Saikari
86fea065e7
CMakeLists.txt: do not use /ARCH:AVX since we have /ARCH:AVX2 already
2025-09-30 23:40:07 +03:00
Saikari
ac046aae6c
Update CMakeLists.txt
2025-09-30 23:18:00 +03:00
Saikari
9646054877
CMakeLists.txt: support AVX2 detection for https://github.com/xmake-io/xmake-repo/pull/8277
2025-09-30 21:40:25 +03:00
6334002639
forgot linux macos
2025-09-29 11:23:28 +03:00
72e0c0c90b
removed useless fields of C compiler
2025-09-29 11:21:43 +03:00
2f2a5a00c4
added another clangformat
2025-09-27 10:55:05 +03:00
c394993418
Add documentation link to README
2025-09-27 10:40:54 +03:00
476048583d
added version file update cmake version
2025-09-27 10:38:31 +03:00
76ae67c968
Revise features and clean up README
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Updated features section and removed usage examples.
2025-09-27 10:35:14 +03:00
d1d95d2f36
Merge pull request #77 from orange-cpp/feature/formating_improvement
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Feature/formating improvement
v3.8.1
2025-09-25 22:03:47 +03:00
6409568334
added plane header
2025-09-25 21:59:59 +03:00
83ba339eb5
fix
2025-09-25 21:57:05 +03:00
c49c93d542
decomposed formatter
2025-09-25 21:55:56 +03:00
92dab52d66
improvement
2025-09-25 21:43:33 +03:00
dac3d8e43f
improved encoding for formating
2025-09-25 21:06:46 +03:00
fb0b05d7ef
imprvoed code style
2025-09-25 19:33:06 +03:00
993212e7ab
Merge pull request #76 from orange-cpp/bugfix/projectile_pred
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projectile pred look at fix
2025-09-22 02:43:04 +03:00
380a9f0a16
fix
2025-09-22 02:41:12 +03:00
ba7bce5502
ooops
2025-09-22 02:39:50 +03:00
ce40891e37
added targets specification to ci cd build
2025-09-22 02:38:25 +03:00
c4d10f8872
disable benchmark build for CI/CD
2025-09-22 02:34:52 +03:00
2bb0c82c30
added source engine benchmark
2025-09-22 02:29:36 +03:00
a4dcf8dc3b
unreal engine fix
2025-09-22 02:12:20 +03:00
17eaddbc8c
fix unity
2025-09-22 02:10:33 +03:00
9005c02499
opengl fix
2025-09-22 02:08:58 +03:00
e7380b5eb6
Merge pull request #75 from orange-cpp/bugfix/fix_look_at
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Bugfix/fix look at
v3.8.0
2025-09-20 17:12:16 +03:00
f8d6e4b544
unified look at for source iw_engine
2025-09-20 17:09:13 +03:00
893eca296b
improved tests
2025-09-20 17:00:49 +03:00
b0bd58ccb2
improved opengl tests stability
2025-09-20 16:36:05 +03:00
44a42d39d0
improved test stability
2025-09-20 16:34:44 +03:00
a8c7e8eb54
fixed test
2025-09-20 16:22:24 +03:00
cef22919a4
added more iterations
2025-09-20 16:08:04 +03:00
f79350e609
style fix
2025-09-20 16:00:30 +03:00
1102cad390
fixed unreal
2025-09-20 15:59:43 +03:00
df4e999c82
fixed unity
2025-09-20 15:54:48 +03:00
3baeb182f0
fixed opengl
2025-09-20 15:48:59 +03:00
5539bbad0d
reverted
2025-09-20 15:46:21 +03:00
4d4dfae8f2
fix
2025-09-20 15:44:33 +03:00
03c514104e
fixed rotation matrix
2025-09-20 15:44:33 +03:00
792db7a673
added new mat function
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more tests
2025-09-20 15:44:33 +03:00
bfd399e631
fixed test
2025-09-20 15:44:33 +03:00
7fef690f5e
fixed iw engine
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fixed source
revert
2025-09-20 15:44:33 +03:00
3df7d65ac1
Update README.md
v3.7.1
2025-09-18 19:39:11 +03:00
e1a1164136
fixed warning
2025-09-18 19:06:56 +03:00
23216279dc
fix
2025-09-18 18:42:02 +03:00
9e082f7dfa
now its ref
2025-09-18 18:39:28 +03:00
7750819e83
improved naming
2025-09-18 18:38:07 +03:00
2ec0e2f93f
Update CREDITS.md to include Billy O'Neal
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Added acknowledgment for Billy O'Neal's contributions.
v3.7.0
2025-09-18 06:08:49 +03:00
9170ffb1a9
Merge pull request #74 from BillyONeal/fmodf
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Don't name std::fmodf.
2025-09-18 06:04:43 +03:00
e05f9ef5a9
Removes FMA check for matrix multiplication
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Removes preprocessor check for FMA instructions in matrix multiplication functions.
This simplifies the code and relies on the compiler's ability to optimize the
code based on available hardware support. The assumption is that modern
compilers will automatically utilize FMA instructions if available, and fall
back to alternative implementations if not.
2025-09-18 06:02:37 +03:00