::from_degrees(yaw),
|
||||
RollAngle::from_degrees(0)})
|
||||
* projectile.m_launch_speed * time;
|
||||
|
||||
@@ -17,7 +17,8 @@ namespace omath::iw_engine
|
||||
const float pitch, const float yaw,
|
||||
const float time, const float gravity) noexcept
|
||||
{
|
||||
auto current_pos = projectile.m_origin
|
||||
const auto launch_pos = projectile.m_origin + projectile.m_launch_offset;
|
||||
auto current_pos = launch_pos
|
||||
+ forward_vector({PitchAngle::from_degrees(-pitch), YawAngle::from_degrees(yaw),
|
||||
RollAngle::from_degrees(0)})
|
||||
* projectile.m_launch_speed * time;
|
||||
|
||||
@@ -16,7 +16,8 @@ namespace omath::opengl_engine
|
||||
const float pitch, const float yaw,
|
||||
const float time, const float gravity) noexcept
|
||||
{
|
||||
auto current_pos = projectile.m_origin
|
||||
const auto launch_pos = projectile.m_origin + projectile.m_launch_offset;
|
||||
auto current_pos = launch_pos
|
||||
+ forward_vector({PitchAngle::from_degrees(-pitch), YawAngle::from_degrees(yaw),
|
||||
RollAngle::from_degrees(0)})
|
||||
* projectile.m_launch_speed * time;
|
||||
|
||||
@@ -17,7 +17,8 @@ namespace omath::source_engine
|
||||
const float pitch, const float yaw,
|
||||
const float time, const float gravity) noexcept
|
||||
{
|
||||
auto current_pos = projectile.m_origin
|
||||
const auto launch_pos = projectile.m_origin + projectile.m_launch_offset;
|
||||
auto current_pos = launch_pos
|
||||
+ forward_vector({PitchAngle::from_degrees(-pitch), YawAngle::from_degrees(yaw),
|
||||
RollAngle::from_degrees(0)})
|
||||
* projectile.m_launch_speed * time;
|
||||
|
||||
@@ -16,7 +16,8 @@ namespace omath::unity_engine
|
||||
const float pitch, const float yaw,
|
||||
const float time, const float gravity) noexcept
|
||||
{
|
||||
auto current_pos = projectile.m_origin
|
||||
const auto launch_pos = projectile.m_origin + projectile.m_launch_offset;
|
||||
auto current_pos = launch_pos
|
||||
+ forward_vector({PitchAngle::from_degrees(-pitch), YawAngle::from_degrees(yaw),
|
||||
RollAngle::from_degrees(0)})
|
||||
* projectile.m_launch_speed * time;
|
||||
|
||||
@@ -16,7 +16,8 @@ namespace omath::unreal_engine
|
||||
const float pitch, const float yaw,
|
||||
const float time, const float gravity) noexcept
|
||||
{
|
||||
auto current_pos = projectile.m_origin
|
||||
const auto launch_pos = projectile.m_origin + projectile.m_launch_offset;
|
||||
auto current_pos = launch_pos
|
||||
+ forward_vector({PitchAngle::from_degrees(-pitch), YawAngle::from_degrees(yaw),
|
||||
RollAngle::from_degrees(0)})
|
||||
* projectile.m_launch_speed * time;
|
||||
|
||||
23
include/omath/hud/canvas_box.hpp
Normal file
23
include/omath/hud/canvas_box.hpp
Normal file
@@ -0,0 +1,23 @@
|
||||
//
|
||||
// Created by orange on 13.03.2026.
|
||||
//
|
||||
#pragma once
|
||||
#include "omath/linear_algebra/vector2.hpp"
|
||||
#include <array>
|
||||
namespace omath::hud
|
||||
{
|
||||
class CanvasBox final
|
||||
{
|
||||
public:
|
||||
CanvasBox(Vector2<float> top, Vector2<float> bottom, float ratio = 4.f);
|
||||
|
||||
[[nodiscard]]
|
||||
std::array<Vector2<float>, 4> as_array() const;
|
||||
|
||||
Vector2<float> top_left_corner;
|
||||
Vector2<float> top_right_corner;
|
||||
|
||||
Vector2<float> bottom_left_corner;
|
||||
Vector2<float> bottom_right_corner;
|
||||
};
|
||||
} // namespace omath::hud
|
||||
202
include/omath/hud/entity_overlay.hpp
Normal file
202
include/omath/hud/entity_overlay.hpp
Normal file
@@ -0,0 +1,202 @@
|
||||
//
|
||||
// Created by orange on 13.03.2026.
|
||||
//
|
||||
#pragma once
|
||||
#include "canvas_box.hpp"
|
||||
#include "entity_overlay_widgets.hpp"
|
||||
#include "hud_renderer_interface.hpp"
|
||||
#include "omath/linear_algebra/vector2.hpp"
|
||||
#include "omath/utility/color.hpp"
|
||||
#include <memory>
|
||||
#include <string_view>
|
||||
|
||||
namespace omath::hud
|
||||
{
|
||||
class EntityOverlay final
|
||||
{
|
||||
public:
|
||||
EntityOverlay(const Vector2<float>& top, const Vector2<float>& bottom,
|
||||
const std::shared_ptr<HudRendererInterface>& renderer);
|
||||
|
||||
// ── Boxes ────────────────────────────────────────────────────────
|
||||
EntityOverlay& add_2d_box(const Color& box_color, const Color& fill_color = Color{0.f, 0.f, 0.f, 0.f},
|
||||
float thickness = 1.f);
|
||||
|
||||
EntityOverlay& add_cornered_2d_box(const Color& box_color, const Color& fill_color = Color{0.f, 0.f, 0.f, 0.f},
|
||||
float corner_ratio_len = 0.2f, float thickness = 1.f);
|
||||
|
||||
EntityOverlay& add_dashed_box(const Color& color, float dash_len = 8.f, float gap_len = 5.f,
|
||||
float thickness = 1.f);
|
||||
|
||||
// ── Bars ─────────────────────────────────────────────────────────
|
||||
EntityOverlay& add_right_bar(const Color& color, const Color& outline_color, const Color& bg_color, float width,
|
||||
float ratio, float offset = 5.f);
|
||||
|
||||
EntityOverlay& add_left_bar(const Color& color, const Color& outline_color, const Color& bg_color, float width,
|
||||
float ratio, float offset = 5.f);
|
||||
|
||||
EntityOverlay& add_top_bar(const Color& color, const Color& outline_color, const Color& bg_color, float height,
|
||||
float ratio, float offset = 5.f);
|
||||
|
||||
EntityOverlay& add_bottom_bar(const Color& color, const Color& outline_color, const Color& bg_color,
|
||||
float height, float ratio, float offset = 5.f);
|
||||
|
||||
EntityOverlay& add_right_dashed_bar(const Color& color, const Color& outline_color, const Color& bg_color,
|
||||
float width, float ratio, float dash_len, float gap_len,
|
||||
float offset = 5.f);
|
||||
|
||||
EntityOverlay& add_left_dashed_bar(const Color& color, const Color& outline_color, const Color& bg_color,
|
||||
float width, float ratio, float dash_len, float gap_len, float offset = 5.f);
|
||||
|
||||
EntityOverlay& add_top_dashed_bar(const Color& color, const Color& outline_color, const Color& bg_color,
|
||||
float height, float ratio, float dash_len, float gap_len, float offset = 5.f);
|
||||
|
||||
EntityOverlay& add_bottom_dashed_bar(const Color& color, const Color& outline_color, const Color& bg_color,
|
||||
float height, float ratio, float dash_len, float gap_len,
|
||||
float offset = 5.f);
|
||||
|
||||
// ── Labels ───────────────────────────────────────────────────────
|
||||
EntityOverlay& add_right_label(const Color& color, float offset, bool outlined, const std::string_view& text);
|
||||
|
||||
EntityOverlay& add_left_label(const Color& color, float offset, bool outlined, const std::string_view& text);
|
||||
|
||||
EntityOverlay& add_top_label(const Color& color, float offset, bool outlined, std::string_view text);
|
||||
|
||||
EntityOverlay& add_bottom_label(const Color& color, float offset, bool outlined, std::string_view text);
|
||||
|
||||
EntityOverlay& add_centered_top_label(const Color& color, float offset, bool outlined,
|
||||
const std::string_view& text);
|
||||
|
||||
EntityOverlay& add_centered_bottom_label(const Color& color, float offset, bool outlined,
|
||||
const std::string_view& text);
|
||||
|
||||
template<typename... Args>
|
||||
EntityOverlay& add_right_label(const Color& color, const float offset, const bool outlined, std::format_string<Args...> fmt,
|
||||
Args&&... args)
|
||||
{
|
||||
return add_right_label(color, offset, outlined,
|
||||
std::string_view{std::vformat(fmt.get(), std::make_format_args(args...))});
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
EntityOverlay& add_left_label(const Color& color, const float offset, const bool outlined, std::format_string<Args...> fmt,
|
||||
Args&&... args)
|
||||
{
|
||||
return add_left_label(color, offset, outlined,
|
||||
std::string_view{std::vformat(fmt.get(), std::make_format_args(args...))});
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
EntityOverlay& add_top_label(const Color& color, const float offset, const bool outlined, std::format_string<Args...> fmt,
|
||||
Args&&... args)
|
||||
{
|
||||
return add_top_label(color, offset, outlined,
|
||||
std::string_view{std::vformat(fmt.get(), std::make_format_args(args...))});
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
EntityOverlay& add_bottom_label(const Color& color, const float offset, const bool outlined,
|
||||
std::format_string<Args...> fmt, Args&&... args)
|
||||
{
|
||||
return add_bottom_label(color, offset, outlined,
|
||||
std::string_view{std::vformat(fmt.get(), std::make_format_args(args...))});
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
EntityOverlay& add_centered_top_label(const Color& color, const float offset, const bool outlined,
|
||||
std::format_string<Args...> fmt, Args&&... args)
|
||||
{
|
||||
return add_centered_top_label(color, offset, outlined,
|
||||
std::string_view{std::vformat(fmt.get(), std::make_format_args(args...))});
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
EntityOverlay& add_centered_bottom_label(const Color& color, const float offset, const bool outlined,
|
||||
std::format_string<Args...> fmt, Args&&... args)
|
||||
{
|
||||
return add_centered_bottom_label(color, offset, outlined,
|
||||
std::string_view{std::vformat(fmt.get(), std::make_format_args(args...))});
|
||||
}
|
||||
|
||||
// ── Spacers ─────────────────────────────────────────────────────
|
||||
EntityOverlay& add_right_space_vertical(float size);
|
||||
EntityOverlay& add_right_space_horizontal(float size);
|
||||
EntityOverlay& add_left_space_vertical(float size);
|
||||
EntityOverlay& add_left_space_horizontal(float size);
|
||||
EntityOverlay& add_top_space_vertical(float size);
|
||||
EntityOverlay& add_top_space_horizontal(float size);
|
||||
EntityOverlay& add_bottom_space_vertical(float size);
|
||||
EntityOverlay& add_bottom_space_horizontal(float size);
|
||||
|
||||
// ── Progress rings ──────────────────────────────────────────────
|
||||
EntityOverlay& add_right_progress_ring(const Color& color, const Color& bg, float radius, float ratio,
|
||||
float thickness = 2.f, float offset = 5.f, int segments = 0);
|
||||
EntityOverlay& add_left_progress_ring(const Color& color, const Color& bg, float radius, float ratio,
|
||||
float thickness = 2.f, float offset = 5.f, int segments = 0);
|
||||
EntityOverlay& add_top_progress_ring(const Color& color, const Color& bg, float radius, float ratio,
|
||||
float thickness = 2.f, float offset = 5.f, int segments = 0);
|
||||
EntityOverlay& add_bottom_progress_ring(const Color& color, const Color& bg, float radius, float ratio,
|
||||
float thickness = 2.f, float offset = 5.f, int segments = 0);
|
||||
|
||||
// ── Icons ────────────────────────────────────────────────────────
|
||||
EntityOverlay& add_right_icon(const std::any& texture_id, float width, float height,
|
||||
const Color& tint = Color{1.f, 1.f, 1.f, 1.f}, float offset = 5.f);
|
||||
EntityOverlay& add_left_icon(const std::any& texture_id, float width, float height,
|
||||
const Color& tint = Color{1.f, 1.f, 1.f, 1.f}, float offset = 5.f);
|
||||
EntityOverlay& add_top_icon(const std::any& texture_id, float width, float height,
|
||||
const Color& tint = Color{1.f, 1.f, 1.f, 1.f}, float offset = 5.f);
|
||||
EntityOverlay& add_bottom_icon(const std::any& texture_id, float width, float height,
|
||||
const Color& tint = Color{1.f, 1.f, 1.f, 1.f}, float offset = 5.f);
|
||||
|
||||
// ── Misc ─────────────────────────────────────────────────────────
|
||||
EntityOverlay& add_snap_line(const Vector2<float>& start_pos, const Color& color, float width);
|
||||
|
||||
EntityOverlay& add_skeleton(const Color& color, float thickness = 1.f);
|
||||
|
||||
// ── Declarative interface ─────────────────────────────────────────
|
||||
/// Pass any combination of widget:: descriptor structs (and std::optional<W>
|
||||
/// from when()) to render them all in declaration order.
|
||||
template<typename... Widgets>
|
||||
EntityOverlay& contents(Widgets&&... widgets)
|
||||
{
|
||||
(dispatch(std::forward<Widgets>(widgets)), ...);
|
||||
return *this;
|
||||
}
|
||||
|
||||
private:
|
||||
// optional<W> dispatch — enables when() conditional widgets
|
||||
template<typename W>
|
||||
void dispatch(const std::optional<W>& w)
|
||||
{
|
||||
if (w)
|
||||
dispatch(*w);
|
||||
}
|
||||
|
||||
void dispatch(const widget::Box& box);
|
||||
void dispatch(const widget::CorneredBox& cornered_box);
|
||||
void dispatch(const widget::DashedBox& dashed_box);
|
||||
void dispatch(const widget::RightSide& right_side);
|
||||
void dispatch(const widget::LeftSide& left_side);
|
||||
void dispatch(const widget::TopSide& top_side);
|
||||
void dispatch(const widget::BottomSide& bottom_side);
|
||||
void dispatch(const widget::Skeleton& skeleton);
|
||||
void dispatch(const widget::SnapLine& snap_line);
|
||||
void dispatch(const widget::ScanMarker& scan_marker);
|
||||
void dispatch(const widget::AimDot& aim_dot);
|
||||
void dispatch(const widget::ProjectileAim& proj_widget);
|
||||
void draw_progress_ring(const Vector2<float>& center, const widget::ProgressRing& ring);
|
||||
void draw_outlined_text(const Vector2<float>& position, const Color& color, const std::string_view& text);
|
||||
void draw_dashed_line(const Vector2<float>& from, const Vector2<float>& to, const Color& color, float dash_len,
|
||||
float gap_len, float thickness) const;
|
||||
void draw_dashed_fill(const Vector2<float>& origin, const Vector2<float>& step_dir,
|
||||
const Vector2<float>& perp_dir, float full_len, float filled_len, const Color& fill_color,
|
||||
const Color& split_color, float dash_len, float gap_len) const;
|
||||
|
||||
CanvasBox m_canvas;
|
||||
Vector2<float> m_text_cursor_right;
|
||||
Vector2<float> m_text_cursor_top;
|
||||
Vector2<float> m_text_cursor_bottom;
|
||||
Vector2<float> m_text_cursor_left;
|
||||
std::shared_ptr<HudRendererInterface> m_renderer;
|
||||
};
|
||||
} // namespace omath::hud
|
||||
233
include/omath/hud/entity_overlay_widgets.hpp
Normal file
233
include/omath/hud/entity_overlay_widgets.hpp
Normal file
@@ -0,0 +1,233 @@
|
||||
//
|
||||
// Created by orange on 15.03.2026.
|
||||
//
|
||||
#pragma once
|
||||
#include "omath/linear_algebra/vector2.hpp"
|
||||
#include "omath/utility/color.hpp"
|
||||
#include <any>
|
||||
#include <initializer_list>
|
||||
#include <optional>
|
||||
#include <string_view>
|
||||
#include <variant>
|
||||
|
||||
namespace omath::hud::widget
|
||||
{
|
||||
// ── Overloaded helper for std::visit ──────────────────────────────────────
|
||||
template<typename... Ts>
|
||||
struct Overloaded : Ts...
|
||||
{
|
||||
using Ts::operator()...;
|
||||
};
|
||||
template<typename... Ts>
|
||||
Overloaded(Ts...) -> Overloaded<Ts...>;
|
||||
|
||||
// ── Standalone widgets ────────────────────────────────────────────────────
|
||||
struct Box
|
||||
{
|
||||
Color color;
|
||||
Color fill{0.f, 0.f, 0.f, 0.f};
|
||||
float thickness = 1.f;
|
||||
};
|
||||
|
||||
struct CorneredBox
|
||||
{
|
||||
Color color;
|
||||
Color fill{0.f, 0.f, 0.f, 0.f};
|
||||
float corner_ratio = 0.2f;
|
||||
float thickness = 1.f;
|
||||
};
|
||||
|
||||
struct DashedBox
|
||||
{
|
||||
Color color;
|
||||
float dash_len = 8.f;
|
||||
float gap_len = 5.f;
|
||||
float thickness = 1.f;
|
||||
};
|
||||
|
||||
struct Skeleton
|
||||
{
|
||||
Color color;
|
||||
float thickness = 1.f;
|
||||
};
|
||||
struct SnapLine
|
||||
{
|
||||
Vector2<float> start;
|
||||
Color color;
|
||||
float width;
|
||||
};
|
||||
|
||||
struct ScanMarker
|
||||
{
|
||||
Color color;
|
||||
Color outline{0.f, 0.f, 0.f, 0.f};
|
||||
float outline_thickness = 1.f;
|
||||
};
|
||||
|
||||
/// Dot at an absolute screen position.
|
||||
struct AimDot
|
||||
{
|
||||
Vector2<float> position;
|
||||
Color color;
|
||||
float radius = 3.f;
|
||||
};
|
||||
struct ProjectileAim
|
||||
{
|
||||
enum class Figure
|
||||
{
|
||||
CIRCLE,
|
||||
SQUARE,
|
||||
};
|
||||
Vector2<float> position;
|
||||
Color color;
|
||||
float size = 3.f;
|
||||
float line_size = 1.f;
|
||||
Figure figure = Figure::SQUARE;
|
||||
};
|
||||
|
||||
|
||||
// ── Side-agnostic widgets (used inside XxxSide containers) ────────────────
|
||||
|
||||
/// A filled bar. `size` is width for left/right sides, height for top/bottom.
|
||||
struct Bar
|
||||
{
|
||||
Color color;
|
||||
Color outline;
|
||||
Color bg;
|
||||
float size;
|
||||
float ratio;
|
||||
float offset = 5.f;
|
||||
};
|
||||
|
||||
/// A dashed bar. Same field semantics as Bar plus dash parameters.
|
||||
struct DashedBar
|
||||
{
|
||||
Color color;
|
||||
Color outline;
|
||||
Color bg;
|
||||
float size;
|
||||
float ratio;
|
||||
float dash_len;
|
||||
float gap_len;
|
||||
float offset = 5.f;
|
||||
};
|
||||
|
||||
struct Label
|
||||
{
|
||||
Color color;
|
||||
float offset;
|
||||
bool outlined;
|
||||
std::string_view text;
|
||||
};
|
||||
|
||||
/// Wraps a Label to request horizontal centering (only applied in TopSide / BottomSide).
|
||||
template<typename W>
|
||||
struct Centered
|
||||
{
|
||||
W child;
|
||||
};
|
||||
template<typename W>
|
||||
Centered(W) -> Centered<W>;
|
||||
|
||||
/// Empty vertical gap that advances the Y cursor without drawing.
|
||||
struct SpaceVertical
|
||||
{
|
||||
float size;
|
||||
};
|
||||
|
||||
/// Empty horizontal gap that advances the X cursor without drawing.
|
||||
struct SpaceHorizontal
|
||||
{
|
||||
float size;
|
||||
};
|
||||
|
||||
struct ProgressRing
|
||||
{
|
||||
Color color;
|
||||
Color bg{0.3f, 0.3f, 0.3f, 0.5f};
|
||||
float radius = 12.f;
|
||||
float ratio;
|
||||
float thickness = 2.f;
|
||||
float offset = 5.f;
|
||||
int segments = 32;
|
||||
};
|
||||
|
||||
struct Icon
|
||||
{
|
||||
std::any texture_id;
|
||||
float width;
|
||||
float height;
|
||||
Color tint{1.f, 1.f, 1.f, 1.f};
|
||||
float offset = 5.f;
|
||||
};
|
||||
|
||||
// ── Side widget variant ───────────────────────────────────────────────────
|
||||
struct None
|
||||
{
|
||||
}; ///< No-op placeholder — used by widget::when for disabled elements.
|
||||
using SideWidget =
|
||||
std::variant<None, Bar, DashedBar, Label, Centered<Label>, SpaceVertical, SpaceHorizontal, ProgressRing, Icon>;
|
||||
|
||||
// ── Side containers ───────────────────────────────────────────────────────
|
||||
// Storing std::initializer_list<SideWidget> is safe here: the backing array
|
||||
// is a const SideWidget[] on the caller's stack whose lifetime matches the
|
||||
// temporary side-container object, which is consumed within the same
|
||||
// full-expression by EntityOverlay::dispatch. No heap allocation occurs.
|
||||
|
||||
struct RightSide
|
||||
{
|
||||
std::initializer_list<SideWidget> children;
|
||||
RightSide(const std::initializer_list<SideWidget> c): children(c)
|
||||
{
|
||||
}
|
||||
};
|
||||
struct LeftSide
|
||||
{
|
||||
std::initializer_list<SideWidget> children;
|
||||
LeftSide(const std::initializer_list<SideWidget> c): children(c)
|
||||
{
|
||||
}
|
||||
};
|
||||
struct TopSide
|
||||
{
|
||||
std::initializer_list<SideWidget> children;
|
||||
TopSide(const std::initializer_list<SideWidget> c): children(c)
|
||||
{
|
||||
}
|
||||
};
|
||||
struct BottomSide
|
||||
{
|
||||
std::initializer_list<SideWidget> children;
|
||||
BottomSide(const std::initializer_list<SideWidget> c): children(c)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace omath::hud::widget
|
||||
|
||||
namespace omath::hud::widget
|
||||
{
|
||||
/// Inside XxxSide containers: returns the widget as a SideWidget when condition is true,
|
||||
/// or None{} otherwise. Preferred over hud::when for types inside the SideWidget variant.
|
||||
template<typename W>
|
||||
requires std::constructible_from<SideWidget, W>
|
||||
SideWidget when(const bool condition, W widget)
|
||||
{
|
||||
if (condition)
|
||||
return SideWidget{std::move(widget)};
|
||||
return None{};
|
||||
}
|
||||
} // namespace omath::hud::widget
|
||||
|
||||
namespace omath::hud
|
||||
{
|
||||
/// Top-level: returns an engaged optional<W> when condition is true, std::nullopt otherwise.
|
||||
/// Designed for use with EntityOverlay::contents() for top-level widget types.
|
||||
template<typename W>
|
||||
std::optional<W> when(const bool condition, W widget)
|
||||
{
|
||||
if (condition)
|
||||
return std::move(widget);
|
||||
return std::nullopt;
|
||||
}
|
||||
} // namespace omath::hud
|
||||
47
include/omath/hud/hud_renderer_interface.hpp
Normal file
47
include/omath/hud/hud_renderer_interface.hpp
Normal file
@@ -0,0 +1,47 @@
|
||||
//
|
||||
// Created by orange on 13.03.2026.
|
||||
//
|
||||
#pragma once
|
||||
#include "omath/linear_algebra/vector2.hpp"
|
||||
#include "omath/utility/color.hpp"
|
||||
#include <any>
|
||||
#include <span>
|
||||
|
||||
namespace omath::hud
|
||||
{
|
||||
class HudRendererInterface
|
||||
{
|
||||
public:
|
||||
virtual ~HudRendererInterface() = default;
|
||||
virtual void add_line(const Vector2<float>& line_start, const Vector2<float>& line_end, const Color& color,
|
||||
float thickness) = 0;
|
||||
|
||||
virtual void add_polyline(const std::span<const Vector2<float>>& vertexes, const Color& color,
|
||||
float thickness) = 0;
|
||||
|
||||
virtual void add_filled_polyline(const std::span<const Vector2<float>>& vertexes, const Color& color) = 0;
|
||||
|
||||
virtual void add_rectangle(const Vector2<float>& min, const Vector2<float>& max, const Color& color) = 0;
|
||||
|
||||
virtual void add_filled_rectangle(const Vector2<float>& min, const Vector2<float>& max, const Color& color) = 0;
|
||||
|
||||
virtual void add_circle(const Vector2<float>& center, float radius, const Color& color, float thickness,
|
||||
int segments = 0) = 0;
|
||||
|
||||
virtual void add_filled_circle(const Vector2<float>& center, float radius, const Color& color,
|
||||
int segments = 0) = 0;
|
||||
|
||||
/// Draw an arc (partial circle outline). Angles in radians, 0 = right (+X), counter-clockwise.
|
||||
virtual void add_arc(const Vector2<float>& center, float radius, float a_min, float a_max, const Color& color,
|
||||
float thickness, int segments = 0) = 0;
|
||||
|
||||
/// Draw a textured quad. texture_id is renderer-specific (e.g. ImTextureID for ImGui).
|
||||
virtual void add_image(const std::any& texture_id, const Vector2<float>& min, const Vector2<float>& max,
|
||||
const Color& tint = Color{1.f, 1.f, 1.f, 1.f}) = 0;
|
||||
|
||||
virtual void add_text(const Vector2<float>& position, const Color& color, const std::string_view& text) = 0;
|
||||
|
||||
[[nodiscard]]
|
||||
virtual Vector2<float> calc_text_size(const std::string_view& text) = 0;
|
||||
};
|
||||
} // namespace omath::hud
|
||||
33
include/omath/hud/renderer_realizations/imgui_renderer.hpp
Normal file
33
include/omath/hud/renderer_realizations/imgui_renderer.hpp
Normal file
@@ -0,0 +1,33 @@
|
||||
//
|
||||
// Created by orange on 13.03.2026.
|
||||
//
|
||||
#pragma once
|
||||
#include <omath/hud/hud_renderer_interface.hpp>
|
||||
|
||||
#ifdef OMATH_IMGUI_INTEGRATION
|
||||
namespace omath::hud
|
||||
{
|
||||
class ImguiHudRenderer final : public HudRendererInterface
|
||||
{
|
||||
public:
|
||||
~ImguiHudRenderer() override;
|
||||
void add_line(const Vector2<float>& line_start, const Vector2<float>& line_end, const Color& color,
|
||||
float thickness) override;
|
||||
void add_polyline(const std::span<const Vector2<float>>& vertexes, const Color& color, float thickness) override;
|
||||
void add_filled_polyline(const std::span<const Vector2<float>>& vertexes, const Color& color) override;
|
||||
void add_rectangle(const Vector2<float>& min, const Vector2<float>& max, const Color& color) override;
|
||||
void add_filled_rectangle(const Vector2<float>& min, const Vector2<float>& max, const Color& color) override;
|
||||
void add_circle(const Vector2<float>& center, float radius, const Color& color, float thickness,
|
||||
int segments = 0) override;
|
||||
void add_filled_circle(const Vector2<float>& center, float radius, const Color& color,
|
||||
int segments = 0) override;
|
||||
void add_arc(const Vector2<float>& center, float radius, float a_min, float a_max, const Color& color,
|
||||
float thickness, int segments = 0) override;
|
||||
void add_image(const std::any& texture_id, const Vector2<float>& min, const Vector2<float>& max,
|
||||
const Color& tint = Color{1.f, 1.f, 1.f, 1.f}) override;
|
||||
void add_text(const Vector2<float>& position, const Color& color, const std::string_view& text) override;
|
||||
[[nodiscard]]
|
||||
virtual Vector2<float> calc_text_size(const std::string_view& text) override;
|
||||
};
|
||||
} // namespace omath::hud
|
||||
#endif // OMATH_IMGUI_INTEGRATION
|
||||
@@ -8,12 +8,23 @@
|
||||
|
||||
namespace omath::projectile_prediction
|
||||
{
|
||||
struct AimAngles
|
||||
{
|
||||
float pitch{};
|
||||
float yaw{};
|
||||
};
|
||||
|
||||
class ProjPredEngineInterface
|
||||
{
|
||||
public:
|
||||
[[nodiscard]]
|
||||
virtual std::optional<Vector3<float>> maybe_calculate_aim_point(const Projectile& projectile,
|
||||
const Target& target) const = 0;
|
||||
|
||||
[[nodiscard]]
|
||||
virtual std::optional<AimAngles> maybe_calculate_aim_angles(const Projectile& projectile,
|
||||
const Target& target) const = 0;
|
||||
|
||||
virtual ~ProjPredEngineInterface() = default;
|
||||
};
|
||||
} // namespace omath::projectile_prediction
|
||||
|
||||
@@ -12,6 +12,9 @@ namespace omath::projectile_prediction
|
||||
[[nodiscard]] std::optional<Vector3<float>>
|
||||
maybe_calculate_aim_point(const Projectile& projectile, const Target& target) const override;
|
||||
|
||||
[[nodiscard]] std::optional<AimAngles>
|
||||
maybe_calculate_aim_angles(const Projectile& projectile, const Target& target) const override;
|
||||
|
||||
ProjPredEngineAvx2(float gravity_constant, float simulation_time_step, float maximum_simulation_time);
|
||||
~ProjPredEngineAvx2() override = default;
|
||||
|
||||
|
||||
@@ -54,6 +54,36 @@ namespace omath::projectile_prediction
|
||||
[[nodiscard]]
|
||||
std::optional<Vector3<float>> maybe_calculate_aim_point(const Projectile& projectile,
|
||||
const Target& target) const override
|
||||
{
|
||||
const auto solution = find_solution(projectile, target);
|
||||
if (!solution)
|
||||
return std::nullopt;
|
||||
|
||||
return EngineTrait::calc_viewpoint_from_angles(projectile, solution->predicted_target_position,
|
||||
solution->pitch);
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
std::optional<AimAngles> maybe_calculate_aim_angles(const Projectile& projectile,
|
||||
const Target& target) const override
|
||||
{
|
||||
const auto solution = find_solution(projectile, target);
|
||||
if (!solution)
|
||||
return std::nullopt;
|
||||
|
||||
const auto yaw = EngineTrait::calc_direct_yaw_angle(projectile.m_origin + projectile.m_launch_offset, solution->predicted_target_position);
|
||||
return AimAngles{solution->pitch, yaw};
|
||||
}
|
||||
|
||||
private:
|
||||
struct Solution
|
||||
{
|
||||
Vector3<float> predicted_target_position;
|
||||
float pitch;
|
||||
};
|
||||
|
||||
[[nodiscard]]
|
||||
std::optional<Solution> find_solution(const Projectile& projectile, const Target& target) const
|
||||
{
|
||||
for (float time = 0.f; time < m_maximum_simulation_time; time += m_simulation_time_step)
|
||||
{
|
||||
@@ -70,12 +100,11 @@ namespace omath::projectile_prediction
|
||||
time))
|
||||
continue;
|
||||
|
||||
return EngineTrait::calc_viewpoint_from_angles(projectile, predicted_target_position, projectile_pitch);
|
||||
return Solution{predicted_target_position, projectile_pitch.value()};
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
private:
|
||||
const float m_gravity_constant;
|
||||
const float m_simulation_time_step;
|
||||
const float m_maximum_simulation_time;
|
||||
@@ -100,10 +129,12 @@ namespace omath::projectile_prediction
|
||||
{
|
||||
const auto bullet_gravity = m_gravity_constant * projectile.m_gravity_scale;
|
||||
|
||||
if (bullet_gravity == 0.f)
|
||||
return EngineTrait::calc_direct_pitch_angle(projectile.m_origin, target_position);
|
||||
const auto launch_origin = projectile.m_origin + projectile.m_launch_offset;
|
||||
|
||||
const auto delta = target_position - projectile.m_origin;
|
||||
if (bullet_gravity == 0.f)
|
||||
return EngineTrait::calc_direct_pitch_angle(launch_origin, target_position);
|
||||
|
||||
const auto delta = target_position - launch_origin;
|
||||
|
||||
const auto distance2d = EngineTrait::calc_vector_2d_distance(delta);
|
||||
const auto distance2d_sqr = distance2d * distance2d;
|
||||
@@ -126,7 +157,7 @@ namespace omath::projectile_prediction
|
||||
bool is_projectile_reached_target(const Vector3<float>& target_position, const Projectile& projectile,
|
||||
const float pitch, const float time) const noexcept
|
||||
{
|
||||
const auto yaw = EngineTrait::calc_direct_yaw_angle(projectile.m_origin, target_position);
|
||||
const auto yaw = EngineTrait::calc_direct_yaw_angle(projectile.m_origin + projectile.m_launch_offset, target_position);
|
||||
const auto projectile_position =
|
||||
EngineTrait::predict_projectile_position(projectile, pitch, yaw, time, m_gravity_constant);
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ namespace omath::projectile_prediction
|
||||
{
|
||||
public:
|
||||
Vector3<float> m_origin;
|
||||
Vector3<float> m_launch_offset{0.f, 0.f, 0.f};
|
||||
float m_launch_speed{};
|
||||
float m_gravity_scale{};
|
||||
};
|
||||
|
||||
@@ -3,8 +3,21 @@
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include <cassert>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <string_view>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "omath/utility/pe_pattern_scan.hpp"
|
||||
#include <windows.h>
|
||||
#elif defined(__APPLE__)
|
||||
#include "omath/utility/macho_pattern_scan.hpp"
|
||||
#include <mach-o/dyld.h>
|
||||
#else
|
||||
#include "omath/utility/elf_pattern_scan.hpp"
|
||||
#include <link.h>
|
||||
#endif
|
||||
|
||||
namespace omath::rev_eng
|
||||
{
|
||||
@@ -23,26 +36,108 @@ namespace omath::rev_eng
|
||||
return *reinterpret_cast<Type*>(reinterpret_cast<std::uintptr_t>(this) + offset);
|
||||
}
|
||||
|
||||
template<class ReturnType>
|
||||
ReturnType call_method(const void* ptr, auto... arg_list)
|
||||
{
|
||||
#ifdef _MSC_VER
|
||||
using MethodType = ReturnType(__thiscall*)(void*, decltype(arg_list)...);
|
||||
#else
|
||||
using MethodType = ReturnType (*)(void*, decltype(arg_list)...);
|
||||
#endif
|
||||
return reinterpret_cast<MethodType>(const_cast<void*>(ptr))(this, arg_list...);
|
||||
}
|
||||
template<class ReturnType>
|
||||
ReturnType call_method(const void* ptr, auto... arg_list) const
|
||||
{
|
||||
#ifdef _MSC_VER
|
||||
using MethodType = ReturnType(__thiscall*)(const void*, decltype(arg_list)...);
|
||||
#else
|
||||
using MethodType = ReturnType (*)(const void*, decltype(arg_list)...);
|
||||
#endif
|
||||
return reinterpret_cast<MethodType>(const_cast<void*>(ptr))(this, arg_list...);
|
||||
}
|
||||
|
||||
template<auto module_name, auto pattern, class ReturnType>
|
||||
ReturnType call_method(auto... arg_list)
|
||||
{
|
||||
static const auto* address = resolve_pattern(module_name, pattern);
|
||||
return call_method<ReturnType>(address, arg_list...);
|
||||
}
|
||||
|
||||
template<auto module_name, auto pattern, class ReturnType>
|
||||
ReturnType call_method(auto... arg_list) const
|
||||
{
|
||||
static const auto* address = resolve_pattern(module_name, pattern);
|
||||
return call_method<ReturnType>(address, arg_list...);
|
||||
}
|
||||
|
||||
template<std::size_t id, class ReturnType>
|
||||
ReturnType call_virtual_method(auto... arg_list)
|
||||
{
|
||||
#ifdef _MSC_VER
|
||||
using VirtualMethodType = ReturnType(__thiscall*)(void*, decltype(arg_list)...);
|
||||
#else
|
||||
using VirtualMethodType = ReturnType (*)(void*, decltype(arg_list)...);
|
||||
#endif
|
||||
return (*reinterpret_cast<VirtualMethodType**>(this))[id](this, arg_list...);
|
||||
const auto vtable = *reinterpret_cast<void***>(this);
|
||||
return call_method<ReturnType>(vtable[id], arg_list...);
|
||||
}
|
||||
template<std::size_t id, class ReturnType>
|
||||
ReturnType call_virtual_method(auto... arg_list) const
|
||||
{
|
||||
#ifdef _MSC_VER
|
||||
using VirtualMethodType = ReturnType(__thiscall*)(void*, decltype(arg_list)...);
|
||||
const auto vtable = *reinterpret_cast<void* const* const*>(this);
|
||||
return call_method<ReturnType>(vtable[id], arg_list...);
|
||||
}
|
||||
|
||||
private:
|
||||
static const void* resolve_pattern(const std::string_view module_name, const std::string_view pattern)
|
||||
{
|
||||
const auto* base = get_module_base(module_name);
|
||||
assert(base && "Failed to find module");
|
||||
|
||||
#ifdef _WIN32
|
||||
auto result = PePatternScanner::scan_for_pattern_in_loaded_module(base, pattern);
|
||||
#elif defined(__APPLE__)
|
||||
auto result = MachOPatternScanner::scan_for_pattern_in_loaded_module(base, pattern);
|
||||
#else
|
||||
using VirtualMethodType = ReturnType (*)(void*, decltype(arg_list)...);
|
||||
auto result = ElfPatternScanner::scan_for_pattern_in_loaded_module(base, pattern);
|
||||
#endif
|
||||
assert(result.has_value() && "Pattern scan failed");
|
||||
return reinterpret_cast<const void*>(*result);
|
||||
}
|
||||
|
||||
static const void* get_module_base(const std::string_view module_name)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
return static_cast<const void*>(GetModuleHandleA(module_name.data()));
|
||||
#elif defined(__APPLE__)
|
||||
// On macOS, iterate loaded images to find the module by name
|
||||
const auto count = _dyld_image_count();
|
||||
for (std::uint32_t i = 0; i < count; ++i)
|
||||
{
|
||||
const auto* name = _dyld_get_image_name(i);
|
||||
if (name && std::string_view{name}.find(module_name) != std::string_view::npos)
|
||||
return static_cast<const void*>(_dyld_get_image_header(i));
|
||||
}
|
||||
return nullptr;
|
||||
#else
|
||||
// On Linux, use dl_iterate_phdr to find loaded module by name
|
||||
struct CallbackData
|
||||
{
|
||||
std::string_view name;
|
||||
const void* base;
|
||||
} cb_data{module_name, nullptr};
|
||||
|
||||
dl_iterate_phdr(
|
||||
[](dl_phdr_info* info, std::size_t, void* data) -> int
|
||||
{
|
||||
auto* cb = static_cast<CallbackData*>(data);
|
||||
if (info->dlpi_name
|
||||
&& std::string_view{info->dlpi_name}.find(cb->name) != std::string_view::npos)
|
||||
{
|
||||
cb->base = reinterpret_cast<const void*>(info->dlpi_addr);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
},
|
||||
&cb_data);
|
||||
return cb_data.base;
|
||||
#endif
|
||||
return (*static_cast<VirtualMethodType**>((void*)(this)))[id](
|
||||
const_cast<void*>(static_cast<const void*>(this)), arg_list...);
|
||||
}
|
||||
};
|
||||
} // namespace omath::rev_eng
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <string_view>
|
||||
#include "section_scan_result.hpp"
|
||||
namespace omath
|
||||
@@ -21,5 +22,10 @@ namespace omath
|
||||
static std::optional<SectionScanResult>
|
||||
scan_for_pattern_in_file(const std::filesystem::path& path_to_file, const std::string_view& pattern,
|
||||
const std::string_view& target_section_name = ".text");
|
||||
|
||||
[[nodiscard]]
|
||||
static std::optional<SectionScanResult>
|
||||
scan_for_pattern_in_memory_file(std::span<const std::byte> file_data, const std::string_view& pattern,
|
||||
const std::string_view& target_section_name = ".text");
|
||||
};
|
||||
} // namespace omath
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <string_view>
|
||||
#include "section_scan_result.hpp"
|
||||
namespace omath
|
||||
@@ -21,5 +22,10 @@ namespace omath
|
||||
static std::optional<SectionScanResult>
|
||||
scan_for_pattern_in_file(const std::filesystem::path& path_to_file, const std::string_view& pattern,
|
||||
const std::string_view& target_section_name = "__text");
|
||||
|
||||
[[nodiscard]]
|
||||
static std::optional<SectionScanResult>
|
||||
scan_for_pattern_in_memory_file(std::span<const std::byte> file_data, const std::string_view& pattern,
|
||||
const std::string_view& target_section_name = "__text");
|
||||
};
|
||||
} // namespace omath
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <string_view>
|
||||
#include "section_scan_result.hpp"
|
||||
namespace omath
|
||||
@@ -23,5 +24,10 @@ namespace omath
|
||||
static std::optional<SectionScanResult>
|
||||
scan_for_pattern_in_file(const std::filesystem::path& path_to_file, const std::string_view& pattern,
|
||||
const std::string_view& target_section_name = ".text");
|
||||
|
||||
[[nodiscard]]
|
||||
static std::optional<SectionScanResult>
|
||||
scan_for_pattern_in_memory_file(std::span<const std::byte> file_data, const std::string_view& pattern,
|
||||
const std::string_view& target_section_name = ".text");
|
||||
};
|
||||
} // namespace omath
|
||||
27
source/hud/canvas_box.cpp
Normal file
27
source/hud/canvas_box.cpp
Normal file
@@ -0,0 +1,27 @@
|
||||
//
|
||||
// Created by orange on 13.03.2026.
|
||||
//
|
||||
//
|
||||
// Created by Vlad on 6/17/2025.
|
||||
//
|
||||
#include "omath/hud/canvas_box.hpp"
|
||||
|
||||
namespace omath::hud
|
||||
{
|
||||
|
||||
CanvasBox::CanvasBox(const Vector2<float> top, Vector2<float> bottom, const float ratio)
|
||||
{
|
||||
bottom.x = top.x;
|
||||
const auto height = std::abs(top.y - bottom.y);
|
||||
|
||||
top_left_corner = top - Vector2<float>{height / ratio, 0};
|
||||
top_right_corner = top + Vector2<float>{height / ratio, 0};
|
||||
|
||||
bottom_left_corner = bottom - Vector2<float>{height / ratio, 0};
|
||||
bottom_right_corner = bottom + Vector2<float>{height / ratio, 0};
|
||||
}
|
||||
std::array<Vector2<float>, 4> CanvasBox::as_array() const
|
||||
{
|
||||
return {top_left_corner, top_right_corner, bottom_right_corner, bottom_left_corner};
|
||||
}
|
||||
} // namespace ohud
|
||||
870
source/hud/entity_overlay.cpp
Normal file
870
source/hud/entity_overlay.cpp
Normal file
@@ -0,0 +1,870 @@
|
||||
//
|
||||
// Created by orange on 13.03.2026.
|
||||
//
|
||||
#include "omath/hud/entity_overlay.hpp"
|
||||
|
||||
namespace omath::hud
|
||||
{
|
||||
EntityOverlay& EntityOverlay::add_2d_box(const Color& box_color, const Color& fill_color, const float thickness)
|
||||
{
|
||||
const auto points = m_canvas.as_array();
|
||||
|
||||
m_renderer->add_polyline({points.data(), points.size()}, box_color, thickness);
|
||||
|
||||
if (fill_color.value().w > 0.f)
|
||||
m_renderer->add_filled_polyline({points.data(), points.size()}, fill_color);
|
||||
|
||||
return *this;
|
||||
}
|
||||
EntityOverlay& EntityOverlay::add_cornered_2d_box(const Color& box_color, const Color& fill_color,
|
||||
const float corner_ratio_len, const float thickness)
|
||||
{
|
||||
const auto corner_line_length =
|
||||
std::abs((m_canvas.top_left_corner - m_canvas.top_right_corner).x * corner_ratio_len);
|
||||
|
||||
if (fill_color.value().w > 0.f)
|
||||
add_2d_box(fill_color, fill_color);
|
||||
// Left Side
|
||||
m_renderer->add_line(m_canvas.top_left_corner,
|
||||
m_canvas.top_left_corner + Vector2<float>{corner_line_length, 0.f}, box_color, thickness);
|
||||
|
||||
m_renderer->add_line(m_canvas.top_left_corner,
|
||||
m_canvas.top_left_corner + Vector2<float>{0.f, corner_line_length}, box_color, thickness);
|
||||
|
||||
m_renderer->add_line(m_canvas.bottom_left_corner,
|
||||
m_canvas.bottom_left_corner - Vector2<float>{0.f, corner_line_length}, box_color,
|
||||
thickness);
|
||||
|
||||
m_renderer->add_line(m_canvas.bottom_left_corner,
|
||||
m_canvas.bottom_left_corner + Vector2<float>{corner_line_length, 0.f}, box_color,
|
||||
thickness);
|
||||
// Right Side
|
||||
m_renderer->add_line(m_canvas.top_right_corner,
|
||||
m_canvas.top_right_corner - Vector2<float>{corner_line_length, 0.f}, box_color, thickness);
|
||||
|
||||
m_renderer->add_line(m_canvas.top_right_corner,
|
||||
m_canvas.top_right_corner + Vector2<float>{0.f, corner_line_length}, box_color, thickness);
|
||||
|
||||
m_renderer->add_line(m_canvas.bottom_right_corner,
|
||||
m_canvas.bottom_right_corner - Vector2<float>{0.f, corner_line_length}, box_color,
|
||||
thickness);
|
||||
|
||||
m_renderer->add_line(m_canvas.bottom_right_corner,
|
||||
m_canvas.bottom_right_corner - Vector2<float>{corner_line_length, 0.f}, box_color,
|
||||
thickness);
|
||||
|
||||
return *this;
|
||||
}
|
||||
EntityOverlay& EntityOverlay::add_right_bar(const Color& color, const Color& outline_color, const Color& bg_color,
|
||||
const float width, float ratio, const float offset)
|
||||
{
|
||||
ratio = std::clamp(ratio, 0.f, 1.f);
|
||||
const auto max_bar_height = std::abs(m_canvas.top_right_corner.y - m_canvas.bottom_right_corner.y);
|
||||
|
||||
const auto bar_start = Vector2<float>{m_text_cursor_right.x + offset, m_canvas.bottom_right_corner.y};
|
||||
m_renderer->add_filled_rectangle(bar_start, bar_start + Vector2<float>(width, -max_bar_height), bg_color);
|
||||
|
||||
m_renderer->add_filled_rectangle(bar_start, bar_start + Vector2<float>(width, -max_bar_height * ratio), color);
|
||||
m_renderer->add_rectangle(bar_start - Vector2<float>(1.f, 0.f),
|
||||
bar_start + Vector2<float>(width, -max_bar_height), outline_color);
|
||||
|
||||
m_text_cursor_right.x += offset + width;
|
||||
|
||||
return *this;
|
||||
}
|
||||
EntityOverlay& EntityOverlay::add_left_bar(const Color& color, const Color& outline_color, const Color& bg_color,
|
||||
const float width, float ratio, const float offset)
|
||||
{
|
||||
ratio = std::clamp(ratio, 0.f, 1.f);
|
||||
const auto max_bar_height = std::abs(m_canvas.top_left_corner.y - m_canvas.bottom_right_corner.y);
|
||||
|
||||
const auto bar_start = Vector2<float>{m_text_cursor_left.x - (offset + width), m_canvas.bottom_left_corner.y};
|
||||
m_renderer->add_filled_rectangle(bar_start, bar_start + Vector2<float>(width, -max_bar_height), bg_color);
|
||||
|
||||
m_renderer->add_filled_rectangle(bar_start, bar_start + Vector2<float>(width, -max_bar_height * ratio), color);
|
||||
m_renderer->add_rectangle(bar_start - Vector2<float>(1.f, 0.f),
|
||||
bar_start + Vector2<float>(width, -max_bar_height), outline_color);
|
||||
|
||||
m_text_cursor_left.x -= offset + width;
|
||||
|
||||
return *this;
|
||||
}
|
||||
EntityOverlay& EntityOverlay::add_right_label(const Color& color, const float offset, const bool outlined,
|
||||
const std::string_view& text)
|
||||
{
|
||||
if (outlined)
|
||||
draw_outlined_text(m_text_cursor_right + Vector2<float>{offset, 0.f}, color, text);
|
||||
else
|
||||
m_renderer->add_text(m_text_cursor_right + Vector2<float>{offset, 0.f}, color, text.data());
|
||||
|
||||
m_text_cursor_right.y += m_renderer->calc_text_size(text.data()).y;
|
||||
|
||||
return *this;
|
||||
}
|
||||
EntityOverlay& EntityOverlay::add_top_label(const Color& color, const float offset, const bool outlined,
|
||||
const std::string_view text)
|
||||
{
|
||||
m_text_cursor_top.y -= m_renderer->calc_text_size(text.data()).y;
|
||||
|
||||
if (outlined)
|
||||
draw_outlined_text(m_text_cursor_top + Vector2<float>{0.f, -offset}, color, text);
|
||||
else
|
||||
m_renderer->add_text(m_text_cursor_top + Vector2<float>{0.f, -offset}, color, text.data());
|
||||
|
||||
return *this;
|
||||
}
|
||||
EntityOverlay& EntityOverlay::add_top_bar(const Color& color, const Color& outline_color, const Color& bg_color,
|
||||
const float height, float ratio, const float offset)
|
||||
{
|
||||
ratio = std::clamp(ratio, 0.f, 1.f);
|
||||
const auto max_bar_width = std::abs(m_canvas.top_left_corner.x - m_canvas.bottom_right_corner.x);
|
||||
|
||||
const auto bar_start = Vector2<float>{m_canvas.top_left_corner.x, m_text_cursor_top.y - offset};
|
||||
m_renderer->add_filled_rectangle(bar_start, bar_start + Vector2<float>(max_bar_width, -height), bg_color);
|
||||
|
||||
m_renderer->add_filled_rectangle(bar_start, bar_start + Vector2<float>(max_bar_width * ratio, -height), color);
|
||||
m_renderer->add_rectangle(bar_start, bar_start + Vector2<float>(max_bar_width, -height), outline_color);
|
||||
|
||||
m_text_cursor_top.y -= offset + height;
|
||||
|
||||
return *this;
|
||||
}
|
||||
EntityOverlay& EntityOverlay::add_snap_line(const Vector2<float>& start_pos, const Color& color, const float width)
|
||||
{
|
||||
const Vector2<float> line_end =
|
||||
m_canvas.bottom_left_corner
|
||||
+ Vector2<float>{m_canvas.bottom_right_corner.x - m_canvas.bottom_left_corner.x, 0.f} / 2;
|
||||
m_renderer->add_line(start_pos, line_end, color, width);
|
||||
|
||||
return *this;
|
||||
}
|
||||
void EntityOverlay::draw_dashed_fill(const Vector2<float>& origin, const Vector2<float>& step_dir,
|
||||
const Vector2<float>& perp_dir, const float full_len, const float filled_len,
|
||||
const Color& fill_color, const Color& split_color, const float dash_len,
|
||||
const float gap_len) const
|
||||
{
|
||||
if (full_len <= 0.f)
|
||||
return;
|
||||
|
||||
const float step = dash_len + gap_len;
|
||||
const float n = std::floor((full_len + gap_len) / step);
|
||||
if (n < 1.f)
|
||||
return;
|
||||
|
||||
const float used = n * dash_len + (n - 1.f) * gap_len;
|
||||
const float offset = (full_len - used) / 2.f;
|
||||
|
||||
const auto fill_rect = [&](const Vector2<float>& a, const Vector2<float>& b, const Color& c)
|
||||
{
|
||||
m_renderer->add_filled_rectangle({std::min(a.x, b.x), std::min(a.y, b.y)},
|
||||
{std::max(a.x, b.x), std::max(a.y, b.y)}, c);
|
||||
};
|
||||
|
||||
// Draw split lines (gaps) across the full bar first
|
||||
// Leading gap
|
||||
if (offset > 0.f)
|
||||
fill_rect(origin, origin + step_dir * offset + perp_dir, split_color);
|
||||
|
||||
for (float i = 0.f; i < n; ++i)
|
||||
{
|
||||
const float dash_start = offset + i * step;
|
||||
const float dash_end = dash_start + dash_len;
|
||||
const float gap_start = dash_end;
|
||||
const float gap_end = dash_start + step;
|
||||
|
||||
// Fill dash only up to filled_len
|
||||
if (dash_start < filled_len)
|
||||
{
|
||||
const auto a = origin + step_dir * dash_start;
|
||||
const auto b = a + step_dir * std::min(dash_len, filled_len - dash_start) + perp_dir;
|
||||
fill_rect(a, b, fill_color);
|
||||
}
|
||||
|
||||
// Split line (gap) — always drawn across full bar
|
||||
if (i < n - 1.f && gap_start < full_len)
|
||||
{
|
||||
const auto a = origin + step_dir * gap_start;
|
||||
const auto b = origin + step_dir * std::min(gap_end, full_len) + perp_dir;
|
||||
fill_rect(a, b, split_color);
|
||||
}
|
||||
}
|
||||
|
||||
// Trailing gap
|
||||
const float trail_start = offset + n * dash_len + (n - 1.f) * gap_len;
|
||||
if (trail_start < full_len)
|
||||
fill_rect(origin + step_dir * trail_start, origin + step_dir * full_len + perp_dir, split_color);
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_right_dashed_bar(const Color& color, const Color& outline_color,
|
||||
const Color& bg_color, const float width, float ratio,
|
||||
const float dash_len, const float gap_len, const float offset)
|
||||
{
|
||||
ratio = std::clamp(ratio, 0.f, 1.f);
|
||||
const float height = std::abs(m_canvas.top_right_corner.y - m_canvas.bottom_right_corner.y);
|
||||
const auto bar_start = Vector2<float>{m_text_cursor_right.x + offset, m_canvas.bottom_right_corner.y};
|
||||
|
||||
m_renderer->add_filled_rectangle(bar_start, bar_start + Vector2<float>{width, -height}, bg_color);
|
||||
draw_dashed_fill(bar_start, {0.f, -1.f}, {width, 0.f}, height, height * ratio, color, outline_color, dash_len,
|
||||
gap_len);
|
||||
m_renderer->add_rectangle(bar_start - Vector2<float>{1.f, 0.f}, bar_start + Vector2<float>{width, -height},
|
||||
outline_color);
|
||||
m_text_cursor_right.x += offset + width;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_left_dashed_bar(const Color& color, const Color& outline_color,
|
||||
const Color& bg_color, const float width, float ratio,
|
||||
const float dash_len, const float gap_len, const float offset)
|
||||
{
|
||||
ratio = std::clamp(ratio, 0.f, 1.f);
|
||||
const float height = std::abs(m_canvas.top_left_corner.y - m_canvas.bottom_left_corner.y);
|
||||
const auto bar_start = Vector2<float>{m_text_cursor_left.x - (offset + width), m_canvas.bottom_left_corner.y};
|
||||
|
||||
m_renderer->add_filled_rectangle(bar_start, bar_start + Vector2<float>{width, -height}, bg_color);
|
||||
draw_dashed_fill(bar_start, {0.f, -1.f}, {width, 0.f}, height, height * ratio, color, outline_color, dash_len,
|
||||
gap_len);
|
||||
m_renderer->add_rectangle(bar_start - Vector2<float>{1.f, 0.f}, bar_start + Vector2<float>{width, -height},
|
||||
outline_color);
|
||||
m_text_cursor_left.x -= offset + width;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_top_dashed_bar(const Color& color, const Color& outline_color,
|
||||
const Color& bg_color, const float height, float ratio,
|
||||
const float dash_len, const float gap_len, const float offset)
|
||||
{
|
||||
ratio = std::clamp(ratio, 0.f, 1.f);
|
||||
const float bar_w = std::abs(m_canvas.top_left_corner.x - m_canvas.top_right_corner.x);
|
||||
const auto bar_start = Vector2<float>{m_canvas.top_left_corner.x, m_text_cursor_top.y - offset};
|
||||
|
||||
m_renderer->add_filled_rectangle(bar_start, bar_start + Vector2<float>{bar_w, -height}, bg_color);
|
||||
draw_dashed_fill(bar_start, {1.f, 0.f}, {0.f, -height}, bar_w, bar_w * ratio, color, outline_color, dash_len,
|
||||
gap_len);
|
||||
m_renderer->add_rectangle(bar_start, bar_start + Vector2<float>{bar_w, -height}, outline_color);
|
||||
m_text_cursor_top.y -= offset + height;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_bottom_dashed_bar(const Color& color, const Color& outline_color,
|
||||
const Color& bg_color, const float height, float ratio,
|
||||
const float dash_len, const float gap_len, const float offset)
|
||||
{
|
||||
ratio = std::clamp(ratio, 0.f, 1.f);
|
||||
const float bar_w = std::abs(m_canvas.bottom_left_corner.x - m_canvas.bottom_right_corner.x);
|
||||
const auto bar_start = Vector2<float>{m_canvas.bottom_left_corner.x, m_text_cursor_bottom.y + offset};
|
||||
|
||||
m_renderer->add_filled_rectangle(bar_start, bar_start + Vector2<float>{bar_w, height}, bg_color);
|
||||
draw_dashed_fill(bar_start, {1.f, 0.f}, {0.f, height}, bar_w, bar_w * ratio, color, outline_color, dash_len,
|
||||
gap_len);
|
||||
m_renderer->add_rectangle(bar_start, bar_start + Vector2<float>{bar_w, height}, outline_color);
|
||||
m_text_cursor_bottom.y += offset + height;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_skeleton(const Color& color, const float thickness)
|
||||
{
|
||||
// Maps normalized (rx in [0,1], ry in [0,1]) to canvas screen position
|
||||
const auto joint = [&](const float rx, const float ry) -> Vector2<float>
|
||||
{
|
||||
const auto top = m_canvas.top_left_corner + (m_canvas.top_right_corner - m_canvas.top_left_corner) * rx;
|
||||
const auto bot =
|
||||
m_canvas.bottom_left_corner + (m_canvas.bottom_right_corner - m_canvas.bottom_left_corner) * rx;
|
||||
return top + (bot - top) * ry;
|
||||
};
|
||||
|
||||
using B = std::pair<std::pair<float, float>, std::pair<float, float>>;
|
||||
static constexpr std::array<B, 15> k_bones{{
|
||||
// Spine
|
||||
{{0.50f, 0.13f}, {0.50f, 0.22f}}, // head → neck
|
||||
{{0.50f, 0.22f}, {0.50f, 0.38f}}, // neck → chest
|
||||
{{0.50f, 0.38f}, {0.50f, 0.55f}}, // chest → pelvis
|
||||
// Left arm
|
||||
{{0.50f, 0.22f}, {0.25f, 0.25f}}, // neck → L shoulder
|
||||
{{0.25f, 0.25f}, {0.13f, 0.42f}}, // L shoulder → L elbow
|
||||
{{0.13f, 0.42f}, {0.08f, 0.56f}}, // L elbow → L hand
|
||||
// Right arm
|
||||
{{0.50f, 0.22f}, {0.75f, 0.25f}}, // neck → R shoulder
|
||||
{{0.75f, 0.25f}, {0.87f, 0.42f}}, // R shoulder → R elbow
|
||||
{{0.87f, 0.42f}, {0.92f, 0.56f}}, // R elbow → R hand
|
||||
// Left leg
|
||||
{{0.50f, 0.55f}, {0.36f, 0.58f}}, // pelvis → L hip
|
||||
{{0.36f, 0.58f}, {0.32f, 0.77f}}, // L hip → L knee
|
||||
{{0.32f, 0.77f}, {0.27f, 0.97f}}, // L knee → L foot
|
||||
// Right leg
|
||||
{{0.50f, 0.55f}, {0.64f, 0.58f}}, // pelvis → R hip
|
||||
{{0.64f, 0.58f}, {0.68f, 0.77f}}, // R hip → R knee
|
||||
{{0.68f, 0.77f}, {0.73f, 0.97f}}, // R knee → R foot
|
||||
}};
|
||||
|
||||
for (const auto& [a, b] : k_bones)
|
||||
m_renderer->add_line(joint(a.first, a.second), joint(b.first, b.second), color, thickness);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
void EntityOverlay::draw_dashed_line(const Vector2<float>& from, const Vector2<float>& to, const Color& color,
|
||||
const float dash_len, const float gap_len, const float thickness) const
|
||||
{
|
||||
const auto total = (to - from).length();
|
||||
if (total <= 0.f)
|
||||
return;
|
||||
|
||||
const auto dir = (to - from).normalized();
|
||||
const float step = dash_len + gap_len;
|
||||
|
||||
const float n_dashes = std::floor((total + gap_len) / step);
|
||||
if (n_dashes < 1.f)
|
||||
return;
|
||||
|
||||
const float used = n_dashes * dash_len + (n_dashes - 1.f) * gap_len;
|
||||
const float offset = (total - used) / 2.f;
|
||||
|
||||
for (float i = 0.f; i < n_dashes; ++i)
|
||||
{
|
||||
const float pos = offset + i * step;
|
||||
const auto dash_start = from + dir * pos;
|
||||
const auto dash_end = from + dir * std::min(pos + dash_len, total);
|
||||
m_renderer->add_line(dash_start, dash_end, color, thickness);
|
||||
}
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_dashed_box(const Color& color, const float dash_len, const float gap_len,
|
||||
const float thickness)
|
||||
{
|
||||
const float min_edge = std::min((m_canvas.top_right_corner - m_canvas.top_left_corner).length(),
|
||||
(m_canvas.bottom_right_corner - m_canvas.top_right_corner).length());
|
||||
const float corner_len = std::min(dash_len, min_edge / 2.f);
|
||||
|
||||
const auto draw_edge = [&](const Vector2<float>& from, const Vector2<float>& to)
|
||||
{
|
||||
const auto dir = (to - from).normalized();
|
||||
|
||||
m_renderer->add_line(from, from + dir * corner_len, color, thickness);
|
||||
draw_dashed_line(from + dir * corner_len, to - dir * corner_len, color, dash_len, gap_len, thickness);
|
||||
m_renderer->add_line(to - dir * corner_len, to, color, thickness);
|
||||
};
|
||||
|
||||
draw_edge(m_canvas.top_left_corner, m_canvas.top_right_corner);
|
||||
draw_edge(m_canvas.top_right_corner, m_canvas.bottom_right_corner);
|
||||
draw_edge(m_canvas.bottom_right_corner, m_canvas.bottom_left_corner);
|
||||
draw_edge(m_canvas.bottom_left_corner, m_canvas.top_left_corner);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
void EntityOverlay::draw_outlined_text(const Vector2<float>& position, const Color& color,
|
||||
const std::string_view& text)
|
||||
{
|
||||
static constexpr std::array outline_offsets = {
|
||||
Vector2<float>{-1, -1}, Vector2<float>{-1, 0}, Vector2<float>{-1, 1}, Vector2<float>{0, -1},
|
||||
Vector2<float>{0, 1}, Vector2<float>{1, -1}, Vector2<float>{1, 0}, Vector2<float>{1, 1}};
|
||||
|
||||
for (const auto& outline_offset : outline_offsets)
|
||||
m_renderer->add_text(position + outline_offset, Color{0.f, 0.f, 0.f, 1.f}, text.data());
|
||||
m_renderer->add_text(position, color, text.data());
|
||||
}
|
||||
EntityOverlay& EntityOverlay::add_bottom_bar(const Color& color, const Color& outline_color, const Color& bg_color,
|
||||
const float height, float ratio, const float offset)
|
||||
{
|
||||
ratio = std::clamp(ratio, 0.f, 1.f);
|
||||
const auto max_bar_width = std::abs(m_canvas.bottom_right_corner.x - m_canvas.bottom_left_corner.x);
|
||||
|
||||
const auto bar_start = Vector2<float>{m_canvas.bottom_left_corner.x, m_text_cursor_bottom.y + offset};
|
||||
m_renderer->add_filled_rectangle(bar_start, bar_start + Vector2<float>(max_bar_width, height), bg_color);
|
||||
m_renderer->add_filled_rectangle(bar_start, bar_start + Vector2<float>(max_bar_width * ratio, height), color);
|
||||
m_renderer->add_rectangle(bar_start, bar_start + Vector2<float>(max_bar_width, height), outline_color);
|
||||
|
||||
m_text_cursor_bottom.y += offset + height;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_bottom_label(const Color& color, const float offset, const bool outlined,
|
||||
const std::string_view text)
|
||||
{
|
||||
const auto text_size = m_renderer->calc_text_size(text);
|
||||
|
||||
if (outlined)
|
||||
draw_outlined_text(m_text_cursor_bottom + Vector2<float>{0.f, offset}, color, text);
|
||||
else
|
||||
m_renderer->add_text(m_text_cursor_bottom + Vector2<float>{0.f, offset}, color, text);
|
||||
|
||||
m_text_cursor_bottom.y += text_size.y;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_left_label(const Color& color, const float offset, const bool outlined,
|
||||
const std::string_view& text)
|
||||
{
|
||||
const auto text_size = m_renderer->calc_text_size(text);
|
||||
const auto pos = m_text_cursor_left + Vector2<float>{-(offset + text_size.x), 0.f};
|
||||
|
||||
if (outlined)
|
||||
draw_outlined_text(pos, color, text);
|
||||
else
|
||||
m_renderer->add_text(pos, color, text);
|
||||
|
||||
m_text_cursor_left.y += text_size.y;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_centered_bottom_label(const Color& color, const float offset, const bool outlined,
|
||||
const std::string_view& text)
|
||||
{
|
||||
const auto text_size = m_renderer->calc_text_size(text);
|
||||
const auto box_center_x =
|
||||
m_canvas.bottom_left_corner.x + (m_canvas.bottom_right_corner.x - m_canvas.bottom_left_corner.x) / 2.f;
|
||||
const auto pos = Vector2<float>{box_center_x - text_size.x / 2.f, m_text_cursor_bottom.y + offset};
|
||||
|
||||
if (outlined)
|
||||
draw_outlined_text(pos, color, text);
|
||||
else
|
||||
m_renderer->add_text(pos, color, text);
|
||||
|
||||
m_text_cursor_bottom.y += text_size.y;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_centered_top_label(const Color& color, const float offset, const bool outlined,
|
||||
const std::string_view& text)
|
||||
{
|
||||
const auto text_size = m_renderer->calc_text_size(text);
|
||||
const auto box_center_x =
|
||||
m_canvas.top_left_corner.x + (m_canvas.top_right_corner.x - m_canvas.top_left_corner.x) / 2.f;
|
||||
|
||||
m_text_cursor_top.y -= text_size.y;
|
||||
const auto pos = Vector2<float>{box_center_x - text_size.x / 2.f, m_text_cursor_top.y - offset};
|
||||
|
||||
if (outlined)
|
||||
draw_outlined_text(pos, color, text);
|
||||
else
|
||||
m_renderer->add_text(pos, color, text);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay::EntityOverlay(const Vector2<float>& top, const Vector2<float>& bottom,
|
||||
const std::shared_ptr<HudRendererInterface>& renderer)
|
||||
: m_canvas(top, bottom), m_text_cursor_right(m_canvas.top_right_corner),
|
||||
m_text_cursor_top(m_canvas.top_left_corner), m_text_cursor_bottom(m_canvas.bottom_left_corner),
|
||||
m_text_cursor_left(m_canvas.top_left_corner), m_renderer(renderer)
|
||||
{
|
||||
}
|
||||
// ── Spacers ─────────────────────────────────────────────────────────────────
|
||||
EntityOverlay& EntityOverlay::add_right_space_vertical(const float size)
|
||||
{
|
||||
m_text_cursor_right.y += size;
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_right_space_horizontal(const float size)
|
||||
{
|
||||
m_text_cursor_right.x += size;
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_left_space_vertical(const float size)
|
||||
{
|
||||
m_text_cursor_left.y += size;
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_left_space_horizontal(const float size)
|
||||
{
|
||||
m_text_cursor_left.x -= size;
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_top_space_vertical(const float size)
|
||||
{
|
||||
m_text_cursor_top.y -= size;
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_top_space_horizontal(const float size)
|
||||
{
|
||||
m_text_cursor_top.x += size;
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_bottom_space_vertical(const float size)
|
||||
{
|
||||
m_text_cursor_bottom.y += size;
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_bottom_space_horizontal(const float size)
|
||||
{
|
||||
m_text_cursor_bottom.x += size;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// ── Progress rings ──────────────────────────────────────────────────────────
|
||||
EntityOverlay& EntityOverlay::add_right_progress_ring(const Color& color, const Color& bg, const float radius,
|
||||
const float ratio, const float thickness, const float offset,
|
||||
const int segments)
|
||||
{
|
||||
const auto cx = m_text_cursor_right.x + offset + radius;
|
||||
const auto cy = m_text_cursor_right.y + radius;
|
||||
draw_progress_ring({cx, cy}, widget::ProgressRing{color, bg, radius, ratio, thickness, offset, segments});
|
||||
m_text_cursor_right.y += radius * 2.f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_left_progress_ring(const Color& color, const Color& bg, const float radius,
|
||||
const float ratio, const float thickness, const float offset,
|
||||
const int segments)
|
||||
{
|
||||
const auto cx = m_text_cursor_left.x - offset - radius;
|
||||
const auto cy = m_text_cursor_left.y + radius;
|
||||
draw_progress_ring({cx, cy}, widget::ProgressRing{color, bg, radius, ratio, thickness, offset, segments});
|
||||
m_text_cursor_left.y += radius * 2.f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_top_progress_ring(const Color& color, const Color& bg, const float radius,
|
||||
const float ratio, const float thickness, const float offset,
|
||||
const int segments)
|
||||
{
|
||||
m_text_cursor_top.y -= radius * 2.f;
|
||||
const auto cx = m_text_cursor_top.x + radius;
|
||||
const auto cy = m_text_cursor_top.y - offset + radius;
|
||||
draw_progress_ring({cx, cy}, widget::ProgressRing{color, bg, radius, ratio, thickness, offset, segments});
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_bottom_progress_ring(const Color& color, const Color& bg, const float radius,
|
||||
const float ratio, const float thickness, const float offset,
|
||||
const int segments)
|
||||
{
|
||||
const auto cx = m_text_cursor_bottom.x + radius;
|
||||
const auto cy = m_text_cursor_bottom.y + offset + radius;
|
||||
draw_progress_ring({cx, cy}, widget::ProgressRing{color, bg, radius, ratio, thickness, offset, segments});
|
||||
m_text_cursor_bottom.y += radius * 2.f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// ── Icons ────────────────────────────────────────────────────────────────────
|
||||
EntityOverlay& EntityOverlay::add_right_icon(const std::any& texture_id, const float width, const float height,
|
||||
const Color& tint, const float offset)
|
||||
{
|
||||
const auto pos = m_text_cursor_right + Vector2<float>{offset, 0.f};
|
||||
m_renderer->add_image(texture_id, pos, pos + Vector2<float>{width, height}, tint);
|
||||
m_text_cursor_right.y += height;
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_left_icon(const std::any& texture_id, const float width, const float height,
|
||||
const Color& tint, const float offset)
|
||||
{
|
||||
const auto pos = m_text_cursor_left + Vector2<float>{-(offset + width), 0.f};
|
||||
m_renderer->add_image(texture_id, pos, pos + Vector2<float>{width, height}, tint);
|
||||
m_text_cursor_left.y += height;
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_top_icon(const std::any& texture_id, const float width, const float height,
|
||||
const Color& tint, const float offset)
|
||||
{
|
||||
m_text_cursor_top.y -= height;
|
||||
const auto pos = m_text_cursor_top + Vector2<float>{0.f, -offset};
|
||||
m_renderer->add_image(texture_id, pos, pos + Vector2<float>{width, height}, tint);
|
||||
return *this;
|
||||
}
|
||||
|
||||
EntityOverlay& EntityOverlay::add_bottom_icon(const std::any& texture_id, const float width, const float height,
|
||||
const Color& tint, const float offset)
|
||||
{
|
||||
const auto pos = m_text_cursor_bottom + Vector2<float>{0.f, offset};
|
||||
m_renderer->add_image(texture_id, pos, pos + Vector2<float>{width, height}, tint);
|
||||
m_text_cursor_bottom.y += height;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// ── widget dispatch ───────────────────────────────────────────────────────
|
||||
void EntityOverlay::dispatch(const widget::Box& box)
|
||||
{
|
||||
add_2d_box(box.color, box.fill, box.thickness);
|
||||
}
|
||||
|
||||
void EntityOverlay::dispatch(const widget::CorneredBox& cornered_box)
|
||||
{
|
||||
add_cornered_2d_box(cornered_box.color, cornered_box.fill, cornered_box.corner_ratio, cornered_box.thickness);
|
||||
}
|
||||
|
||||
void EntityOverlay::dispatch(const widget::DashedBox& dashed_box)
|
||||
{
|
||||
add_dashed_box(dashed_box.color, dashed_box.dash_len, dashed_box.gap_len, dashed_box.thickness);
|
||||
}
|
||||
|
||||
void EntityOverlay::dispatch(const widget::Skeleton& skeleton)
|
||||
{
|
||||
add_skeleton(skeleton.color, skeleton.thickness);
|
||||
}
|
||||
|
||||
void EntityOverlay::dispatch(const widget::SnapLine& snap_line)
|
||||
{
|
||||
add_snap_line(snap_line.start, snap_line.color, snap_line.width);
|
||||
}
|
||||
|
||||
void EntityOverlay::dispatch(const widget::ScanMarker& scan_marker)
|
||||
{
|
||||
const auto box_width = std::abs(m_canvas.top_right_corner.x - m_canvas.top_left_corner.x);
|
||||
const auto box_height = std::abs(m_canvas.bottom_left_corner.y - m_canvas.top_left_corner.y);
|
||||
|
||||
const auto center_x = (m_canvas.top_left_corner.x + m_canvas.top_right_corner.x) / 2.f;
|
||||
const auto center_y = m_canvas.top_left_corner.y + box_height * 0.44f;
|
||||
|
||||
const auto side = std::min(box_width, box_height) * 0.5f;
|
||||
const auto h = side * std::sqrt(3.f) / 2.f;
|
||||
|
||||
const std::array<Vector2<float>, 3> tri = {
|
||||
Vector2<float>{center_x, center_y - h * 2.f / 3.f},
|
||||
Vector2<float>{center_x - side / 2.f, center_y + h / 3.f},
|
||||
Vector2<float>{center_x + side / 2.f, center_y + h / 3.f},
|
||||
};
|
||||
|
||||
m_renderer->add_filled_polyline({tri.data(), tri.size()}, scan_marker.color);
|
||||
|
||||
if (scan_marker.outline.value().w > 0.f)
|
||||
m_renderer->add_polyline({tri.data(), tri.size()}, scan_marker.outline, scan_marker.outline_thickness);
|
||||
}
|
||||
|
||||
void EntityOverlay::dispatch(const widget::AimDot& aim_dot)
|
||||
{
|
||||
m_renderer->add_filled_circle(aim_dot.position, aim_dot.radius, aim_dot.color);
|
||||
}
|
||||
void EntityOverlay::dispatch(const widget::ProjectileAim& proj_widget)
|
||||
{
|
||||
const auto box_width = std::abs(m_canvas.top_right_corner.x - m_canvas.top_left_corner.x);
|
||||
const auto box_height = std::abs(m_canvas.bottom_left_corner.y - m_canvas.top_left_corner.y);
|
||||
|
||||
const auto box_center = m_canvas.top_left_corner + Vector2{box_width, box_height} / 2.f;
|
||||
|
||||
m_renderer->add_line(box_center, proj_widget.position, proj_widget.color, proj_widget.line_size);
|
||||
|
||||
if (proj_widget.figure == widget::ProjectileAim::Figure::CIRCLE)
|
||||
{
|
||||
m_renderer->add_filled_circle(proj_widget.position, proj_widget.size, proj_widget.color);
|
||||
return;
|
||||
}
|
||||
|
||||
if (proj_widget.figure == widget::ProjectileAim::Figure::SQUARE)
|
||||
{
|
||||
const auto box_min = proj_widget.position - Vector2{proj_widget.size, proj_widget.size} / 2.f;
|
||||
const auto box_max = proj_widget.position + Vector2{proj_widget.size, proj_widget.size} / 2.f;
|
||||
m_renderer->add_filled_rectangle(box_min, box_max, proj_widget.color);
|
||||
return;
|
||||
}
|
||||
|
||||
std::unreachable();
|
||||
}
|
||||
|
||||
void EntityOverlay::draw_progress_ring(const Vector2<float>& center, const widget::ProgressRing& ring)
|
||||
{
|
||||
constexpr auto pi = std::numbers::pi_v<float>;
|
||||
const float ratio = std::clamp(ring.ratio, 0.f, 1.f);
|
||||
|
||||
m_renderer->add_circle(center, ring.radius, ring.bg, ring.thickness, ring.segments);
|
||||
|
||||
if (ratio > 0.f)
|
||||
{
|
||||
const float a_min = -pi / 2.f;
|
||||
const float a_max = a_min + ratio * 2.f * pi;
|
||||
m_renderer->add_arc(center, ring.radius, a_min, a_max, ring.color, ring.thickness, ring.segments);
|
||||
}
|
||||
}
|
||||
|
||||
// ── Side container dispatch ───────────────────────────────────────────────
|
||||
void EntityOverlay::dispatch(const widget::RightSide& right_side)
|
||||
{
|
||||
for (const auto& child : right_side.children)
|
||||
std::visit(
|
||||
widget::Overloaded{
|
||||
[](const widget::None&)
|
||||
{
|
||||
},
|
||||
[this](const widget::Bar& w)
|
||||
{
|
||||
add_right_bar(w.color, w.outline, w.bg, w.size, w.ratio, w.offset);
|
||||
},
|
||||
[this](const widget::DashedBar& w)
|
||||
{
|
||||
add_right_dashed_bar(w.color, w.outline, w.bg, w.size, w.ratio, w.dash_len, w.gap_len,
|
||||
w.offset);
|
||||
},
|
||||
[this](const widget::Label& w)
|
||||
{
|
||||
add_right_label(w.color, w.offset, w.outlined, w.text);
|
||||
},
|
||||
[this](const widget::Centered<widget::Label>& w)
|
||||
{
|
||||
add_right_label(w.child.color, w.child.offset, w.child.outlined, w.child.text);
|
||||
},
|
||||
[this](const widget::SpaceVertical& w)
|
||||
{
|
||||
add_right_space_vertical(w.size);
|
||||
},
|
||||
[this](const widget::SpaceHorizontal& w)
|
||||
{
|
||||
add_right_space_horizontal(w.size);
|
||||
},
|
||||
[this](const widget::ProgressRing& w)
|
||||
{
|
||||
add_right_progress_ring(w.color, w.bg, w.radius, w.ratio, w.thickness, w.offset,
|
||||
w.segments);
|
||||
},
|
||||
[this](const widget::Icon& w)
|
||||
{
|
||||
add_right_icon(w.texture_id, w.width, w.height, w.tint, w.offset);
|
||||
},
|
||||
},
|
||||
child);
|
||||
}
|
||||
|
||||
void EntityOverlay::dispatch(const widget::LeftSide& left_side)
|
||||
{
|
||||
for (const auto& child : left_side.children)
|
||||
std::visit(
|
||||
widget::Overloaded{
|
||||
[](const widget::None&)
|
||||
{
|
||||
},
|
||||
[this](const widget::Bar& w)
|
||||
{
|
||||
add_left_bar(w.color, w.outline, w.bg, w.size, w.ratio, w.offset);
|
||||
},
|
||||
[this](const widget::DashedBar& w)
|
||||
{
|
||||
add_left_dashed_bar(w.color, w.outline, w.bg, w.size, w.ratio, w.dash_len, w.gap_len,
|
||||
w.offset);
|
||||
},
|
||||
[this](const widget::Label& w)
|
||||
{
|
||||
add_left_label(w.color, w.offset, w.outlined, w.text);
|
||||
},
|
||||
[this](const widget::Centered<widget::Label>& w)
|
||||
{
|
||||
add_left_label(w.child.color, w.child.offset, w.child.outlined, w.child.text);
|
||||
},
|
||||
[this](const widget::SpaceVertical& w)
|
||||
{
|
||||
add_left_space_vertical(w.size);
|
||||
},
|
||||
[this](const widget::SpaceHorizontal& w)
|
||||
{
|
||||
add_left_space_horizontal(w.size);
|
||||
},
|
||||
[this](const widget::ProgressRing& w)
|
||||
{
|
||||
add_left_progress_ring(w.color, w.bg, w.radius, w.ratio, w.thickness, w.offset,
|
||||
w.segments);
|
||||
},
|
||||
[this](const widget::Icon& w)
|
||||
{
|
||||
add_left_icon(w.texture_id, w.width, w.height, w.tint, w.offset);
|
||||
},
|
||||
},
|
||||
child);
|
||||
}
|
||||
|
||||
void EntityOverlay::dispatch(const widget::TopSide& top_side)
|
||||
{
|
||||
for (const auto& child : top_side.children)
|
||||
std::visit(
|
||||
widget::Overloaded{
|
||||
[](const widget::None&)
|
||||
{
|
||||
},
|
||||
[this](const widget::Bar& w)
|
||||
{
|
||||
add_top_bar(w.color, w.outline, w.bg, w.size, w.ratio, w.offset);
|
||||
},
|
||||
[this](const widget::DashedBar& w)
|
||||
{
|
||||
add_top_dashed_bar(w.color, w.outline, w.bg, w.size, w.ratio, w.dash_len, w.gap_len,
|
||||
w.offset);
|
||||
},
|
||||
[this](const widget::Label& w)
|
||||
{
|
||||
add_top_label(w.color, w.offset, w.outlined, w.text);
|
||||
},
|
||||
[this](const widget::Centered<widget::Label>& w)
|
||||
{
|
||||
add_centered_top_label(w.child.color, w.child.offset, w.child.outlined, w.child.text);
|
||||
},
|
||||
[this](const widget::SpaceVertical& w)
|
||||
{
|
||||
add_top_space_vertical(w.size);
|
||||
},
|
||||
[this](const widget::SpaceHorizontal& w)
|
||||
{
|
||||
add_top_space_horizontal(w.size);
|
||||
},
|
||||
[this](const widget::ProgressRing& w)
|
||||
{
|
||||
add_top_progress_ring(w.color, w.bg, w.radius, w.ratio, w.thickness, w.offset,
|
||||
w.segments);
|
||||
},
|
||||
[this](const widget::Icon& w)
|
||||
{
|
||||
add_top_icon(w.texture_id, w.width, w.height, w.tint, w.offset);
|
||||
},
|
||||
},
|
||||
child);
|
||||
}
|
||||
void EntityOverlay::dispatch(const widget::BottomSide& bottom_side)
|
||||
{
|
||||
for (const auto& child : bottom_side.children)
|
||||
std::visit(
|
||||
widget::Overloaded{
|
||||
[](const widget::None&)
|
||||
{
|
||||
},
|
||||
[this](const widget::Bar& w)
|
||||
{
|
||||
add_bottom_bar(w.color, w.outline, w.bg, w.size, w.ratio, w.offset);
|
||||
},
|
||||
[this](const widget::DashedBar& w)
|
||||
{
|
||||
add_bottom_dashed_bar(w.color, w.outline, w.bg, w.size, w.ratio, w.dash_len, w.gap_len,
|
||||
w.offset);
|
||||
},
|
||||
[this](const widget::Label& w)
|
||||
{
|
||||
add_bottom_label(w.color, w.offset, w.outlined, w.text);
|
||||
},
|
||||
[this](const widget::Centered<widget::Label>& w)
|
||||
{
|
||||
add_centered_bottom_label(w.child.color, w.child.offset, w.child.outlined,
|
||||
w.child.text);
|
||||
},
|
||||
[this](const widget::SpaceVertical& w)
|
||||
{
|
||||
add_bottom_space_vertical(w.size);
|
||||
},
|
||||
[this](const widget::SpaceHorizontal& w)
|
||||
{
|
||||
add_bottom_space_horizontal(w.size);
|
||||
},
|
||||
[this](const widget::ProgressRing& w)
|
||||
{
|
||||
add_bottom_progress_ring(w.color, w.bg, w.radius, w.ratio, w.thickness, w.offset,
|
||||
w.segments);
|
||||
},
|
||||
[this](const widget::Icon& w)
|
||||
{
|
||||
add_bottom_icon(w.texture_id, w.width, w.height, w.tint, w.offset);
|
||||
},
|
||||
},
|
||||
child);
|
||||
}
|
||||
|
||||
} // namespace omath::hud
|
||||
82
source/hud/renderer_realizations/imgui_renderer.cpp
Normal file
82
source/hud/renderer_realizations/imgui_renderer.cpp
Normal file
@@ -0,0 +1,82 @@
|
||||
//
|
||||
// Created by orange on 13.03.2026.
|
||||
//
|
||||
#include "omath/hud/renderer_realizations/imgui_renderer.hpp"
|
||||
|
||||
#ifdef OMATH_IMGUI_INTEGRATION
|
||||
#include <imgui.h>
|
||||
|
||||
namespace omath::hud
|
||||
{
|
||||
ImguiHudRenderer::~ImguiHudRenderer() = default;
|
||||
|
||||
void ImguiHudRenderer::add_line(const Vector2<float>& line_start, const Vector2<float>& line_end,
|
||||
const Color& color, const float thickness)
|
||||
{
|
||||
ImGui::GetBackgroundDrawList()->AddLine(line_start.to_im_vec2(), line_end.to_im_vec2(), color.to_im_color(),
|
||||
thickness);
|
||||
}
|
||||
|
||||
void ImguiHudRenderer::add_polyline(const std::span<const Vector2<float>>& vertexes, const Color& color,
|
||||
const float thickness)
|
||||
{
|
||||
ImGui::GetBackgroundDrawList()->AddPolyline(reinterpret_cast<const ImVec2*>(vertexes.data()),
|
||||
static_cast<int>(vertexes.size()), color.to_im_color(),
|
||||
ImDrawFlags_Closed, thickness);
|
||||
}
|
||||
|
||||
void ImguiHudRenderer::add_filled_polyline(const std::span<const Vector2<float>>& vertexes, const Color& color)
|
||||
{
|
||||
ImGui::GetBackgroundDrawList()->AddConvexPolyFilled(reinterpret_cast<const ImVec2*>(vertexes.data()),
|
||||
static_cast<int>(vertexes.size()), color.to_im_color());
|
||||
}
|
||||
|
||||
void ImguiHudRenderer::add_rectangle(const Vector2<float>& min, const Vector2<float>& max, const Color& color)
|
||||
{
|
||||
ImGui::GetBackgroundDrawList()->AddRect(min.to_im_vec2(), max.to_im_vec2(), color.to_im_color());
|
||||
}
|
||||
|
||||
void ImguiHudRenderer::add_filled_rectangle(const Vector2<float>& min, const Vector2<float>& max,
|
||||
const Color& color)
|
||||
{
|
||||
ImGui::GetBackgroundDrawList()->AddRectFilled(min.to_im_vec2(), max.to_im_vec2(), color.to_im_color());
|
||||
}
|
||||
|
||||
void ImguiHudRenderer::add_circle(const Vector2<float>& center, const float radius, const Color& color,
|
||||
const float thickness, const int segments)
|
||||
{
|
||||
ImGui::GetBackgroundDrawList()->AddCircle(center.to_im_vec2(), radius, color.to_im_color(), segments, thickness);
|
||||
}
|
||||
|
||||
void ImguiHudRenderer::add_filled_circle(const Vector2<float>& center, const float radius, const Color& color,
|
||||
const int segments)
|
||||
{
|
||||
ImGui::GetBackgroundDrawList()->AddCircleFilled(center.to_im_vec2(), radius, color.to_im_color(), segments);
|
||||
}
|
||||
|
||||
void ImguiHudRenderer::add_arc(const Vector2<float>& center, const float radius, const float a_min, const float a_max,
|
||||
const Color& color, const float thickness, const int segments)
|
||||
{
|
||||
ImGui::GetBackgroundDrawList()->PathArcTo(center.to_im_vec2(), radius, a_min, a_max, segments);
|
||||
ImGui::GetBackgroundDrawList()->PathStroke(color.to_im_color(), ImDrawFlags_None, thickness);
|
||||
}
|
||||
|
||||
void ImguiHudRenderer::add_image(const std::any& texture_id, const Vector2<float>& min, const Vector2<float>& max,
|
||||
const Color& tint)
|
||||
{
|
||||
ImGui::GetBackgroundDrawList()->AddImage(std::any_cast<ImTextureID>(texture_id), min.to_im_vec2(),
|
||||
max.to_im_vec2(), {0, 0}, {1, 1}, tint.to_im_color());
|
||||
}
|
||||
|
||||
void ImguiHudRenderer::add_text(const Vector2<float>& position, const Color& color, const std::string_view& text)
|
||||
{
|
||||
ImGui::GetBackgroundDrawList()->AddText(position.to_im_vec2(), color.to_im_color(), text.data(),
|
||||
text.data() + text.size());
|
||||
}
|
||||
[[nodiscard]]
|
||||
Vector2<float> ImguiHudRenderer::calc_text_size(const std::string_view& text)
|
||||
{
|
||||
return Vector2<float>::from_im_vec2(ImGui::CalcTextSize(text.data()));
|
||||
}
|
||||
} // namespace omath::hud
|
||||
#endif // OMATH_IMGUI_INTEGRATION
|
||||
@@ -21,7 +21,7 @@ namespace omath::projectile_prediction
|
||||
const float bullet_gravity = m_gravity_constant * projectile.m_gravity_scale;
|
||||
const float v0 = projectile.m_launch_speed;
|
||||
const float v0_sqr = v0 * v0;
|
||||
const Vector3 proj_origin = projectile.m_origin;
|
||||
const Vector3 proj_origin = projectile.m_origin + projectile.m_launch_offset;
|
||||
|
||||
constexpr int SIMD_FACTOR = 8;
|
||||
float current_time = m_simulation_time_step;
|
||||
@@ -124,6 +124,110 @@ namespace omath::projectile_prediction
|
||||
std::format("{} AVX2 feature is not enabled!", std::source_location::current().function_name()));
|
||||
#endif
|
||||
}
|
||||
std::optional<AimAngles>
|
||||
ProjPredEngineAvx2::maybe_calculate_aim_angles([[maybe_unused]] const Projectile& projectile,
|
||||
[[maybe_unused]] const Target& target) const
|
||||
{
|
||||
#if defined(OMATH_USE_AVX2) && defined(__i386__) && defined(__x86_64__)
|
||||
const float bullet_gravity = m_gravity_constant * projectile.m_gravity_scale;
|
||||
const float v0 = projectile.m_launch_speed;
|
||||
const Vector3 proj_origin = projectile.m_origin + projectile.m_launch_offset;
|
||||
|
||||
constexpr int SIMD_FACTOR = 8;
|
||||
float current_time = m_simulation_time_step;
|
||||
|
||||
for (; current_time <= m_maximum_simulation_time; current_time += m_simulation_time_step * SIMD_FACTOR)
|
||||
{
|
||||
const __m256 times
|
||||
= _mm256_setr_ps(current_time, current_time + m_simulation_time_step,
|
||||
current_time + m_simulation_time_step * 2, current_time + m_simulation_time_step * 3,
|
||||
current_time + m_simulation_time_step * 4, current_time + m_simulation_time_step * 5,
|
||||
current_time + m_simulation_time_step * 6, current_time + m_simulation_time_step * 7);
|
||||
|
||||
const __m256 target_x
|
||||
= _mm256_fmadd_ps(_mm256_set1_ps(target.m_velocity.x), times, _mm256_set1_ps(target.m_origin.x));
|
||||
const __m256 target_y
|
||||
= _mm256_fmadd_ps(_mm256_set1_ps(target.m_velocity.y), times, _mm256_set1_ps(target.m_origin.y));
|
||||
const __m256 times_sq = _mm256_mul_ps(times, times);
|
||||
const __m256 target_z = _mm256_fmadd_ps(_mm256_set1_ps(target.m_velocity.z), times,
|
||||
_mm256_fnmadd_ps(_mm256_set1_ps(0.5f * m_gravity_constant), times_sq,
|
||||
_mm256_set1_ps(target.m_origin.z)));
|
||||
|
||||
const __m256 delta_x = _mm256_sub_ps(target_x, _mm256_set1_ps(proj_origin.x));
|
||||
const __m256 delta_y = _mm256_sub_ps(target_y, _mm256_set1_ps(proj_origin.y));
|
||||
|
||||
const __m256 d_sqr = _mm256_add_ps(_mm256_mul_ps(delta_x, delta_x), _mm256_mul_ps(delta_y, delta_y));
|
||||
const __m256 delta_z = _mm256_sub_ps(target_z, _mm256_set1_ps(proj_origin.z));
|
||||
|
||||
const __m256 bg_times_sq = _mm256_mul_ps(_mm256_set1_ps(bullet_gravity), times_sq);
|
||||
const __m256 term = _mm256_add_ps(delta_z, _mm256_mul_ps(_mm256_set1_ps(0.5f), bg_times_sq));
|
||||
const __m256 term_sq = _mm256_mul_ps(term, term);
|
||||
const __m256 numerator = _mm256_add_ps(d_sqr, term_sq);
|
||||
const __m256 denominator = _mm256_add_ps(times_sq, _mm256_set1_ps(1e-8f));
|
||||
const __m256 required_v0_sqr = _mm256_div_ps(numerator, denominator);
|
||||
|
||||
const __m256 v0_sqr_vec = _mm256_set1_ps(v0 * v0 + 1e-3f);
|
||||
const __m256 mask = _mm256_cmp_ps(required_v0_sqr, v0_sqr_vec, _CMP_LE_OQ);
|
||||
|
||||
const unsigned valid_mask = _mm256_movemask_ps(mask);
|
||||
if (!valid_mask)
|
||||
continue;
|
||||
|
||||
alignas(32) float valid_times[SIMD_FACTOR];
|
||||
_mm256_store_ps(valid_times, times);
|
||||
|
||||
for (int i = 0; i < SIMD_FACTOR; ++i)
|
||||
{
|
||||
if (!(valid_mask & (1 << i)))
|
||||
continue;
|
||||
|
||||
const float candidate_time = valid_times[i];
|
||||
if (candidate_time > m_maximum_simulation_time)
|
||||
continue;
|
||||
|
||||
for (float fine_time = candidate_time - m_simulation_time_step * 2;
|
||||
fine_time <= candidate_time + m_simulation_time_step * 2; fine_time += m_simulation_time_step)
|
||||
{
|
||||
if (fine_time < 0)
|
||||
continue;
|
||||
|
||||
Vector3 target_pos = target.m_origin + target.m_velocity * fine_time;
|
||||
if (target.m_is_airborne)
|
||||
target_pos.z -= 0.5f * m_gravity_constant * fine_time * fine_time;
|
||||
|
||||
const auto pitch = calculate_pitch(proj_origin, target_pos, bullet_gravity, v0, fine_time);
|
||||
if (!pitch)
|
||||
continue;
|
||||
|
||||
const Vector3 delta = target_pos - projectile.m_origin;
|
||||
const float yaw = angles::radians_to_degrees(std::atan2(delta.y, delta.x));
|
||||
return AimAngles{*pitch, yaw};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (; current_time <= m_maximum_simulation_time; current_time += m_simulation_time_step)
|
||||
{
|
||||
Vector3 target_pos = target.m_origin + target.m_velocity * current_time;
|
||||
if (target.m_is_airborne)
|
||||
target_pos.z -= 0.5f * m_gravity_constant * current_time * current_time;
|
||||
|
||||
const auto pitch = calculate_pitch(proj_origin, target_pos, bullet_gravity, v0, current_time);
|
||||
if (!pitch)
|
||||
continue;
|
||||
|
||||
const Vector3 delta = target_pos - projectile.m_origin;
|
||||
const float yaw = angles::radians_to_degrees(std::atan2(delta.y, delta.x));
|
||||
return AimAngles{*pitch, yaw};
|
||||
}
|
||||
|
||||
return std::nullopt;
|
||||
#else
|
||||
throw std::runtime_error(
|
||||
std::format("{} AVX2 feature is not enabled!", std::source_location::current().function_name()));
|
||||
#endif
|
||||
}
|
||||
|
||||
ProjPredEngineAvx2::ProjPredEngineAvx2(const float gravity_constant, const float simulation_time_step,
|
||||
const float maximum_simulation_time)
|
||||
: m_gravity_constant(gravity_constant), m_simulation_time_step(simulation_time_step),
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <array>
|
||||
#include <fstream>
|
||||
#include <omath/utility/elf_pattern_scan.hpp>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
@@ -140,6 +141,87 @@ namespace
|
||||
std::uintptr_t raw_base_addr{};
|
||||
std::vector<std::byte> data;
|
||||
};
|
||||
template<FileArch arch>
|
||||
std::optional<ExtractedSection> get_elf_section_from_memory_impl(const std::span<const std::byte> data,
|
||||
const std::string_view& section_name)
|
||||
{
|
||||
using FH = typename ElfHeaders<arch>::FileHeader;
|
||||
using SH = typename ElfHeaders<arch>::SectionHeader;
|
||||
|
||||
if (data.size() < sizeof(FH))
|
||||
return std::nullopt;
|
||||
|
||||
const auto* file_header = reinterpret_cast<const FH*>(data.data());
|
||||
|
||||
const auto shoff = static_cast<std::size_t>(file_header->e_shoff);
|
||||
const auto shnum = static_cast<std::size_t>(file_header->e_shnum);
|
||||
const auto shstrndx = static_cast<std::size_t>(file_header->e_shstrndx);
|
||||
|
||||
const auto shstrtab_hdr_off = shoff + shstrndx * sizeof(SH);
|
||||
if (shstrtab_hdr_off + sizeof(SH) > data.size())
|
||||
return std::nullopt;
|
||||
|
||||
const auto* shstrtab_hdr = reinterpret_cast<const SH*>(data.data() + shstrtab_hdr_off);
|
||||
const auto shstrtab_off = static_cast<std::size_t>(shstrtab_hdr->sh_offset);
|
||||
const auto shstrtab_size = static_cast<std::size_t>(shstrtab_hdr->sh_size);
|
||||
|
||||
if (shstrtab_off + shstrtab_size > data.size())
|
||||
return std::nullopt;
|
||||
|
||||
const auto* shstrtab = reinterpret_cast<const char*>(data.data() + shstrtab_off);
|
||||
|
||||
for (std::size_t i = 0; i < shnum; ++i)
|
||||
{
|
||||
const auto sect_hdr_off = shoff + i * sizeof(SH);
|
||||
if (sect_hdr_off + sizeof(SH) > data.size())
|
||||
continue;
|
||||
|
||||
const auto* section = reinterpret_cast<const SH*>(data.data() + sect_hdr_off);
|
||||
|
||||
if (std::cmp_greater_equal(section->sh_name, shstrtab_size))
|
||||
continue;
|
||||
|
||||
if (std::string_view{shstrtab + section->sh_name} != section_name)
|
||||
continue;
|
||||
|
||||
const auto raw_off = static_cast<std::size_t>(section->sh_offset);
|
||||
const auto sec_size = static_cast<std::size_t>(section->sh_size);
|
||||
|
||||
if (raw_off + sec_size > data.size())
|
||||
return std::nullopt;
|
||||
|
||||
ExtractedSection out;
|
||||
out.virtual_base_addr = static_cast<std::uintptr_t>(section->sh_addr);
|
||||
out.raw_base_addr = raw_off;
|
||||
out.data.assign(data.data() + raw_off, data.data() + raw_off + sec_size);
|
||||
return out;
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
std::optional<ExtractedSection> get_elf_section_by_name_from_memory(const std::span<const std::byte> data,
|
||||
const std::string_view& section_name)
|
||||
{
|
||||
constexpr std::string_view valid_elf_signature = "\x7F"
|
||||
"ELF";
|
||||
if (data.size() < ei_nident)
|
||||
return std::nullopt;
|
||||
|
||||
if (std::string_view{reinterpret_cast<const char*>(data.data()), valid_elf_signature.size()}
|
||||
!= valid_elf_signature)
|
||||
return std::nullopt;
|
||||
|
||||
const auto class_byte = static_cast<uint8_t>(data[ei_class]);
|
||||
|
||||
if (class_byte == elfclass64)
|
||||
return get_elf_section_from_memory_impl<FileArch::x64>(data, section_name);
|
||||
|
||||
if (class_byte == elfclass32)
|
||||
return get_elf_section_from_memory_impl<FileArch::x32>(data, section_name);
|
||||
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
[[maybe_unused]]
|
||||
std::optional<ExtractedSection> get_elf_section_by_name(const std::filesystem::path& path,
|
||||
const std::string_view& section_name)
|
||||
@@ -322,4 +404,27 @@ namespace omath
|
||||
.raw_base_addr = pe_section->raw_base_addr,
|
||||
.target_offset = offset};
|
||||
}
|
||||
|
||||
std::optional<SectionScanResult>
|
||||
ElfPatternScanner::scan_for_pattern_in_memory_file(const std::span<const std::byte> file_data,
|
||||
const std::string_view& pattern,
|
||||
const std::string_view& target_section_name)
|
||||
{
|
||||
const auto section = get_elf_section_by_name_from_memory(file_data, target_section_name);
|
||||
|
||||
if (!section.has_value()) [[unlikely]]
|
||||
return std::nullopt;
|
||||
|
||||
const auto scan_result =
|
||||
PatternScanner::scan_for_pattern(section->data.cbegin(), section->data.cend(), pattern);
|
||||
|
||||
if (scan_result == section->data.cend())
|
||||
return std::nullopt;
|
||||
|
||||
const auto offset = std::distance(section->data.begin(), scan_result);
|
||||
|
||||
return SectionScanResult{.virtual_base_addr = section->virtual_base_addr,
|
||||
.raw_base_addr = section->raw_base_addr,
|
||||
.target_offset = offset};
|
||||
}
|
||||
} // namespace omath
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "omath/utility/pattern_scan.hpp"
|
||||
#include <cstring>
|
||||
#include <fstream>
|
||||
#include <span>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
|
||||
@@ -231,6 +232,96 @@ namespace
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
template<typename HeaderType, typename SegmentType, typename SectionType, std::uint32_t segment_cmd>
|
||||
std::optional<ExtractedSection> extract_section_from_memory_impl(const std::span<const std::byte> data,
|
||||
const std::string_view& section_name)
|
||||
{
|
||||
if (data.size() < sizeof(HeaderType))
|
||||
return std::nullopt;
|
||||
|
||||
const auto* header = reinterpret_cast<const HeaderType*>(data.data());
|
||||
|
||||
std::size_t cmd_offset = sizeof(HeaderType);
|
||||
|
||||
for (std::uint32_t i = 0; i < header->ncmds; ++i)
|
||||
{
|
||||
if (cmd_offset + sizeof(LoadCommand) > data.size())
|
||||
return std::nullopt;
|
||||
|
||||
const auto* lc = reinterpret_cast<const LoadCommand*>(data.data() + cmd_offset);
|
||||
|
||||
if (lc->cmd != segment_cmd)
|
||||
{
|
||||
cmd_offset += lc->cmdsize;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (cmd_offset + sizeof(SegmentType) > data.size())
|
||||
return std::nullopt;
|
||||
|
||||
const auto* segment = reinterpret_cast<const SegmentType*>(data.data() + cmd_offset);
|
||||
|
||||
if (!segment->nsects)
|
||||
{
|
||||
cmd_offset += lc->cmdsize;
|
||||
continue;
|
||||
}
|
||||
|
||||
std::size_t sect_offset = cmd_offset + sizeof(SegmentType);
|
||||
|
||||
for (std::uint32_t j = 0; j < segment->nsects; ++j)
|
||||
{
|
||||
if (sect_offset + sizeof(SectionType) > data.size())
|
||||
return std::nullopt;
|
||||
|
||||
const auto* section = reinterpret_cast<const SectionType*>(data.data() + sect_offset);
|
||||
|
||||
if (get_section_name(section->sectname) != section_name)
|
||||
{
|
||||
sect_offset += sizeof(SectionType);
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto raw_off = static_cast<std::size_t>(section->offset);
|
||||
const auto sec_size = static_cast<std::size_t>(section->size);
|
||||
|
||||
if (raw_off + sec_size > data.size())
|
||||
return std::nullopt;
|
||||
|
||||
ExtractedSection out;
|
||||
out.virtual_base_addr = static_cast<std::uintptr_t>(section->addr);
|
||||
out.raw_base_addr = raw_off;
|
||||
out.data.assign(data.data() + raw_off, data.data() + raw_off + sec_size);
|
||||
return out;
|
||||
}
|
||||
|
||||
cmd_offset += lc->cmdsize;
|
||||
}
|
||||
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
std::optional<ExtractedSection> get_macho_section_by_name_from_memory(const std::span<const std::byte> data,
|
||||
const std::string_view& section_name)
|
||||
{
|
||||
if (data.size() < sizeof(std::uint32_t))
|
||||
return std::nullopt;
|
||||
|
||||
std::uint32_t magic{};
|
||||
std::memcpy(&magic, data.data(), sizeof(magic));
|
||||
|
||||
if (magic == mh_magic_64 || magic == mh_cigam_64)
|
||||
return extract_section_from_memory_impl<MachHeader64, SegmentCommand64, Section64, lc_segment_64>(
|
||||
data, section_name);
|
||||
|
||||
if (magic == mh_magic_32 || magic == mh_cigam_32)
|
||||
return extract_section_from_memory_impl<MachHeader32, SegmentCommand32, Section32, lc_segment>(data,
|
||||
section_name);
|
||||
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
std::optional<ExtractedSection> get_macho_section_by_name(const std::filesystem::path& path,
|
||||
const std::string_view& section_name)
|
||||
@@ -346,4 +437,27 @@ namespace omath
|
||||
.raw_base_addr = macho_section->raw_base_addr,
|
||||
.target_offset = offset};
|
||||
}
|
||||
|
||||
std::optional<SectionScanResult>
|
||||
MachOPatternScanner::scan_for_pattern_in_memory_file(const std::span<const std::byte> file_data,
|
||||
const std::string_view& pattern,
|
||||
const std::string_view& target_section_name)
|
||||
{
|
||||
const auto section = get_macho_section_by_name_from_memory(file_data, target_section_name);
|
||||
|
||||
if (!section.has_value()) [[unlikely]]
|
||||
return std::nullopt;
|
||||
|
||||
const auto scan_result =
|
||||
PatternScanner::scan_for_pattern(section->data.cbegin(), section->data.cend(), pattern);
|
||||
|
||||
if (scan_result == section->data.cend())
|
||||
return std::nullopt;
|
||||
|
||||
const auto offset = std::distance(section->data.begin(), scan_result);
|
||||
|
||||
return SectionScanResult{.virtual_base_addr = section->virtual_base_addr,
|
||||
.raw_base_addr = section->raw_base_addr,
|
||||
.target_offset = offset};
|
||||
}
|
||||
} // namespace omath
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <span>
|
||||
#include <stdexcept>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
|
||||
// Internal PE shit defines
|
||||
// Big thx for linuxpe sources as ref
|
||||
@@ -244,6 +245,78 @@ namespace
|
||||
std::vector<std::byte> data;
|
||||
};
|
||||
|
||||
[[nodiscard]]
|
||||
std::optional<ExtractedSection> extract_section_from_pe_memory(const std::span<const std::byte> data,
|
||||
const std::string_view& section_name)
|
||||
{
|
||||
if (data.size() < sizeof(DosHeader))
|
||||
return std::nullopt;
|
||||
|
||||
const auto* dos_header = reinterpret_cast<const DosHeader*>(data.data());
|
||||
|
||||
if (invalid_dos_header_file(*dos_header))
|
||||
return std::nullopt;
|
||||
|
||||
const auto nt_off = static_cast<std::size_t>(dos_header->e_lfanew);
|
||||
|
||||
if (nt_off + sizeof(ImageNtHeaders<NtArchitecture::x32_bit>) > data.size())
|
||||
return std::nullopt;
|
||||
|
||||
const auto* x86_hdrs =
|
||||
reinterpret_cast<const ImageNtHeaders<NtArchitecture::x32_bit>*>(data.data() + nt_off);
|
||||
|
||||
NtHeaderVariant nt_headers;
|
||||
if (x86_hdrs->optional_header.magic == opt_hdr32_magic)
|
||||
nt_headers = *x86_hdrs;
|
||||
else if (x86_hdrs->optional_header.magic == opt_hdr64_magic)
|
||||
{
|
||||
if (nt_off + sizeof(ImageNtHeaders<NtArchitecture::x64_bit>) > data.size())
|
||||
return std::nullopt;
|
||||
nt_headers = *reinterpret_cast<const ImageNtHeaders<NtArchitecture::x64_bit>*>(data.data() + nt_off);
|
||||
}
|
||||
else
|
||||
return std::nullopt;
|
||||
|
||||
if (invalid_nt_header_file(nt_headers))
|
||||
return std::nullopt;
|
||||
|
||||
return std::visit(
|
||||
[&data, §ion_name, nt_off](const auto& concrete_headers) -> std::optional<ExtractedSection>
|
||||
{
|
||||
constexpr std::size_t sig_size = sizeof(concrete_headers.signature);
|
||||
const auto section_table_off = nt_off + sig_size + sizeof(FileHeader)
|
||||
+ concrete_headers.file_header.size_optional_header;
|
||||
|
||||
for (std::size_t i = 0; i < concrete_headers.file_header.num_sections; ++i)
|
||||
{
|
||||
const auto sh_off = section_table_off + i * sizeof(SectionHeader);
|
||||
if (sh_off + sizeof(SectionHeader) > data.size())
|
||||
return std::nullopt;
|
||||
|
||||
const auto* section = reinterpret_cast<const SectionHeader*>(data.data() + sh_off);
|
||||
|
||||
if (std::string_view(section->name) != section_name)
|
||||
continue;
|
||||
|
||||
const auto raw_off = static_cast<std::size_t>(section->ptr_raw_data);
|
||||
const auto raw_size = static_cast<std::size_t>(section->size_raw_data);
|
||||
|
||||
if (raw_off + raw_size > data.size())
|
||||
return std::nullopt;
|
||||
|
||||
std::vector<std::byte> section_data(data.data() + raw_off, data.data() + raw_off + raw_size);
|
||||
|
||||
return ExtractedSection{
|
||||
.virtual_base_addr = static_cast<std::uintptr_t>(
|
||||
section->virtual_address + concrete_headers.optional_header.image_base),
|
||||
.raw_base_addr = raw_off,
|
||||
.data = std::move(section_data)};
|
||||
}
|
||||
return std::nullopt;
|
||||
},
|
||||
nt_headers);
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
std::optional<ExtractedSection> extract_section_from_pe_file(const std::filesystem::path& path_to_file,
|
||||
const std::string_view& section_name)
|
||||
@@ -383,4 +456,27 @@ namespace omath
|
||||
.raw_base_addr = pe_section->raw_base_addr,
|
||||
.target_offset = offset};
|
||||
}
|
||||
|
||||
std::optional<SectionScanResult>
|
||||
PePatternScanner::scan_for_pattern_in_memory_file(const std::span<const std::byte> file_data,
|
||||
const std::string_view& pattern,
|
||||
const std::string_view& target_section_name)
|
||||
{
|
||||
const auto pe_section = extract_section_from_pe_memory(file_data, target_section_name);
|
||||
|
||||
if (!pe_section.has_value()) [[unlikely]]
|
||||
return std::nullopt;
|
||||
|
||||
const auto scan_result =
|
||||
PatternScanner::scan_for_pattern(pe_section->data.cbegin(), pe_section->data.cend(), pattern);
|
||||
|
||||
if (scan_result == pe_section->data.cend())
|
||||
return std::nullopt;
|
||||
|
||||
const auto offset = std::distance(pe_section->data.begin(), scan_result);
|
||||
|
||||
return SectionScanResult{.virtual_base_addr = pe_section->virtual_base_addr,
|
||||
.raw_base_addr = pe_section->raw_base_addr,
|
||||
.target_offset = offset};
|
||||
}
|
||||
} // namespace omath
|
||||
@@ -4,7 +4,7 @@ project(unit_tests)
|
||||
|
||||
include(GoogleTest)
|
||||
|
||||
file(GLOB_RECURSE UNIT_TESTS_SOURCES CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/general/*.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/engines/*.cpp")
|
||||
file(GLOB_RECURSE UNIT_TESTS_SOURCES CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/general/*.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/engines/*.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/*.hpp")
|
||||
add_executable(${PROJECT_NAME} ${UNIT_TESTS_SOURCES} main.cpp)
|
||||
|
||||
set_target_properties(
|
||||
|
||||
@@ -20,6 +20,8 @@
|
||||
#include <omath/engines/unreal_engine/traits/mesh_trait.hpp>
|
||||
#include <omath/engines/unreal_engine/traits/camera_trait.hpp>
|
||||
|
||||
#include <omath/engines/source_engine/traits/pred_engine_trait.hpp>
|
||||
|
||||
#include <omath/projectile_prediction/projectile.hpp>
|
||||
#include <omath/projectile_prediction/target.hpp>
|
||||
#include <optional>
|
||||
@@ -35,6 +37,132 @@ static void expect_matrix_near(const MatT& a, const MatT& b, float eps = 1e-5f)
|
||||
EXPECT_NEAR(a.at(r, c), b.at(r, c), eps);
|
||||
}
|
||||
|
||||
// ── Launch offset tests for all engines ──────────────────────────────────────
|
||||
#include <omath/engines/cry_engine/traits/pred_engine_trait.hpp>
|
||||
|
||||
// Helper: verify that zero offset matches default-initialized offset behavior
|
||||
template<typename Trait>
|
||||
static void verify_launch_offset_at_time_zero(const Vector3<float>& origin, const Vector3<float>& offset)
|
||||
{
|
||||
projectile_prediction::Projectile p;
|
||||
p.m_origin = origin;
|
||||
p.m_launch_offset = offset;
|
||||
p.m_launch_speed = 100.f;
|
||||
p.m_gravity_scale = 1.f;
|
||||
|
||||
const auto pos = Trait::predict_projectile_position(p, 0.f, 0.f, 0.f, 9.81f);
|
||||
const auto expected = origin + offset;
|
||||
EXPECT_NEAR(pos.x, expected.x, 1e-4f);
|
||||
EXPECT_NEAR(pos.y, expected.y, 1e-4f);
|
||||
EXPECT_NEAR(pos.z, expected.z, 1e-4f);
|
||||
}
|
||||
|
||||
template<typename Trait>
|
||||
static void verify_zero_offset_matches_default()
|
||||
{
|
||||
projectile_prediction::Projectile p;
|
||||
p.m_origin = {10.f, 20.f, 30.f};
|
||||
p.m_launch_offset = {0.f, 0.f, 0.f};
|
||||
p.m_launch_speed = 50.f;
|
||||
p.m_gravity_scale = 1.f;
|
||||
|
||||
projectile_prediction::Projectile p2;
|
||||
p2.m_origin = {10.f, 20.f, 30.f};
|
||||
p2.m_launch_speed = 50.f;
|
||||
p2.m_gravity_scale = 1.f;
|
||||
|
||||
const auto pos1 = Trait::predict_projectile_position(p, 15.f, 30.f, 1.f, 9.81f);
|
||||
const auto pos2 = Trait::predict_projectile_position(p2, 15.f, 30.f, 1.f, 9.81f);
|
||||
#if defined(__x86_64__) || defined(_M_X64) || defined(__aarch64__) || defined(_M_ARM64)
|
||||
constexpr float tol = 1e-6f;
|
||||
#else
|
||||
constexpr float tol = 1e-4f;
|
||||
#endif
|
||||
EXPECT_NEAR(pos1.x, pos2.x, tol);
|
||||
EXPECT_NEAR(pos1.y, pos2.y, tol);
|
||||
EXPECT_NEAR(pos1.z, pos2.z, tol);
|
||||
}
|
||||
|
||||
TEST(LaunchOffsetTests, Source_OffsetAtTimeZero)
|
||||
{
|
||||
verify_launch_offset_at_time_zero<source_engine::PredEngineTrait>({0, 0, 0}, {5, 3, -2});
|
||||
}
|
||||
TEST(LaunchOffsetTests, Source_ZeroOffsetMatchesDefault)
|
||||
{
|
||||
verify_zero_offset_matches_default<source_engine::PredEngineTrait>();
|
||||
}
|
||||
TEST(LaunchOffsetTests, Frostbite_OffsetAtTimeZero)
|
||||
{
|
||||
verify_launch_offset_at_time_zero<frostbite_engine::PredEngineTrait>({0, 0, 0}, {5, 3, -2});
|
||||
}
|
||||
TEST(LaunchOffsetTests, Frostbite_ZeroOffsetMatchesDefault)
|
||||
{
|
||||
verify_zero_offset_matches_default<frostbite_engine::PredEngineTrait>();
|
||||
}
|
||||
TEST(LaunchOffsetTests, IW_OffsetAtTimeZero)
|
||||
{
|
||||
verify_launch_offset_at_time_zero<iw_engine::PredEngineTrait>({0, 0, 0}, {5, 3, -2});
|
||||
}
|
||||
TEST(LaunchOffsetTests, IW_ZeroOffsetMatchesDefault)
|
||||
{
|
||||
verify_zero_offset_matches_default<iw_engine::PredEngineTrait>();
|
||||
}
|
||||
TEST(LaunchOffsetTests, OpenGL_OffsetAtTimeZero)
|
||||
{
|
||||
verify_launch_offset_at_time_zero<opengl_engine::PredEngineTrait>({0, 0, 0}, {5, 3, -2});
|
||||
}
|
||||
TEST(LaunchOffsetTests, OpenGL_ZeroOffsetMatchesDefault)
|
||||
{
|
||||
verify_zero_offset_matches_default<opengl_engine::PredEngineTrait>();
|
||||
}
|
||||
TEST(LaunchOffsetTests, Unity_OffsetAtTimeZero)
|
||||
{
|
||||
verify_launch_offset_at_time_zero<unity_engine::PredEngineTrait>({0, 0, 0}, {5, 3, -2});
|
||||
}
|
||||
TEST(LaunchOffsetTests, Unity_ZeroOffsetMatchesDefault)
|
||||
{
|
||||
verify_zero_offset_matches_default<unity_engine::PredEngineTrait>();
|
||||
}
|
||||
TEST(LaunchOffsetTests, Unreal_OffsetAtTimeZero)
|
||||
{
|
||||
verify_launch_offset_at_time_zero<unreal_engine::PredEngineTrait>({0, 0, 0}, {5, 3, -2});
|
||||
}
|
||||
TEST(LaunchOffsetTests, Unreal_ZeroOffsetMatchesDefault)
|
||||
{
|
||||
verify_zero_offset_matches_default<unreal_engine::PredEngineTrait>();
|
||||
}
|
||||
TEST(LaunchOffsetTests, CryEngine_OffsetAtTimeZero)
|
||||
{
|
||||
verify_launch_offset_at_time_zero<cry_engine::PredEngineTrait>({0, 0, 0}, {5, 3, -2});
|
||||
}
|
||||
TEST(LaunchOffsetTests, CryEngine_ZeroOffsetMatchesDefault)
|
||||
{
|
||||
verify_zero_offset_matches_default<cry_engine::PredEngineTrait>();
|
||||
}
|
||||
|
||||
// Test that offset shifts the projectile position at t>0 as well
|
||||
TEST(LaunchOffsetTests, OffsetShiftsTrajectory)
|
||||
{
|
||||
projectile_prediction::Projectile p_no_offset;
|
||||
p_no_offset.m_origin = {0.f, 0.f, 0.f};
|
||||
p_no_offset.m_launch_speed = 100.f;
|
||||
p_no_offset.m_gravity_scale = 1.f;
|
||||
|
||||
projectile_prediction::Projectile p_with_offset;
|
||||
p_with_offset.m_origin = {0.f, 0.f, 0.f};
|
||||
p_with_offset.m_launch_offset = {10.f, 5.f, -3.f};
|
||||
p_with_offset.m_launch_speed = 100.f;
|
||||
p_with_offset.m_gravity_scale = 1.f;
|
||||
|
||||
const auto pos1 = source_engine::PredEngineTrait::predict_projectile_position(p_no_offset, 20.f, 45.f, 2.f, 9.81f);
|
||||
const auto pos2 = source_engine::PredEngineTrait::predict_projectile_position(p_with_offset, 20.f, 45.f, 2.f, 9.81f);
|
||||
|
||||
// The difference should be exactly the launch offset
|
||||
EXPECT_NEAR(pos2.x - pos1.x, 10.f, 1e-4f);
|
||||
EXPECT_NEAR(pos2.y - pos1.y, 5.f, 1e-4f);
|
||||
EXPECT_NEAR(pos2.z - pos1.z, -3.f, 1e-4f);
|
||||
}
|
||||
|
||||
// Generic tests for PredEngineTrait behaviour across engines
|
||||
TEST(TraitTests, Frostbite_Pred_And_Mesh_And_Camera)
|
||||
{
|
||||
|
||||
192
tests/general/mem_fd_helper.hpp
Normal file
192
tests/general/mem_fd_helper.hpp
Normal file
@@ -0,0 +1,192 @@
|
||||
#pragma once
|
||||
// Cross-platform helper for creating binary test "files" without writing to disk where possible.
|
||||
//
|
||||
// Strategy:
|
||||
// - Linux (non-Android, or Android API >= 30): memfd_create → /proc/self/fd/<N> (no disk I/O)
|
||||
// - All other platforms: anonymous temp file via std::tmpfile(), accessed via /proc/self/fd/<N>
|
||||
// on Linux, or a named temp file (cleaned up on destruction) elsewhere.
|
||||
//
|
||||
// Usage:
|
||||
// auto f = MemFdFile::create(myVector);
|
||||
// ASSERT_TRUE(f.valid());
|
||||
// scanner.scan_for_pattern_in_file(f.path(), ...);
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <random>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#if defined(__linux__)
|
||||
# include <unistd.h>
|
||||
# include <fcntl.h>
|
||||
# if defined(__ANDROID__)
|
||||
# if __ANDROID_API__ >= 30
|
||||
# include <sys/mman.h>
|
||||
# define OMATH_TEST_USE_MEMFD 1
|
||||
# endif
|
||||
// Android < 30: fall through to tmpfile() path below
|
||||
# else
|
||||
// Desktop Linux: memfd_create available since glibc 2.27 / kernel 3.17
|
||||
# include <sys/mman.h>
|
||||
# define OMATH_TEST_USE_MEMFD 1
|
||||
# endif
|
||||
#endif
|
||||
|
||||
class MemFdFile
|
||||
{
|
||||
public:
|
||||
MemFdFile() = default;
|
||||
|
||||
~MemFdFile()
|
||||
{
|
||||
#if defined(OMATH_TEST_USE_MEMFD)
|
||||
if (m_fd >= 0)
|
||||
::close(m_fd);
|
||||
#else
|
||||
if (!m_temp_path.empty())
|
||||
std::filesystem::remove(m_temp_path);
|
||||
#endif
|
||||
}
|
||||
|
||||
MemFdFile(const MemFdFile&) = delete;
|
||||
MemFdFile& operator=(const MemFdFile&) = delete;
|
||||
|
||||
MemFdFile(MemFdFile&& o) noexcept
|
||||
: m_path(std::move(o.m_path))
|
||||
#if defined(OMATH_TEST_USE_MEMFD)
|
||||
, m_fd(o.m_fd)
|
||||
#else
|
||||
, m_temp_path(std::move(o.m_temp_path))
|
||||
#endif
|
||||
{
|
||||
#if defined(OMATH_TEST_USE_MEMFD)
|
||||
o.m_fd = -1;
|
||||
#else
|
||||
o.m_temp_path.clear();
|
||||
#endif
|
||||
}
|
||||
|
||||
[[nodiscard]] bool valid() const { return !m_path.empty(); }
|
||||
|
||||
[[nodiscard]] const std::filesystem::path& path() const { return m_path; }
|
||||
|
||||
static MemFdFile create(const std::vector<std::uint8_t>& data)
|
||||
{
|
||||
return create(data.data(), data.size());
|
||||
}
|
||||
|
||||
static MemFdFile create(const std::uint8_t* data, std::size_t size)
|
||||
{
|
||||
MemFdFile f;
|
||||
|
||||
#if defined(OMATH_TEST_USE_MEMFD)
|
||||
f.m_fd = static_cast<int>(::memfd_create("test_bin", 0));
|
||||
if (f.m_fd < 0)
|
||||
return f;
|
||||
|
||||
if (!write_all(f.m_fd, data, size))
|
||||
{
|
||||
::close(f.m_fd);
|
||||
f.m_fd = -1;
|
||||
return f;
|
||||
}
|
||||
f.m_path = "/proc/self/fd/" + std::to_string(f.m_fd);
|
||||
|
||||
#else
|
||||
// Portable fallback: write to a uniquely-named temp file and delete on destruction
|
||||
const auto tmp_dir = std::filesystem::temp_directory_path();
|
||||
std::mt19937_64 rng(std::random_device{}());
|
||||
const auto unique_name = "omath_test_" + std::to_string(rng()) + ".bin";
|
||||
f.m_temp_path = (tmp_dir / unique_name).string();
|
||||
f.m_path = f.m_temp_path;
|
||||
|
||||
std::ofstream out(f.m_temp_path, std::ios::binary | std::ios::trunc);
|
||||
if (!out.is_open())
|
||||
{
|
||||
f.m_temp_path.clear();
|
||||
f.m_path.clear();
|
||||
return f;
|
||||
}
|
||||
out.write(reinterpret_cast<const char*>(data), static_cast<std::streamsize>(size));
|
||||
if (!out)
|
||||
{
|
||||
out.close();
|
||||
std::filesystem::remove(f.m_temp_path);
|
||||
f.m_temp_path.clear();
|
||||
f.m_path.clear();
|
||||
}
|
||||
#endif
|
||||
return f;
|
||||
}
|
||||
|
||||
private:
|
||||
std::filesystem::path m_path;
|
||||
|
||||
#if defined(OMATH_TEST_USE_MEMFD)
|
||||
int m_fd = -1;
|
||||
|
||||
static bool write_all(int fd, const std::uint8_t* data, std::size_t size)
|
||||
{
|
||||
std::size_t written = 0;
|
||||
while (written < size)
|
||||
{
|
||||
const auto n = ::write(fd, data + written, size - written);
|
||||
if (n <= 0)
|
||||
return false;
|
||||
written += static_cast<std::size_t>(n);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
#else
|
||||
std::string m_temp_path;
|
||||
#endif
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Build a minimal PE binary in-memory with a single .text section.
|
||||
// Layout (all offsets compile-time):
|
||||
// 0x00: DOS header (64 B) 0x40: pad 0x80: NT sig 0x84: FileHeader (20 B)
|
||||
// 0x98: OptionalHeader (0xF0 B) 0x188: SectionHeader (44 B) 0x1B4: section data
|
||||
// ---------------------------------------------------------------------------
|
||||
inline std::vector<std::uint8_t> build_minimal_pe(const std::vector<std::uint8_t>& section_bytes)
|
||||
{
|
||||
constexpr std::uint32_t e_lfanew = 0x80u;
|
||||
constexpr std::uint16_t size_opt = 0xF0u;
|
||||
constexpr std::size_t nt_off = e_lfanew;
|
||||
constexpr std::size_t fh_off = nt_off + 4;
|
||||
constexpr std::size_t oh_off = fh_off + 20;
|
||||
constexpr std::size_t sh_off = oh_off + size_opt;
|
||||
constexpr std::size_t data_off = sh_off + 44;
|
||||
|
||||
std::vector<std::uint8_t> buf(data_off + section_bytes.size(), 0u);
|
||||
|
||||
buf[0] = 'M'; buf[1] = 'Z';
|
||||
std::memcpy(buf.data() + 0x3Cu, &e_lfanew, 4);
|
||||
|
||||
buf[nt_off] = 'P'; buf[nt_off + 1] = 'E';
|
||||
|
||||
const std::uint16_t machine = 0x8664u, num_sections = 1u;
|
||||
std::memcpy(buf.data() + fh_off, &machine, 2);
|
||||
std::memcpy(buf.data() + fh_off + 2, &num_sections, 2);
|
||||
std::memcpy(buf.data() + fh_off + 16, &size_opt, 2);
|
||||
|
||||
const std::uint16_t magic = 0x20Bu;
|
||||
std::memcpy(buf.data() + oh_off, &magic, 2);
|
||||
|
||||
const char name[8] = {'.','t','e','x','t',0,0,0};
|
||||
std::memcpy(buf.data() + sh_off, name, 8);
|
||||
|
||||
const auto vsize = static_cast<std::uint32_t>(section_bytes.size());
|
||||
const std::uint32_t vaddr = 0x1000u;
|
||||
const auto ptr_raw = static_cast<std::uint32_t>(data_off);
|
||||
std::memcpy(buf.data() + sh_off + 8, &vsize, 4);
|
||||
std::memcpy(buf.data() + sh_off + 12, &vaddr, 4);
|
||||
std::memcpy(buf.data() + sh_off + 16, &vsize, 4);
|
||||
std::memcpy(buf.data() + sh_off + 20, &ptr_raw, 4);
|
||||
|
||||
std::memcpy(buf.data() + data_off, section_bytes.data(), section_bytes.size());
|
||||
return buf;
|
||||
}
|
||||
@@ -1,17 +1,214 @@
|
||||
//
|
||||
// Created by Vladislav on 30.12.2025.
|
||||
//
|
||||
// /Users/vladislav/Downloads/valencia
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <gtest/gtest.h>
|
||||
#include <omath/utility/elf_pattern_scan.hpp>
|
||||
#include <print>
|
||||
TEST(unit_test_elf_pattern_scan_file, ScanMissingPattern)
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
using namespace omath;
|
||||
|
||||
// ---- helpers ---------------------------------------------------------------
|
||||
|
||||
// Minimal ELF64 file with a single .text section containing known bytes.
|
||||
// Layout:
|
||||
// 0x000 : ELF64 file header (64 bytes)
|
||||
// 0x040 : section data (padded to 0x20 bytes)
|
||||
// 0x060 : section name table ".text\0" + "\0" (empty name for SHN_UNDEF)
|
||||
// 0x080 : section header table (3 entries × 64 bytes = 0xC0)
|
||||
static std::vector<std::byte> make_elf64_with_text_section(const std::vector<std::uint8_t>& code_bytes)
|
||||
{
|
||||
//FIXME: Implement normal tests :)
|
||||
//constexpr std::string_view path = "/Users/vladislav/Downloads/crackme";
|
||||
// Fixed layout constants
|
||||
constexpr std::size_t text_off = 0x40;
|
||||
constexpr std::size_t text_size = 0x20; // always 32 bytes (code padded with zeros)
|
||||
constexpr std::size_t shstrtab_off = text_off + text_size;
|
||||
// ".text\0" = 6 chars, prepend \0 for SHN_UNDEF → "\0.text\0"
|
||||
constexpr std::size_t shstrtab_size = 8; // "\0.text\0\0"
|
||||
constexpr std::size_t shdr_table_off = shstrtab_off + shstrtab_size;
|
||||
constexpr std::size_t shdr_size = 64; // sizeof(Elf64_Shdr)
|
||||
constexpr std::size_t num_sections = 3; // null + .text + .shstrtab
|
||||
constexpr std::size_t total_size = shdr_table_off + num_sections * shdr_size;
|
||||
|
||||
//const auto res = omath::ElfPatternScanner::scan_for_pattern_in_file(path, "F3 0F 1E FA 55 48 89 E5 B8 00 00 00 00", ".text");
|
||||
//EXPECT_TRUE(res.has_value());
|
||||
std::vector<std::byte> buf(total_size, std::byte{0});
|
||||
|
||||
//std::println("In virtual mem: 0x{:x}", res->virtual_base_addr+res->target_offset);
|
||||
auto w8 = [&](std::size_t off, std::uint8_t v) { buf[off] = std::byte{v}; };
|
||||
auto w16 = [&](std::size_t off, std::uint16_t v)
|
||||
{ std::memcpy(buf.data() + off, &v, 2); };
|
||||
auto w32 = [&](std::size_t off, std::uint32_t v)
|
||||
{ std::memcpy(buf.data() + off, &v, 4); };
|
||||
auto w64 = [&](std::size_t off, std::uint64_t v)
|
||||
{ std::memcpy(buf.data() + off, &v, 8); };
|
||||
|
||||
// --- ELF64 file header ---
|
||||
// e_ident
|
||||
buf[0] = std::byte{0x7F};
|
||||
buf[1] = std::byte{'E'};
|
||||
buf[2] = std::byte{'L'};
|
||||
buf[3] = std::byte{'F'};
|
||||
w8(4, 2); // ELFCLASS64
|
||||
w8(5, 1); // ELFDATA2LSB
|
||||
w8(6, 1); // EV_CURRENT
|
||||
// rest of e_ident is 0
|
||||
w16(16, 2); // e_type = ET_EXEC
|
||||
w16(18, 62); // e_machine = EM_X86_64
|
||||
w32(20, 1); // e_version
|
||||
w64(24, 0); // e_entry
|
||||
w64(32, 0); // e_phoff
|
||||
w64(40, static_cast<std::uint64_t>(shdr_table_off)); // e_shoff
|
||||
w32(48, 0); // e_flags
|
||||
w16(52, 64); // e_ehsize
|
||||
w16(54, 56); // e_phentsize
|
||||
w16(56, 0); // e_phnum
|
||||
w16(58, static_cast<std::uint16_t>(shdr_size)); // e_shentsize
|
||||
w16(60, static_cast<std::uint16_t>(num_sections)); // e_shnum
|
||||
w16(62, 2); // e_shstrndx = 2 (.shstrtab is section index 2)
|
||||
|
||||
// --- section data (.text) ---
|
||||
const std::size_t copy_len = std::min(code_bytes.size(), text_size);
|
||||
for (std::size_t i = 0; i < copy_len; ++i)
|
||||
buf[text_off + i] = std::byte{code_bytes[i]};
|
||||
|
||||
// --- .shstrtab data: "\0.text\0\0" ---
|
||||
// index 0 → "" (SHN_UNDEF name)
|
||||
// index 1 → ".text"
|
||||
// index 7 → ".shstrtab" (we cheat and use index 1 for .shstrtab too, fine for test)
|
||||
buf[shstrtab_off + 0] = std::byte{0};
|
||||
buf[shstrtab_off + 1] = std::byte{'.'};
|
||||
buf[shstrtab_off + 2] = std::byte{'t'};
|
||||
buf[shstrtab_off + 3] = std::byte{'e'};
|
||||
buf[shstrtab_off + 4] = std::byte{'x'};
|
||||
buf[shstrtab_off + 5] = std::byte{'t'};
|
||||
buf[shstrtab_off + 6] = std::byte{0};
|
||||
buf[shstrtab_off + 7] = std::byte{0};
|
||||
|
||||
// --- section headers ---
|
||||
// Elf64_Shdr fields (all offsets relative to start of a section header):
|
||||
// 0 sh_name (4)
|
||||
// 4 sh_type (4)
|
||||
// 8 sh_flags (8)
|
||||
// 16 sh_addr (8)
|
||||
// 24 sh_offset (8)
|
||||
// 32 sh_size (8)
|
||||
// 40 sh_link (4)
|
||||
// 44 sh_info (4)
|
||||
// 48 sh_addralign(8)
|
||||
// 56 sh_entsize (8)
|
||||
|
||||
// Section 0: null
|
||||
// (all zeros – already zeroed)
|
||||
|
||||
// Section 1: .text
|
||||
{
|
||||
const std::size_t base = shdr_table_off + 1 * shdr_size;
|
||||
w32(base + 0, 1); // sh_name → index 1 in shstrtab → ".text"
|
||||
w32(base + 4, 1); // sh_type = SHT_PROGBITS
|
||||
w64(base + 8, 6); // sh_flags = SHF_ALLOC|SHF_EXECINSTR
|
||||
w64(base + 16, static_cast<std::uint64_t>(text_off)); // sh_addr (same as offset in test)
|
||||
w64(base + 24, static_cast<std::uint64_t>(text_off)); // sh_offset
|
||||
w64(base + 32, static_cast<std::uint64_t>(text_size)); // sh_size
|
||||
w64(base + 48, 16); // sh_addralign
|
||||
}
|
||||
|
||||
// Section 2: .shstrtab
|
||||
{
|
||||
const std::size_t base = shdr_table_off + 2 * shdr_size;
|
||||
w32(base + 0, 0); // sh_name → index 0 → "" (good enough for scanner)
|
||||
w32(base + 4, 3); // sh_type = SHT_STRTAB
|
||||
w64(base + 24, static_cast<std::uint64_t>(shstrtab_off)); // sh_offset
|
||||
w64(base + 32, static_cast<std::uint64_t>(shstrtab_size)); // sh_size
|
||||
}
|
||||
|
||||
return buf;
|
||||
}
|
||||
|
||||
// ---- tests -----------------------------------------------------------------
|
||||
|
||||
TEST(unit_test_elf_pattern_scan_memory, finds_pattern)
|
||||
{
|
||||
const std::vector<std::uint8_t> code = {0x55, 0x48, 0x89, 0xE5, 0xC3};
|
||||
const auto buf = make_elf64_with_text_section(code);
|
||||
const auto span = std::span<const std::byte>{buf};
|
||||
|
||||
const auto result = ElfPatternScanner::scan_for_pattern_in_memory_file(span, "55 48 89 E5", ".text");
|
||||
|
||||
ASSERT_TRUE(result.has_value());
|
||||
EXPECT_EQ(result->target_offset, 0);
|
||||
}
|
||||
|
||||
TEST(unit_test_elf_pattern_scan_memory, finds_pattern_with_wildcard)
|
||||
{
|
||||
const std::vector<std::uint8_t> code = {0xDE, 0xAD, 0xBE, 0xEF, 0x00};
|
||||
const auto buf = make_elf64_with_text_section(code);
|
||||
|
||||
const auto result =
|
||||
ElfPatternScanner::scan_for_pattern_in_memory_file(std::span<const std::byte>{buf}, "DE ?? BE EF", ".text");
|
||||
|
||||
ASSERT_TRUE(result.has_value());
|
||||
EXPECT_EQ(result->target_offset, 0);
|
||||
}
|
||||
|
||||
TEST(unit_test_elf_pattern_scan_memory, pattern_not_found_returns_nullopt)
|
||||
{
|
||||
const std::vector<std::uint8_t> code = {0x01, 0x02, 0x03, 0x04};
|
||||
const auto buf = make_elf64_with_text_section(code);
|
||||
|
||||
const auto result =
|
||||
ElfPatternScanner::scan_for_pattern_in_memory_file(std::span<const std::byte>{buf}, "AA BB CC", ".text");
|
||||
|
||||
EXPECT_FALSE(result.has_value());
|
||||
}
|
||||
|
||||
TEST(unit_test_elf_pattern_scan_memory, invalid_data_returns_nullopt)
|
||||
{
|
||||
const std::vector<std::byte> garbage(64, std::byte{0xFF});
|
||||
const auto result =
|
||||
ElfPatternScanner::scan_for_pattern_in_memory_file(std::span<const std::byte>{garbage}, "FF FF", ".text");
|
||||
|
||||
EXPECT_FALSE(result.has_value());
|
||||
}
|
||||
|
||||
TEST(unit_test_elf_pattern_scan_memory, empty_data_returns_nullopt)
|
||||
{
|
||||
const auto result = ElfPatternScanner::scan_for_pattern_in_memory_file({}, "FF", ".text");
|
||||
EXPECT_FALSE(result.has_value());
|
||||
}
|
||||
|
||||
TEST(unit_test_elf_pattern_scan_memory, missing_section_returns_nullopt)
|
||||
{
|
||||
const std::vector<std::uint8_t> code = {0x90, 0x90};
|
||||
const auto buf = make_elf64_with_text_section(code);
|
||||
|
||||
const auto result = ElfPatternScanner::scan_for_pattern_in_memory_file(std::span<const std::byte>{buf},
|
||||
"90 90", ".nonexistent");
|
||||
|
||||
EXPECT_FALSE(result.has_value());
|
||||
}
|
||||
|
||||
TEST(unit_test_elf_pattern_scan_memory, matches_file_scan)
|
||||
{
|
||||
// Write our synthetic ELF to a temp file and verify memory scan == file scan
|
||||
const std::vector<std::uint8_t> code = {0x48, 0x89, 0xE5, 0xDE, 0xAD, 0xBE, 0xEF, 0x00};
|
||||
const auto buf = make_elf64_with_text_section(code);
|
||||
|
||||
const auto tmp_path = std::filesystem::temp_directory_path() / "omath_elf_test.elf";
|
||||
{
|
||||
std::ofstream out(tmp_path, std::ios::binary);
|
||||
out.write(reinterpret_cast<const char*>(buf.data()), static_cast<std::streamsize>(buf.size()));
|
||||
}
|
||||
|
||||
const auto file_result = ElfPatternScanner::scan_for_pattern_in_file(tmp_path, "48 89 E5 DE AD", ".text");
|
||||
const auto mem_result =
|
||||
ElfPatternScanner::scan_for_pattern_in_memory_file(std::span<const std::byte>{buf}, "48 89 E5 DE AD", ".text");
|
||||
|
||||
std::filesystem::remove(tmp_path);
|
||||
|
||||
ASSERT_TRUE(file_result.has_value());
|
||||
ASSERT_TRUE(mem_result.has_value());
|
||||
EXPECT_EQ(file_result->virtual_base_addr, mem_result->virtual_base_addr);
|
||||
EXPECT_EQ(file_result->raw_base_addr, mem_result->raw_base_addr);
|
||||
EXPECT_EQ(file_result->target_offset, mem_result->target_offset);
|
||||
}
|
||||
|
||||
145
tests/general/unit_test_macho_memory_file_scan.cpp
Normal file
145
tests/general/unit_test_macho_memory_file_scan.cpp
Normal file
@@ -0,0 +1,145 @@
|
||||
// Tests for MachOPatternScanner::scan_for_pattern_in_memory_file
|
||||
#include <cstring>
|
||||
#include <gtest/gtest.h>
|
||||
#include <omath/utility/macho_pattern_scan.hpp>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
using namespace omath;
|
||||
|
||||
// Build a minimal Mach-O 64-bit file in memory with a single __text section.
|
||||
// Layout:
|
||||
// 0x000 : MachHeader64 (32 bytes)
|
||||
// 0x020 : SegmentCommand64 (72 bytes)
|
||||
// 0x068 : Section64 (80 bytes) ← follows segment command inline
|
||||
// 0x0B8 : section raw data (padded to 0x20 bytes)
|
||||
static std::vector<std::byte> make_macho64_with_text_section(const std::vector<std::uint8_t>& code_bytes)
|
||||
{
|
||||
constexpr std::uint32_t mh_magic_64 = 0xFEEDFACF;
|
||||
constexpr std::uint32_t lc_segment_64 = 0x19;
|
||||
|
||||
// MachHeader64 layout (32 bytes):
|
||||
// 0 magic, 4 cputype, 8 cpusubtype, 12 filetype, 16 ncmds, 20 sizeofcmds, 24 flags, 28 reserved
|
||||
constexpr std::size_t hdr_size = 32;
|
||||
|
||||
// SegmentCommand64 layout (72 bytes):
|
||||
// 0 cmd, 4 cmdsize, 8 segname[16], 24 vmaddr, 32 vmsize, 40 fileoff, 48 filesize,
|
||||
// 56 maxprot, 60 initprot, 64 nsects, 68 flags
|
||||
constexpr std::size_t seg_size = 72;
|
||||
|
||||
// Section64 layout (80 bytes):
|
||||
// 0 sectname[16], 16 segname[16], 32 addr, 40 size, 48 offset, 52 align,
|
||||
// 56 reloff, 60 nreloc, 64 flags, 68 reserved1, 72 reserved2, 76 reserved3
|
||||
constexpr std::size_t sect_hdr_size = 80;
|
||||
|
||||
constexpr std::size_t text_raw_off = hdr_size + seg_size + sect_hdr_size; // 0xB8
|
||||
constexpr std::size_t text_raw_size = 0x20;
|
||||
constexpr std::size_t total_size = text_raw_off + text_raw_size;
|
||||
constexpr std::uint64_t text_vmaddr = 0x1000ULL;
|
||||
|
||||
constexpr std::uint32_t cmd_size =
|
||||
static_cast<std::uint32_t>(seg_size + sect_hdr_size); // segment + 1 section
|
||||
|
||||
std::vector<std::byte> buf(total_size, std::byte{0});
|
||||
|
||||
auto w32 = [&](std::size_t off, std::uint32_t v) { std::memcpy(buf.data() + off, &v, 4); };
|
||||
auto w64 = [&](std::size_t off, std::uint64_t v) { std::memcpy(buf.data() + off, &v, 8); };
|
||||
|
||||
// MachHeader64
|
||||
w32(0, mh_magic_64);
|
||||
w32(4, 0x0100000C); // cputype = CPU_TYPE_ARM64 (doesn't matter for scan)
|
||||
w32(12, 2); // filetype = MH_EXECUTE
|
||||
w32(16, 1); // ncmds = 1
|
||||
w32(20, cmd_size); // sizeofcmds
|
||||
|
||||
// SegmentCommand64 at 0x20
|
||||
constexpr std::size_t seg_off = hdr_size;
|
||||
w32(seg_off + 0, lc_segment_64);
|
||||
w32(seg_off + 4, cmd_size);
|
||||
std::memcpy(buf.data() + seg_off + 8, "__TEXT", 6); // segname
|
||||
w64(seg_off + 24, text_vmaddr); // vmaddr
|
||||
w64(seg_off + 32, text_raw_size); // vmsize
|
||||
w64(seg_off + 40, text_raw_off); // fileoff
|
||||
w64(seg_off + 48, text_raw_size); // filesize
|
||||
w32(seg_off + 64, 1); // nsects
|
||||
|
||||
// Section64 at 0x68
|
||||
constexpr std::size_t sect_off = seg_off + seg_size;
|
||||
std::memcpy(buf.data() + sect_off + 0, "__text", 6); // sectname
|
||||
std::memcpy(buf.data() + sect_off + 16, "__TEXT", 6); // segname
|
||||
w64(sect_off + 32, text_vmaddr); // addr
|
||||
w64(sect_off + 40, text_raw_size); // size
|
||||
w32(sect_off + 48, static_cast<std::uint32_t>(text_raw_off)); // offset (file offset)
|
||||
|
||||
// Section data
|
||||
const std::size_t copy_len = std::min(code_bytes.size(), text_raw_size);
|
||||
for (std::size_t i = 0; i < copy_len; ++i)
|
||||
buf[text_raw_off + i] = std::byte{code_bytes[i]};
|
||||
|
||||
return buf;
|
||||
}
|
||||
|
||||
// ---- tests -----------------------------------------------------------------
|
||||
|
||||
TEST(unit_test_macho_memory_file_scan, finds_pattern)
|
||||
{
|
||||
const std::vector<std::uint8_t> code = {0x55, 0x48, 0x89, 0xE5, 0xC3};
|
||||
const auto buf = make_macho64_with_text_section(code);
|
||||
|
||||
const auto result =
|
||||
MachOPatternScanner::scan_for_pattern_in_memory_file(std::span<const std::byte>{buf}, "55 48 89 E5");
|
||||
|
||||
ASSERT_TRUE(result.has_value());
|
||||
EXPECT_EQ(result->target_offset, 0);
|
||||
}
|
||||
|
||||
TEST(unit_test_macho_memory_file_scan, finds_pattern_with_wildcard)
|
||||
{
|
||||
const std::vector<std::uint8_t> code = {0xDE, 0xAD, 0xBE, 0xEF};
|
||||
const auto buf = make_macho64_with_text_section(code);
|
||||
|
||||
const auto result =
|
||||
MachOPatternScanner::scan_for_pattern_in_memory_file(std::span<const std::byte>{buf}, "DE ?? BE EF");
|
||||
|
||||
ASSERT_TRUE(result.has_value());
|
||||
EXPECT_EQ(result->target_offset, 0);
|
||||
}
|
||||
|
||||
TEST(unit_test_macho_memory_file_scan, pattern_not_found_returns_nullopt)
|
||||
{
|
||||
const std::vector<std::uint8_t> code = {0x01, 0x02, 0x03};
|
||||
const auto buf = make_macho64_with_text_section(code);
|
||||
|
||||
const auto result =
|
||||
MachOPatternScanner::scan_for_pattern_in_memory_file(std::span<const std::byte>{buf}, "AA BB CC");
|
||||
|
||||
EXPECT_FALSE(result.has_value());
|
||||
}
|
||||
|
||||
TEST(unit_test_macho_memory_file_scan, invalid_data_returns_nullopt)
|
||||
{
|
||||
const std::vector<std::byte> garbage(64, std::byte{0xFF});
|
||||
const auto result =
|
||||
MachOPatternScanner::scan_for_pattern_in_memory_file(std::span<const std::byte>{garbage}, "FF FF");
|
||||
EXPECT_FALSE(result.has_value());
|
||||
}
|
||||
|
||||
TEST(unit_test_macho_memory_file_scan, empty_data_returns_nullopt)
|
||||
{
|
||||
const auto result = MachOPatternScanner::scan_for_pattern_in_memory_file({}, "FF");
|
||||
EXPECT_FALSE(result.has_value());
|
||||
}
|
||||
|
||||
TEST(unit_test_macho_memory_file_scan, raw_addr_and_virtual_addr_correct)
|
||||
{
|
||||
const std::vector<std::uint8_t> code = {0xCA, 0xFE, 0xBA, 0xBE};
|
||||
const auto buf = make_macho64_with_text_section(code);
|
||||
|
||||
constexpr std::size_t expected_raw_off = 32 + 72 + 80; // hdr + seg + sect_hdr
|
||||
const auto result =
|
||||
MachOPatternScanner::scan_for_pattern_in_memory_file(std::span<const std::byte>{buf}, "CA FE BA BE");
|
||||
|
||||
ASSERT_TRUE(result.has_value());
|
||||
EXPECT_EQ(result->raw_base_addr, expected_raw_off);
|
||||
EXPECT_EQ(result->virtual_base_addr, 0x1000u);
|
||||
}
|
||||
@@ -6,8 +6,8 @@
|
||||
#include <omath/utility/macho_pattern_scan.hpp>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <fstream>
|
||||
#include <vector>
|
||||
#include "mem_fd_helper.hpp"
|
||||
|
||||
using namespace omath;
|
||||
|
||||
@@ -16,11 +16,12 @@ namespace
|
||||
// Mach-O magic numbers
|
||||
constexpr std::uint32_t mh_magic_64 = 0xFEEDFACF;
|
||||
constexpr std::uint32_t mh_magic_32 = 0xFEEDFACE;
|
||||
constexpr std::uint32_t lc_segment = 0x1;
|
||||
constexpr std::uint32_t lc_segment = 0x1;
|
||||
constexpr std::uint32_t lc_segment_64 = 0x19;
|
||||
|
||||
constexpr std::string_view segment_name = "__TEXT";
|
||||
constexpr std::string_view section_name = "__text";
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct MachHeader64
|
||||
{
|
||||
@@ -107,249 +108,174 @@ namespace
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
// Helper function to create a minimal 64-bit Mach-O file with a __text section
|
||||
bool write_minimal_macho64_file(const std::string& path, const std::vector<std::uint8_t>& section_bytes)
|
||||
// Build a minimal 64-bit Mach-O binary in-memory with a __text section
|
||||
std::vector<std::uint8_t> build_minimal_macho64(const std::vector<std::uint8_t>& section_bytes)
|
||||
{
|
||||
std::ofstream f(path, std::ios::binary);
|
||||
if (!f.is_open())
|
||||
return false;
|
||||
constexpr std::size_t load_cmd_size = sizeof(SegmentCommand64) + sizeof(Section64);
|
||||
const std::size_t section_offset = sizeof(MachHeader64) + load_cmd_size;
|
||||
|
||||
// Calculate sizes
|
||||
constexpr std::size_t header_size = sizeof(MachHeader64);
|
||||
constexpr std::size_t segment_size = sizeof(SegmentCommand64);
|
||||
constexpr std::size_t section_size = sizeof(Section64);
|
||||
constexpr std::size_t load_cmd_size = segment_size + section_size;
|
||||
// Section data will start after headers
|
||||
const std::size_t section_offset = header_size + load_cmd_size;
|
||||
std::vector<std::uint8_t> buf(section_offset + section_bytes.size(), 0u);
|
||||
|
||||
// Create Mach-O header
|
||||
MachHeader64 header{};
|
||||
header.magic = mh_magic_64;
|
||||
header.cputype = 0x01000007; // CPU_TYPE_X86_64
|
||||
header.cpusubtype = 0x3; // CPU_SUBTYPE_X86_64_ALL
|
||||
header.filetype = 0x2; // MH_EXECUTE
|
||||
header.ncmds = 1;
|
||||
header.sizeofcmds = static_cast<std::uint32_t>(load_cmd_size);
|
||||
header.flags = 0;
|
||||
header.reserved = 0;
|
||||
auto* header = reinterpret_cast<MachHeader64*>(buf.data());
|
||||
header->magic = mh_magic_64;
|
||||
header->cputype = 0x01000007; // CPU_TYPE_X86_64
|
||||
header->cpusubtype = 0x3;
|
||||
header->filetype = 0x2; // MH_EXECUTE
|
||||
header->ncmds = 1;
|
||||
header->sizeofcmds = static_cast<std::uint32_t>(load_cmd_size);
|
||||
|
||||
f.write(reinterpret_cast<const char*>(&header), sizeof(header));
|
||||
auto* segment = reinterpret_cast<SegmentCommand64*>(buf.data() + sizeof(MachHeader64));
|
||||
segment->cmd = lc_segment_64;
|
||||
segment->cmdsize = static_cast<std::uint32_t>(load_cmd_size);
|
||||
std::ranges::copy(segment_name, segment->segname);
|
||||
segment->vmaddr = 0x100000000;
|
||||
segment->vmsize = section_bytes.size();
|
||||
segment->fileoff = section_offset;
|
||||
segment->filesize = section_bytes.size();
|
||||
segment->maxprot = 7;
|
||||
segment->initprot = 5;
|
||||
segment->nsects = 1;
|
||||
|
||||
// Create segment command
|
||||
SegmentCommand64 segment{};
|
||||
segment.cmd = lc_segment_64;
|
||||
segment.cmdsize = static_cast<std::uint32_t>(load_cmd_size);
|
||||
std::ranges::copy(segment_name, segment.segname);
|
||||
segment.vmaddr = 0x100000000;
|
||||
segment.vmsize = section_bytes.size();
|
||||
segment.fileoff = section_offset;
|
||||
segment.filesize = section_bytes.size();
|
||||
segment.maxprot = 7; // VM_PROT_ALL
|
||||
segment.initprot = 5; // VM_PROT_READ | VM_PROT_EXECUTE
|
||||
segment.nsects = 1;
|
||||
segment.flags = 0;
|
||||
auto* section = reinterpret_cast<Section64*>(buf.data() + sizeof(MachHeader64) + sizeof(SegmentCommand64));
|
||||
std::ranges::copy(section_name, section->sectname);
|
||||
std::ranges::copy(segment_name, section->segname);
|
||||
section->addr = 0x100000000;
|
||||
section->size = section_bytes.size();
|
||||
section->offset = static_cast<std::uint32_t>(section_offset);
|
||||
|
||||
f.write(reinterpret_cast<const char*>(&segment), sizeof(segment));
|
||||
|
||||
// Create section
|
||||
Section64 section{};
|
||||
std::ranges::copy(section_name, section.sectname);
|
||||
std::ranges::copy(segment_name, segment.segname);
|
||||
section.addr = 0x100000000;
|
||||
section.size = section_bytes.size();
|
||||
section.offset = static_cast<std::uint32_t>(section_offset);
|
||||
section.align = 0;
|
||||
section.reloff = 0;
|
||||
section.nreloc = 0;
|
||||
section.flags = 0;
|
||||
section.reserved1 = 0;
|
||||
section.reserved2 = 0;
|
||||
section.reserved3 = 0;
|
||||
|
||||
f.write(reinterpret_cast<const char*>(§ion), sizeof(section));
|
||||
|
||||
// Write section data
|
||||
f.write(reinterpret_cast<const char*>(section_bytes.data()), static_cast<std::streamsize>(section_bytes.size()));
|
||||
|
||||
f.close();
|
||||
return true;
|
||||
std::memcpy(buf.data() + section_offset, section_bytes.data(), section_bytes.size());
|
||||
return buf;
|
||||
}
|
||||
|
||||
// Helper function to create a minimal 32-bit Mach-O file with a __text section
|
||||
bool write_minimal_macho32_file(const std::string& path, const std::vector<std::uint8_t>& section_bytes)
|
||||
// Build a minimal 32-bit Mach-O binary in-memory with a __text section
|
||||
std::vector<std::uint8_t> build_minimal_macho32(const std::vector<std::uint8_t>& section_bytes)
|
||||
{
|
||||
std::ofstream f(path, std::ios::binary);
|
||||
if (!f.is_open())
|
||||
return false;
|
||||
constexpr std::size_t load_cmd_size = sizeof(SegmentCommand32) + sizeof(Section32);
|
||||
constexpr std::size_t section_offset = sizeof(MachHeader32) + load_cmd_size;
|
||||
|
||||
// Calculate sizes
|
||||
constexpr std::size_t header_size = sizeof(MachHeader32);
|
||||
constexpr std::size_t segment_size = sizeof(SegmentCommand32);
|
||||
constexpr std::size_t section_size = sizeof(Section32);
|
||||
constexpr std::size_t load_cmd_size = segment_size + section_size;
|
||||
std::vector<std::uint8_t> buf(section_offset + section_bytes.size(), 0u);
|
||||
|
||||
// Section data will start after headers
|
||||
constexpr std::size_t section_offset = header_size + load_cmd_size;
|
||||
auto* header = reinterpret_cast<MachHeader32*>(buf.data());
|
||||
header->magic = mh_magic_32;
|
||||
header->cputype = 0x7;
|
||||
header->cpusubtype = 0x3;
|
||||
header->filetype = 0x2;
|
||||
header->ncmds = 1;
|
||||
header->sizeofcmds = static_cast<std::uint32_t>(load_cmd_size);
|
||||
|
||||
// Create Mach-O header
|
||||
MachHeader32 header{};
|
||||
header.magic = mh_magic_32;
|
||||
header.cputype = 0x7; // CPU_TYPE_X86
|
||||
header.cpusubtype = 0x3; // CPU_SUBTYPE_X86_ALL
|
||||
header.filetype = 0x2; // MH_EXECUTE
|
||||
header.ncmds = 1;
|
||||
header.sizeofcmds = static_cast<std::uint32_t>(load_cmd_size);
|
||||
header.flags = 0;
|
||||
auto* segment = reinterpret_cast<SegmentCommand32*>(buf.data() + sizeof(MachHeader32));
|
||||
segment->cmd = lc_segment;
|
||||
segment->cmdsize = static_cast<std::uint32_t>(load_cmd_size);
|
||||
std::ranges::copy(segment_name, segment->segname);
|
||||
segment->vmaddr = 0x1000;
|
||||
segment->vmsize = static_cast<std::uint32_t>(section_bytes.size());
|
||||
segment->fileoff = static_cast<std::uint32_t>(section_offset);
|
||||
segment->filesize = static_cast<std::uint32_t>(section_bytes.size());
|
||||
segment->maxprot = 7;
|
||||
segment->initprot = 5;
|
||||
segment->nsects = 1;
|
||||
|
||||
f.write(reinterpret_cast<const char*>(&header), sizeof(header));
|
||||
auto* section = reinterpret_cast<Section32*>(buf.data() + sizeof(MachHeader32) + sizeof(SegmentCommand32));
|
||||
std::ranges::copy(section_name, section->sectname);
|
||||
std::ranges::copy(segment_name, section->segname);
|
||||
section->addr = 0x1000;
|
||||
section->size = static_cast<std::uint32_t>(section_bytes.size());
|
||||
section->offset = static_cast<std::uint32_t>(section_offset);
|
||||
|
||||
// Create segment command
|
||||
SegmentCommand32 segment{};
|
||||
segment.cmd = lc_segment;
|
||||
segment.cmdsize = static_cast<std::uint32_t>(load_cmd_size);
|
||||
std::ranges::copy(segment_name, segment.segname);
|
||||
segment.vmaddr = 0x1000;
|
||||
segment.vmsize = static_cast<std::uint32_t>(section_bytes.size());
|
||||
segment.fileoff = static_cast<std::uint32_t>(section_offset);
|
||||
segment.filesize = static_cast<std::uint32_t>(section_bytes.size());
|
||||
segment.maxprot = 7; // VM_PROT_ALL
|
||||
segment.initprot = 5; // VM_PROT_READ | VM_PROT_EXECUTE
|
||||
segment.nsects = 1;
|
||||
segment.flags = 0;
|
||||
|
||||
f.write(reinterpret_cast<const char*>(&segment), sizeof(segment));
|
||||
|
||||
// Create section
|
||||
Section32 section{};
|
||||
std::ranges::copy(section_name, section.sectname);
|
||||
std::ranges::copy(segment_name, segment.segname);
|
||||
section.addr = 0x1000;
|
||||
section.size = static_cast<std::uint32_t>(section_bytes.size());
|
||||
section.offset = static_cast<std::uint32_t>(section_offset);
|
||||
section.align = 0;
|
||||
section.reloff = 0;
|
||||
section.nreloc = 0;
|
||||
section.flags = 0;
|
||||
section.reserved1 = 0;
|
||||
section.reserved2 = 0;
|
||||
|
||||
f.write(reinterpret_cast<const char*>(§ion), sizeof(section));
|
||||
|
||||
// Write section data
|
||||
f.write(reinterpret_cast<const char*>(section_bytes.data()), static_cast<std::streamsize>(section_bytes.size()));
|
||||
|
||||
f.close();
|
||||
return true;
|
||||
std::memcpy(buf.data() + section_offset, section_bytes.data(), section_bytes.size());
|
||||
return buf;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
// Test scanning for a pattern that exists in a 64-bit Mach-O file
|
||||
TEST(unit_test_macho_pattern_scan_file, ScanFindsPattern64)
|
||||
{
|
||||
constexpr std::string_view path = "./test_minimal_macho64.bin";
|
||||
const std::vector<std::uint8_t> bytes = {0x55, 0x48, 0x89, 0xE5, 0x90, 0x90}; // push rbp; mov rbp, rsp; nop; nop
|
||||
ASSERT_TRUE(write_minimal_macho64_file(path.data(), bytes));
|
||||
const std::vector<std::uint8_t> bytes = {0x55, 0x48, 0x89, 0xE5, 0x90, 0x90};
|
||||
const auto f = MemFdFile::create(build_minimal_macho64(bytes));
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(path, "55 48 89 E5", "__text");
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(f.path(), "55 48 89 E5", "__text");
|
||||
EXPECT_TRUE(res.has_value());
|
||||
if (res.has_value())
|
||||
{
|
||||
EXPECT_EQ(res->target_offset, 0);
|
||||
}
|
||||
}
|
||||
|
||||
// Test scanning for a pattern that exists in a 32-bit Mach-O file
|
||||
TEST(unit_test_macho_pattern_scan_file, ScanFindsPattern32)
|
||||
{
|
||||
constexpr std::string_view path = "./test_minimal_macho32.bin";
|
||||
const std::vector<std::uint8_t> bytes = {0x55, 0x89, 0xE5, 0x90, 0x90}; // push ebp; mov ebp, esp; nop; nop
|
||||
ASSERT_TRUE(write_minimal_macho32_file(path.data(), bytes));
|
||||
const std::vector<std::uint8_t> bytes = {0x55, 0x89, 0xE5, 0x90, 0x90};
|
||||
const auto f = MemFdFile::create(build_minimal_macho32(bytes));
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(path, "55 89 E5", "__text");
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(f.path(), "55 89 E5", "__text");
|
||||
EXPECT_TRUE(res.has_value());
|
||||
if (res.has_value())
|
||||
{
|
||||
EXPECT_EQ(res->target_offset, 0);
|
||||
}
|
||||
}
|
||||
|
||||
// Test scanning for a pattern that does not exist
|
||||
TEST(unit_test_macho_pattern_scan_file, ScanMissingPattern)
|
||||
{
|
||||
constexpr std::string_view path = "./test_minimal_macho_missing.bin";
|
||||
const std::vector<std::uint8_t> bytes = {0x00, 0x01, 0x02, 0x03};
|
||||
ASSERT_TRUE(write_minimal_macho64_file(path.data(), bytes));
|
||||
const auto f = MemFdFile::create(build_minimal_macho64(bytes));
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(path, "FF EE DD", "__text");
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(f.path(), "FF EE DD", "__text");
|
||||
EXPECT_FALSE(res.has_value());
|
||||
}
|
||||
|
||||
// Test scanning for a pattern at a non-zero offset
|
||||
TEST(unit_test_macho_pattern_scan_file, ScanPatternAtOffset)
|
||||
{
|
||||
constexpr std::string_view path = "./test_minimal_macho_offset.bin";
|
||||
const std::vector<std::uint8_t> bytes = {0x90, 0x90, 0x90, 0x55, 0x48, 0x89, 0xE5}; // nops then pattern
|
||||
ASSERT_TRUE(write_minimal_macho64_file(path.data(), bytes));
|
||||
const std::vector<std::uint8_t> bytes = {0x90, 0x90, 0x90, 0x55, 0x48, 0x89, 0xE5};
|
||||
const auto f = MemFdFile::create(build_minimal_macho64(bytes));
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(path, "55 48 89 E5", "__text");
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(f.path(), "55 48 89 E5", "__text");
|
||||
EXPECT_TRUE(res.has_value());
|
||||
if (res.has_value())
|
||||
{
|
||||
EXPECT_EQ(res->target_offset, 3);
|
||||
}
|
||||
}
|
||||
|
||||
// Test scanning with wildcards
|
||||
TEST(unit_test_macho_pattern_scan_file, ScanWithWildcard)
|
||||
{
|
||||
constexpr std::string_view path = "./test_minimal_macho_wildcard.bin";
|
||||
const std::vector<std::uint8_t> bytes = {0x55, 0x48, 0x89, 0xE5, 0x90};
|
||||
ASSERT_TRUE(write_minimal_macho64_file(path.data(), bytes));
|
||||
const auto f = MemFdFile::create(build_minimal_macho64(bytes));
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(path, "55 ? 89 E5", "__text");
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(f.path(), "55 ? 89 E5", "__text");
|
||||
EXPECT_TRUE(res.has_value());
|
||||
}
|
||||
|
||||
// Test scanning a non-existent file
|
||||
TEST(unit_test_macho_pattern_scan_file, ScanNonExistentFile)
|
||||
{
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file("/non/existent/file.bin", "55 48", "__text");
|
||||
EXPECT_FALSE(res.has_value());
|
||||
}
|
||||
|
||||
// Test scanning an invalid (non-Mach-O) file
|
||||
TEST(unit_test_macho_pattern_scan_file, ScanInvalidFile)
|
||||
{
|
||||
constexpr std::string_view path = "./test_invalid_macho.bin";
|
||||
std::ofstream f(path.data(), std::ios::binary);
|
||||
const std::vector<std::uint8_t> garbage = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05};
|
||||
f.write(reinterpret_cast<const char*>(garbage.data()), static_cast<std::streamsize>(garbage.size()));
|
||||
f.close();
|
||||
const auto f = MemFdFile::create(garbage);
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(path, "55 48", "__text");
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(f.path(), "55 48", "__text");
|
||||
EXPECT_FALSE(res.has_value());
|
||||
}
|
||||
|
||||
// Test scanning for a non-existent section
|
||||
TEST(unit_test_macho_pattern_scan_file, ScanNonExistentSection)
|
||||
{
|
||||
constexpr std::string_view path = "./test_minimal_macho_nosect.bin";
|
||||
const std::vector<std::uint8_t> bytes = {0x55, 0x48, 0x89, 0xE5};
|
||||
ASSERT_TRUE(write_minimal_macho64_file(path.data(), bytes));
|
||||
const auto f = MemFdFile::create(build_minimal_macho64(bytes));
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(path, "55 48", "__nonexistent");
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(f.path(), "55 48", "__nonexistent");
|
||||
EXPECT_FALSE(res.has_value());
|
||||
}
|
||||
|
||||
// Test scanning with null module base address
|
||||
TEST(unit_test_macho_pattern_scan_loaded, ScanNullModule)
|
||||
{
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_loaded_module(nullptr, "55 48", "__text");
|
||||
EXPECT_FALSE(res.has_value());
|
||||
}
|
||||
|
||||
// Test scanning in loaded module with invalid magic
|
||||
TEST(unit_test_macho_pattern_scan_loaded, ScanInvalidMagic)
|
||||
{
|
||||
std::vector<std::uint8_t> invalid_data(256, 0x00);
|
||||
|
||||
128
tests/general/unit_test_pe_memory_file_scan.cpp
Normal file
128
tests/general/unit_test_pe_memory_file_scan.cpp
Normal file
@@ -0,0 +1,128 @@
|
||||
// Tests for PePatternScanner::scan_for_pattern_in_memory_file
|
||||
#include <cstring>
|
||||
#include <gtest/gtest.h>
|
||||
#include <omath/utility/pe_pattern_scan.hpp>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
using namespace omath;
|
||||
|
||||
// Reuse the fake-module builder from unit_test_pe_pattern_scan_loaded.cpp but
|
||||
// lay out the buffer as a raw PE *file* (ptr_raw_data != virtual_address).
|
||||
static std::vector<std::byte> make_fake_pe_file(std::uint32_t virtual_address, std::uint32_t ptr_raw_data,
|
||||
std::uint32_t section_size,
|
||||
const std::vector<std::uint8_t>& code_bytes)
|
||||
{
|
||||
constexpr std::uint32_t e_lfanew = 0x80;
|
||||
constexpr std::uint32_t nt_sig = 0x4550;
|
||||
constexpr std::uint16_t opt_magic = 0x020B; // PE32+
|
||||
constexpr std::uint16_t num_sections = 1;
|
||||
constexpr std::uint16_t opt_hdr_size = 0xF0;
|
||||
constexpr std::uint32_t section_table_off = e_lfanew + 4 + 20 + opt_hdr_size;
|
||||
constexpr std::uint32_t section_header_size = 40;
|
||||
|
||||
const std::uint32_t total_size = ptr_raw_data + section_size + 0x100;
|
||||
std::vector<std::byte> buf(total_size, std::byte{0});
|
||||
|
||||
auto w16 = [&](std::size_t off, std::uint16_t v) { std::memcpy(buf.data() + off, &v, 2); };
|
||||
auto w32 = [&](std::size_t off, std::uint32_t v) { std::memcpy(buf.data() + off, &v, 4); };
|
||||
auto w64 = [&](std::size_t off, std::uint64_t v) { std::memcpy(buf.data() + off, &v, 8); };
|
||||
|
||||
// DOS header
|
||||
w16(0x00, 0x5A4D);
|
||||
w32(0x3C, e_lfanew);
|
||||
|
||||
// NT signature
|
||||
w32(e_lfanew, nt_sig);
|
||||
|
||||
// FileHeader
|
||||
const std::size_t fh_off = e_lfanew + 4;
|
||||
w16(fh_off + 2, num_sections);
|
||||
w16(fh_off + 16, opt_hdr_size);
|
||||
|
||||
// OptionalHeader PE32+
|
||||
const std::size_t opt_off = fh_off + 20;
|
||||
w16(opt_off + 0, opt_magic);
|
||||
w64(opt_off + 24, 0ULL); // ImageBase = 0 to keep virtual_base_addr in 32-bit range
|
||||
|
||||
// Section header (.text)
|
||||
const std::size_t sh_off = section_table_off;
|
||||
std::memcpy(buf.data() + sh_off, ".text", 5);
|
||||
w32(sh_off + 8, section_size); // VirtualSize
|
||||
w32(sh_off + 12, virtual_address); // VirtualAddress
|
||||
w32(sh_off + 16, section_size); // SizeOfRawData
|
||||
w32(sh_off + 20, ptr_raw_data); // PointerToRawData
|
||||
|
||||
// Place code at raw file offset
|
||||
const std::size_t copy_len = std::min(code_bytes.size(), static_cast<std::size_t>(section_size));
|
||||
for (std::size_t i = 0; i < copy_len; ++i)
|
||||
buf[ptr_raw_data + i] = std::byte{code_bytes[i]};
|
||||
|
||||
return buf;
|
||||
}
|
||||
|
||||
// ---- tests -----------------------------------------------------------------
|
||||
|
||||
TEST(unit_test_pe_memory_file_scan, finds_pattern)
|
||||
{
|
||||
const std::vector<std::uint8_t> code = {0x90, 0x01, 0x02, 0x03, 0x04};
|
||||
const auto buf = make_fake_pe_file(0x1000, 0x400, static_cast<std::uint32_t>(code.size()), code);
|
||||
|
||||
const auto result = PePatternScanner::scan_for_pattern_in_memory_file(std::span<const std::byte>{buf}, "90 01 02");
|
||||
|
||||
ASSERT_TRUE(result.has_value());
|
||||
EXPECT_EQ(result->target_offset, 0);
|
||||
EXPECT_EQ(result->raw_base_addr, 0x400u);
|
||||
}
|
||||
|
||||
TEST(unit_test_pe_memory_file_scan, finds_pattern_with_wildcard)
|
||||
{
|
||||
const std::vector<std::uint8_t> code = {0xDE, 0xAD, 0xBE, 0xEF};
|
||||
const auto buf = make_fake_pe_file(0x2000, 0x600, static_cast<std::uint32_t>(code.size()), code);
|
||||
|
||||
const auto result =
|
||||
PePatternScanner::scan_for_pattern_in_memory_file(std::span<const std::byte>{buf}, "DE ?? BE EF");
|
||||
|
||||
ASSERT_TRUE(result.has_value());
|
||||
EXPECT_EQ(result->target_offset, 0);
|
||||
}
|
||||
|
||||
TEST(unit_test_pe_memory_file_scan, pattern_not_found_returns_nullopt)
|
||||
{
|
||||
const std::vector<std::uint8_t> code = {0x01, 0x02, 0x03};
|
||||
const auto buf = make_fake_pe_file(0x1000, 0x400, static_cast<std::uint32_t>(code.size()), code);
|
||||
|
||||
const auto result =
|
||||
PePatternScanner::scan_for_pattern_in_memory_file(std::span<const std::byte>{buf}, "AA BB CC");
|
||||
|
||||
EXPECT_FALSE(result.has_value());
|
||||
}
|
||||
|
||||
TEST(unit_test_pe_memory_file_scan, invalid_data_returns_nullopt)
|
||||
{
|
||||
const std::vector<std::byte> garbage(128, std::byte{0xFF});
|
||||
const auto result = PePatternScanner::scan_for_pattern_in_memory_file(std::span<const std::byte>{garbage}, "FF FF");
|
||||
EXPECT_FALSE(result.has_value());
|
||||
}
|
||||
|
||||
TEST(unit_test_pe_memory_file_scan, empty_data_returns_nullopt)
|
||||
{
|
||||
const auto result = PePatternScanner::scan_for_pattern_in_memory_file({}, "FF");
|
||||
EXPECT_FALSE(result.has_value());
|
||||
}
|
||||
|
||||
TEST(unit_test_pe_memory_file_scan, raw_addr_differs_from_virtual_address)
|
||||
{
|
||||
// ptr_raw_data = 0x600, virtual_address = 0x3000 — different intentionally
|
||||
const std::vector<std::uint8_t> code = {0xCA, 0xFE, 0xBA, 0xBE};
|
||||
const auto buf = make_fake_pe_file(0x3000, 0x600, static_cast<std::uint32_t>(code.size()), code);
|
||||
|
||||
const auto result =
|
||||
PePatternScanner::scan_for_pattern_in_memory_file(std::span<const std::byte>{buf}, "CA FE BA BE");
|
||||
|
||||
ASSERT_TRUE(result.has_value());
|
||||
// raw_base_addr should be ptr_raw_data, not virtual_address
|
||||
EXPECT_EQ(result->raw_base_addr, 0x600u);
|
||||
// virtual_base_addr = virtual_address + image_base (image_base = 0)
|
||||
EXPECT_EQ(result->virtual_base_addr, 0x3000u);
|
||||
}
|
||||
@@ -1,114 +1,28 @@
|
||||
// Unit test for PePatternScanner::scan_for_pattern_in_file using a synthetic PE-like file
|
||||
#include <gtest/gtest.h>
|
||||
#include <omath/utility/pe_pattern_scan.hpp>
|
||||
#include <fstream>
|
||||
#include <vector>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
#include "mem_fd_helper.hpp"
|
||||
|
||||
using namespace omath;
|
||||
|
||||
// Helper: write a trivial PE-like file with DOS header and a single section named .text
|
||||
static bool write_minimal_pe_file(const std::string& path, const std::vector<std::uint8_t>& section_bytes)
|
||||
{
|
||||
std::ofstream f(path, std::ios::binary);
|
||||
if (!f.is_open()) return false;
|
||||
|
||||
// Write DOS header (e_magic = 0x5A4D, e_lfanew at offset 0x3C)
|
||||
std::vector<std::uint8_t> dos(64, 0);
|
||||
dos[0] = 'M'; dos[1] = 'Z';
|
||||
// e_lfanew -> place NT headers right after DOS (offset 0x80)
|
||||
std::uint32_t e_lfanew = 0x80;
|
||||
std::memcpy(dos.data() + 0x3C, &e_lfanew, sizeof(e_lfanew));
|
||||
f.write(reinterpret_cast<const char*>(dos.data()), dos.size());
|
||||
|
||||
// Pad up to e_lfanew
|
||||
if (f.tellp() < static_cast<std::streampos>(e_lfanew))
|
||||
{
|
||||
std::vector<char> pad(e_lfanew - static_cast<std::uint32_t>(f.tellp()), 0);
|
||||
f.write(pad.data(), pad.size());
|
||||
}
|
||||
|
||||
// NT headers signature 'PE\0\0'
|
||||
f.put('P'); f.put('E'); f.put('\0'); f.put('\0');
|
||||
|
||||
// FileHeader: machine, num_sections
|
||||
std::uint16_t machine = 0x8664; // x64
|
||||
std::uint16_t num_sections = 1;
|
||||
std::uint32_t dummy32 = 0;
|
||||
std::uint32_t dummy32b = 0;
|
||||
std::uint16_t size_optional = 0xF0; // reasonable
|
||||
std::uint16_t characteristics = 0;
|
||||
f.write(reinterpret_cast<const char*>(&machine), sizeof(machine));
|
||||
f.write(reinterpret_cast<const char*>(&num_sections), sizeof(num_sections));
|
||||
f.write(reinterpret_cast<const char*>(&dummy32), sizeof(dummy32));
|
||||
f.write(reinterpret_cast<const char*>(&dummy32b), sizeof(dummy32b));
|
||||
std::uint32_t num_symbols = 0;
|
||||
f.write(reinterpret_cast<const char*>(&num_symbols), sizeof(num_symbols));
|
||||
f.write(reinterpret_cast<const char*>(&size_optional), sizeof(size_optional));
|
||||
f.write(reinterpret_cast<const char*>(&characteristics), sizeof(characteristics));
|
||||
|
||||
// OptionalHeader (x64) minimal: magic 0x20b, image_base, size_of_code, size_of_headers
|
||||
std::uint16_t magic = 0x20b;
|
||||
f.write(reinterpret_cast<const char*>(&magic), sizeof(magic));
|
||||
// filler for rest of optional header up to size_optional
|
||||
std::vector<std::uint8_t> opt(size_optional - sizeof(magic), 0);
|
||||
// set size_code near end
|
||||
// we'll set image_base and size_code fields in reasonable positions for extractor
|
||||
// For simplicity, leave zeros; extractor primarily uses optional_header.image_base and size_code later,
|
||||
// but we will craft a SectionHeader that points to raw data we append below.
|
||||
f.write(reinterpret_cast<const char*>(opt.data()), opt.size());
|
||||
|
||||
// Section header (name 8 bytes, then remaining 36 bytes)
|
||||
char name[8] = {'.','t','e','x','t',0,0,0};
|
||||
f.write(name, 8);
|
||||
|
||||
// Write placeholder bytes for the rest of the section header and remember its start
|
||||
constexpr std::uint32_t section_header_rest = 36u;
|
||||
const std::streampos header_rest_pos = f.tellp();
|
||||
std::vector<char> placeholder(section_header_rest, 0);
|
||||
f.write(placeholder.data(), placeholder.size());
|
||||
|
||||
// Now write section raw data and remember its file offset
|
||||
const std::streampos data_pos = f.tellp();
|
||||
f.write(reinterpret_cast<const char*>(section_bytes.data()), static_cast<std::streamsize>(section_bytes.size()));
|
||||
|
||||
// Patch section header fields: virtual_size, virtual_address, size_raw_data, ptr_raw_data
|
||||
const std::uint32_t virtual_size = static_cast<std::uint32_t>(section_bytes.size());
|
||||
constexpr std::uint32_t virtual_address = 0x1000u;
|
||||
const std::uint32_t size_raw_data = static_cast<std::uint32_t>(section_bytes.size());
|
||||
const std::uint32_t ptr_raw_data = static_cast<std::uint32_t>(data_pos);
|
||||
|
||||
// Seek back to the header_rest_pos and write fields in order
|
||||
f.seekp(header_rest_pos, std::ios::beg);
|
||||
f.write(reinterpret_cast<const char*>(&virtual_size), sizeof(virtual_size));
|
||||
f.write(reinterpret_cast<const char*>(&virtual_address), sizeof(virtual_address));
|
||||
f.write(reinterpret_cast<const char*>(&size_raw_data), sizeof(size_raw_data));
|
||||
f.write(reinterpret_cast<const char*>(&ptr_raw_data), sizeof(ptr_raw_data));
|
||||
|
||||
// Seek back to end for consistency
|
||||
f.seekp(0, std::ios::end);
|
||||
|
||||
f.close();
|
||||
return true;
|
||||
}
|
||||
|
||||
TEST(unit_test_pe_pattern_scan_file, ScanFindsPattern)
|
||||
{
|
||||
constexpr std::string_view path = "./test_minimal_pe.bin";
|
||||
const std::vector<std::uint8_t> bytes = {0x55, 0x8B, 0xEC, 0x90, 0x90}; // pattern at offset 0
|
||||
ASSERT_TRUE(write_minimal_pe_file(path.data(), bytes));
|
||||
const std::vector<std::uint8_t> bytes = {0x55, 0x8B, 0xEC, 0x90, 0x90};
|
||||
const auto f = MemFdFile::create(build_minimal_pe(bytes));
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "55 8B EC", ".text");
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(f.path(), "55 8B EC", ".text");
|
||||
EXPECT_TRUE(res.has_value());
|
||||
}
|
||||
|
||||
TEST(unit_test_pe_pattern_scan_file, ScanMissingPattern)
|
||||
{
|
||||
constexpr std::string_view path = "./test_minimal_pe_2.bin";
|
||||
const std::vector<std::uint8_t> bytes = {0x00, 0x01, 0x02, 0x03};
|
||||
ASSERT_TRUE(write_minimal_pe_file(path.data(), bytes));
|
||||
const auto f = MemFdFile::create(build_minimal_pe(bytes));
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "FF EE DD", ".text");
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(f.path(), "FF EE DD", ".text");
|
||||
EXPECT_FALSE(res.has_value());
|
||||
}
|
||||
|
||||
@@ -1,120 +1,89 @@
|
||||
// Additional tests for PePatternScanner to exercise edge cases and loaded-module scanning
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <fstream>
|
||||
#include <gtest/gtest.h>
|
||||
#include <omath/utility/pe_pattern_scan.hpp>
|
||||
#include <vector>
|
||||
#include "mem_fd_helper.hpp"
|
||||
|
||||
using namespace omath;
|
||||
|
||||
static bool write_bytes(const std::string& path, const std::vector<std::uint8_t>& data)
|
||||
{
|
||||
std::ofstream f(path, std::ios::binary);
|
||||
if (!f.is_open())
|
||||
return false;
|
||||
f.write(reinterpret_cast<const char*>(data.data()), data.size());
|
||||
return true;
|
||||
}
|
||||
|
||||
TEST(unit_test_pe_pattern_scan_more, InvalidDosHeader)
|
||||
{
|
||||
constexpr std::string_view path = "./test_bad_dos.bin";
|
||||
std::vector<std::uint8_t> data(128, 0);
|
||||
// write wrong magic
|
||||
data[0] = 'N';
|
||||
data[1] = 'Z';
|
||||
ASSERT_TRUE(write_bytes(path.data(), data));
|
||||
const auto f = MemFdFile::create(data);
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "55 8B EC", ".text");
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(f.path(), "55 8B EC", ".text");
|
||||
EXPECT_FALSE(res.has_value());
|
||||
}
|
||||
|
||||
TEST(unit_test_pe_pattern_scan_more, InvalidNtSignature)
|
||||
{
|
||||
constexpr std::string_view path = "./test_bad_nt.bin";
|
||||
std::vector<std::uint8_t> data(256, 0);
|
||||
// valid DOS header
|
||||
data[0] = 'M';
|
||||
data[1] = 'Z';
|
||||
// point e_lfanew to 0x80
|
||||
constexpr std::uint32_t e_lfanew = 0x80;
|
||||
std::memcpy(data.data() + 0x3C, &e_lfanew, sizeof(e_lfanew));
|
||||
// write garbage at e_lfanew (not 'PE\0\0')
|
||||
data[e_lfanew + 0] = 'X';
|
||||
data[e_lfanew + 1] = 'Y';
|
||||
data[e_lfanew + 2] = 'Z';
|
||||
data[e_lfanew + 3] = 'W';
|
||||
ASSERT_TRUE(write_bytes(path.data(), data));
|
||||
const auto f = MemFdFile::create(data);
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "55 8B EC", ".text");
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(f.path(), "55 8B EC", ".text");
|
||||
EXPECT_FALSE(res.has_value());
|
||||
}
|
||||
|
||||
TEST(unit_test_pe_pattern_scan_more, SectionNotFound)
|
||||
{
|
||||
// reuse minimal writer but with section named .data and search .text
|
||||
constexpr std::string_view path = "./test_section_not_found.bin";
|
||||
std::ofstream f(path.data(), std::ios::binary);
|
||||
ASSERT_TRUE(f.is_open());
|
||||
// DOS
|
||||
std::vector<std::uint8_t> dos(64, 0);
|
||||
dos[0] = 'M';
|
||||
dos[1] = 'Z';
|
||||
std::uint32_t e_lfanew = 0x80;
|
||||
std::memcpy(dos.data() + 0x3C, &e_lfanew, sizeof(e_lfanew));
|
||||
f.write(reinterpret_cast<char*>(dos.data()), dos.size());
|
||||
// pad
|
||||
std::vector<char> pad(e_lfanew - static_cast<std::uint32_t>(f.tellp()), 0);
|
||||
f.write(pad.data(), pad.size());
|
||||
// NT sig
|
||||
f.put('P');
|
||||
f.put('E');
|
||||
f.put('\0');
|
||||
f.put('\0');
|
||||
// FileHeader minimal
|
||||
std::uint16_t machine = 0x8664;
|
||||
std::uint16_t num_sections = 1;
|
||||
std::uint32_t z = 0;
|
||||
std::uint32_t z2 = 0;
|
||||
std::uint32_t numsym = 0;
|
||||
std::uint16_t size_opt = 0xF0;
|
||||
std::uint16_t ch = 0;
|
||||
f.write(reinterpret_cast<char*>(&machine), sizeof(machine));
|
||||
f.write(reinterpret_cast<char*>(&num_sections), sizeof(num_sections));
|
||||
f.write(reinterpret_cast<char*>(&z), sizeof(z));
|
||||
f.write(reinterpret_cast<char*>(&z2), sizeof(z2));
|
||||
f.write(reinterpret_cast<char*>(&numsym), sizeof(numsym));
|
||||
f.write(reinterpret_cast<char*>(&size_opt), sizeof(size_opt));
|
||||
f.write(reinterpret_cast<char*>(&ch), sizeof(ch));
|
||||
// Optional header magic
|
||||
std::uint16_t magic = 0x20b;
|
||||
f.write(reinterpret_cast<char*>(&magic), sizeof(magic));
|
||||
std::vector<std::uint8_t> opt(size_opt - sizeof(magic), 0);
|
||||
f.write(reinterpret_cast<char*>(opt.data()), opt.size());
|
||||
// Section header named .data
|
||||
char name[8] = {'.', 'd', 'a', 't', 'a', 0, 0, 0};
|
||||
f.write(name, 8);
|
||||
std::uint32_t vs = 4, va = 0x1000, srd = 4, prd = 0x200;
|
||||
f.write(reinterpret_cast<char*>(&vs), 4);
|
||||
f.write(reinterpret_cast<char*>(&va), 4);
|
||||
f.write(reinterpret_cast<char*>(&srd), 4);
|
||||
f.write(reinterpret_cast<char*>(&prd), 4);
|
||||
std::vector<char> rest(16, 0);
|
||||
f.write(rest.data(), rest.size());
|
||||
// section bytes
|
||||
std::vector<std::uint8_t> sec = {0x00, 0x01, 0x02, 0x03};
|
||||
f.write(reinterpret_cast<char*>(sec.data()), sec.size());
|
||||
f.close();
|
||||
// Minimal PE with a .data section; scanning for .text should fail
|
||||
constexpr std::uint32_t e_lfanew = 0x80u;
|
||||
constexpr std::uint16_t size_opt = 0xF0u;
|
||||
constexpr std::size_t nt_off = e_lfanew;
|
||||
constexpr std::size_t fh_off = nt_off + 4;
|
||||
constexpr std::size_t oh_off = fh_off + 20;
|
||||
constexpr std::size_t sh_off = oh_off + size_opt;
|
||||
constexpr std::size_t data_off = sh_off + 44;
|
||||
|
||||
auto res = PePatternScanner::scan_for_pattern_in_file(path, "00 01", ".text");
|
||||
const std::vector<std::uint8_t> sec_data = {0x00, 0x01, 0x02, 0x03};
|
||||
std::vector<std::uint8_t> buf(data_off + sec_data.size(), 0u);
|
||||
|
||||
buf[0] = 'M'; buf[1] = 'Z';
|
||||
std::memcpy(buf.data() + 0x3C, &e_lfanew, 4);
|
||||
buf[nt_off] = 'P'; buf[nt_off + 1] = 'E';
|
||||
|
||||
const std::uint16_t machine = 0x8664u, num_sections = 1u;
|
||||
std::memcpy(buf.data() + fh_off, &machine, 2);
|
||||
std::memcpy(buf.data() + fh_off + 2, &num_sections, 2);
|
||||
std::memcpy(buf.data() + fh_off + 16, &size_opt, 2);
|
||||
|
||||
const std::uint16_t magic = 0x20Bu;
|
||||
std::memcpy(buf.data() + oh_off, &magic, 2);
|
||||
|
||||
const char name[8] = {'.','d','a','t','a',0,0,0};
|
||||
std::memcpy(buf.data() + sh_off, name, 8);
|
||||
|
||||
const std::uint32_t vs = 4u, va = 0x1000u, srd = 4u, prd = static_cast<std::uint32_t>(data_off);
|
||||
std::memcpy(buf.data() + sh_off + 8, &vs, 4);
|
||||
std::memcpy(buf.data() + sh_off + 12, &va, 4);
|
||||
std::memcpy(buf.data() + sh_off + 16, &srd, 4);
|
||||
std::memcpy(buf.data() + sh_off + 20, &prd, 4);
|
||||
std::memcpy(buf.data() + data_off, sec_data.data(), sec_data.size());
|
||||
|
||||
const auto f = MemFdFile::create(buf);
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(f.path(), "00 01", ".text");
|
||||
EXPECT_FALSE(res.has_value());
|
||||
}
|
||||
|
||||
TEST(unit_test_pe_pattern_scan_more, LoadedModuleScanFinds)
|
||||
{
|
||||
// Create an in-memory buffer that mimics loaded module layout
|
||||
// Define local header structs matching those in source
|
||||
struct DosHeader
|
||||
{
|
||||
std::uint16_t e_magic;
|
||||
@@ -158,9 +127,9 @@ TEST(unit_test_pe_pattern_scan_more, LoadedModuleScanFinds)
|
||||
std::uint32_t base_of_code;
|
||||
std::uint64_t image_base;
|
||||
std::uint32_t section_alignment;
|
||||
std::uint32_t file_alignment; /* rest omitted */
|
||||
std::uint32_t file_alignment;
|
||||
std::uint32_t size_image;
|
||||
std::uint32_t size_headers; /* keep space */
|
||||
std::uint32_t size_headers;
|
||||
std::uint8_t pad[200];
|
||||
};
|
||||
struct SectionHeader
|
||||
@@ -188,44 +157,38 @@ TEST(unit_test_pe_pattern_scan_more, LoadedModuleScanFinds)
|
||||
};
|
||||
|
||||
const std::vector<std::uint8_t> pattern_bytes = {0xDE, 0xAD, 0xBE, 0xEF, 0x90};
|
||||
constexpr std::uint32_t base_of_code = 0x200; // will place bytes at offset 0x200
|
||||
constexpr std::uint32_t base_of_code = 0x200;
|
||||
const std::uint32_t size_code = static_cast<std::uint32_t>(pattern_bytes.size());
|
||||
|
||||
const std::uint32_t bufsize = 0x400 + size_code;
|
||||
std::vector<std::uint8_t> buf(bufsize, 0);
|
||||
|
||||
// DOS header
|
||||
const auto dos = reinterpret_cast<DosHeader*>(buf.data());
|
||||
dos->e_magic = 0x5A4D;
|
||||
dos->e_magic = 0x5A4D;
|
||||
dos->e_lfanew = 0x80;
|
||||
|
||||
// NT headers
|
||||
const auto nt = reinterpret_cast<ImageNtHeadersX64*>(buf.data() + dos->e_lfanew);
|
||||
nt->signature = 0x4550; // 'PE\0\0'
|
||||
nt->file_header.machine = 0x8664;
|
||||
nt->file_header.num_sections = 1;
|
||||
nt->file_header.size_optional_header = static_cast<std::uint16_t>(sizeof(OptionalHeaderX64));
|
||||
nt->signature = 0x4550;
|
||||
nt->file_header.machine = 0x8664;
|
||||
nt->file_header.num_sections = 1;
|
||||
nt->file_header.size_optional_header = static_cast<std::uint16_t>(sizeof(OptionalHeaderX64));
|
||||
nt->optional_header.magic = 0x020B;
|
||||
nt->optional_header.base_of_code = base_of_code;
|
||||
nt->optional_header.size_code = size_code;
|
||||
|
||||
nt->optional_header.magic = 0x020B; // x64
|
||||
nt->optional_header.base_of_code = base_of_code;
|
||||
nt->optional_header.size_code = size_code;
|
||||
|
||||
// Compute section table offset: e_lfanew + 4 (sig) + FileHeader + OptionalHeader
|
||||
const std::size_t section_table_off =
|
||||
static_cast<std::size_t>(dos->e_lfanew) + 4 + sizeof(FileHeader) + sizeof(OptionalHeaderX64);
|
||||
nt->optional_header.size_headers = static_cast<std::uint32_t>(section_table_off + sizeof(SectionHeader));
|
||||
|
||||
// Section header (.text)
|
||||
const auto sect = reinterpret_cast<SectionHeader*>(buf.data() + section_table_off);
|
||||
std::memset(sect, 0, sizeof(SectionHeader));
|
||||
std::memcpy(sect->name, ".text", 5);
|
||||
sect->virtual_size = size_code;
|
||||
sect->virtual_size = size_code;
|
||||
sect->virtual_address = base_of_code;
|
||||
sect->size_raw_data = size_code;
|
||||
sect->ptr_raw_data = base_of_code;
|
||||
sect->characteristics = 0x60000020; // code | execute | read
|
||||
sect->size_raw_data = size_code;
|
||||
sect->ptr_raw_data = base_of_code;
|
||||
sect->characteristics = 0x60000020;
|
||||
|
||||
// place code at base_of_code
|
||||
std::memcpy(buf.data() + base_of_code, pattern_bytes.data(), pattern_bytes.size());
|
||||
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_loaded_module(buf.data(), "DE AD BE EF", ".text");
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include <gtest/gtest.h>
|
||||
#include <omath/utility/pe_pattern_scan.hpp>
|
||||
#include <vector>
|
||||
#include "mem_fd_helper.hpp"
|
||||
|
||||
using namespace omath;
|
||||
|
||||
@@ -19,95 +20,6 @@ struct TestFileHeader
|
||||
std::uint16_t characteristics;
|
||||
};
|
||||
|
||||
static bool write_bytes(const std::string& path, const std::vector<std::uint8_t>& data)
|
||||
{
|
||||
std::ofstream f(path, std::ios::binary);
|
||||
if (!f.is_open())
|
||||
return false;
|
||||
f.write(reinterpret_cast<const char*>(data.data()), data.size());
|
||||
return true;
|
||||
}
|
||||
|
||||
// Helper: write a trivial PE-like file with DOS header and a single section named .text
|
||||
static bool write_minimal_pe_file(const std::string& path, const std::vector<std::uint8_t>& section_bytes)
|
||||
{
|
||||
std::ofstream f(path, std::ios::binary);
|
||||
if (!f.is_open())
|
||||
return false;
|
||||
|
||||
// Write DOS header (e_magic = 0x5A4D, e_lfanew at offset 0x3C)
|
||||
std::vector<std::uint8_t> dos(64, 0);
|
||||
dos[0] = 'M';
|
||||
dos[1] = 'Z';
|
||||
std::uint32_t e_lfanew = 0x80;
|
||||
std::memcpy(dos.data() + 0x3C, &e_lfanew, sizeof(e_lfanew));
|
||||
f.write(reinterpret_cast<const char*>(dos.data()), dos.size());
|
||||
|
||||
// Pad up to e_lfanew
|
||||
if (f.tellp() < static_cast<std::streampos>(e_lfanew))
|
||||
{
|
||||
std::vector<char> pad(e_lfanew - static_cast<std::uint32_t>(f.tellp()), 0);
|
||||
f.write(pad.data(), pad.size());
|
||||
}
|
||||
|
||||
// NT headers signature 'PE\0\0'
|
||||
f.put('P');
|
||||
f.put('E');
|
||||
f.put('\0');
|
||||
f.put('\0');
|
||||
|
||||
// FileHeader minimal
|
||||
std::uint16_t machine = 0x8664; // x64
|
||||
std::uint16_t num_sections = 1;
|
||||
std::uint32_t dummy32 = 0;
|
||||
std::uint32_t dummy32b = 0;
|
||||
std::uint16_t size_optional = 0xF0;
|
||||
std::uint16_t characteristics = 0;
|
||||
f.write(reinterpret_cast<const char*>(&machine), sizeof(machine));
|
||||
f.write(reinterpret_cast<const char*>(&num_sections), sizeof(num_sections));
|
||||
f.write(reinterpret_cast<const char*>(&dummy32), sizeof(dummy32));
|
||||
f.write(reinterpret_cast<const char*>(&dummy32b), sizeof(dummy32b));
|
||||
std::uint32_t num_symbols = 0;
|
||||
f.write(reinterpret_cast<const char*>(&num_symbols), sizeof(num_symbols));
|
||||
f.write(reinterpret_cast<const char*>(&size_optional), sizeof(size_optional));
|
||||
f.write(reinterpret_cast<const char*>(&characteristics), sizeof(characteristics));
|
||||
|
||||
// OptionalHeader minimal filler
|
||||
std::uint16_t magic = 0x20b;
|
||||
f.write(reinterpret_cast<const char*>(&magic), sizeof(magic));
|
||||
std::vector<std::uint8_t> opt(size_optional - sizeof(magic), 0);
|
||||
f.write(reinterpret_cast<const char*>(opt.data()), opt.size());
|
||||
|
||||
// Section header (name 8 bytes, then remaining 36 bytes)
|
||||
char name[8] = {'.', 't', 'e', 'x', 't', 0, 0, 0};
|
||||
f.write(name, 8);
|
||||
|
||||
constexpr std::uint32_t section_header_rest = 36u;
|
||||
const std::streampos header_rest_pos = f.tellp();
|
||||
std::vector<char> placeholder(section_header_rest, 0);
|
||||
f.write(placeholder.data(), placeholder.size());
|
||||
|
||||
// Now write section raw data and remember its file offset
|
||||
const std::streampos data_pos = f.tellp();
|
||||
f.write(reinterpret_cast<const char*>(section_bytes.data()), static_cast<std::streamsize>(section_bytes.size()));
|
||||
|
||||
// Patch section header fields
|
||||
const std::uint32_t virtual_size = static_cast<std::uint32_t>(section_bytes.size());
|
||||
constexpr std::uint32_t virtual_address = 0x1000u;
|
||||
const std::uint32_t size_raw_data = static_cast<std::uint32_t>(section_bytes.size());
|
||||
const std::uint32_t ptr_raw_data = static_cast<std::uint32_t>(data_pos);
|
||||
|
||||
f.seekp(header_rest_pos, std::ios::beg);
|
||||
f.write(reinterpret_cast<const char*>(&virtual_size), sizeof(virtual_size));
|
||||
f.write(reinterpret_cast<const char*>(&virtual_address), sizeof(virtual_address));
|
||||
f.write(reinterpret_cast<const char*>(&size_raw_data), sizeof(size_raw_data));
|
||||
f.write(reinterpret_cast<const char*>(&ptr_raw_data), sizeof(ptr_raw_data));
|
||||
f.seekp(0, std::ios::end);
|
||||
|
||||
f.close();
|
||||
return true;
|
||||
}
|
||||
|
||||
TEST(unit_test_pe_pattern_scan_more2, LoadedModuleNullBaseReturnsNull)
|
||||
{
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_loaded_module(nullptr, "DE AD");
|
||||
@@ -116,7 +28,6 @@ TEST(unit_test_pe_pattern_scan_more2, LoadedModuleNullBaseReturnsNull)
|
||||
|
||||
TEST(unit_test_pe_pattern_scan_more2, LoadedModuleInvalidOptionalHeaderReturnsNull)
|
||||
{
|
||||
// Construct in-memory buffer with DOS header but invalid optional header magic
|
||||
std::vector<std::uint8_t> buf(0x200, 0);
|
||||
struct DosHeader
|
||||
{
|
||||
@@ -128,19 +39,11 @@ TEST(unit_test_pe_pattern_scan_more2, LoadedModuleInvalidOptionalHeaderReturnsNu
|
||||
dos->e_magic = 0x5A4D;
|
||||
dos->e_lfanew = 0x80;
|
||||
|
||||
// Place an NT header with wrong optional magic at e_lfanew
|
||||
const auto nt_ptr = buf.data() + dos->e_lfanew;
|
||||
// write signature
|
||||
nt_ptr[0] = 'P';
|
||||
nt_ptr[1] = 'E';
|
||||
nt_ptr[2] = 0;
|
||||
nt_ptr[3] = 0;
|
||||
// craft FileHeader with size_optional_header large enough
|
||||
nt_ptr[0] = 'P'; nt_ptr[1] = 'E'; nt_ptr[2] = 0; nt_ptr[3] = 0;
|
||||
|
||||
constexpr std::uint16_t size_opt = 0xE0;
|
||||
// file header starts at offset 4
|
||||
std::memcpy(nt_ptr + 4 + 12, &size_opt,
|
||||
sizeof(size_opt)); // size_optional_header located after 12 bytes into FileHeader
|
||||
// write optional header magic to be invalid value
|
||||
std::memcpy(nt_ptr + 4 + 12, &size_opt, sizeof(size_opt));
|
||||
constexpr std::uint16_t bad_magic = 0x9999;
|
||||
std::memcpy(nt_ptr + 4 + sizeof(std::uint32_t) + sizeof(std::uint16_t) + sizeof(std::uint16_t), &bad_magic,
|
||||
sizeof(bad_magic));
|
||||
@@ -151,13 +54,11 @@ TEST(unit_test_pe_pattern_scan_more2, LoadedModuleInvalidOptionalHeaderReturnsNu
|
||||
|
||||
TEST(unit_test_pe_pattern_scan_more2, FileX86OptionalHeaderScanFindsPattern)
|
||||
{
|
||||
constexpr std::string_view path = "./test_pe_x86.bin";
|
||||
const std::vector<std::uint8_t> pattern = {0xDE, 0xAD, 0xBE, 0xEF};
|
||||
const auto f = MemFdFile::create(build_minimal_pe(pattern));
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
// Use helper from this file to write a consistent minimal PE file with .text section
|
||||
ASSERT_TRUE(write_minimal_pe_file(path.data(), pattern));
|
||||
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "DE AD BE EF", ".text");
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(f.path(), "DE AD BE EF", ".text");
|
||||
ASSERT_TRUE(res.has_value());
|
||||
EXPECT_GE(res->virtual_base_addr, 0u);
|
||||
EXPECT_GE(res->raw_base_addr, 0u);
|
||||
@@ -166,97 +67,73 @@ TEST(unit_test_pe_pattern_scan_more2, FileX86OptionalHeaderScanFindsPattern)
|
||||
|
||||
TEST(unit_test_pe_pattern_scan_more2, FilePatternNotFoundReturnsNull)
|
||||
{
|
||||
const std::string path = "./test_pe_no_pattern.bin";
|
||||
std::vector<std::uint8_t> data(512, 0);
|
||||
// minimal DOS/NT headers to make extract_section fail earlier or return empty data
|
||||
data[0] = 'M';
|
||||
data[1] = 'Z';
|
||||
data[0] = 'M'; data[1] = 'Z';
|
||||
constexpr std::uint32_t e_lfanew = 0x80;
|
||||
std::memcpy(data.data() + 0x3C, &e_lfanew, sizeof(e_lfanew));
|
||||
// NT signature
|
||||
data[e_lfanew + 0] = 'P';
|
||||
data[e_lfanew + 1] = 'E';
|
||||
data[e_lfanew + 2] = 0;
|
||||
data[e_lfanew + 3] = 0;
|
||||
// FileHeader: one section, size_optional_header set low
|
||||
data[e_lfanew + 0] = 'P'; data[e_lfanew + 1] = 'E';
|
||||
|
||||
constexpr std::uint16_t num_sections = 1;
|
||||
constexpr std::uint16_t size_optional_header = 0xE0;
|
||||
std::memcpy(data.data() + e_lfanew + 6, &num_sections, sizeof(num_sections));
|
||||
std::memcpy(data.data() + e_lfanew + 4 + 12, &size_optional_header, sizeof(size_optional_header));
|
||||
// Optional header magic x64
|
||||
|
||||
constexpr std::uint16_t magic = 0x020B;
|
||||
std::memcpy(data.data() + e_lfanew + 4 + sizeof(TestFileHeader), &magic, sizeof(magic));
|
||||
// Section header .text with small data that does not contain the pattern
|
||||
|
||||
constexpr std::size_t offset_to_segment_table = e_lfanew + 4 + sizeof(TestFileHeader) + size_optional_header;
|
||||
constexpr char name[8] = {'.', 't', 'e', 'x', 't', 0, 0, 0};
|
||||
std::memcpy(data.data() + offset_to_segment_table, name, 8);
|
||||
std::uint32_t vs = 4, va = 0x1000, srd = 4, prd = 0x200;
|
||||
std::memcpy(data.data() + offset_to_segment_table + 8, &vs, 4);
|
||||
std::memcpy(data.data() + offset_to_segment_table + 12, &va, 4);
|
||||
std::memcpy(data.data() + offset_to_segment_table + 8, &vs, 4);
|
||||
std::memcpy(data.data() + offset_to_segment_table + 12, &va, 4);
|
||||
std::memcpy(data.data() + offset_to_segment_table + 16, &srd, 4);
|
||||
std::memcpy(data.data() + offset_to_segment_table + 20, &prd, 4);
|
||||
// write file
|
||||
ASSERT_TRUE(write_bytes(path, data));
|
||||
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "AA BB CC", ".text");
|
||||
const auto f = MemFdFile::create(data);
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(f.path(), "AA BB CC", ".text");
|
||||
EXPECT_FALSE(res.has_value());
|
||||
}
|
||||
// Extra tests for pe_pattern_scan edge cases (on-disk API)
|
||||
|
||||
TEST(PePatternScanMore2, PatternAtStartFound)
|
||||
{
|
||||
const std::string path = "./test_pe_more_start.bin";
|
||||
const std::vector<std::uint8_t> bytes = {0x90, 0x01, 0x02, 0x03, 0x04};
|
||||
ASSERT_TRUE(write_minimal_pe_file(path, bytes));
|
||||
const auto f = MemFdFile::create(build_minimal_pe(bytes));
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "90 01 02", ".text");
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(f.path(), "90 01 02", ".text");
|
||||
EXPECT_TRUE(res.has_value());
|
||||
}
|
||||
|
||||
TEST(PePatternScanMore2, PatternAtEndFound)
|
||||
{
|
||||
const std::string path = "./test_pe_more_end.bin";
|
||||
std::vector<std::uint8_t> bytes = {0x00, 0x11, 0x22, 0x33, 0x44};
|
||||
ASSERT_TRUE(write_minimal_pe_file(path, bytes));
|
||||
const std::vector<std::uint8_t> bytes = {0x00, 0x11, 0x22, 0x33, 0x44};
|
||||
const auto f = MemFdFile::create(build_minimal_pe(bytes));
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "22 33 44", ".text");
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(f.path(), "22 33 44", ".text");
|
||||
if (!res.has_value())
|
||||
{
|
||||
// Try to locate the section header and print the raw section bytes the scanner would read
|
||||
std::ifstream in(path, std::ios::binary);
|
||||
ASSERT_TRUE(in.is_open());
|
||||
// search for ".text" name
|
||||
in.seekg(0, std::ios::beg);
|
||||
std::vector<char> filebuf((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>());
|
||||
const auto it = std::search(filebuf.begin(), filebuf.end(), std::begin(".text"), std::end(".text") - 1);
|
||||
if (it != filebuf.end())
|
||||
// Debug: inspect section header via the memfd path
|
||||
std::ifstream in(f.path(), std::ios::binary);
|
||||
if (in.is_open())
|
||||
{
|
||||
const size_t pos = std::distance(filebuf.begin(), it);
|
||||
// after name, next fields: virtual_size (4), virtual_address(4), size_raw_data(4), ptr_raw_data(4)
|
||||
const size_t meta_off = pos + 8;
|
||||
uint32_t virtual_size{};
|
||||
uint32_t virtual_address{};
|
||||
uint32_t size_raw_data{};
|
||||
uint32_t ptr_raw_data{};
|
||||
std::memcpy(&virtual_size, filebuf.data() + meta_off, sizeof(virtual_size));
|
||||
std::memcpy(&virtual_address, filebuf.data() + meta_off + 4, sizeof(virtual_address));
|
||||
std::memcpy(&size_raw_data, filebuf.data() + meta_off + 8, sizeof(size_raw_data));
|
||||
std::memcpy(&ptr_raw_data, filebuf.data() + meta_off + 12, sizeof(ptr_raw_data));
|
||||
|
||||
std::cerr << "Parsed section header: virtual_size=" << virtual_size << " virtual_address=0x" << std::hex
|
||||
<< virtual_address << std::dec << " size_raw_data=" << size_raw_data
|
||||
<< " ptr_raw_data=" << ptr_raw_data << "\n";
|
||||
|
||||
if (ptr_raw_data + size_raw_data <= filebuf.size())
|
||||
std::vector<char> filebuf((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>());
|
||||
const auto it = std::search(filebuf.begin(), filebuf.end(), std::begin(".text"), std::end(".text") - 1);
|
||||
if (it != filebuf.end())
|
||||
{
|
||||
std::cerr << "Extracted section bytes:\n";
|
||||
for (size_t i = 0; i < size_raw_data; i += 16)
|
||||
{
|
||||
std::fprintf(stderr, "%04zx: ", i);
|
||||
for (size_t j = 0; j < 16 && i + j < size_raw_data; ++j)
|
||||
std::fprintf(stderr, "%02x ", static_cast<uint8_t>(filebuf[ptr_raw_data + i + j]));
|
||||
std::fprintf(stderr, "\n");
|
||||
}
|
||||
const std::size_t pos = std::distance(filebuf.begin(), it);
|
||||
const std::size_t meta_off = pos + 8;
|
||||
std::uint32_t virtual_size{}, virtual_address{}, size_raw_data{}, ptr_raw_data{};
|
||||
std::memcpy(&virtual_size, filebuf.data() + meta_off, sizeof(virtual_size));
|
||||
std::memcpy(&virtual_address, filebuf.data() + meta_off + 4, sizeof(virtual_address));
|
||||
std::memcpy(&size_raw_data, filebuf.data() + meta_off + 8, sizeof(size_raw_data));
|
||||
std::memcpy(&ptr_raw_data, filebuf.data() + meta_off + 12, sizeof(ptr_raw_data));
|
||||
std::cerr << "Parsed section header: virtual_size=" << virtual_size << " virtual_address=0x"
|
||||
<< std::hex << virtual_address << std::dec << " size_raw_data=" << size_raw_data
|
||||
<< " ptr_raw_data=" << ptr_raw_data << "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -265,30 +142,30 @@ TEST(PePatternScanMore2, PatternAtEndFound)
|
||||
|
||||
TEST(PePatternScanMore2, WildcardMatches)
|
||||
{
|
||||
const std::string path = "./test_pe_more_wild.bin";
|
||||
const std::vector<std::uint8_t> bytes = {0xDE, 0xAD, 0xBE, 0xEF};
|
||||
ASSERT_TRUE(write_minimal_pe_file(path, bytes));
|
||||
const auto f = MemFdFile::create(build_minimal_pe(bytes));
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "DE ?? BE", ".text");
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(f.path(), "DE ?? BE", ".text");
|
||||
EXPECT_TRUE(res.has_value());
|
||||
}
|
||||
|
||||
TEST(PePatternScanMore2, PatternLongerThanBuffer)
|
||||
{
|
||||
const std::string path = "./test_pe_more_small.bin";
|
||||
const std::vector<std::uint8_t> bytes = {0xAA, 0xBB};
|
||||
ASSERT_TRUE(write_minimal_pe_file(path, bytes));
|
||||
const auto f = MemFdFile::create(build_minimal_pe(bytes));
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "AA BB CC", ".text");
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(f.path(), "AA BB CC", ".text");
|
||||
EXPECT_FALSE(res.has_value());
|
||||
}
|
||||
|
||||
TEST(PePatternScanMore2, InvalidPatternParse)
|
||||
{
|
||||
const std::string path = "./test_pe_more_invalid.bin";
|
||||
const std::vector<std::uint8_t> bytes = {0x01, 0x02, 0x03};
|
||||
ASSERT_TRUE(write_minimal_pe_file(path, bytes));
|
||||
const auto f = MemFdFile::create(build_minimal_pe(bytes));
|
||||
ASSERT_TRUE(f.valid());
|
||||
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "01 GG 03", ".text");
|
||||
const auto res = PePatternScanner::scan_for_pattern_in_file(f.path(), "01 GG 03", ".text");
|
||||
EXPECT_FALSE(res.has_value());
|
||||
}
|
||||
|
||||
@@ -53,6 +53,47 @@ TEST(PredEngineTrait, CalcViewpointFromAngles)
|
||||
EXPECT_NEAR(vp.z, 10.f, 1e-6f);
|
||||
}
|
||||
|
||||
TEST(PredEngineTrait, PredictProjectilePositionWithLaunchOffset)
|
||||
{
|
||||
projectile_prediction::Projectile p;
|
||||
p.m_origin = {0.f, 0.f, 0.f};
|
||||
p.m_launch_offset = {5.f, 3.f, -2.f};
|
||||
p.m_launch_speed = 10.f;
|
||||
p.m_gravity_scale = 1.f;
|
||||
|
||||
// At time=0, projectile should be at launch_pos = origin + offset
|
||||
const auto pos_t0 = PredEngineTrait::predict_projectile_position(p, 0.f, 0.f, 0.f, 9.81f);
|
||||
EXPECT_NEAR(pos_t0.x, 5.f, 1e-4f);
|
||||
EXPECT_NEAR(pos_t0.y, 3.f, 1e-4f);
|
||||
EXPECT_NEAR(pos_t0.z, -2.f, 1e-4f);
|
||||
|
||||
// At time=1 with zero pitch/yaw, should travel along X from the offset position
|
||||
const auto pos_t1 = PredEngineTrait::predict_projectile_position(p, 0.f, 0.f, 1.f, 9.81f);
|
||||
EXPECT_NEAR(pos_t1.x, 5.f + 10.f, 1e-3f);
|
||||
EXPECT_NEAR(pos_t1.y, 3.f, 1e-3f);
|
||||
EXPECT_NEAR(pos_t1.z, -2.f - 9.81f * 0.5f, 1e-3f);
|
||||
}
|
||||
|
||||
TEST(PredEngineTrait, ZeroLaunchOffsetMatchesOriginalBehavior)
|
||||
{
|
||||
projectile_prediction::Projectile p;
|
||||
p.m_origin = {10.f, 20.f, 30.f};
|
||||
p.m_launch_offset = {0.f, 0.f, 0.f};
|
||||
p.m_launch_speed = 15.f;
|
||||
p.m_gravity_scale = 0.5f;
|
||||
|
||||
projectile_prediction::Projectile p_no_offset;
|
||||
p_no_offset.m_origin = {10.f, 20.f, 30.f};
|
||||
p_no_offset.m_launch_speed = 15.f;
|
||||
p_no_offset.m_gravity_scale = 0.5f;
|
||||
|
||||
const auto pos1 = PredEngineTrait::predict_projectile_position(p, 30.f, 45.f, 2.f, 9.81f);
|
||||
const auto pos2 = PredEngineTrait::predict_projectile_position(p_no_offset, 30.f, 45.f, 2.f, 9.81f);
|
||||
EXPECT_NEAR(pos1.x, pos2.x, 1e-6f);
|
||||
EXPECT_NEAR(pos1.y, pos2.y, 1e-6f);
|
||||
EXPECT_NEAR(pos1.z, pos2.z, 1e-6f);
|
||||
}
|
||||
|
||||
TEST(PredEngineTrait, DirectAngles)
|
||||
{
|
||||
constexpr Vector3<float> origin{0.f, 0.f, 0.f};
|
||||
|
||||
@@ -16,3 +16,280 @@ TEST(UnitTestPrediction, PredictionTest)
|
||||
EXPECT_NEAR(-42.547142, pitch.as_degrees(), 0.01f);
|
||||
EXPECT_NEAR(-1.181189, yaw.as_degrees(), 0.01f);
|
||||
}
|
||||
|
||||
// Helper: verify aim_angles match angles derived from aim_point via CameraTrait
|
||||
static void expect_angles_match_aim_point(const omath::projectile_prediction::Projectile& proj,
|
||||
const omath::projectile_prediction::Target& target,
|
||||
float gravity, float step, float max_time, float tolerance,
|
||||
float angle_eps = 0.01f)
|
||||
{
|
||||
const omath::projectile_prediction::ProjPredEngineLegacy engine(gravity, step, max_time, tolerance);
|
||||
|
||||
const auto aim_point = engine.maybe_calculate_aim_point(proj, target);
|
||||
const auto aim_angles = engine.maybe_calculate_aim_angles(proj, target);
|
||||
|
||||
ASSERT_TRUE(aim_point.has_value()) << "aim_point should have a solution";
|
||||
ASSERT_TRUE(aim_angles.has_value()) << "aim_angles should have a solution";
|
||||
|
||||
// Source engine CameraTrait: pitch = -asin(dir.z), yaw = atan2(dir.y, dir.x)
|
||||
// PredEngineTrait: pitch = asin(delta.z / dist), yaw = atan2(delta.y, delta.x)
|
||||
// So aim_angles.pitch == -camera_pitch, aim_angles.yaw == camera_yaw
|
||||
const auto [cam_pitch, cam_yaw, cam_roll] =
|
||||
omath::source_engine::CameraTrait::calc_look_at_angle(proj.m_origin, aim_point.value());
|
||||
|
||||
EXPECT_NEAR(aim_angles->pitch, -cam_pitch.as_degrees(), angle_eps)
|
||||
<< "pitch from aim_angles must match pitch derived from aim_point";
|
||||
EXPECT_NEAR(aim_angles->yaw, cam_yaw.as_degrees(), angle_eps)
|
||||
<< "yaw from aim_angles must match yaw derived from aim_point";
|
||||
}
|
||||
|
||||
TEST(UnitTestPrediction, AimAnglesMatchAimPoint_StaticTarget)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {100, 0, 90}, .m_velocity = {0, 0, 0}, .m_is_airborne = false};
|
||||
constexpr omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {3, 2, 1}, .m_launch_speed = 5000, .m_gravity_scale = 0.4};
|
||||
|
||||
expect_angles_match_aim_point(proj, target, 400, 1.f / 1000.f, 50, 5.f);
|
||||
}
|
||||
|
||||
TEST(UnitTestPrediction, AimAnglesMatchAimPoint_MovingTarget)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {500, 100, 0}, .m_velocity = {-50, 20, 0}, .m_is_airborne = false};
|
||||
constexpr omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {0, 0, 0}, .m_launch_speed = 3000, .m_gravity_scale = 1.0};
|
||||
|
||||
expect_angles_match_aim_point(proj, target, 800, 1.f / 500.f, 30, 10.f);
|
||||
}
|
||||
|
||||
TEST(UnitTestPrediction, AimAnglesMatchAimPoint_AirborneTarget)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {200, 50, 300}, .m_velocity = {10, -5, -20}, .m_is_airborne = true};
|
||||
constexpr omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {0, 0, 0}, .m_launch_speed = 4000, .m_gravity_scale = 0.5};
|
||||
|
||||
expect_angles_match_aim_point(proj, target, 400, 1.f / 1000.f, 50, 10.f);
|
||||
}
|
||||
|
||||
TEST(UnitTestPrediction, AimAnglesMatchAimPoint_HighArc)
|
||||
{
|
||||
// Target nearly directly above — high pitch angle
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {10, 0, 500}, .m_velocity = {0, 0, 0}, .m_is_airborne = false};
|
||||
constexpr omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {0, 0, 0}, .m_launch_speed = 5000, .m_gravity_scale = 0.3};
|
||||
|
||||
expect_angles_match_aim_point(proj, target, 400, 1.f / 1000.f, 50, 5.f);
|
||||
}
|
||||
|
||||
TEST(UnitTestPrediction, AimAnglesMatchAimPoint_NegativeYaw)
|
||||
{
|
||||
// Target behind and to the left — negative yaw quadrant
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {-200, -150, 10}, .m_velocity = {0, 0, 0}, .m_is_airborne = false};
|
||||
constexpr omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {0, 0, 0}, .m_launch_speed = 5000, .m_gravity_scale = 0.4};
|
||||
|
||||
expect_angles_match_aim_point(proj, target, 400, 1.f / 1000.f, 50, 5.f);
|
||||
}
|
||||
|
||||
TEST(UnitTestPrediction, AimAnglesMatchAimPoint_WithLaunchOffset)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {200, 0, 50}, .m_velocity = {0, 0, 0}, .m_is_airborne = false};
|
||||
const omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {0, 0, 0}, .m_launch_offset = {5, 0, -3}, .m_launch_speed = 5000, .m_gravity_scale = 0.4};
|
||||
|
||||
expect_angles_match_aim_point(proj, target, 400, 1.f / 1000.f, 50, 5.f);
|
||||
}
|
||||
|
||||
// Helper: simulate projectile flight using aim_angles and verify it reaches the target.
|
||||
// Steps the projectile forward in small increments, simultaneously predicts target position,
|
||||
// and checks that the minimum distance is within hit_tolerance.
|
||||
static void expect_projectile_hits_target(const omath::projectile_prediction::Projectile& proj,
|
||||
const omath::projectile_prediction::Target& target,
|
||||
float gravity, float engine_step, float max_time, float engine_tolerance,
|
||||
float hit_tolerance, float sim_step = 1.f / 2000.f)
|
||||
{
|
||||
using Trait = omath::source_engine::PredEngineTrait;
|
||||
const omath::projectile_prediction::ProjPredEngineLegacy engine(gravity, engine_step, max_time, engine_tolerance);
|
||||
|
||||
const auto aim_angles = engine.maybe_calculate_aim_angles(proj, target);
|
||||
ASSERT_TRUE(aim_angles.has_value()) << "engine must find a solution";
|
||||
|
||||
float min_dist = std::numeric_limits<float>::max();
|
||||
float best_time = 0.f;
|
||||
|
||||
for (float t = 0.f; t <= max_time; t += sim_step)
|
||||
{
|
||||
const auto proj_pos = Trait::predict_projectile_position(proj, aim_angles->pitch, aim_angles->yaw, t, gravity);
|
||||
const auto tgt_pos = Trait::predict_target_position(target, t, gravity);
|
||||
const float dist = proj_pos.distance_to(tgt_pos);
|
||||
|
||||
if (dist < min_dist)
|
||||
{
|
||||
min_dist = dist;
|
||||
best_time = t;
|
||||
}
|
||||
|
||||
// Early exit once distance starts increasing significantly after approaching
|
||||
if (dist > min_dist + hit_tolerance * 10.f && min_dist < hit_tolerance * 100.f)
|
||||
break;
|
||||
}
|
||||
|
||||
EXPECT_LE(min_dist, hit_tolerance)
|
||||
<< "Projectile must reach target. Closest approach: " << min_dist
|
||||
<< " at t=" << best_time;
|
||||
}
|
||||
|
||||
// ── Simulation hit tests: no launch offset ─────────────────────────────────
|
||||
|
||||
TEST(ProjectileSimulation, HitsStaticTarget_NoOffset)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {100, 0, 90}, .m_velocity = {0, 0, 0}, .m_is_airborne = false};
|
||||
constexpr omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {3, 2, 1}, .m_launch_speed = 5000, .m_gravity_scale = 0.4};
|
||||
|
||||
expect_projectile_hits_target(proj, target, 400, 1.f / 1000.f, 50, 5.f, 10.f);
|
||||
}
|
||||
|
||||
TEST(ProjectileSimulation, HitsMovingTarget_NoOffset)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {500, 100, 0}, .m_velocity = {-50, 20, 0}, .m_is_airborne = false};
|
||||
constexpr omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {0, 0, 0}, .m_launch_speed = 3000, .m_gravity_scale = 1.0};
|
||||
|
||||
expect_projectile_hits_target(proj, target, 800, 1.f / 500.f, 30, 10.f, 15.f);
|
||||
}
|
||||
|
||||
TEST(ProjectileSimulation, HitsAirborneTarget_NoOffset)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {200, 50, 300}, .m_velocity = {10, -5, -20}, .m_is_airborne = true};
|
||||
constexpr omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {0, 0, 0}, .m_launch_speed = 4000, .m_gravity_scale = 0.5};
|
||||
|
||||
expect_projectile_hits_target(proj, target, 400, 1.f / 1000.f, 50, 10.f, 15.f);
|
||||
}
|
||||
|
||||
TEST(ProjectileSimulation, HitsHighTarget_NoOffset)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {10, 0, 500}, .m_velocity = {0, 0, 0}, .m_is_airborne = false};
|
||||
constexpr omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {0, 0, 0}, .m_launch_speed = 5000, .m_gravity_scale = 0.3};
|
||||
|
||||
expect_projectile_hits_target(proj, target, 400, 1.f / 1000.f, 50, 5.f, 10.f);
|
||||
}
|
||||
|
||||
TEST(ProjectileSimulation, HitsNegativeYawTarget_NoOffset)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {-200, -150, 10}, .m_velocity = {0, 0, 0}, .m_is_airborne = false};
|
||||
constexpr omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {0, 0, 0}, .m_launch_speed = 5000, .m_gravity_scale = 0.4};
|
||||
|
||||
expect_projectile_hits_target(proj, target, 400, 1.f / 1000.f, 50, 5.f, 10.f);
|
||||
}
|
||||
|
||||
// ── Simulation hit tests: with launch offset ────────────────────────────────
|
||||
|
||||
TEST(ProjectileSimulation, HitsStaticTarget_SmallOffset)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {200, 0, 50}, .m_velocity = {0, 0, 0}, .m_is_airborne = false};
|
||||
const omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {0, 0, 0}, .m_launch_offset = {5, 0, -3}, .m_launch_speed = 5000, .m_gravity_scale = 0.4};
|
||||
|
||||
expect_projectile_hits_target(proj, target, 400, 1.f / 1000.f, 50, 5.f, 10.f);
|
||||
}
|
||||
|
||||
TEST(ProjectileSimulation, HitsStaticTarget_LargeXOffset)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {300, 100, 0}, .m_velocity = {0, 0, 0}, .m_is_airborne = false};
|
||||
const omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {0, 0, 0}, .m_launch_offset = {20, 0, 0}, .m_launch_speed = 5000, .m_gravity_scale = 0.4};
|
||||
|
||||
expect_projectile_hits_target(proj, target, 400, 1.f / 1000.f, 50, 5.f, 10.f);
|
||||
}
|
||||
|
||||
TEST(ProjectileSimulation, HitsStaticTarget_LargeYOffset)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {150, -200, 30}, .m_velocity = {0, 0, 0}, .m_is_airborne = false};
|
||||
const omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {0, 0, 0}, .m_launch_offset = {0, 15, 0}, .m_launch_speed = 5000, .m_gravity_scale = 0.4};
|
||||
|
||||
expect_projectile_hits_target(proj, target, 400, 1.f / 1000.f, 50, 5.f, 10.f);
|
||||
}
|
||||
|
||||
TEST(ProjectileSimulation, HitsStaticTarget_LargeZOffset)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {100, 0, 200}, .m_velocity = {0, 0, 0}, .m_is_airborne = false};
|
||||
const omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {0, 0, 0}, .m_launch_offset = {0, 0, -10}, .m_launch_speed = 5000, .m_gravity_scale = 0.4};
|
||||
|
||||
expect_projectile_hits_target(proj, target, 400, 1.f / 1000.f, 50, 5.f, 10.f);
|
||||
}
|
||||
|
||||
TEST(ProjectileSimulation, HitsStaticTarget_AllAxesOffset)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {250, 80, 60}, .m_velocity = {0, 0, 0}, .m_is_airborne = false};
|
||||
const omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {10, 5, 20}, .m_launch_offset = {8, -4, -6}, .m_launch_speed = 5000, .m_gravity_scale = 0.4};
|
||||
|
||||
expect_projectile_hits_target(proj, target, 400, 1.f / 1000.f, 50, 5.f, 10.f);
|
||||
}
|
||||
|
||||
TEST(ProjectileSimulation, HitsMovingTarget_WithOffset)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {400, 0, 50}, .m_velocity = {-30, 10, 5}, .m_is_airborne = false};
|
||||
const omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {0, 0, 0}, .m_launch_offset = {10, -5, 2}, .m_launch_speed = 3000, .m_gravity_scale = 0.8};
|
||||
|
||||
expect_projectile_hits_target(proj, target, 800, 1.f / 500.f, 30, 10.f, 15.f);
|
||||
}
|
||||
|
||||
TEST(ProjectileSimulation, HitsAirborneTarget_WithOffset)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {150, 80, 250}, .m_velocity = {5, -10, -30}, .m_is_airborne = true};
|
||||
const omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {0, 0, 50}, .m_launch_offset = {3, 7, -5}, .m_launch_speed = 4000, .m_gravity_scale = 0.5};
|
||||
|
||||
expect_projectile_hits_target(proj, target, 400, 1.f / 1000.f, 50, 10.f, 15.f);
|
||||
}
|
||||
|
||||
TEST(ProjectileSimulation, HitsNegativeYawTarget_WithOffset)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {-200, -150, 10}, .m_velocity = {0, 0, 0}, .m_is_airborne = false};
|
||||
const omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {0, 0, 0}, .m_launch_offset = {-5, 3, 2}, .m_launch_speed = 5000, .m_gravity_scale = 0.4};
|
||||
|
||||
expect_projectile_hits_target(proj, target, 400, 1.f / 1000.f, 50, 5.f, 10.f);
|
||||
}
|
||||
|
||||
TEST(UnitTestPrediction, AimAnglesReturnsNulloptWhenNoSolution)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
.m_origin = {100000, 0, 0}, .m_velocity = {0, 0, 0}, .m_is_airborne = false};
|
||||
constexpr omath::projectile_prediction::Projectile proj = {
|
||||
.m_origin = {0, 0, 0}, .m_launch_speed = 1, .m_gravity_scale = 1};
|
||||
|
||||
const omath::projectile_prediction::ProjPredEngineLegacy engine(9.81f, 0.1f, 2.f, 5.f);
|
||||
|
||||
const auto aim_point = engine.maybe_calculate_aim_point(proj, target);
|
||||
const auto aim_angles = engine.maybe_calculate_aim_angles(proj, target);
|
||||
|
||||
EXPECT_FALSE(aim_point.has_value());
|
||||
EXPECT_FALSE(aim_angles.has_value());
|
||||
}
|
||||
|
||||
@@ -46,6 +46,22 @@ TEST(ProjPredLegacyMore, ZeroGravityUsesDirectPitchAndReturnsViewpoint)
|
||||
EXPECT_NEAR(v.z, 3.f, 1e-6f);
|
||||
}
|
||||
|
||||
TEST(ProjPredLegacyMore, ZeroGravityAimAnglesReturnsPitchAndYaw)
|
||||
{
|
||||
constexpr Projectile proj{ .m_origin = {0.f, 0.f, 0.f}, .m_launch_speed = 10.f, .m_gravity_scale = 0.f };
|
||||
constexpr Target target{ .m_origin = {100.f, 0.f, 0.f}, .m_velocity = {0.f,0.f,0.f}, .m_is_airborne = false };
|
||||
|
||||
using Engine = omath::projectile_prediction::ProjPredEngineLegacy<FakeEngineZeroGravity>;
|
||||
const Engine engine(9.8f, 0.1f, 5.f, 1e-3f);
|
||||
|
||||
const auto res = engine.maybe_calculate_aim_angles(proj, target);
|
||||
ASSERT_TRUE(res.has_value());
|
||||
// FakeEngineZeroGravity::calc_direct_pitch_angle returns 12.5f
|
||||
EXPECT_NEAR(res->pitch, 12.5f, 1e-6f);
|
||||
// FakeEngineZeroGravity::calc_direct_yaw_angle returns 0.f
|
||||
EXPECT_NEAR(res->yaw, 0.f, 1e-6f);
|
||||
}
|
||||
|
||||
// Fake trait producing no valid launch angle (root < 0)
|
||||
struct FakeEngineNoSolution
|
||||
{
|
||||
@@ -69,6 +85,9 @@ TEST(ProjPredLegacyMore, NoSolutionRootReturnsNullopt)
|
||||
|
||||
const auto res = engine.maybe_calculate_aim_point(proj, target);
|
||||
EXPECT_FALSE(res.has_value());
|
||||
|
||||
const auto angles_res = engine.maybe_calculate_aim_angles(proj, target);
|
||||
EXPECT_FALSE(angles_res.has_value());
|
||||
}
|
||||
|
||||
// Fake trait where an angle exists but the projectile does not reach target (miss)
|
||||
|
||||
@@ -20,6 +20,11 @@ public:
|
||||
int m_health{123};
|
||||
};
|
||||
|
||||
// Free functions that mimic member function calling convention (this as first arg)
|
||||
inline int free_add(void* /*this_ptr*/, int a, int b) { return a + b; }
|
||||
inline float free_scale(void* /*this_ptr*/, float val, float factor) { return val * factor; }
|
||||
inline int free_get_42(const void* /*this_ptr*/) { return 42; }
|
||||
|
||||
class RevPlayer final : omath::rev_eng::InternalReverseEngineeredObject
|
||||
{
|
||||
public:
|
||||
@@ -51,6 +56,22 @@ public:
|
||||
{
|
||||
return call_virtual_method<1, int>();
|
||||
}
|
||||
|
||||
// Wrappers exposing call_method for testing
|
||||
int call_add(int a, int b)
|
||||
{
|
||||
return call_method<int>(reinterpret_cast<const void*>(&free_add), a, b);
|
||||
}
|
||||
|
||||
float call_scale(float val, float factor)
|
||||
{
|
||||
return call_method<float>(reinterpret_cast<const void*>(&free_scale), val, factor);
|
||||
}
|
||||
|
||||
int call_get_42() const
|
||||
{
|
||||
return call_method<int>(reinterpret_cast<const void*>(&free_get_42));
|
||||
}
|
||||
};
|
||||
|
||||
TEST(unit_test_reverse_enineering, read_test)
|
||||
@@ -64,4 +85,50 @@ TEST(unit_test_reverse_enineering, read_test)
|
||||
EXPECT_EQ(player_original.bar(), player_reversed->rev_bar());
|
||||
EXPECT_EQ(player_original.foo(), player_reversed->rev_foo());
|
||||
EXPECT_EQ(player_original.bar(), player_reversed->rev_bar_const());
|
||||
}
|
||||
|
||||
TEST(unit_test_reverse_enineering, call_method_with_args)
|
||||
{
|
||||
Player player_original;
|
||||
auto* player_reversed = reinterpret_cast<RevPlayer*>(&player_original);
|
||||
|
||||
EXPECT_EQ(free_add(nullptr, 3, 4), player_reversed->call_add(3, 4));
|
||||
EXPECT_EQ(7, player_reversed->call_add(3, 4));
|
||||
}
|
||||
|
||||
TEST(unit_test_reverse_enineering, call_method_float_args)
|
||||
{
|
||||
Player player_original;
|
||||
auto* player_reversed = reinterpret_cast<RevPlayer*>(&player_original);
|
||||
|
||||
EXPECT_FLOAT_EQ(6.0f, player_reversed->call_scale(2.0f, 3.0f));
|
||||
EXPECT_FLOAT_EQ(0.0f, player_reversed->call_scale(0.0f, 100.0f));
|
||||
EXPECT_FLOAT_EQ(-5.0f, player_reversed->call_scale(5.0f, -1.0f));
|
||||
}
|
||||
|
||||
TEST(unit_test_reverse_enineering, call_method_const)
|
||||
{
|
||||
Player player_original;
|
||||
const auto* player_reversed = reinterpret_cast<const RevPlayer*>(&player_original);
|
||||
|
||||
EXPECT_EQ(42, player_reversed->call_get_42());
|
||||
}
|
||||
|
||||
TEST(unit_test_reverse_enineering, call_method_no_extra_args)
|
||||
{
|
||||
Player player_original;
|
||||
const auto* player_reversed = reinterpret_cast<const RevPlayer*>(&player_original);
|
||||
|
||||
// call_get_42 takes no arguments beyond this — verifies zero-arg pack works
|
||||
EXPECT_EQ(42, player_reversed->call_get_42());
|
||||
}
|
||||
|
||||
TEST(unit_test_reverse_enineering, call_virtual_method_delegates_to_call_method)
|
||||
{
|
||||
// call_virtual_method now internally uses call_method — verify both vtable slots
|
||||
Player player_original;
|
||||
auto* player_reversed = reinterpret_cast<RevPlayer*>(&player_original);
|
||||
|
||||
EXPECT_EQ(1, player_reversed->rev_foo());
|
||||
EXPECT_EQ(2, player_reversed->rev_bar());
|
||||
}
|
||||
@@ -31,7 +31,11 @@
|
||||
"dependencies": [
|
||||
"glfw3",
|
||||
"glew",
|
||||
"opengl"
|
||||
"opengl",
|
||||
{
|
||||
"name": "imgui",
|
||||
"features": ["glfw-binding", "opengl3-binding"]
|
||||
}
|
||||
]
|
||||
},
|
||||
"imgui": {
|
||||
|
||||
Reference in New Issue
Block a user