mirror of
https://github.com/orange-cpp/omath.git
synced 2026-02-13 07:03:25 +00:00
Compare commits
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@@ -56,7 +56,7 @@ SpaceBeforeParensOptions:
|
||||
AfterIfMacros: true
|
||||
AfterOverloadedOperator: false
|
||||
BeforeNonEmptyParentheses: false
|
||||
SpaceBeforeRangeBasedForLoopColon: false
|
||||
SpaceBeforeRangeBasedForLoopColon: true
|
||||
SpaceInEmptyParentheses: false
|
||||
SpacesInCStyleCastParentheses: false
|
||||
SpacesInConditionalStatement: false
|
||||
|
||||
BIN
.github/images/logos/omath_logo_macro.png
vendored
BIN
.github/images/logos/omath_logo_macro.png
vendored
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|
Before Width: | Height: | Size: 117 KiB After Width: | Height: | Size: 120 KiB |
BIN
.github/images/showcase/tf2.jpg
vendored
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BIN
.github/images/showcase/tf2.jpg
vendored
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|
After Width: | Height: | Size: 324 KiB |
BIN
.github/images/yt_previews/img.png
vendored
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BIN
.github/images/yt_previews/img.png
vendored
Normal file
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|
After Width: | Height: | Size: 1.5 MiB |
BIN
.github/psd/omath.psd
vendored
BIN
.github/psd/omath.psd
vendored
Binary file not shown.
25
.github/workflows/cmake-multi-platform.yml
vendored
25
.github/workflows/cmake-multi-platform.yml
vendored
@@ -19,27 +19,32 @@ jobs:
|
||||
name: Arch Linux (Clang)
|
||||
runs-on: ubuntu-latest
|
||||
container: archlinux:latest
|
||||
|
||||
env:
|
||||
VCPKG_ROOT: ${{ github.workspace }}/vcpkg
|
||||
steps:
|
||||
- name: Install basic tool-chain with pacman
|
||||
shell: bash
|
||||
run: |
|
||||
pacman -Sy --noconfirm archlinux-keyring
|
||||
pacman -Syu --noconfirm --needed \
|
||||
git base-devel clang cmake ninja
|
||||
git base-devel clang cmake ninja zip unzip fmt
|
||||
|
||||
- name: Checkout repository (with sub-modules)
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Set up vcpkg
|
||||
shell: bash
|
||||
run: |
|
||||
git clone https://github.com/microsoft/vcpkg "$VCPKG_ROOT"
|
||||
- name: Configure (cmake --preset)
|
||||
shell: bash
|
||||
run: cmake --preset linux-release -DOMATH_BUILD_TESTS=ON
|
||||
run: cmake --preset linux-release-vcpkg -DOMATH_BUILD_TESTS=ON -DOMATH_BUILD_BENCHMARK=OFF -DVCPKG_MANIFEST_FEATURES="imgui;avx2;tests"
|
||||
|
||||
- name: Build
|
||||
shell: bash
|
||||
run: cmake --build cmake-build/build/linux-release --target all
|
||||
run: cmake --build cmake-build/build/linux-release-vcpkg --target unit_tests omath
|
||||
|
||||
- name: Run unit_tests
|
||||
shell: bash
|
||||
@@ -47,12 +52,14 @@ jobs:
|
||||
|
||||
|
||||
|
||||
##############################################################################
|
||||
# 2) Windows – MSVC / Ninja
|
||||
##############################################################################
|
||||
##############################################################################
|
||||
# 2) Windows – MSVC / Ninja
|
||||
##############################################################################
|
||||
windows-build-and-test:
|
||||
name: Windows (MSVC)
|
||||
runs-on: windows-latest
|
||||
env:
|
||||
OMATH_BUILD_VIA_VCPKG: ON
|
||||
|
||||
steps:
|
||||
- name: Checkout repository (with sub-modules)
|
||||
@@ -68,11 +75,11 @@ jobs:
|
||||
|
||||
- name: Configure (cmake --preset)
|
||||
shell: bash
|
||||
run: cmake --preset windows-release -DOMATH_BUILD_TESTS=ON
|
||||
run: cmake --preset windows-release-vcpkg -DOMATH_BUILD_TESTS=ON -DOMATH_BUILD_BENCHMARK=OFF -DVCPKG_MANIFEST_FEATURES="imgui;avx2;tests"
|
||||
|
||||
- name: Build
|
||||
shell: bash
|
||||
run: cmake --build cmake-build/build/windows-release --target all
|
||||
run: cmake --build cmake-build/build/windows-release-vcpkg --target unit_tests omath
|
||||
|
||||
- name: Run unit_tests.exe
|
||||
shell: bash
|
||||
|
||||
3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -1,3 +0,0 @@
|
||||
[submodule "extlibs/googletest"]
|
||||
path = extlibs/googletest
|
||||
url = https://github.com/google/googletest.git
|
||||
4
.idea/editor.xml
generated
4
.idea/editor.xml
generated
@@ -201,7 +201,7 @@
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppStaticDataMemberInUnnamedStruct/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppStaticSpecifierOnAnonymousNamespaceMember/@EntryIndexedValue" value="SUGGESTION" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppStringLiteralToCharPointerConversion/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppTabsAreDisallowed/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppTabsAreDisallowed/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppTemplateArgumentsCanBeDeduced/@EntryIndexedValue" value="HINT" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppTemplateParameterNeverUsed/@EntryIndexedValue" value="HINT" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppTemplateParameterShadowing/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
@@ -215,7 +215,7 @@
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUnmatchedPragmaEndRegionDirective/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUnmatchedPragmaRegionDirective/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUnnamedNamespaceInHeaderFile/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUnnecessaryWhitespace/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUnnecessaryWhitespace/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUnsignedZeroComparison/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUnusedIncludeDirective/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppUseAlgorithmWithCount/@EntryIndexedValue" value="SUGGESTION" type="string" />
|
||||
|
||||
2
.idea/vcs.xml
generated
2
.idea/vcs.xml
generated
@@ -2,7 +2,5 @@
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/extlibs/googletest" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/extlibs/vcpkg" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
@@ -1,42 +1,74 @@
|
||||
cmake_minimum_required(VERSION 3.26)
|
||||
|
||||
project(omath VERSION 3.5.0 LANGUAGES CXX)
|
||||
project(omath VERSION 4.0.0 LANGUAGES CXX)
|
||||
|
||||
include(CMakePackageConfigHelpers)
|
||||
include(CheckCXXCompilerFlag)
|
||||
|
||||
if (MSVC)
|
||||
check_cxx_compiler_flag("/arch:AVX2" COMPILER_SUPPORTS_AVX2)
|
||||
else ()
|
||||
check_cxx_compiler_flag("-mavx2" COMPILER_SUPPORTS_AVX2)
|
||||
endif ()
|
||||
|
||||
option(OMATH_BUILD_TESTS "Build unit tests" ${PROJECT_IS_TOP_LEVEL})
|
||||
option(OMATH_BUILD_TESTS "Build unit tests" OFF)
|
||||
option(OMATH_BUILD_BENCHMARK "Build benchmarks" OFF)
|
||||
option(OMATH_THREAT_WARNING_AS_ERROR "Set highest level of warnings and force compiler to treat them as errors" ON)
|
||||
option(OMATH_BUILD_AS_SHARED_LIBRARY "Build Omath as .so or .dll" OFF)
|
||||
option(OMATH_USE_AVX2 "Omath will use AVX2 to boost performance" ON)
|
||||
option(OMATH_USE_AVX2 "Omath will use AVX2 to boost performance" ${COMPILER_SUPPORTS_AVX2})
|
||||
option(OMATH_IMGUI_INTEGRATION "Omath will define method to convert omath types to imgui types" OFF)
|
||||
option(OMATH_BUILD_EXAMPLES "Build example projects with you can learn & play" OFF)
|
||||
option(OMATH_STATIC_MSVC_RUNTIME_LIBRARY "Force Omath to link static runtime" OFF)
|
||||
option(OMATH_SUPRESS_SAFETY_CHECKS "Supress some safety checks in release build to improve general performance" ON)
|
||||
option(OMATH_USE_UNITY_BUILD "Will enable unity build to speed up compilation" ON)
|
||||
option(OMATH_ENABLE_LEGACY "Will enable legacy classes that MUST be used ONLY for backward compatibility" OFF)
|
||||
option(OMATH_USE_UNITY_BUILD "Will enable unity build to speed up compilation" OFF)
|
||||
option(OMATH_ENABLE_LEGACY "Will enable legacy classes that MUST be used ONLY for backward compatibility" ON)
|
||||
|
||||
message(STATUS "[${PROJECT_NAME}]: Building on ${CMAKE_HOST_SYSTEM_NAME}")
|
||||
message(STATUS "[${PROJECT_NAME}]: Warnings as errors ${OMATH_THREAT_WARNING_AS_ERROR}")
|
||||
message(STATUS "[${PROJECT_NAME}]: Build unit tests ${OMATH_BUILD_TESTS}")
|
||||
message(STATUS "[${PROJECT_NAME}]: As dynamic library ${OMATH_BUILD_AS_SHARED_LIBRARY}")
|
||||
message(STATUS "[${PROJECT_NAME}]: Static C++ runtime ${OMATH_STATIC_MSVC_RUNTIME_LIBRARY}")
|
||||
message(STATUS "[${PROJECT_NAME}]: CMake unity build ${OMATH_USE_UNITY_BUILD}")
|
||||
message(STATUS "[${PROJECT_NAME}]: Example projects ${OMATH_BUILD_EXAMPLES}")
|
||||
message(STATUS "[${PROJECT_NAME}]: AVX2 feature status ${OMATH_USE_AVX2}")
|
||||
message(STATUS "[${PROJECT_NAME}]: ImGUI integration feature status ${OMATH_IMGUI_INTEGRATION}")
|
||||
message(STATUS "[${PROJECT_NAME}]: Legacy features support ${OMATH_ENABLE_LEGACY}")
|
||||
|
||||
if (VCPKG_MANIFEST_FEATURES)
|
||||
foreach (omath_feature IN LISTS VCPKG_MANIFEST_FEATURES)
|
||||
if (omath_feature STREQUAL "imgui")
|
||||
set(OMATH_IMGUI_INTEGRATION ON)
|
||||
elseif (omath_feature STREQUAL "avx2")
|
||||
set(OMATH_USE_AVX2 ${COMPILER_SUPPORTS_AVX2})
|
||||
elseif (omath_feature STREQUAL "tests")
|
||||
set(OMATH_BUILD_TESTS ON)
|
||||
elseif (omath_feature STREQUAL "benchmark")
|
||||
set(OMATH_BUILD_BENCHMARK ON)
|
||||
endif ()
|
||||
|
||||
endforeach ()
|
||||
endif ()
|
||||
|
||||
if (OMATH_USE_AVX2 AND NOT COMPILER_SUPPORTS_AVX2)
|
||||
message(WARNING "OMATH_USE_AVX2 requested, but compiler/target does not support AVX2. Disabling.")
|
||||
set(OMATH_USE_AVX2 OFF CACHE BOOL "Omath will use AVX2 to boost performance" FORCE)
|
||||
endif ()
|
||||
|
||||
if (${PROJECT_IS_TOP_LEVEL})
|
||||
message(STATUS "[${PROJECT_NAME}]: Building on ${CMAKE_HOST_SYSTEM_NAME}, compiler ${CMAKE_CXX_COMPILER_ID}")
|
||||
message(STATUS "[${PROJECT_NAME}]: Warnings as errors ${OMATH_THREAT_WARNING_AS_ERROR}")
|
||||
message(STATUS "[${PROJECT_NAME}]: Build unit tests ${OMATH_BUILD_TESTS}")
|
||||
message(STATUS "[${PROJECT_NAME}]: Build benchmark ${OMATH_BUILD_BENCHMARK}")
|
||||
message(STATUS "[${PROJECT_NAME}]: As dynamic library ${OMATH_BUILD_AS_SHARED_LIBRARY}")
|
||||
message(STATUS "[${PROJECT_NAME}]: Static C++ runtime ${OMATH_STATIC_MSVC_RUNTIME_LIBRARY}")
|
||||
message(STATUS "[${PROJECT_NAME}]: CMake unity build ${OMATH_USE_UNITY_BUILD}")
|
||||
message(STATUS "[${PROJECT_NAME}]: Example projects ${OMATH_BUILD_EXAMPLES}")
|
||||
message(STATUS "[${PROJECT_NAME}]: AVX2 feature status ${OMATH_USE_AVX2}")
|
||||
message(STATUS "[${PROJECT_NAME}]: ImGUI integration feature status ${OMATH_IMGUI_INTEGRATION}")
|
||||
message(STATUS "[${PROJECT_NAME}]: Legacy features support ${OMATH_ENABLE_LEGACY}")
|
||||
message(STATUS "[${PROJECT_NAME}]: Building using vcpkg ${OMATH_BUILD_VIA_VCPKG}")
|
||||
endif ()
|
||||
|
||||
file(GLOB_RECURSE OMATH_SOURCES CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/source/*.cpp")
|
||||
file(GLOB_RECURSE OMATH_HEADERS CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/include/*.hpp")
|
||||
|
||||
|
||||
if (OMATH_BUILD_AS_SHARED_LIBRARY)
|
||||
add_library(${PROJECT_NAME} SHARED ${OMATH_SOURCES} ${OMATH_HEADERS})
|
||||
else ()
|
||||
add_library(${PROJECT_NAME} STATIC ${OMATH_SOURCES} ${OMATH_HEADERS})
|
||||
endif ()
|
||||
|
||||
|
||||
add_library(${PROJECT_NAME}::${PROJECT_NAME} ALIAS ${PROJECT_NAME})
|
||||
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC OMATH_VERSION="${PROJECT_VERSION}")
|
||||
@@ -69,7 +101,7 @@ if (OMATH_SUPRESS_SAFETY_CHECKS)
|
||||
endif ()
|
||||
|
||||
if (OMATH_ENABLE_LEGACY)
|
||||
target_compile_options(${PROJECT_NAME} PUBLIC OMATH_ENABLE_LEGACY)
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC OMATH_ENABLE_LEGACY)
|
||||
endif ()
|
||||
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||
@@ -90,16 +122,25 @@ if (OMATH_STATIC_MSVC_RUNTIME_LIBRARY)
|
||||
)
|
||||
endif ()
|
||||
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
target_compile_options(${PROJECT_NAME} PRIVATE -mavx2 -mfma)
|
||||
if (OMATH_USE_AVX2)
|
||||
if (MSVC)
|
||||
target_compile_options(${PROJECT_NAME} PUBLIC /arch:AVX2)
|
||||
elseif (EMSCRIPTEN)
|
||||
target_compile_options(${PROJECT_NAME} PUBLIC -msimd128 -mavx2)
|
||||
elseif (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang")
|
||||
target_compile_options(${PROJECT_NAME} PUBLIC -mfma -mavx2)
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
target_compile_features(${PROJECT_NAME} PUBLIC cxx_std_23)
|
||||
|
||||
|
||||
if (OMATH_BUILD_TESTS)
|
||||
add_subdirectory(extlibs)
|
||||
add_subdirectory(tests)
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC OMATH_BUILD_TESTS)
|
||||
endif ()
|
||||
|
||||
if (OMATH_BUILD_BENCHMARK)
|
||||
add_subdirectory(benchmark)
|
||||
endif ()
|
||||
|
||||
if (OMATH_BUILD_EXAMPLES)
|
||||
|
||||
@@ -8,8 +8,8 @@
|
||||
"binaryDir": "${sourceDir}/cmake-build/build/${presetName}",
|
||||
"installDir": "${sourceDir}/cmake-build/install/${presetName}",
|
||||
"cacheVariables": {
|
||||
"CMAKE_C_COMPILER": "cl.exe",
|
||||
"CMAKE_CXX_COMPILER": "cl.exe"
|
||||
"CMAKE_CXX_COMPILER": "cl.exe",
|
||||
"CMAKE_MAKE_PROGRAM": "Ninja"
|
||||
},
|
||||
"condition": {
|
||||
"type": "equals",
|
||||
@@ -17,6 +17,17 @@
|
||||
"rhs": "Windows"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "windows-base-vcpkg",
|
||||
"hidden": true,
|
||||
"inherits": "windows-base",
|
||||
"cacheVariables": {
|
||||
"OMATH_BUILD_VIA_VCPKG": "ON",
|
||||
"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
|
||||
"VCPKG_INSTALLED_DIR": "${sourceDir}/cmake-build/vcpkg_installed",
|
||||
"VCPKG_MANIFEST_FEATURES": "tests;imgui;avx2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "windows-debug",
|
||||
"displayName": "Debug",
|
||||
@@ -25,6 +36,23 @@
|
||||
"CMAKE_BUILD_TYPE": "Debug"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "windows-debug-vcpkg",
|
||||
"displayName": "Debug",
|
||||
"inherits": "windows-base-vcpkg",
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "Debug"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "windows-release-vcpkg",
|
||||
"displayName": "Release",
|
||||
"inherits": "windows-base-vcpkg",
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "Release",
|
||||
"OMATH_BUILD_VIA_VCPKG": "ON"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "windows-release",
|
||||
"displayName": "Release",
|
||||
@@ -40,8 +68,8 @@
|
||||
"binaryDir": "${sourceDir}/cmake-build/build/${presetName}",
|
||||
"installDir": "${sourceDir}/cmake-build/install/${presetName}",
|
||||
"cacheVariables": {
|
||||
"CMAKE_C_COMPILER": "clang",
|
||||
"CMAKE_CXX_COMPILER": "clang++"
|
||||
"CMAKE_CXX_COMPILER": "clang++",
|
||||
"CMAKE_MAKE_PROGRAM": "ninja"
|
||||
},
|
||||
"condition": {
|
||||
"type": "equals",
|
||||
@@ -49,6 +77,17 @@
|
||||
"rhs": "Linux"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "linux-base-vcpkg",
|
||||
"hidden": true,
|
||||
"inherits": "linux-base",
|
||||
"cacheVariables": {
|
||||
"OMATH_BUILD_VIA_VCPKG": "ON",
|
||||
"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
|
||||
"VCPKG_INSTALLED_DIR": "${sourceDir}/cmake-build/vcpkg_installed",
|
||||
"VCPKG_MANIFEST_FEATURES": "tests;imgui;avx2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "linux-debug",
|
||||
"displayName": "Linux Debug",
|
||||
@@ -57,6 +96,14 @@
|
||||
"CMAKE_BUILD_TYPE": "Debug"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "linux-debug-vcpkg",
|
||||
"displayName": "Linux Debug",
|
||||
"inherits": "linux-base-vcpkg",
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "Debug"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "linux-release",
|
||||
"displayName": "Linux Release",
|
||||
@@ -65,6 +112,14 @@
|
||||
"CMAKE_BUILD_TYPE": "Release"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "linux-release-vcpkg",
|
||||
"displayName": "Linux Release",
|
||||
"inherits": "linux-base-vcpkg",
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "Release"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "darwin-base",
|
||||
"hidden": true,
|
||||
@@ -72,7 +127,6 @@
|
||||
"binaryDir": "${sourceDir}/cmake-build/build/${presetName}",
|
||||
"installDir": "${sourceDir}/cmake-build/install/${presetName}",
|
||||
"cacheVariables": {
|
||||
"CMAKE_C_COMPILER": "clang",
|
||||
"CMAKE_CXX_COMPILER": "clang++"
|
||||
},
|
||||
"condition": {
|
||||
@@ -89,6 +143,14 @@
|
||||
"CMAKE_BUILD_TYPE": "Debug"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "darwin-debug-vcpkg",
|
||||
"displayName": "Darwin Debug",
|
||||
"inherits": "darwin-base",
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "Debug"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "darwin-release",
|
||||
"displayName": "Darwin Release",
|
||||
@@ -96,6 +158,14 @@
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "Release"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "darwin-release-vcpkg",
|
||||
"displayName": "Darwin Release",
|
||||
"inherits": "darwin-debug",
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "Release"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -18,7 +18,7 @@ In order to send code back to the official OMath repository, you must first crea
|
||||
account ([fork](https://help.github.com/articles/creating-a-pull-request-from-a-fork/)) and
|
||||
then [create a pull request](https://help.github.com/articles/creating-a-pull-request-from-a-fork/) back to OMath.
|
||||
|
||||
OMath developement is performed on multiple branches. Changes are then pull requested into master. By default, changes
|
||||
OMath development is performed on multiple branches. Changes are then pull requested into master. By default, changes
|
||||
merged into master will not roll out to stable build users unless the `stable` tag is updated.
|
||||
|
||||
### 📜 Code-Style
|
||||
|
||||
@@ -3,9 +3,11 @@
|
||||
Thanks to everyone who made this possible, including:
|
||||
|
||||
- Saikari aka luadebug for VCPKG port and awesome new initial logo design.
|
||||
- AmbushedRaccoon for telegram post about omath to boost repository activity.
|
||||
- Billy O'Neal aka BillyONeal for fixing compilation issues due to C math library compatibility.
|
||||
|
||||
And a big hand to everyone else who has contributed over the past!
|
||||
|
||||
THANKS! <3
|
||||
|
||||
-- Orange++ <orange-cpp@yandex.ru>
|
||||
-- Orange++ <orange_github@proton.me>
|
||||
|
||||
@@ -59,7 +59,7 @@ target("...")
|
||||
cmake --preset windows-release -S .
|
||||
cmake --build cmake-build/build/windows-release --target omath -j 6
|
||||
```
|
||||
Use **\<platform\>-\<build configuration\>** preset to build siutable version for yourself. Like **windows-release** or **linux-release**.
|
||||
Use **\<platform\>-\<build configuration\>** preset to build suitable version for yourself. Like **windows-release** or **linux-release**.
|
||||
|
||||
| Platform Name | Build Config |
|
||||
|---------------|---------------|
|
||||
|
||||
48
LICENSE
48
LICENSE
@@ -1,7 +1,7 @@
|
||||
Copyright (C) 2024-2025 Orange++ <orange-cpp@yandex.ru>
|
||||
Copyright (C) 2024-2025 Orange++ <orange_github@proton.me>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
@@ -14,4 +14,46 @@ freely, subject to the following restrictions:
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
4. If you are an employee, contractor, volunteer, representative,
|
||||
or have any other affiliation (past or present)
|
||||
with any of the following entities:
|
||||
* "Advertising Placement Services" LLC
|
||||
* "NEW SOLUTIONS VERTICALS" LLC
|
||||
* "Autoexpert" LLC
|
||||
* "Creditit" LLC
|
||||
* "Yandex.Taxi" LLC
|
||||
* "Yandex.Eda" LLC
|
||||
* "Yandex.Lavka" LLC
|
||||
* "Yandex.Telecom" LLC
|
||||
* "Yandex.Cloud" LLC
|
||||
* "Micromobility" LLC
|
||||
* "MM-Tech" LLC
|
||||
* "Carsharing" LLC
|
||||
* "Yandex.Drive" LLC
|
||||
* "EDADIL PROMO" LLC
|
||||
* "Kinopoisk" LLC
|
||||
* "Yandex.Music" LLC
|
||||
* "Refueling (Yandex.Zapravki)" LLC
|
||||
* "Yandex.Pay" LLC
|
||||
* "Financial and Payment Technologies" LLC
|
||||
* "Yandex.Delivery" LLC
|
||||
* "Delivery Club" LLC
|
||||
* "Yandex.Check" LLC
|
||||
* "SMB-Service" LLC
|
||||
* "ADV-TECH" LLC
|
||||
* "Yandex Fantech" LLC
|
||||
* "Yandex Smena" LLC
|
||||
* "Market.Operations" LLC
|
||||
* "Yandex.Market" LLC
|
||||
* "ID Tech" LLC
|
||||
* "Yandex.Crowd" LLC
|
||||
* "Yandex" LLC
|
||||
* "Rutube" LLC
|
||||
* "Kaspersky" LLC
|
||||
Or if you represent or are associated with any legal, organizational, or
|
||||
professional entity providing services to or on behalf of the aforementioned entities:
|
||||
You are expressly forbidden from accessing, using, modifying, distributing, or
|
||||
interacting with the Software and its source code in any form. You must immediately
|
||||
delete or destroy any physical or digital copies of the Software and/or
|
||||
its source code, including any derivative works, tools, or information obtained from the Software.
|
||||
|
||||
106
README.md
106
README.md
@@ -2,7 +2,7 @@
|
||||
|
||||

|
||||
|
||||

|
||||

|
||||

|
||||

|
||||
[](https://www.codefactor.io/repository/github/orange-cpp/omath)
|
||||
@@ -12,9 +12,26 @@
|
||||
[](https://discord.gg/eDgdaWbqwZ)
|
||||
[](https://t.me/orangennotes)
|
||||
|
||||
OMath is a 100% independent, constexpr template blazingly fast math library that doesn't have legacy C++ code.
|
||||
|
||||
It provides the latest features, is highly customizable, has all for cheat development, DirectX/OpenGL/Vulkan support, premade support for different game engines, much more constexpr stuff than in other libraries and more...
|
||||
<br>
|
||||
<br>
|
||||
|
||||
---
|
||||
|
||||
**[<kbd> <br> Install <br> </kbd>][INSTALL]**
|
||||
**[<kbd> <br> Examples <br> </kbd>][EXAMPLES]**
|
||||
**[<kbd> <br> Documentation <br> </kbd>][DOCUMENTATION]**
|
||||
**[<kbd> <br> Contribute <br> </kbd>][CONTRIBUTING]**
|
||||
**[<kbd> <br> Donate <br> </kbd>][SPONSOR]**
|
||||
|
||||
---
|
||||
|
||||
<br>
|
||||
|
||||
</div>
|
||||
|
||||
Oranges's Math Library (omath) is a comprehensive, open-source library aimed at providing efficient, reliable, and versatile mathematical functions and algorithms. Developed primarily in C++, this library is designed to cater to a wide range of mathematical operations essential in scientific computing, engineering, and academic research.
|
||||
|
||||
<div align = center>
|
||||
<a href="https://www.star-history.com/#orange-cpp/omath&Date">
|
||||
@@ -26,7 +43,7 @@ Oranges's Math Library (omath) is a comprehensive, open-source library aimed at
|
||||
</a>
|
||||
</div>
|
||||
|
||||
## 👁🗨 Features
|
||||
# Features
|
||||
- **Efficiency**: Optimized for performance, ensuring quick computations using AVX2.
|
||||
- **Versatility**: Includes a wide array of mathematical functions and algorithms.
|
||||
- **Ease of Use**: Simplified interface for convenient integration into various projects.
|
||||
@@ -35,68 +52,49 @@ Oranges's Math Library (omath) is a comprehensive, open-source library aimed at
|
||||
- **Collision Detection**: Production ready code to handle collision detection by using simple interfaces.
|
||||
- **No Additional Dependencies**: No additional dependencies need to use OMath except unit test execution
|
||||
- **Ready for meta-programming**: Omath use templates for common types like Vectors, Matrixes etc, to handle all types!
|
||||
- **Engine support**: Supports coordinate systems of **Source, Unity, Unreal, Frostbite, IWEngine and canonical OpenGL**.
|
||||
- **Cross platform**: Supports Windows, MacOS and Linux.
|
||||
- **Algorithms**: Has ability to scan for byte pattern with wildcards in PE files/modules, binary slices, works even with Wine apps.
|
||||
<div align = center>
|
||||
|
||||
# Gallery
|
||||
|
||||
## Supported Render Pipelines
|
||||
| ENGINE | SUPPORT |
|
||||
|----------|---------|
|
||||
| Source | ✅YES |
|
||||
| Unity | ✅YES |
|
||||
| IWEngine | ✅YES |
|
||||
| OpenGL | ✅YES |
|
||||
| Unreal | ✅YES |
|
||||
<br>
|
||||
|
||||
## Supported Operating Systems
|
||||
[](https://youtu.be/lM_NJ1yCunw?si=-Qf5yzDcWbaxAXGQ)
|
||||
|
||||
| OS | SUPPORT |
|
||||
|----------------|---------|
|
||||
| Windows 10/11 | ✅YES |
|
||||
| Linux | ✅YES |
|
||||
| Darwin (MacOS) | ✅YES |
|
||||
<br>
|
||||
|
||||
## ⏬ Installation
|
||||
Please read our [installation guide](https://github.com/orange-cpp/omath/blob/main/INSTALL.md). If this link doesn't work check out INSTALL.md file.
|
||||
![APEX Preview]
|
||||
|
||||
## ❔ Usage
|
||||
ESP example
|
||||
```c++
|
||||
omath::source_engine::Camera cam{localPlayer.GetCameraOrigin(),
|
||||
localPlayer.GetAimPunch(),
|
||||
{1920.f, 1080.f},
|
||||
localPlayer.GetFieldOfView(),
|
||||
0.01.f, 30000.f};
|
||||
<br>
|
||||
|
||||
for (auto ent: apex_sdk::EntityList::GetAllEntities())
|
||||
{
|
||||
const auto bottom = cam.world_to_screen(ent.GetOrigin());
|
||||
const auto top = cam.world_to_screen(ent.GetBonePosition(8) + omath::Vector3<float>{0, 0, 10});
|
||||
![BO2 Preview]
|
||||
|
||||
const auto ent_health = ent.GetHealth();
|
||||
<br>
|
||||
|
||||
if (!top || !bottom || ent_health <= 0)
|
||||
continue;
|
||||
// esp rendering...
|
||||
}
|
||||
```
|
||||
## Showcase
|
||||
<details>
|
||||
<summary>OMATH for making cheats (click to open)</summary>
|
||||
![CS2 Preview]
|
||||
|
||||
With `omath/projection` module you can achieve simple ESP hack for powered by Source/Unreal/Unity engine games, like [Apex Legends](https://store.steampowered.com/app/1172470/Apex_Legends/).
|
||||
<br>
|
||||
|
||||

|
||||
Or for InfinityWard Engine based games. Like Call of Duty Black Ops 2!
|
||||

|
||||
Or create simple trigger bot with embeded traceline from omath::collision::LineTrace
|
||||

|
||||
Or even advanced projectile aimbot
|
||||
[Watch Video](https://youtu.be/lM_NJ1yCunw?si=5E87OrQMeypxSJ3E)
|
||||
</details>
|
||||
![TF2 Preview]
|
||||
|
||||
## 🫵🏻 Contributing
|
||||
Contributions to `omath` are welcome! Please read `CONTRIBUTING.md` for details on our code of conduct and the process for submitting pull requests.
|
||||
<br>
|
||||
<br>
|
||||
|
||||
## 📜 License
|
||||
This project is licensed under the ZLIB - see the `LICENSE` file for details.
|
||||
</div>
|
||||
|
||||
## 💘 Acknowledgments
|
||||
# 💘 Acknowledgments
|
||||
- [All contributors](https://github.com/orange-cpp/omath/graphs/contributors)
|
||||
|
||||
<!----------------------------------{ Images }--------------------------------->
|
||||
[APEX Preview]: .github/images/showcase/apex.png
|
||||
[BO2 Preview]: .github/images/showcase/cod_bo2.png
|
||||
[CS2 Preview]: .github/images/showcase/cs2.jpeg
|
||||
[TF2 Preview]: .github/images/showcase/tf2.jpg
|
||||
<!----------------------------------{ Buttons }--------------------------------->
|
||||
[INSTALL]: INSTALL.md
|
||||
[DOCUMENTATION]: http://libomath.org
|
||||
[CONTRIBUTING]: CONTRIBUTING.md
|
||||
[EXAMPLES]: examples
|
||||
[SPONSOR]: https://boosty.to/orangecpp/purchase/3568644?ssource=DIRECT&share=subscription_link
|
||||
|
||||
@@ -2,4 +2,4 @@
|
||||
|
||||
## Reporting a Vulnerability
|
||||
|
||||
Please report security issues to `orange-cpp@yandex.ru`
|
||||
Please report security issues to `orange_github@proton.me`
|
||||
|
||||
19
benchmark/CMakeLists.txt
Normal file
19
benchmark/CMakeLists.txt
Normal file
@@ -0,0 +1,19 @@
|
||||
project(omath_benchmark)
|
||||
|
||||
|
||||
file(GLOB_RECURSE OMATH_BENCHMARK_SOURCES CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/*.cpp")
|
||||
add_executable(${PROJECT_NAME} ${OMATH_BENCHMARK_SOURCES})
|
||||
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
CXX_STANDARD 23
|
||||
CXX_STANDARD_REQUIRED ON)
|
||||
|
||||
if (TARGET benchmark::benchmark) # Benchmark is being linked as submodule
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE benchmark::benchmark omath)
|
||||
else()
|
||||
find_package(benchmark CONFIG REQUIRED) # Benchmark is being linked as vcpkg package
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE benchmark::benchmark omath)
|
||||
endif ()
|
||||
65
benchmark/benchmark_mat.cpp
Normal file
65
benchmark/benchmark_mat.cpp
Normal file
@@ -0,0 +1,65 @@
|
||||
//
|
||||
// Created by Vlad on 9/17/2025.
|
||||
//
|
||||
#include <benchmark/benchmark.h>
|
||||
|
||||
#include <omath/omath.hpp>
|
||||
using namespace omath;
|
||||
|
||||
|
||||
void mat_float_multiplication_col_major(benchmark::State& state)
|
||||
{
|
||||
using MatType = Mat<128, 128, float, MatStoreType::COLUMN_MAJOR>;
|
||||
MatType a;
|
||||
MatType b;
|
||||
a.set(3.f);
|
||||
b.set(7.f);
|
||||
|
||||
|
||||
for ([[maybe_unused]] const auto _ : state)
|
||||
std::ignore = a * b;
|
||||
}
|
||||
void mat_float_multiplication_row_major(benchmark::State& state)
|
||||
{
|
||||
using MatType = Mat<128, 128, float, MatStoreType::ROW_MAJOR>;
|
||||
MatType a;
|
||||
MatType b;
|
||||
a.set(3.f);
|
||||
b.set(7.f);
|
||||
|
||||
|
||||
for ([[maybe_unused]] const auto _ : state)
|
||||
std::ignore = a * b;
|
||||
}
|
||||
|
||||
void mat_double_multiplication_row_major(benchmark::State& state)
|
||||
{
|
||||
using MatType = Mat<128, 128, double, MatStoreType::ROW_MAJOR>;
|
||||
MatType a;
|
||||
MatType b;
|
||||
a.set(3.f);
|
||||
b.set(7.f);
|
||||
|
||||
|
||||
for ([[maybe_unused]] const auto _ : state)
|
||||
std::ignore = a * b;
|
||||
}
|
||||
|
||||
void mat_double_multiplication_col_major(benchmark::State& state)
|
||||
{
|
||||
using MatType = Mat<128, 128, double, MatStoreType::COLUMN_MAJOR>;
|
||||
MatType a;
|
||||
MatType b;
|
||||
a.set(3.f);
|
||||
b.set(7.f);
|
||||
|
||||
|
||||
for ([[maybe_unused]] const auto _ : state)
|
||||
std::ignore = a * b;
|
||||
}
|
||||
|
||||
BENCHMARK(mat_float_multiplication_col_major)->Iterations(5000);
|
||||
BENCHMARK(mat_float_multiplication_row_major)->Iterations(5000);
|
||||
|
||||
BENCHMARK(mat_double_multiplication_col_major)->Iterations(5000);
|
||||
BENCHMARK(mat_double_multiplication_row_major)->Iterations(5000);
|
||||
23
benchmark/benchmark_projectile_pred.cpp
Normal file
23
benchmark/benchmark_projectile_pred.cpp
Normal file
@@ -0,0 +1,23 @@
|
||||
//
|
||||
// Created by Vlad on 9/18/2025.
|
||||
//
|
||||
#include <benchmark/benchmark.h>
|
||||
#include <omath/omath.hpp>
|
||||
using namespace omath;
|
||||
|
||||
using namespace omath::projectile_prediction;
|
||||
|
||||
constexpr float simulation_time_step = 1.f / 1000.f;
|
||||
constexpr float hit_distance_tolerance = 5.f;
|
||||
|
||||
void source_engine_projectile_prediction(benchmark::State& state)
|
||||
{
|
||||
constexpr Target target{.m_origin = {100, 0, 90}, .m_velocity = {0, 0, 0}, .m_is_airborne = false};
|
||||
constexpr Projectile projectile = {.m_origin = {3, 2, 1}, .m_launch_speed = 5000, .m_gravity_scale = 0.4};
|
||||
|
||||
for ([[maybe_unused]] const auto _: state)
|
||||
std::ignore = ProjPredEngineLegacy(400, simulation_time_step, 50, hit_distance_tolerance)
|
||||
.maybe_calculate_aim_point(projectile, target);
|
||||
}
|
||||
|
||||
BENCHMARK(source_engine_projectile_prediction)->Iterations(10'000);
|
||||
5
benchmark/main.cpp
Normal file
5
benchmark/main.cpp
Normal file
@@ -0,0 +1,5 @@
|
||||
//
|
||||
// Created by Vlad on 9/17/2025.
|
||||
//
|
||||
#include <benchmark/benchmark.h>
|
||||
BENCHMARK_MAIN();
|
||||
17
docs/index.md
Normal file
17
docs/index.md
Normal file
@@ -0,0 +1,17 @@
|
||||
# Welcome to MkDocs
|
||||
|
||||
For full documentation visit [mkdocs.org](https://www.mkdocs.org).
|
||||
|
||||
## Commands
|
||||
|
||||
* `mkdocs new [dir-name]` - Create a new project.
|
||||
* `mkdocs serve` - Start the live-reloading docs server.
|
||||
* `mkdocs build` - Build the documentation site.
|
||||
* `mkdocs -h` - Print help message and exit.
|
||||
|
||||
## Project layout
|
||||
|
||||
mkdocs.yml # The configuration file.
|
||||
docs/
|
||||
index.md # The documentation homepage.
|
||||
... # Other markdown pages, images and other files.
|
||||
@@ -1 +0,0 @@
|
||||
add_subdirectory(googletest)
|
||||
Submodule extlibs/googletest deleted from 52eb8108c5
@@ -3,8 +3,8 @@
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "omath/linear_algebra/triangle.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include "omath/triangle.hpp"
|
||||
#include <array>
|
||||
|
||||
namespace omath::primitives
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "omath/linear_algebra/triangle.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include "omath/triangle.hpp"
|
||||
#include <array>
|
||||
|
||||
namespace omath::primitives
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
//
|
||||
#pragma once
|
||||
|
||||
#include "omath/linear_algebra/triangle.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include "omath/triangle.hpp"
|
||||
|
||||
namespace omath::collision
|
||||
{
|
||||
|
||||
13
include/omath/engines/frostbite_engine/camera.hpp
Normal file
13
include/omath/engines/frostbite_engine/camera.hpp
Normal file
@@ -0,0 +1,13 @@
|
||||
//
|
||||
// Created by Vlad on 3/22/2025.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "omath/engines/frostbite_engine/constants.hpp"
|
||||
#include "omath/projection/camera.hpp"
|
||||
#include "traits/camera_trait.hpp"
|
||||
|
||||
namespace omath::frostbite_engine
|
||||
{
|
||||
using Camera = projection::Camera<Mat4X4, ViewAngles, CameraTrait>;
|
||||
} // namespace omath::unity_engine
|
||||
25
include/omath/engines/frostbite_engine/constants.hpp
Normal file
25
include/omath/engines/frostbite_engine/constants.hpp
Normal file
@@ -0,0 +1,25 @@
|
||||
//
|
||||
// Created by Vlad on 10/21/2025.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "omath/linear_algebra/mat.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <omath/trigonometry/angle.hpp>
|
||||
#include <omath/trigonometry/view_angles.hpp>
|
||||
|
||||
namespace omath::frostbite_engine
|
||||
{
|
||||
constexpr Vector3<float> k_abs_up = {0, 1, 0};
|
||||
constexpr Vector3<float> k_abs_right = {1, 0, 0};
|
||||
constexpr Vector3<float> k_abs_forward = {0, 0, 1};
|
||||
|
||||
using Mat4X4 = Mat<4, 4, float, MatStoreType::ROW_MAJOR>;
|
||||
using Mat3X3 = Mat<4, 4, float, MatStoreType::ROW_MAJOR>;
|
||||
using Mat1X3 = Mat<1, 3, float, MatStoreType::ROW_MAJOR>;
|
||||
using PitchAngle = Angle<float, -90.f, 90.f, AngleFlags::Clamped>;
|
||||
using YawAngle = Angle<float, -180.f, 180.f, AngleFlags::Normalized>;
|
||||
using RollAngle = Angle<float, -180.f, 180.f, AngleFlags::Normalized>;
|
||||
|
||||
using ViewAngles = omath::ViewAngles<PitchAngle, YawAngle, RollAngle>;
|
||||
} // namespace omath::frostbite_engine
|
||||
26
include/omath/engines/frostbite_engine/formulas.hpp
Normal file
26
include/omath/engines/frostbite_engine/formulas.hpp
Normal file
@@ -0,0 +1,26 @@
|
||||
//
|
||||
// Created by Vlad on 3/22/2025.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "omath/engines/frostbite_engine/constants.hpp"
|
||||
|
||||
namespace omath::frostbite_engine
|
||||
{
|
||||
[[nodiscard]]
|
||||
Vector3<float> forward_vector(const ViewAngles& angles) noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
Vector3<float> right_vector(const ViewAngles& angles) noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
Vector3<float> up_vector(const ViewAngles& angles) noexcept;
|
||||
|
||||
[[nodiscard]] Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
Mat4X4 calc_perspective_projection_matrix(float field_of_view, float aspect_ratio, float near, float far) noexcept;
|
||||
} // namespace omath::unity_engine
|
||||
@@ -0,0 +1,24 @@
|
||||
//
|
||||
// Created by Vlad on 8/10/2025.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "omath/engines/frostbite_engine/formulas.hpp"
|
||||
#include "omath/projection/camera.hpp"
|
||||
|
||||
namespace omath::frostbite_engine
|
||||
{
|
||||
class CameraTrait final
|
||||
{
|
||||
public:
|
||||
[[nodiscard]]
|
||||
static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
||||
[[nodiscard]]
|
||||
static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov, const projection::ViewPort& view_port,
|
||||
float near, float far) noexcept;
|
||||
};
|
||||
|
||||
} // namespace omath::unreal_engine
|
||||
@@ -0,0 +1,76 @@
|
||||
//
|
||||
// Created by Vlad on 8/6/2025.
|
||||
//
|
||||
#pragma once
|
||||
#include "omath/engines/frostbite_engine/formulas.hpp"
|
||||
#include "omath/projectile_prediction/projectile.hpp"
|
||||
#include "omath/projectile_prediction/target.hpp"
|
||||
#include <optional>
|
||||
|
||||
namespace omath::frostbite_engine
|
||||
{
|
||||
class PredEngineTrait final
|
||||
{
|
||||
public:
|
||||
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile& projectile,
|
||||
const float pitch, const float yaw,
|
||||
const float time, const float gravity) noexcept
|
||||
{
|
||||
auto current_pos = projectile.m_origin
|
||||
+ forward_vector({PitchAngle::from_degrees(-pitch), YawAngle::from_degrees(yaw),
|
||||
RollAngle::from_degrees(0)})
|
||||
* projectile.m_launch_speed * time;
|
||||
current_pos.y -= (gravity * projectile.m_gravity_scale) * (time * time) * 0.5f;
|
||||
|
||||
return current_pos;
|
||||
}
|
||||
[[nodiscard]]
|
||||
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target& target,
|
||||
const float time, const float gravity) noexcept
|
||||
{
|
||||
auto predicted = target.m_origin + target.m_velocity * time;
|
||||
|
||||
if (target.m_is_airborne)
|
||||
predicted.y -= gravity * (time * time) * 0.5f;
|
||||
|
||||
return predicted;
|
||||
}
|
||||
[[nodiscard]]
|
||||
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
||||
{
|
||||
return std::sqrt(delta.x * delta.x + delta.z * delta.z);
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
||||
{
|
||||
return vec.y;
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile& projectile,
|
||||
Vector3<float> predicted_target_position,
|
||||
const std::optional<float> projectile_pitch) noexcept
|
||||
{
|
||||
const auto delta2d = calc_vector_2d_distance(predicted_target_position - projectile.m_origin);
|
||||
const auto height = delta2d * std::tan(angles::degrees_to_radians(projectile_pitch.value()));
|
||||
|
||||
return {predicted_target_position.x, predicted_target_position.y + height, projectile.m_origin.z};
|
||||
}
|
||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||
// 89 look up, -89 look down
|
||||
[[nodiscard]]
|
||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||
{
|
||||
const auto direction = (view_to - origin).normalized();
|
||||
return angles::radians_to_degrees(std::asin(direction.y));
|
||||
}
|
||||
[[nodiscard]]
|
||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||
{
|
||||
const auto direction = (view_to - origin).normalized();
|
||||
|
||||
return angles::radians_to_degrees(std::atan2(direction.x, direction.z));
|
||||
};
|
||||
};
|
||||
} // namespace omath::unity_engine
|
||||
@@ -5,8 +5,8 @@
|
||||
#pragma once
|
||||
#include "omath/linear_algebra/mat.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <omath/angle.hpp>
|
||||
#include <omath/view_angles.hpp>
|
||||
#include <omath/trigonometry/angle.hpp>
|
||||
#include <omath/trigonometry/view_angles.hpp>
|
||||
|
||||
namespace omath::iw_engine
|
||||
{
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
|
||||
#include "omath/linear_algebra/mat.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <omath/angle.hpp>
|
||||
#include <omath/view_angles.hpp>
|
||||
#include <omath/trigonometry/angle.hpp>
|
||||
#include <omath/trigonometry/view_angles.hpp>
|
||||
|
||||
namespace omath::opengl_engine
|
||||
{
|
||||
|
||||
@@ -62,17 +62,15 @@ namespace omath::opengl_engine
|
||||
[[nodiscard]]
|
||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||
{
|
||||
const auto distance = origin.distance_to(view_to);
|
||||
const auto delta = view_to - origin;
|
||||
|
||||
return angles::radians_to_degrees(std::asin(delta.y / distance));
|
||||
const auto direction = (view_to - origin).normalized();
|
||||
return angles::radians_to_degrees(std::asin(direction.y));
|
||||
}
|
||||
[[nodiscard]]
|
||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||
{
|
||||
const auto delta = view_to - origin;
|
||||
const auto direction = (view_to - origin).normalized();
|
||||
|
||||
return angles::radians_to_degrees(std::atan2(delta.z, delta.x));
|
||||
return angles::radians_to_degrees(-std::atan2(direction.x, -direction.z));
|
||||
};
|
||||
};
|
||||
} // namespace omath::opengl_engine
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
|
||||
#include "omath/linear_algebra/mat.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <omath/angle.hpp>
|
||||
#include <omath/view_angles.hpp>
|
||||
#include <omath/trigonometry/angle.hpp>
|
||||
#include <omath/trigonometry/view_angles.hpp>
|
||||
|
||||
namespace omath::source_engine
|
||||
{
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
|
||||
#include "omath/linear_algebra/mat.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <omath/angle.hpp>
|
||||
#include <omath/view_angles.hpp>
|
||||
#include <omath/trigonometry/angle.hpp>
|
||||
#include <omath/trigonometry/view_angles.hpp>
|
||||
|
||||
namespace omath::unity_engine
|
||||
{
|
||||
|
||||
@@ -62,17 +62,15 @@ namespace omath::unity_engine
|
||||
[[nodiscard]]
|
||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||
{
|
||||
const auto distance = origin.distance_to(view_to);
|
||||
const auto delta = view_to - origin;
|
||||
|
||||
return angles::radians_to_degrees(std::asin(delta.y / distance));
|
||||
const auto direction = (view_to - origin).normalized();
|
||||
return angles::radians_to_degrees(std::asin(direction.y));
|
||||
}
|
||||
[[nodiscard]]
|
||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||
{
|
||||
const auto delta = view_to - origin;
|
||||
const auto direction = (view_to - origin).normalized();
|
||||
|
||||
return angles::radians_to_degrees(std::atan2(delta.z, delta.x));
|
||||
return angles::radians_to_degrees(std::atan2(direction.x, direction.z));
|
||||
};
|
||||
};
|
||||
} // namespace omath::unity_engine
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
|
||||
#include "omath/linear_algebra/mat.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <omath/angle.hpp>
|
||||
#include <omath/view_angles.hpp>
|
||||
#include <omath/trigonometry/angle.hpp>
|
||||
#include <omath/trigonometry/view_angles.hpp>
|
||||
|
||||
namespace omath::unreal_engine
|
||||
{
|
||||
|
||||
@@ -62,17 +62,16 @@ namespace omath::unreal_engine
|
||||
[[nodiscard]]
|
||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||
{
|
||||
const auto distance = origin.distance_to(view_to);
|
||||
const auto delta = view_to - origin;
|
||||
const auto direction = (view_to - origin).normalized();
|
||||
|
||||
return angles::radians_to_degrees(std::asin(delta.z / distance));
|
||||
return angles::radians_to_degrees(std::asin(direction.z));
|
||||
}
|
||||
[[nodiscard]]
|
||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||
{
|
||||
const auto delta = view_to - origin;
|
||||
const auto direction = (view_to - origin).normalized();
|
||||
|
||||
return angles::radians_to_degrees(std::atan2(delta.y, delta.x));
|
||||
return angles::radians_to_degrees(std::atan2(direction.y, direction.x));
|
||||
};
|
||||
};
|
||||
} // namespace omath::unreal_engine
|
||||
|
||||
@@ -11,14 +11,12 @@
|
||||
#include <stdexcept>
|
||||
#include <utility>
|
||||
|
||||
#ifdef near
|
||||
#ifdef OMATH_USE_AVX2
|
||||
#include <immintrin.h>
|
||||
#endif
|
||||
|
||||
#undef near
|
||||
#endif
|
||||
|
||||
#ifdef far
|
||||
#undef far
|
||||
#endif
|
||||
|
||||
namespace omath
|
||||
{
|
||||
struct MatSize
|
||||
@@ -41,6 +39,7 @@ namespace omath
|
||||
class Mat final
|
||||
{
|
||||
public:
|
||||
using ContainedType = Type;
|
||||
constexpr Mat() noexcept
|
||||
{
|
||||
clear();
|
||||
@@ -88,7 +87,7 @@ namespace omath
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
constexpr Type& operator[](const size_t row, const size_t col) const
|
||||
constexpr const Type& operator[](const size_t row, const size_t col) const
|
||||
{
|
||||
return at(row, col);
|
||||
}
|
||||
@@ -162,17 +161,19 @@ namespace omath
|
||||
constexpr Mat<Rows, OtherColumns, Type, StoreType>
|
||||
operator*(const Mat<Columns, OtherColumns, Type, StoreType>& other) const
|
||||
{
|
||||
Mat<Rows, OtherColumns, Type, StoreType> result;
|
||||
|
||||
for (size_t i = 0; i < Rows; ++i)
|
||||
for (size_t j = 0; j < OtherColumns; ++j)
|
||||
{
|
||||
Type sum = 0;
|
||||
for (size_t k = 0; k < Columns; ++k)
|
||||
sum += at(i, k) * other.at(k, j);
|
||||
result.at(i, j) = sum;
|
||||
}
|
||||
return result;
|
||||
#ifdef OMATH_USE_AVX2
|
||||
if constexpr (StoreType == MatStoreType::ROW_MAJOR)
|
||||
return avx_multiply_row_major(other);
|
||||
else if constexpr (StoreType == MatStoreType::COLUMN_MAJOR)
|
||||
return avx_multiply_col_major(other);
|
||||
#else
|
||||
if constexpr (StoreType == MatStoreType::ROW_MAJOR)
|
||||
return cache_friendly_multiply_row_major(other);
|
||||
else if constexpr (StoreType == MatStoreType::COLUMN_MAJOR)
|
||||
return cache_friendly_multiply_col_major(other);
|
||||
#endif
|
||||
else
|
||||
std::unreachable();
|
||||
}
|
||||
|
||||
constexpr Mat& operator*=(const Type& f) noexcept
|
||||
@@ -328,6 +329,21 @@ namespace omath
|
||||
return oss.str();
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
std::wstring to_wstring() const noexcept
|
||||
{
|
||||
const auto ascii_string = to_string();
|
||||
return {ascii_string.cbegin(), ascii_string.cend()};
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
// ReSharper disable once CppInconsistentNaming
|
||||
std::u8string to_u8string() const noexcept
|
||||
{
|
||||
const auto ascii_string = to_string();
|
||||
return {ascii_string.cbegin(), ascii_string.cend()};
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
bool operator==(const Mat& mat) const
|
||||
{
|
||||
@@ -374,6 +390,176 @@ namespace omath
|
||||
|
||||
private:
|
||||
std::array<Type, Rows * Columns> m_data;
|
||||
|
||||
template<size_t OtherColumns> [[nodiscard]]
|
||||
constexpr Mat<Rows, OtherColumns, Type, MatStoreType::ROW_MAJOR>
|
||||
cache_friendly_multiply_row_major(const Mat<Columns, OtherColumns, Type, MatStoreType::ROW_MAJOR>& other) const
|
||||
{
|
||||
Mat<Rows, OtherColumns, Type, MatStoreType::ROW_MAJOR> result;
|
||||
for (std::size_t row_index = 0; row_index < Rows; ++row_index)
|
||||
for (std::size_t column_index = 0; column_index < Columns; ++column_index)
|
||||
{
|
||||
const Type& current_number = at(row_index, column_index);
|
||||
for (std::size_t other_column = 0; other_column < OtherColumns; ++other_column)
|
||||
result.at(row_index, other_column) += current_number * other.at(column_index, other_column);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template<size_t OtherColumns> [[nodiscard]]
|
||||
constexpr Mat<Rows, OtherColumns, Type, MatStoreType::COLUMN_MAJOR> cache_friendly_multiply_col_major(
|
||||
const Mat<Columns, OtherColumns, Type, MatStoreType::COLUMN_MAJOR>& other) const
|
||||
{
|
||||
Mat<Rows, OtherColumns, Type, MatStoreType::COLUMN_MAJOR> result;
|
||||
for (std::size_t other_column = 0; other_column < OtherColumns; ++other_column)
|
||||
for (std::size_t column_index = 0; column_index < Columns; ++column_index)
|
||||
{
|
||||
const Type& current_number = other.at(column_index, other_column);
|
||||
for (std::size_t row_index = 0; row_index < Rows; ++row_index)
|
||||
result.at(row_index, other_column) += at(row_index, column_index) * current_number;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
#ifdef OMATH_USE_AVX2
|
||||
template<size_t OtherColumns> [[nodiscard]]
|
||||
constexpr Mat<Rows, OtherColumns, Type, MatStoreType::COLUMN_MAJOR>
|
||||
avx_multiply_col_major(const Mat<Columns, OtherColumns, Type, MatStoreType::COLUMN_MAJOR>& other) const
|
||||
{
|
||||
Mat<Rows, OtherColumns, Type, MatStoreType::COLUMN_MAJOR> result;
|
||||
|
||||
const Type* this_mat_data = this->raw_array().data();
|
||||
const Type* other_mat_data = other.raw_array().data();
|
||||
Type* result_mat_data = result.raw_array().data();
|
||||
|
||||
if constexpr (std::is_same_v<Type, float>)
|
||||
{
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
constexpr std::size_t vector_size = 8;
|
||||
for (std::size_t j = 0; j < OtherColumns; ++j)
|
||||
{
|
||||
auto* c_col = reinterpret_cast<float*>(result_mat_data + j * Rows);
|
||||
for (std::size_t k = 0; k < Columns; ++k)
|
||||
{
|
||||
const float bkj = reinterpret_cast<const float*>(other_mat_data)[k + j * Columns];
|
||||
const __m256 bkj_vec = _mm256_set1_ps(bkj);
|
||||
|
||||
const auto* a_col_k = reinterpret_cast<const float*>(this_mat_data + k * Rows);
|
||||
|
||||
std::size_t i = 0;
|
||||
for (; i + vector_size <= Rows; i += vector_size)
|
||||
{
|
||||
__m256 cvec = _mm256_loadu_ps(c_col + i);
|
||||
const __m256 a_vec = _mm256_loadu_ps(a_col_k + i);
|
||||
cvec = _mm256_fmadd_ps(a_vec, bkj_vec, cvec);
|
||||
_mm256_storeu_ps(c_col + i, cvec);
|
||||
}
|
||||
for (; i < Rows; ++i)
|
||||
c_col[i] += a_col_k[i] * bkj;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (std::is_same_v<Type, double>)
|
||||
{ // double
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
constexpr std::size_t vector_size = 4;
|
||||
for (std::size_t j = 0; j < OtherColumns; ++j)
|
||||
{
|
||||
auto* c_col = reinterpret_cast<double*>(result_mat_data + j * Rows);
|
||||
for (std::size_t k = 0; k < Columns; ++k)
|
||||
{
|
||||
const double bkj = reinterpret_cast<const double*>(other_mat_data)[k + j * Columns];
|
||||
const __m256d bkj_vec = _mm256_set1_pd(bkj);
|
||||
|
||||
const auto* a_col_k = reinterpret_cast<const double*>(this_mat_data + k * Rows);
|
||||
|
||||
std::size_t i = 0;
|
||||
for (; i + vector_size <= Rows; i += vector_size)
|
||||
{
|
||||
__m256d cvec = _mm256_loadu_pd(c_col + i);
|
||||
const __m256d a_vec = _mm256_loadu_pd(a_col_k + i);
|
||||
cvec = _mm256_fmadd_pd(a_vec, bkj_vec, cvec);
|
||||
_mm256_storeu_pd(c_col + i, cvec);
|
||||
}
|
||||
for (; i < Rows; ++i)
|
||||
c_col[i] += a_col_k[i] * bkj;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
std::unreachable();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template<size_t OtherColumns> [[nodiscard]]
|
||||
constexpr Mat<Rows, OtherColumns, Type, MatStoreType::ROW_MAJOR>
|
||||
avx_multiply_row_major(const Mat<Columns, OtherColumns, Type, MatStoreType::ROW_MAJOR>& other) const
|
||||
{
|
||||
Mat<Rows, OtherColumns, Type, MatStoreType::ROW_MAJOR> result;
|
||||
|
||||
const Type* this_mat_data = this->raw_array().data();
|
||||
const Type* other_mat_data = other.raw_array().data();
|
||||
Type* result_mat_data = result.raw_array().data();
|
||||
|
||||
if constexpr (std::is_same_v<Type, float>)
|
||||
{
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
constexpr std::size_t vector_size = 8;
|
||||
for (std::size_t i = 0; i < Rows; ++i)
|
||||
{
|
||||
Type* c_row = result_mat_data + i * OtherColumns;
|
||||
for (std::size_t k = 0; k < Columns; ++k)
|
||||
{
|
||||
const auto aik = static_cast<float>(this_mat_data[i * Columns + k]);
|
||||
const __m256 aik_vec = _mm256_set1_ps(aik);
|
||||
const auto* b_row = reinterpret_cast<const float*>(other_mat_data + k * OtherColumns);
|
||||
|
||||
std::size_t j = 0;
|
||||
for (; j + vector_size <= OtherColumns; j += vector_size)
|
||||
{
|
||||
__m256 cvec = _mm256_loadu_ps(c_row + j);
|
||||
const __m256 b_vec = _mm256_loadu_ps(b_row + j);
|
||||
cvec = _mm256_fmadd_ps(b_vec, aik_vec, cvec);
|
||||
|
||||
_mm256_storeu_ps(c_row + j, cvec);
|
||||
}
|
||||
for (; j < OtherColumns; ++j)
|
||||
c_row[j] += aik * b_row[j];
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (std::is_same_v<Type, double>)
|
||||
{ // double
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
constexpr std::size_t vector_size = 4;
|
||||
for (std::size_t i = 0; i < Rows; ++i)
|
||||
{
|
||||
Type* c_row = result_mat_data + i * OtherColumns;
|
||||
for (std::size_t k = 0; k < Columns; ++k)
|
||||
{
|
||||
const auto aik = static_cast<double>(this_mat_data[i * Columns + k]);
|
||||
const __m256d aik_vec = _mm256_set1_pd(aik);
|
||||
const auto* b_row = reinterpret_cast<const double*>(other_mat_data + k * OtherColumns);
|
||||
|
||||
std::size_t j = 0;
|
||||
for (; j + vector_size <= OtherColumns; j += vector_size)
|
||||
{
|
||||
__m256d cvec = _mm256_loadu_pd(c_row + j);
|
||||
const __m256d b_vec = _mm256_loadu_pd(b_row + j);
|
||||
cvec = _mm256_fmadd_pd(b_vec, aik_vec, cvec);
|
||||
|
||||
_mm256_storeu_pd(c_row + j, cvec);
|
||||
}
|
||||
for (; j < OtherColumns; ++j)
|
||||
c_row[j] += aik * b_row[j];
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
std::unreachable();
|
||||
return result;
|
||||
}
|
||||
#endif
|
||||
};
|
||||
|
||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR> [[nodiscard]]
|
||||
@@ -481,8 +667,7 @@ namespace omath
|
||||
}
|
||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR>
|
||||
[[nodiscard]]
|
||||
Mat<4, 4, Type, St> mat_ortho_left_handed(const Type left, const Type right,
|
||||
const Type bottom, const Type top,
|
||||
Mat<4, 4, Type, St> mat_ortho_left_handed(const Type left, const Type right, const Type bottom, const Type top,
|
||||
const Type near, const Type far) noexcept
|
||||
{
|
||||
return
|
||||
@@ -495,9 +680,8 @@ namespace omath
|
||||
}
|
||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR>
|
||||
[[nodiscard]]
|
||||
Mat<4, 4, Type, St> mat_ortho_right_handed(const Type left, const Type right,
|
||||
const Type bottom, const Type top,
|
||||
const Type near, const Type far) noexcept
|
||||
Mat<4, 4, Type, St> mat_ortho_right_handed(const Type left, const Type right, const Type bottom, const Type top,
|
||||
const Type near, const Type far) noexcept
|
||||
{
|
||||
return
|
||||
{
|
||||
@@ -507,6 +691,23 @@ namespace omath
|
||||
{ 0.f, 0.f, 0.f, 1.f }
|
||||
};
|
||||
}
|
||||
template<class T = float, MatStoreType St = MatStoreType::COLUMN_MAJOR>
|
||||
Mat<4, 4, T, St> mat_look_at_left_handed(const Vector3<T>& eye, const Vector3<T>& center, const Vector3<T>& up)
|
||||
{
|
||||
const Vector3<T> f = (center - eye).normalized();
|
||||
const Vector3<T> s = f.cross(up).normalized();
|
||||
const Vector3<T> u = s.cross(f);
|
||||
return mat_camera_view<T, St>(f, s, u, eye);
|
||||
}
|
||||
|
||||
template<class T = float, MatStoreType St = MatStoreType::COLUMN_MAJOR>
|
||||
Mat<4, 4, T, St>mat_look_at_right_handed(const Vector3<T>& eye, const Vector3<T>& center, const Vector3<T>& up)
|
||||
{
|
||||
const Vector3<T> f = (center - eye).normalized();
|
||||
const Vector3<T> s = f.cross(up).normalized();
|
||||
const Vector3<T> u = s.cross(f);
|
||||
return mat_camera_view<T, St>(-f, s, u, eye);
|
||||
}
|
||||
|
||||
} // namespace omath
|
||||
|
||||
@@ -519,9 +720,18 @@ struct std::formatter<omath::Mat<Rows, Columns, Type, StoreType>> // NOLINT(*-dc
|
||||
{
|
||||
return ctx.begin();
|
||||
}
|
||||
|
||||
template<class FormatContext>
|
||||
[[nodiscard]]
|
||||
static auto format(const MatType& mat, std::format_context& ctx)
|
||||
static auto format(const MatType& mat, FormatContext& ctx)
|
||||
{
|
||||
return std::format_to(ctx.out(), "{}", mat.to_string());
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char>)
|
||||
return std::format_to(ctx.out(), "{}", mat.to_string());
|
||||
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, wchar_t>)
|
||||
return std::format_to(ctx.out(), L"{}", mat.to_wstring());
|
||||
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char8_t>)
|
||||
return std::format_to(ctx.out(), u8"{}", mat.to_u8string());
|
||||
}
|
||||
};
|
||||
@@ -1,127 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
THIS CODE IS DEPRECATED NEVER EVER USE Matrix CLASS
|
||||
AND VERY SLOW USE Mat INSTEAD!!!!!!!!!!!
|
||||
⠛⠛⣿⣿⣿⣿⣿⡷⢶⣦⣶⣶⣤⣤⣤⣀⠀⠀⠀
|
||||
⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡀⠀
|
||||
⠀⠀⠀⠉⠉⠉⠙⠻⣿⣿⠿⠿⠛⠛⠛⠻⣿⣿⣇⠀
|
||||
⠀⠀⢤⣀⣀⣀⠀⠀⢸⣷⡄⠀⣁⣀⣤⣴⣿⣿⣿⣆
|
||||
⠀⠀⠀⠀⠹⠏⠀⠀⠀⣿⣧⠀⠹⣿⣿⣿⣿⣿⡿⣿
|
||||
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠿⠇⢀⣼⣿⣿⠛⢯⡿⡟
|
||||
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠦⠴⢿⢿⣿⡿⠷⠀⣿⠀
|
||||
⠀⠀⠀⠀⠀⠀⠀⠙⣷⣶⣶⣤⣤⣤⣤⣤⣶⣦⠃⠀
|
||||
⠀⠀⠀⠀⠀⠀⠀⢐⣿⣾⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀
|
||||
⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀
|
||||
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⠻⢿⣿⣿⣿⣿⠟⠁
|
||||
*/
|
||||
|
||||
#ifdef OMATH_ENABLE_LEGACY
|
||||
#include "omath/vector3.hpp"
|
||||
#include <initializer_list>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
namespace omath
|
||||
{
|
||||
|
||||
class Matrix final
|
||||
{
|
||||
public:
|
||||
Matrix();
|
||||
Matrix(size_t rows, size_t columns);
|
||||
|
||||
Matrix(const std::initializer_list<std::initializer_list<float>>& rows);
|
||||
|
||||
[[nodiscard]]
|
||||
static Matrix to_screen_matrix(float screen_width, float screen_height);
|
||||
|
||||
[[nodiscard]]
|
||||
static Matrix translation_matrix(const Vector3<float>& diff);
|
||||
|
||||
[[nodiscard]]
|
||||
static Matrix orientation_matrix(const Vector3<float>& forward, const Vector3<float>& right,
|
||||
const Vector3<float>& up);
|
||||
|
||||
[[nodiscard]]
|
||||
static Matrix projection_matrix(float field_of_view, float aspect_ratio, float near, float far);
|
||||
|
||||
Matrix(const Matrix& other);
|
||||
|
||||
Matrix(size_t rows, size_t columns, const float* raw_data);
|
||||
|
||||
Matrix(Matrix&& other) noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
size_t row_count() const noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
float& operator[](size_t row, size_t column);
|
||||
|
||||
[[nodiscard]]
|
||||
size_t columns_count() const noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
std::pair<size_t, size_t> size() const noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
float& at(size_t row, size_t col);
|
||||
|
||||
[[nodiscard]]
|
||||
float sum();
|
||||
|
||||
void set_data_from_raw(const float* raw_matrix);
|
||||
|
||||
[[nodiscard]]
|
||||
Matrix transpose() const;
|
||||
|
||||
void set(float val);
|
||||
|
||||
[[nodiscard]]
|
||||
const float& at(size_t row, size_t col) const;
|
||||
|
||||
Matrix operator*(const Matrix& other) const;
|
||||
|
||||
Matrix& operator*=(const Matrix& other);
|
||||
|
||||
Matrix operator*(float f) const;
|
||||
|
||||
Matrix& operator*=(float f);
|
||||
|
||||
Matrix& operator/=(float f);
|
||||
|
||||
void clear();
|
||||
|
||||
[[nodiscard]]
|
||||
Matrix strip(size_t row, size_t column) const;
|
||||
|
||||
[[nodiscard]]
|
||||
float minor(size_t i, size_t j) const;
|
||||
|
||||
[[nodiscard]]
|
||||
float alg_complement(size_t i, size_t j) const;
|
||||
|
||||
[[nodiscard]]
|
||||
float determinant() const;
|
||||
|
||||
[[nodiscard]]
|
||||
const float* raw() const;
|
||||
|
||||
Matrix& operator=(const Matrix& other);
|
||||
|
||||
Matrix& operator=(Matrix&& other) noexcept;
|
||||
|
||||
Matrix operator/(float f) const;
|
||||
|
||||
[[nodiscard]]
|
||||
std::string to_string() const;
|
||||
|
||||
~Matrix();
|
||||
|
||||
private:
|
||||
size_t m_rows;
|
||||
size_t m_columns;
|
||||
std::unique_ptr<float[]> m_data;
|
||||
};
|
||||
} // namespace omath
|
||||
#endif
|
||||
@@ -2,7 +2,7 @@
|
||||
// Created by Orange on 11/13/2024.
|
||||
//
|
||||
#pragma once
|
||||
#include "linear_algebra/vector3.hpp"
|
||||
#include "vector3.hpp"
|
||||
|
||||
namespace omath
|
||||
{
|
||||
@@ -221,7 +221,7 @@ namespace omath
|
||||
}
|
||||
#ifdef OMATH_IMGUI_INTEGRATION
|
||||
[[nodiscard]]
|
||||
ImVec2 to_im_vec2() const noexcept
|
||||
constexpr ImVec2 to_im_vec2() const noexcept
|
||||
{
|
||||
return {static_cast<float>(this->x), static_cast<float>(this->y)};
|
||||
}
|
||||
@@ -234,6 +234,21 @@ namespace omath
|
||||
};
|
||||
} // namespace omath
|
||||
|
||||
template<> struct std::hash<omath::Vector2<float>>
|
||||
{
|
||||
[[nodiscard]]
|
||||
std::size_t operator()(const omath::Vector2<float>& vec) const noexcept
|
||||
{
|
||||
std::size_t hash = 0;
|
||||
constexpr std::hash<float> hasher;
|
||||
|
||||
hash ^= hasher(vec.x) + 0x9e3779b9 + (hash << 6) + (hash >> 2);
|
||||
hash ^= hasher(vec.y) + 0x9e3779b9 + (hash << 6) + (hash >> 2);
|
||||
|
||||
return hash;
|
||||
}
|
||||
};
|
||||
|
||||
template<class Type>
|
||||
struct std::formatter<omath::Vector2<Type>> // NOLINT(*-dcl58-cpp)
|
||||
{
|
||||
@@ -242,9 +257,18 @@ struct std::formatter<omath::Vector2<Type>> // NOLINT(*-dcl58-cpp)
|
||||
{
|
||||
return ctx.begin();
|
||||
}
|
||||
|
||||
template<class FormatContext>
|
||||
[[nodiscard]]
|
||||
static auto format(const omath::Vector2<Type>& vec, std::format_context& ctx)
|
||||
static auto format(const omath::Vector2<Type>& vec, FormatContext& ctx)
|
||||
{
|
||||
return std::format_to(ctx.out(), "[{}, {}]", vec.x, vec.y);
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char>)
|
||||
return std::format_to(ctx.out(), "[{}, {}]", vec.x, vec.y);
|
||||
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, wchar_t>)
|
||||
return std::format_to(ctx.out(), L"[{}, {}]", vec.x, vec.y);
|
||||
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char8_t>)
|
||||
return std::format_to(ctx.out(), u8"[{}, {}]", vec.x, vec.y);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "omath/angle.hpp"
|
||||
#include "omath/trigonometry/angle.hpp"
|
||||
#include "omath/linear_algebra/vector2.hpp"
|
||||
#include <cstdint>
|
||||
#include <expected>
|
||||
@@ -245,15 +245,6 @@ namespace omath
|
||||
return std::make_tuple(this->x, this->y, z);
|
||||
}
|
||||
|
||||
[[nodiscard]] Vector3 view_angle_to(const Vector3& other) const noexcept
|
||||
{
|
||||
const auto distance = distance_to(other);
|
||||
const auto delta = other - *this;
|
||||
|
||||
return {angles::radians_to_degrees(std::asin(delta.z / distance)),
|
||||
angles::radians_to_degrees(std::atan2(delta.y, delta.x)), 0};
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
bool operator<(const Vector3& other) const noexcept
|
||||
{
|
||||
@@ -282,6 +273,7 @@ namespace omath
|
||||
|
||||
template<> struct std::hash<omath::Vector3<float>>
|
||||
{
|
||||
[[nodiscard]]
|
||||
std::size_t operator()(const omath::Vector3<float>& vec) const noexcept
|
||||
{
|
||||
std::size_t hash = 0;
|
||||
@@ -303,9 +295,18 @@ struct std::formatter<omath::Vector3<Type>> // NOLINT(*-dcl58-cpp)
|
||||
{
|
||||
return ctx.begin();
|
||||
}
|
||||
|
||||
template<class FormatContext>
|
||||
[[nodiscard]]
|
||||
static auto format(const omath::Vector3<Type>& vec, std::format_context& ctx)
|
||||
static auto format(const omath::Vector3<Type>& vec, FormatContext& ctx)
|
||||
{
|
||||
return std::format_to(ctx.out(), "[{}, {}, {}]", vec.x, vec.y, vec.z);
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char>)
|
||||
return std::format_to(ctx.out(), "[{}, {}, {}]", vec.x, vec.y, vec.z);
|
||||
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, wchar_t>)
|
||||
return std::format_to(ctx.out(), L"[{}, {}, {}]", vec.x, vec.y, vec.z);
|
||||
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char8_t>)
|
||||
return std::format_to(ctx.out(), u8"[{}, {}, {}]", vec.x, vec.y, vec.z);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -184,7 +184,7 @@ namespace omath
|
||||
|
||||
#ifdef OMATH_IMGUI_INTEGRATION
|
||||
[[nodiscard]]
|
||||
ImVec4 to_im_vec4() const noexcept
|
||||
constexpr ImVec4 to_im_vec4() const noexcept
|
||||
{
|
||||
return {
|
||||
static_cast<float>(this->x),
|
||||
@@ -202,6 +202,22 @@ namespace omath
|
||||
};
|
||||
} // namespace omath
|
||||
|
||||
template<> struct std::hash<omath::Vector4<float>>
|
||||
{
|
||||
[[nodiscard]]
|
||||
std::size_t operator()(const omath::Vector4<float>& vec) const noexcept
|
||||
{
|
||||
std::size_t hash = 0;
|
||||
constexpr std::hash<float> hasher;
|
||||
|
||||
hash ^= hasher(vec.x) + 0x9e3779b9 + (hash << 6) + (hash >> 2);
|
||||
hash ^= hasher(vec.y) + 0x9e3779b9 + (hash << 6) + (hash >> 2);
|
||||
hash ^= hasher(vec.z) + 0x9e3779b9 + (hash << 6) + (hash >> 2);
|
||||
hash ^= hasher(vec.w) + 0x9e3779b9 + (hash << 6) + (hash >> 2);
|
||||
return hash;
|
||||
}
|
||||
};
|
||||
|
||||
template<class Type>
|
||||
struct std::formatter<omath::Vector4<Type>> // NOLINT(*-dcl58-cpp)
|
||||
{
|
||||
@@ -210,9 +226,17 @@ struct std::formatter<omath::Vector4<Type>> // NOLINT(*-dcl58-cpp)
|
||||
{
|
||||
return ctx.begin();
|
||||
}
|
||||
template<class FormatContext>
|
||||
[[nodiscard]]
|
||||
static auto format(const omath::Vector4<Type>& vec, std::format_context& ctx)
|
||||
static auto format(const omath::Vector4<Type>& vec, FormatContext& ctx)
|
||||
{
|
||||
return std::format_to(ctx.out(), "[{}, {}, {}, {}]", vec.x, vec.y, vec.z, vec.w);
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char>)
|
||||
return std::format_to(ctx.out(), "[{}, {}, {}, {}]", vec.x, vec.y, vec.z, vec.w);
|
||||
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, wchar_t>)
|
||||
return std::format_to(ctx.out(), L"[{}, {}, {}, {}]", vec.x, vec.y, vec.z, vec.w);
|
||||
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char8_t>)
|
||||
return std::format_to(ctx.out(), u8"[{}, {}, {}, {}]", vec.x, vec.y, vec.z, vec.w);
|
||||
}
|
||||
};
|
||||
@@ -6,8 +6,8 @@
|
||||
#pragma once
|
||||
|
||||
// Basic math utilities
|
||||
#include "omath/angles.hpp"
|
||||
#include "omath/angle.hpp"
|
||||
#include "omath/trigonometry/angles.hpp"
|
||||
#include "omath/trigonometry/angle.hpp"
|
||||
|
||||
// Vector classes (in dependency order)
|
||||
#include "omath/linear_algebra/vector2.hpp"
|
||||
@@ -15,18 +15,18 @@
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
|
||||
// Matrix classes
|
||||
#include "linear_algebra/matrix.hpp"
|
||||
#include "omath/linear_algebra/mat.hpp"
|
||||
|
||||
// Color functionality
|
||||
#include "omath/color.hpp"
|
||||
#include "omath/utility/color.hpp"
|
||||
|
||||
// Geometric primitives
|
||||
#include "omath/triangle.hpp"
|
||||
#include "omath/view_angles.hpp"
|
||||
#include "omath/linear_algebra/triangle.hpp"
|
||||
#include "omath/trigonometry/view_angles.hpp"
|
||||
|
||||
// 3D primitives
|
||||
#include "omath/3d_primitives/box.hpp"
|
||||
#include "omath/3d_primitives/plane.hpp"
|
||||
|
||||
// Collision detection
|
||||
#include "omath/collision/line_tracer.hpp"
|
||||
@@ -76,9 +76,25 @@
|
||||
#include "omath/engines/unity_engine/traits/camera_trait.hpp"
|
||||
#include "omath/engines/unity_engine/traits/pred_engine_trait.hpp"
|
||||
|
||||
//Frostbite Engine
|
||||
#include "omath/engines/frostbite_engine/constants.hpp"
|
||||
#include "omath/engines/frostbite_engine/formulas.hpp"
|
||||
#include "omath/engines/frostbite_engine/camera.hpp"
|
||||
#include "omath/engines/frostbite_engine/traits/camera_trait.hpp"
|
||||
#include "omath/engines/frostbite_engine/traits/pred_engine_trait.hpp"
|
||||
|
||||
|
||||
// Unreal Engine
|
||||
#include "omath/engines/unreal_engine/constants.hpp"
|
||||
#include "omath/engines/unreal_engine/formulas.hpp"
|
||||
#include "omath/engines/unreal_engine/camera.hpp"
|
||||
#include "omath/engines/unreal_engine/traits/camera_trait.hpp"
|
||||
#include "omath/engines/unreal_engine/traits/pred_engine_trait.hpp"
|
||||
#include "omath/engines/unreal_engine/traits/pred_engine_trait.hpp"
|
||||
|
||||
// Reverse Engineering
|
||||
#include "omath/rev_eng/external_rev_object.hpp"
|
||||
#include "omath/rev_eng/internal_rev_object.hpp"
|
||||
|
||||
// Utility
|
||||
#include "omath/utility/pattern_scan.hpp"
|
||||
#include "omath/utility/pe_pattern_scan.hpp"
|
||||
@@ -22,9 +22,5 @@ namespace omath::pathfinding
|
||||
static std::vector<Vector3<float>>
|
||||
reconstruct_final_path(const std::unordered_map<Vector3<float>, PathNode>& closed_list,
|
||||
const Vector3<float>& current) noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
static auto get_perfect_node(const std::unordered_map<Vector3<float>, PathNode>& open_list,
|
||||
const Vector3<float>& end_vertex) noexcept;
|
||||
};
|
||||
} // namespace omath::pathfinding
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include "omath/engines/source_engine/traits/pred_engine_trait.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include "omath/projectile_prediction/proj_pred_engine.hpp"
|
||||
#include "omath/projectile_prediction/projectile.hpp"
|
||||
#include "omath/projectile_prediction/target.hpp"
|
||||
@@ -20,7 +20,9 @@ namespace omath::projectile_prediction
|
||||
Vector3<float> v3, // by-value for calc_viewpoint_from_angles
|
||||
float pitch, float yaw, float time, float gravity, std::optional<float> maybe_pitch) {
|
||||
// Presence + return types
|
||||
{ T::predict_projectile_position(projectile, pitch, yaw, time, gravity) } -> std::same_as<Vector3<float>>;
|
||||
{
|
||||
T::predict_projectile_position(projectile, pitch, yaw, time, gravity)
|
||||
} -> std::same_as<Vector3<float>>;
|
||||
{ T::predict_target_position(target, time, gravity) } -> std::same_as<Vector3<float>>;
|
||||
{ T::calc_vector_2d_distance(vec_a) } -> std::same_as<float>;
|
||||
{ T::get_vector_height_coordinate(vec_b) } -> std::same_as<float>;
|
||||
|
||||
@@ -4,13 +4,18 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "omath/projection/error_codes.hpp"
|
||||
#include "omath/linear_algebra/mat.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include "omath/projection/error_codes.hpp"
|
||||
#include <omath/trigonometry/angle.hpp>
|
||||
#include <expected>
|
||||
#include <omath/angle.hpp>
|
||||
#include <type_traits>
|
||||
|
||||
#ifdef OMATH_BUILD_TESTS
|
||||
// ReSharper disable once CppInconsistentNaming
|
||||
class UnitTestProjection_Projection_Test;
|
||||
#endif
|
||||
|
||||
namespace omath::projection
|
||||
{
|
||||
class ViewPort final
|
||||
@@ -45,7 +50,16 @@ namespace omath::projection
|
||||
requires CameraEngineConcept<TraitClass, Mat4X4Type, ViewAnglesType>
|
||||
class Camera final
|
||||
{
|
||||
#ifdef OMATH_BUILD_TESTS
|
||||
friend UnitTestProjection_Projection_Test;
|
||||
#endif
|
||||
public:
|
||||
enum class ScreenStart
|
||||
{
|
||||
TOP_LEFT_CORNER,
|
||||
BOTTOM_LEFT_CORNER,
|
||||
};
|
||||
|
||||
~Camera() = default;
|
||||
Camera(const Vector3<float>& position, const ViewAnglesType& view_angles, const ViewPort& view_port,
|
||||
const FieldOfView& fov, const float near, const float far) noexcept
|
||||
@@ -54,12 +68,13 @@ namespace omath::projection
|
||||
{
|
||||
}
|
||||
|
||||
protected:
|
||||
void look_at(const Vector3<float>& target)
|
||||
{
|
||||
m_view_angles = TraitClass::calc_look_at_angle(m_origin, target);
|
||||
m_view_projection_matrix = std::nullopt;
|
||||
}
|
||||
|
||||
protected:
|
||||
[[nodiscard]] Mat4X4Type calc_view_projection_matrix() const noexcept
|
||||
{
|
||||
return TraitClass::calc_projection_matrix(m_field_of_view, m_view_port, m_near_plane_distance,
|
||||
@@ -137,15 +152,22 @@ namespace omath::projection
|
||||
return m_origin;
|
||||
}
|
||||
|
||||
|
||||
template<ScreenStart screen_start = ScreenStart::TOP_LEFT_CORNER>
|
||||
[[nodiscard]] std::expected<Vector3<float>, Error>
|
||||
world_to_screen(const Vector3<float>& world_position) const noexcept
|
||||
{
|
||||
auto normalized_cords = world_to_view_port(world_position);
|
||||
const auto normalized_cords = world_to_view_port(world_position);
|
||||
|
||||
if (!normalized_cords.has_value())
|
||||
return std::unexpected{normalized_cords.error()};
|
||||
|
||||
return ndc_to_screen_position(*normalized_cords);
|
||||
if constexpr (screen_start == ScreenStart::TOP_LEFT_CORNER)
|
||||
return ndc_to_screen_position_from_top_left_corner(*normalized_cords);
|
||||
else if constexpr (screen_start == ScreenStart::BOTTOM_LEFT_CORNER)
|
||||
return ndc_to_screen_position_from_bottom_left_corner(*normalized_cords);
|
||||
else
|
||||
std::unreachable();
|
||||
}
|
||||
|
||||
[[nodiscard]] std::expected<Vector3<float>, Error>
|
||||
@@ -164,6 +186,38 @@ namespace omath::projection
|
||||
|
||||
return Vector3<float>{projected.at(0, 0), projected.at(1, 0), projected.at(2, 0)};
|
||||
}
|
||||
[[nodiscard]]
|
||||
std::expected<Vector3<float>, Error> view_port_to_screen(const Vector3<float>& ndc) const noexcept
|
||||
{
|
||||
const auto inv_view_proj = get_view_projection_matrix().inverted();
|
||||
|
||||
if (!inv_view_proj)
|
||||
return std::unexpected(Error::INV_VIEW_PROJ_MAT_DET_EQ_ZERO);
|
||||
|
||||
auto inverted_projection =
|
||||
inv_view_proj.value() * mat_column_from_vector<float, Mat4X4Type::get_store_ordering()>(ndc);
|
||||
|
||||
if (!inverted_projection.at(3, 0))
|
||||
return std::unexpected(Error::WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS);
|
||||
|
||||
inverted_projection /= inverted_projection.at(3, 0);
|
||||
|
||||
return Vector3<float>{inverted_projection.at(0, 0), inverted_projection.at(1, 0),
|
||||
inverted_projection.at(2, 0)};
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
std::expected<Vector3<float>, Error> screen_to_world(const Vector3<float>& screen_pos) const noexcept
|
||||
{
|
||||
return view_port_to_screen(screen_to_ndc(screen_pos));
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
std::expected<Vector3<float>, Error> screen_to_world(const Vector2<float>& screen_pos) const noexcept
|
||||
{
|
||||
const auto& [x, y] = screen_pos;
|
||||
return screen_to_world({x, y, 1.f});
|
||||
}
|
||||
|
||||
protected:
|
||||
ViewPort m_view_port{};
|
||||
@@ -184,21 +238,58 @@ namespace omath::projection
|
||||
return std::ranges::any_of(ndc.raw_array(), [](const auto& val) { return val < -1 || val > 1; });
|
||||
}
|
||||
|
||||
[[nodiscard]] Vector3<float> ndc_to_screen_position(const Vector3<float>& ndc) const noexcept
|
||||
// NDC REPRESENTATION:
|
||||
/*
|
||||
^
|
||||
| y
|
||||
1 |
|
||||
|
|
||||
|
|
||||
-1 ---------0--------- 1 --> x
|
||||
|
|
||||
|
|
||||
-1 |
|
||||
v
|
||||
*/
|
||||
|
||||
[[nodiscard]] Vector3<float>
|
||||
ndc_to_screen_position_from_top_left_corner(const Vector3<float>& ndc) const noexcept
|
||||
{
|
||||
/*
|
||||
^
|
||||
| y
|
||||
1 |
|
||||
|
|
||||
|
|
||||
-1 ---------0--------- 1 --> x
|
||||
|
|
||||
|
|
||||
-1 |
|
||||
v
|
||||
*/
|
||||
return {(ndc.x + 1.f) / 2.f * m_view_port.m_width, (1.f - ndc.y) / 2.f * m_view_port.m_height, ndc.z};
|
||||
/*
|
||||
+------------------------>
|
||||
| (0, 0)
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
⌄
|
||||
*/
|
||||
return {(ndc.x + 1.f) / 2.f * m_view_port.m_width, (ndc.y / -2.f + 0.5f) * m_view_port.m_height, ndc.z};
|
||||
}
|
||||
|
||||
[[nodiscard]] Vector3<float>
|
||||
ndc_to_screen_position_from_bottom_left_corner(const Vector3<float>& ndc) const noexcept
|
||||
{
|
||||
/*
|
||||
^
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
| (0, 0)
|
||||
+------------------------>
|
||||
*/
|
||||
return {(ndc.x + 1.f) / 2.f * m_view_port.m_width, (ndc.y / 2.f + 0.5f) * m_view_port.m_height, ndc.z};
|
||||
}
|
||||
|
||||
[[nodiscard]] Vector3<float> screen_to_ndc(const Vector3<float>& screen_pos) const noexcept
|
||||
{
|
||||
return {screen_pos.x / m_view_port.m_width * 2.f - 1.f, 1.f - screen_pos.y / m_view_port.m_height * 2.f,
|
||||
screen_pos.z};
|
||||
}
|
||||
};
|
||||
} // namespace omath::projection
|
||||
|
||||
@@ -10,5 +10,6 @@ namespace omath::projection
|
||||
enum class Error : uint16_t
|
||||
{
|
||||
WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS,
|
||||
INV_VIEW_PROJ_MAT_DET_EQ_ZERO,
|
||||
};
|
||||
}
|
||||
35
include/omath/rev_eng/external_rev_object.hpp
Normal file
35
include/omath/rev_eng/external_rev_object.hpp
Normal file
@@ -0,0 +1,35 @@
|
||||
//
|
||||
// Created by Vlad on 10/4/2025.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
|
||||
namespace omath::rev_eng
|
||||
{
|
||||
template<class ExternalMemoryManagementTrait>
|
||||
class ExternalReverseEngineeredObject
|
||||
{
|
||||
public:
|
||||
explicit ExternalReverseEngineeredObject(const std::uintptr_t addr): m_object_address(addr)
|
||||
{
|
||||
}
|
||||
private:
|
||||
std::uintptr_t m_object_address{};
|
||||
|
||||
protected:
|
||||
template<class Type>
|
||||
[[nodiscard]]
|
||||
Type get_by_offset(const std::ptrdiff_t offset) const
|
||||
{
|
||||
return ExternalMemoryManagementTrait::read_memory(m_object_address+offset);
|
||||
}
|
||||
|
||||
template<class Type>
|
||||
void set_by_offset(const std::ptrdiff_t offset, const Type& value) const
|
||||
{
|
||||
return ExternalMemoryManagementTrait::write_memory(m_object_address+offset, value);
|
||||
}
|
||||
};
|
||||
} // namespace omath::rev_eng
|
||||
37
include/omath/rev_eng/internal_rev_object.hpp
Normal file
37
include/omath/rev_eng/internal_rev_object.hpp
Normal file
@@ -0,0 +1,37 @@
|
||||
//
|
||||
// Created by Vlad on 8/8/2025.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
|
||||
namespace omath::rev_eng
|
||||
{
|
||||
class InternalReverseEngineeredObject
|
||||
{
|
||||
protected:
|
||||
template<class Type>
|
||||
[[nodiscard]] Type& get_by_offset(const std::ptrdiff_t offset)
|
||||
{
|
||||
return *reinterpret_cast<Type*>(reinterpret_cast<std::uintptr_t>(this) + offset);
|
||||
}
|
||||
|
||||
template<class Type>
|
||||
[[nodiscard]] const Type& get_by_offset(const std::ptrdiff_t offset) const
|
||||
{
|
||||
return *reinterpret_cast<Type*>(reinterpret_cast<std::uintptr_t>(this) + offset);
|
||||
}
|
||||
|
||||
template<std::size_t id, class ReturnType>
|
||||
ReturnType call_virtual_method(auto... arg_list)
|
||||
{
|
||||
#ifdef _MSC_VER
|
||||
using VirtualMethodType = ReturnType(__thiscall*)(void*, decltype(arg_list)...);
|
||||
#else
|
||||
using VirtualMethodType = ReturnType(*)(void*, decltype(arg_list)...);
|
||||
#endif
|
||||
return (*reinterpret_cast<VirtualMethodType**>(this))[id](this, arg_list...);
|
||||
}
|
||||
};
|
||||
} // namespace omath::rev_eng
|
||||
@@ -3,10 +3,10 @@
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "omath/angles.hpp"
|
||||
#include "omath/trigonometry/angles.hpp"
|
||||
#include <algorithm>
|
||||
#include <utility>
|
||||
#include <format>
|
||||
#include <utility>
|
||||
|
||||
namespace omath
|
||||
{
|
||||
@@ -123,13 +123,13 @@ namespace omath
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
constexpr Angle& operator+(const Angle& other) noexcept
|
||||
constexpr Angle operator+(const Angle& other) noexcept
|
||||
{
|
||||
if constexpr (flags == AngleFlags::Normalized)
|
||||
return {angles::wrap_angle(m_angle + other.m_angle, min, max)};
|
||||
return Angle{angles::wrap_angle(m_angle + other.m_angle, min, max)};
|
||||
|
||||
else if constexpr (flags == AngleFlags::Clamped)
|
||||
return {std::clamp(m_angle + other.m_angle, min, max)};
|
||||
return Angle{std::clamp(m_angle + other.m_angle, min, max)};
|
||||
|
||||
else
|
||||
static_assert(false);
|
||||
@@ -138,7 +138,7 @@ namespace omath
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
constexpr Angle& operator-(const Angle& other) noexcept
|
||||
constexpr Angle operator-(const Angle& other) noexcept
|
||||
{
|
||||
return operator+(-other);
|
||||
}
|
||||
@@ -150,17 +150,62 @@ namespace omath
|
||||
}
|
||||
};
|
||||
} // namespace omath
|
||||
template<class Type, Type min, Type max, omath::AngleFlags flags>
|
||||
struct std::formatter<omath::Angle<Type, min, max, flags>> // NOLINT(*-dcl58-cpp)
|
||||
|
||||
template<class T, T MinV, T MaxV, omath::AngleFlags F>
|
||||
struct std::formatter<omath::Angle<T, MinV, MaxV, F>, char> // NOLINT(*-dcl58-cpp)
|
||||
{
|
||||
[[nodiscard]]
|
||||
using AngleT = omath::Angle<T, MinV, MaxV, F>;
|
||||
|
||||
static constexpr auto parse(std::format_parse_context& ctx)
|
||||
{
|
||||
return ctx.begin();
|
||||
}
|
||||
|
||||
template<class FormatContext>
|
||||
[[nodiscard]]
|
||||
static auto format(const omath::Angle<Type, min, max, flags>& deg, std::format_context& ctx)
|
||||
auto format(const AngleT& a, FormatContext& ctx) const
|
||||
{
|
||||
return std::format_to(ctx.out(), "{}deg", deg.as_degrees());
|
||||
static_assert(std::is_same_v<typename FormatContext::char_type, char>);
|
||||
return std::format_to(ctx.out(), "{}deg", a.as_degrees());
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
// wchar_t formatter
|
||||
template<class T, T MinV, T MaxV, omath::AngleFlags F>
|
||||
struct std::formatter<omath::Angle<T, MinV, MaxV, F>, wchar_t> // NOLINT(*-dcl58-cpp)
|
||||
{
|
||||
using AngleT = omath::Angle<T, MinV, MaxV, F>;
|
||||
|
||||
static constexpr auto parse(std::wformat_parse_context& ctx)
|
||||
{
|
||||
return ctx.begin();
|
||||
}
|
||||
|
||||
template<class FormatContext>
|
||||
[[nodiscard]]
|
||||
auto format(const AngleT& a, FormatContext& ctx) const
|
||||
{
|
||||
static_assert(std::is_same_v<typename FormatContext::char_type, wchar_t>);
|
||||
return std::format_to(ctx.out(), L"{}deg", a.as_degrees());
|
||||
}
|
||||
};
|
||||
|
||||
// wchar_t formatter
|
||||
template<class T, T MinV, T MaxV, omath::AngleFlags F>
|
||||
struct std::formatter<omath::Angle<T, MinV, MaxV, F>, char8_t> // NOLINT(*-dcl58-cpp)
|
||||
{
|
||||
using AngleT = omath::Angle<T, MinV, MaxV, F>;
|
||||
|
||||
static constexpr auto parse(std::wformat_parse_context& ctx)
|
||||
{
|
||||
return ctx.begin();
|
||||
}
|
||||
|
||||
template<class FormatContext>
|
||||
[[nodiscard]]
|
||||
auto format(const AngleT& a, FormatContext& ctx) const
|
||||
{
|
||||
static_assert(std::is_same_v<typename FormatContext::char_type, char8_t>);
|
||||
return std::format_to(ctx.out(), u8"{}deg", a.as_degrees());
|
||||
}
|
||||
};
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "linear_algebra/vector4.hpp"
|
||||
#include "omath/linear_algebra/vector4.hpp"
|
||||
#include <cstdint>
|
||||
|
||||
namespace omath
|
||||
@@ -95,7 +95,7 @@ namespace omath
|
||||
hsv_data.hue = 0.f;
|
||||
|
||||
else if (max == red)
|
||||
hsv_data.hue = 60.f * (std::fmodf(((green - blue) / delta), 6.f));
|
||||
hsv_data.hue = 60.f * (std::fmod(static_cast<float>((green - blue) / delta), 6.f));
|
||||
else if (max == green)
|
||||
hsv_data.hue = 60.f * (((blue - red) / delta) + 2.f);
|
||||
else if (max == blue)
|
||||
@@ -164,6 +164,26 @@ namespace omath
|
||||
return {to_im_vec4()};
|
||||
}
|
||||
#endif
|
||||
[[nodiscard]] std::string to_string() const noexcept
|
||||
{
|
||||
return std::format("[r:{}, g:{}, b:{}, a:{}]",
|
||||
static_cast<int>(x * 255.f),
|
||||
static_cast<int>(y * 255.f),
|
||||
static_cast<int>(z * 255.f),
|
||||
static_cast<int>(w * 255.f));
|
||||
}
|
||||
[[nodiscard]] std::wstring to_wstring() const noexcept
|
||||
{
|
||||
const auto ascii_string = to_string();
|
||||
return {ascii_string.cbegin(), ascii_string.cend()};
|
||||
}
|
||||
|
||||
// ReSharper disable once CppInconsistentNaming
|
||||
[[nodiscard]] std::u8string to_u8string() const noexcept
|
||||
{
|
||||
const auto ascii_string = to_string();
|
||||
return {ascii_string.cbegin(), ascii_string.cend()};
|
||||
}
|
||||
};
|
||||
} // namespace omath
|
||||
template<>
|
||||
@@ -174,13 +194,19 @@ struct std::formatter<omath::Color> // NOLINT(*-dcl58-cpp)
|
||||
{
|
||||
return ctx.begin();
|
||||
}
|
||||
|
||||
template<class FormatContext>
|
||||
[[nodiscard]]
|
||||
static auto format(const omath::Color& col, std::format_context& ctx)
|
||||
static auto format(const omath::Color& col, FormatContext& ctx)
|
||||
{
|
||||
return std::format_to(ctx.out(), "[r:{}, g:{}, b:{}, a:{}]",
|
||||
static_cast<int>(col.x * 255.f),
|
||||
static_cast<int>(col.y * 255.f),
|
||||
static_cast<int>(col.z * 255.f),
|
||||
static_cast<int>(col.w * 255.f));
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char>)
|
||||
return std::format_to(ctx.out(), "{}", col.to_string());
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, wchar_t>)
|
||||
return std::format_to(ctx.out(), L"{}", col.to_wstring());
|
||||
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char8_t>)
|
||||
return std::format_to(ctx.out(), u8"{}", col.to_u8string());
|
||||
|
||||
return std::unreachable();
|
||||
}
|
||||
};
|
||||
78
include/omath/utility/pattern_scan.hpp
Normal file
78
include/omath/utility/pattern_scan.hpp
Normal file
@@ -0,0 +1,78 @@
|
||||
//
|
||||
// Created by Vlad on 10/4/2025.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include <expected>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
// ReSharper disable CppInconsistentNaming
|
||||
class unit_test_pattern_scan_read_test_Test;
|
||||
class unit_test_pattern_scan_corner_case_1_Test;
|
||||
class unit_test_pattern_scan_corner_case_2_Test;
|
||||
class unit_test_pattern_scan_corner_case_3_Test;
|
||||
class unit_test_pattern_scan_corner_case_4_Test;
|
||||
// ReSharper restore CppInconsistentNaming
|
||||
namespace omath
|
||||
{
|
||||
enum class PatternScanError
|
||||
{
|
||||
INVALID_PATTERN_STRING
|
||||
};
|
||||
class PatternScanner final
|
||||
{
|
||||
friend unit_test_pattern_scan_read_test_Test;
|
||||
friend unit_test_pattern_scan_corner_case_1_Test;
|
||||
friend unit_test_pattern_scan_corner_case_2_Test;
|
||||
friend unit_test_pattern_scan_corner_case_3_Test;
|
||||
friend unit_test_pattern_scan_corner_case_4_Test;
|
||||
|
||||
public:
|
||||
[[nodiscard]]
|
||||
static std::span<std::byte>::iterator scan_for_pattern(const std::span<std::byte>& range,
|
||||
const std::string_view& pattern);
|
||||
|
||||
[[nodiscard]]
|
||||
static std::span<std::byte>::iterator scan_for_pattern(std::span<std::byte>&& range,
|
||||
const std::string_view& pattern) = delete;
|
||||
|
||||
template<class IteratorType>
|
||||
requires std::input_or_output_iterator<std::remove_cvref_t<IteratorType>>
|
||||
static IteratorType scan_for_pattern(const IteratorType& begin, const IteratorType& end,
|
||||
const std::string_view& pattern)
|
||||
{
|
||||
const auto parsed_pattern = parse_pattern(pattern);
|
||||
|
||||
if (!parsed_pattern) [[unlikely]]
|
||||
return end;
|
||||
|
||||
const auto whole_range_size = static_cast<std::ptrdiff_t>(std::distance(begin, end));
|
||||
|
||||
const std::ptrdiff_t scan_size = whole_range_size - static_cast<std::ptrdiff_t>(pattern.size());
|
||||
|
||||
for (std::ptrdiff_t i = 0; i < scan_size; i++)
|
||||
{
|
||||
bool found = true;
|
||||
|
||||
for (std::ptrdiff_t j = 0; j < static_cast<std::ptrdiff_t>(parsed_pattern->size()); j++)
|
||||
{
|
||||
found = parsed_pattern->at(j) == std::nullopt || parsed_pattern->at(j) == *(begin + i + j);
|
||||
|
||||
if (!found)
|
||||
break;
|
||||
}
|
||||
if (found)
|
||||
return begin + i;
|
||||
}
|
||||
return end;
|
||||
}
|
||||
|
||||
private:
|
||||
[[nodiscard]]
|
||||
static std::expected<std::vector<std::optional<std::byte>>, PatternScanError>
|
||||
parse_pattern(const std::string_view& pattern_string);
|
||||
};
|
||||
} // namespace omath
|
||||
30
include/omath/utility/pe_pattern_scan.hpp
Normal file
30
include/omath/utility/pe_pattern_scan.hpp
Normal file
@@ -0,0 +1,30 @@
|
||||
//
|
||||
// Created by Vlad on 10/7/2025.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <optional>
|
||||
#include <string_view>
|
||||
namespace omath
|
||||
{
|
||||
struct PeSectionScanResult
|
||||
{
|
||||
std::uint64_t virtual_base_addr;
|
||||
std::uint64_t raw_base_addr;
|
||||
std::ptrdiff_t target_offset;
|
||||
};
|
||||
class PePatternScanner final
|
||||
{
|
||||
public:
|
||||
[[nodiscard]]
|
||||
static std::optional<std::uintptr_t> scan_for_pattern_in_loaded_module(const void* module_base_address,
|
||||
const std::string_view& pattern);
|
||||
|
||||
[[nodiscard]]
|
||||
static std::optional<PeSectionScanResult>
|
||||
scan_for_pattern_in_file(const std::filesystem::path& path_to_file, const std::string_view& pattern,
|
||||
const std::string_view& target_section_name = ".text");
|
||||
};
|
||||
} // namespace omath
|
||||
1
mkdocs.yml
Normal file
1
mkdocs.yml
Normal file
@@ -0,0 +1 @@
|
||||
site_name: My Docs
|
||||
@@ -50,12 +50,10 @@ namespace omath::collision
|
||||
|
||||
const auto t_hit = side_b.dot(q) * inv_det;
|
||||
|
||||
if (ray.infinite_length)
|
||||
{
|
||||
if (t_hit <= k_epsilon)
|
||||
return ray.end;
|
||||
}
|
||||
else if (t_hit <= k_epsilon || t_hit > 1.0f - k_epsilon)
|
||||
if (ray.infinite_length && t_hit <= k_epsilon)
|
||||
return ray.end;
|
||||
|
||||
if (t_hit <= k_epsilon || t_hit > 1.0f - k_epsilon)
|
||||
return ray.end;
|
||||
|
||||
return ray.start + ray_dir * t_hit;
|
||||
|
||||
42
source/engines/frostbite_engine/formulas.cpp
Normal file
42
source/engines/frostbite_engine/formulas.cpp
Normal file
@@ -0,0 +1,42 @@
|
||||
//
|
||||
// Created by Vlad on 3/22/2025.
|
||||
//
|
||||
#include "omath/engines/frostbite_engine/formulas.hpp"
|
||||
|
||||
namespace omath::frostbite_engine
|
||||
{
|
||||
Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
||||
{
|
||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
||||
|
||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||
}
|
||||
Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
||||
{
|
||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
||||
|
||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||
}
|
||||
Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
||||
{
|
||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
||||
|
||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||
}
|
||||
Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||
{
|
||||
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
|
||||
up_vector(angles), cam_origin);
|
||||
}
|
||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||
{
|
||||
return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.roll)
|
||||
* mat_rotation_axis_y<float, MatStoreType::ROW_MAJOR>(angles.yaw)
|
||||
* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
||||
}
|
||||
Mat4X4 calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near,
|
||||
const float far) noexcept
|
||||
{
|
||||
return mat_perspective_left_handed(field_of_view, aspect_ratio, near, far);
|
||||
}
|
||||
} // namespace omath::unity_engine
|
||||
26
source/engines/frostbite_engine/traits/camera_trait.cpp
Normal file
26
source/engines/frostbite_engine/traits/camera_trait.cpp
Normal file
@@ -0,0 +1,26 @@
|
||||
//
|
||||
// Created by Vlad on 8/11/2025.
|
||||
//
|
||||
#include "omath/engines/frostbite_engine/traits/camera_trait.hpp"
|
||||
|
||||
namespace omath::frostbite_engine
|
||||
{
|
||||
|
||||
ViewAngles CameraTrait::calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept
|
||||
{
|
||||
const auto direction = (look_at - cam_origin).normalized();
|
||||
|
||||
return {PitchAngle::from_radians(-std::asin(direction.y)),
|
||||
YawAngle::from_radians(std::atan2(direction.x, direction.z)), RollAngle::from_radians(0.f)};
|
||||
}
|
||||
Mat4X4 CameraTrait::calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||
{
|
||||
return frostbite_engine::calc_view_matrix(angles, cam_origin);
|
||||
}
|
||||
Mat4X4 CameraTrait::calc_projection_matrix(const projection::FieldOfView& fov,
|
||||
const projection::ViewPort& view_port, const float near,
|
||||
const float far) noexcept
|
||||
{
|
||||
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near, far);
|
||||
}
|
||||
} // namespace omath::unity_engine
|
||||
@@ -8,11 +8,10 @@ namespace omath::iw_engine
|
||||
|
||||
ViewAngles CameraTrait::calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept
|
||||
{
|
||||
const auto distance = cam_origin.distance_to(look_at);
|
||||
const auto delta = cam_origin - look_at;
|
||||
const auto direction = (look_at - cam_origin).normalized();
|
||||
|
||||
return {PitchAngle::from_radians(-std::asin(delta.z / distance)),
|
||||
YawAngle::from_radians(std::atan2(delta.y, delta.x)), RollAngle::from_radians(0.f)};
|
||||
return {PitchAngle::from_radians(-std::asin(direction.z)),
|
||||
YawAngle::from_radians(std::atan2(direction.y, direction.x)), RollAngle::from_radians(0.f)};
|
||||
}
|
||||
Mat4X4 CameraTrait::calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||
{
|
||||
|
||||
@@ -28,14 +28,13 @@ namespace omath::opengl_engine
|
||||
}
|
||||
Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||
{
|
||||
return mat_camera_view<float, MatStoreType::COLUMN_MAJOR>(-forward_vector(angles), right_vector(angles),
|
||||
up_vector(angles), cam_origin);
|
||||
return mat_look_at_right_handed(cam_origin, cam_origin+forward_vector(angles), up_vector(angles));
|
||||
}
|
||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||
{
|
||||
return mat_rotation_axis_x<float, MatStoreType::COLUMN_MAJOR>(-angles.pitch)
|
||||
* mat_rotation_axis_y<float, MatStoreType::COLUMN_MAJOR>(-angles.yaw)
|
||||
* mat_rotation_axis_z<float, MatStoreType::COLUMN_MAJOR>(angles.roll);
|
||||
return mat_rotation_axis_z<float, MatStoreType::COLUMN_MAJOR>(angles.roll)
|
||||
* mat_rotation_axis_y<float, MatStoreType::COLUMN_MAJOR>(angles.yaw)
|
||||
* mat_rotation_axis_x<float, MatStoreType::COLUMN_MAJOR>(angles.pitch);
|
||||
}
|
||||
Mat4X4 calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near,
|
||||
const float far) noexcept
|
||||
|
||||
@@ -9,11 +9,10 @@ namespace omath::opengl_engine
|
||||
|
||||
ViewAngles CameraTrait::calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept
|
||||
{
|
||||
const auto distance = cam_origin.distance_to(look_at);
|
||||
const auto delta = cam_origin - look_at;
|
||||
const auto direction = (look_at - cam_origin).normalized();
|
||||
|
||||
return {PitchAngle::from_radians(-std::asin(delta.y / distance)),
|
||||
YawAngle::from_radians(std::atan2(delta.z, delta.x)), RollAngle::from_radians(0.f)};
|
||||
return {PitchAngle::from_radians(std::asin(direction.y)),
|
||||
YawAngle::from_radians(-std::atan2(direction.x, -direction.z)), RollAngle::from_radians(0.f)};
|
||||
}
|
||||
Mat4X4 CameraTrait::calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||
{
|
||||
|
||||
@@ -8,11 +8,11 @@ namespace omath::source_engine
|
||||
|
||||
ViewAngles CameraTrait::calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept
|
||||
{
|
||||
const auto distance = cam_origin.distance_to(look_at);
|
||||
const auto delta = cam_origin - look_at;
|
||||
const auto direction = (look_at - cam_origin).normalized();
|
||||
|
||||
return {PitchAngle::from_radians(-std::asin(delta.z / distance)),
|
||||
YawAngle::from_radians(std::atan2(delta.y, delta.x)), RollAngle::from_radians(0.f)};
|
||||
|
||||
return {PitchAngle::from_radians(-std::asin(direction.z)),
|
||||
YawAngle::from_radians(std::atan2(direction.y, direction.x)), RollAngle::from_radians(0.f)};
|
||||
}
|
||||
Mat4X4 CameraTrait::calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||
{
|
||||
|
||||
@@ -25,25 +25,18 @@ namespace omath::unity_engine
|
||||
}
|
||||
Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||
{
|
||||
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(forward_vector(angles), -right_vector(angles),
|
||||
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(-forward_vector(angles), right_vector(angles),
|
||||
up_vector(angles), cam_origin);
|
||||
}
|
||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||
{
|
||||
return mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch)
|
||||
return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.roll)
|
||||
* mat_rotation_axis_y<float, MatStoreType::ROW_MAJOR>(angles.yaw)
|
||||
* mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.roll);
|
||||
* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
||||
}
|
||||
Mat4X4 calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near,
|
||||
const float far) noexcept
|
||||
{
|
||||
const float fov_half_tan = std::tan(angles::degrees_to_radians(field_of_view) / 2.f);
|
||||
|
||||
return {
|
||||
{1.f / (aspect_ratio * fov_half_tan), 0, 0, 0},
|
||||
{0, 1.f / (fov_half_tan), 0, 0},
|
||||
{0, 0, (far + near) / (far - near), -(2.f * far * near) / (far - near)},
|
||||
{0, 0, -1.f, 0},
|
||||
};
|
||||
return omath::mat_perspective_right_handed(field_of_view, aspect_ratio, near, far);
|
||||
}
|
||||
} // namespace omath::unity_engine
|
||||
|
||||
@@ -8,11 +8,10 @@ namespace omath::unity_engine
|
||||
|
||||
ViewAngles CameraTrait::calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept
|
||||
{
|
||||
const auto distance = cam_origin.distance_to(look_at);
|
||||
const auto delta = cam_origin - look_at;
|
||||
const auto direction = (look_at - cam_origin).normalized();
|
||||
|
||||
return {PitchAngle::from_radians(-std::asin(delta.y / distance)),
|
||||
YawAngle::from_radians(std::atan2(delta.z, delta.x)), RollAngle::from_radians(0.f)};
|
||||
return {PitchAngle::from_radians(-std::asin(direction.y)),
|
||||
YawAngle::from_radians(std::atan2(direction.x, direction.z)), RollAngle::from_radians(0.f)};
|
||||
}
|
||||
Mat4X4 CameraTrait::calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||
{
|
||||
|
||||
@@ -31,8 +31,8 @@ namespace omath::unreal_engine
|
||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||
{
|
||||
return mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.roll)
|
||||
* mat_rotation_axis_y<float, MatStoreType::ROW_MAJOR>(angles.pitch)
|
||||
* mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.yaw);
|
||||
* mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.yaw)
|
||||
* mat_rotation_axis_y<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
||||
}
|
||||
Mat4X4 calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near,
|
||||
const float far) noexcept
|
||||
|
||||
@@ -8,11 +8,10 @@ namespace omath::unreal_engine
|
||||
|
||||
ViewAngles CameraTrait::calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept
|
||||
{
|
||||
const auto distance = cam_origin.distance_to(look_at);
|
||||
const auto delta = cam_origin - look_at;
|
||||
const auto direction = (look_at - cam_origin).normalized();
|
||||
|
||||
return {PitchAngle::from_radians(-std::asin(delta.z / distance)),
|
||||
YawAngle::from_radians(std::atan2(delta.x, delta.y)), RollAngle::from_radians(0.f)};
|
||||
return {PitchAngle::from_radians(-std::asin(direction.z)),
|
||||
YawAngle::from_radians(std::atan2(direction.y, direction.x)), RollAngle::from_radians(0.f)};
|
||||
}
|
||||
Mat4X4 CameraTrait::calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||
{
|
||||
|
||||
@@ -1,364 +0,0 @@
|
||||
#ifdef OMATH_ENABLE_LEGACY
|
||||
|
||||
#include "omath/matrix.hpp"
|
||||
#include "omath/angles.hpp"
|
||||
#include "omath/vector3.hpp"
|
||||
#include <complex>
|
||||
#include <format>
|
||||
#include <stdexcept>
|
||||
#include <utility>
|
||||
|
||||
namespace omath
|
||||
{
|
||||
Matrix::Matrix(const size_t rows, const size_t columns)
|
||||
{
|
||||
if (rows == 0 and columns == 0)
|
||||
throw std::runtime_error("Matrix cannot be 0x0");
|
||||
|
||||
m_rows = rows;
|
||||
m_columns = columns;
|
||||
|
||||
m_data = std::make_unique<float[]>(m_rows * m_columns);
|
||||
|
||||
set(0.f);
|
||||
}
|
||||
|
||||
Matrix::Matrix(const std::initializer_list<std::initializer_list<float>>& rows)
|
||||
{
|
||||
m_rows = rows.size();
|
||||
m_columns = rows.begin()->size();
|
||||
|
||||
for (const auto& row: rows)
|
||||
if (row.size() != m_columns)
|
||||
throw std::invalid_argument("All rows must have the same number of columns.");
|
||||
|
||||
m_data = std::make_unique<float[]>(m_rows * m_columns);
|
||||
|
||||
size_t i = 0;
|
||||
for (const auto& row: rows)
|
||||
{
|
||||
size_t j = 0;
|
||||
for (const auto& value: row)
|
||||
at(i, j++) = value;
|
||||
++i;
|
||||
}
|
||||
}
|
||||
|
||||
Matrix::Matrix(const Matrix& other)
|
||||
{
|
||||
m_rows = other.m_rows;
|
||||
m_columns = other.m_columns;
|
||||
|
||||
m_data = std::make_unique<float[]>(m_rows * m_columns);
|
||||
|
||||
for (size_t i = 0; i < m_rows; ++i)
|
||||
for (size_t j = 0; j < m_columns; ++j)
|
||||
at(i, j) = other.at(i, j);
|
||||
}
|
||||
|
||||
Matrix::Matrix(const size_t rows, const size_t columns, const float* raw_data)
|
||||
{
|
||||
m_rows = rows;
|
||||
m_columns = columns;
|
||||
|
||||
m_data = std::make_unique<float[]>(m_rows * m_columns);
|
||||
|
||||
for (size_t i = 0; i < rows * columns; ++i)
|
||||
at(i / rows, i % columns) = raw_data[i];
|
||||
}
|
||||
|
||||
size_t Matrix::row_count() const noexcept
|
||||
{
|
||||
return m_rows;
|
||||
}
|
||||
|
||||
float& Matrix::operator[](const size_t row, const size_t column)
|
||||
{
|
||||
return at(row, column);
|
||||
}
|
||||
|
||||
Matrix::Matrix(Matrix&& other) noexcept
|
||||
{
|
||||
m_rows = other.m_rows;
|
||||
m_columns = other.m_columns;
|
||||
m_data = std::move(other.m_data);
|
||||
|
||||
other.m_rows = 0;
|
||||
other.m_columns = 0;
|
||||
|
||||
other.m_data = nullptr;
|
||||
}
|
||||
|
||||
size_t Matrix::columns_count() const noexcept
|
||||
{
|
||||
return m_columns;
|
||||
}
|
||||
|
||||
std::pair<size_t, size_t> Matrix::size() const noexcept
|
||||
{
|
||||
return {row_count(), columns_count()};
|
||||
}
|
||||
|
||||
float& Matrix::at(const size_t row, const size_t col)
|
||||
{
|
||||
return const_cast<float&>(std::as_const(*this).at(row, col));
|
||||
}
|
||||
|
||||
float Matrix::sum()
|
||||
{
|
||||
float sum = 0;
|
||||
|
||||
for (size_t i = 0; i < row_count(); i++)
|
||||
for (size_t j = 0; j < columns_count(); j++)
|
||||
sum += at(i, j);
|
||||
|
||||
return sum;
|
||||
}
|
||||
|
||||
const float& Matrix::at(const size_t row, const size_t col) const
|
||||
{
|
||||
return m_data[row * m_columns + col];
|
||||
}
|
||||
|
||||
Matrix Matrix::operator*(const Matrix& other) const
|
||||
{
|
||||
if (m_columns != other.m_rows)
|
||||
throw std::runtime_error("n != m");
|
||||
|
||||
auto out_mat = Matrix(m_rows, other.m_columns);
|
||||
|
||||
for (size_t d = 0; d < m_rows; ++d)
|
||||
for (size_t i = 0; i < other.m_columns; ++i)
|
||||
for (size_t j = 0; j < other.m_rows; ++j)
|
||||
out_mat.at(d, i) += at(d, j) * other.at(j, i);
|
||||
|
||||
return out_mat;
|
||||
}
|
||||
|
||||
Matrix& Matrix::operator*=(const Matrix& other)
|
||||
{
|
||||
*this = *this * other;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Matrix Matrix::operator*(const float f) const
|
||||
{
|
||||
auto out = *this;
|
||||
for (size_t i = 0; i < m_rows; ++i)
|
||||
for (size_t j = 0; j < m_columns; ++j)
|
||||
out.at(i, j) *= f;
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
Matrix& Matrix::operator*=(const float f)
|
||||
{
|
||||
for (size_t i = 0; i < row_count(); i++)
|
||||
for (size_t j = 0; j < columns_count(); j++)
|
||||
at(i, j) *= f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
void Matrix::clear()
|
||||
{
|
||||
set(0.f);
|
||||
}
|
||||
|
||||
Matrix& Matrix::operator=(const Matrix& other)
|
||||
{
|
||||
if (this == &other)
|
||||
return *this;
|
||||
|
||||
for (size_t i = 0; i < m_rows; ++i)
|
||||
for (size_t j = 0; j < m_columns; ++j)
|
||||
at(i, j) = other.at(i, j);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
Matrix& Matrix::operator=(Matrix&& other) noexcept
|
||||
{
|
||||
if (this == &other)
|
||||
return *this;
|
||||
|
||||
m_rows = other.m_rows;
|
||||
m_columns = other.m_columns;
|
||||
m_data = std::move(other.m_data);
|
||||
|
||||
other.m_rows = 0;
|
||||
other.m_columns = 0;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
Matrix& Matrix::operator/=(const float f)
|
||||
{
|
||||
for (size_t i = 0; i < m_rows; ++i)
|
||||
for (size_t j = 0; j < m_columns; ++j)
|
||||
at(i, j) /= f;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
Matrix Matrix::operator/(const float f) const
|
||||
{
|
||||
auto out = *this;
|
||||
for (size_t i = 0; i < m_rows; ++i)
|
||||
for (size_t j = 0; j < m_columns; ++j)
|
||||
out.at(i, j) /= f;
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
std::string Matrix::to_string() const
|
||||
{
|
||||
std::string str;
|
||||
|
||||
for (size_t i = 0; i < m_rows; i++)
|
||||
{
|
||||
for (size_t j = 0; j < m_columns; ++j)
|
||||
{
|
||||
str += std::format("{:.1f}", at(i, j));
|
||||
|
||||
if (j == m_columns - 1)
|
||||
str += '\n';
|
||||
else
|
||||
str += ' ';
|
||||
}
|
||||
}
|
||||
return str;
|
||||
}
|
||||
|
||||
float Matrix::determinant() const // NOLINT(*-no-recursion)
|
||||
{
|
||||
if (m_rows + m_columns == 2)
|
||||
return at(0, 0);
|
||||
|
||||
if (m_rows == 2 and m_columns == 2)
|
||||
return at(0, 0) * at(1, 1) - at(0, 1) * at(1, 0);
|
||||
|
||||
float det = 0;
|
||||
for (size_t i = 0; i < m_columns; i++)
|
||||
det += alg_complement(0, i) * at(0, i);
|
||||
|
||||
return det;
|
||||
}
|
||||
|
||||
float Matrix::alg_complement(const size_t i, const size_t j) const // NOLINT(*-no-recursion)
|
||||
{
|
||||
const auto tmp = minor(i, j);
|
||||
return ((i + j + 2) % 2 == 0) ? tmp : -tmp;
|
||||
}
|
||||
|
||||
Matrix Matrix::transpose() const
|
||||
{
|
||||
Matrix transposed = {m_columns, m_rows};
|
||||
|
||||
for (size_t i = 0; i < m_rows; ++i)
|
||||
for (size_t j = 0; j < m_columns; ++j)
|
||||
transposed.at(j, i) = at(i, j);
|
||||
|
||||
return transposed;
|
||||
}
|
||||
|
||||
Matrix::~Matrix() = default;
|
||||
|
||||
void Matrix::set(const float val)
|
||||
{
|
||||
for (size_t i = 0; i < m_rows; ++i)
|
||||
for (size_t j = 0; j < m_columns; ++j)
|
||||
at(i, j) = val;
|
||||
}
|
||||
|
||||
Matrix Matrix::strip(const size_t row, const size_t column) const
|
||||
{
|
||||
Matrix stripped = {m_rows - 1, m_columns - 1};
|
||||
size_t strip_row_index = 0;
|
||||
|
||||
for (size_t i = 0; i < m_rows; i++)
|
||||
{
|
||||
if (i == row)
|
||||
continue;
|
||||
|
||||
size_t strip_column_index = 0;
|
||||
for (size_t j = 0; j < m_columns; ++j)
|
||||
{
|
||||
if (j == column)
|
||||
continue;
|
||||
|
||||
stripped.at(strip_row_index, strip_column_index) = at(i, j);
|
||||
strip_column_index++;
|
||||
}
|
||||
|
||||
strip_row_index++;
|
||||
}
|
||||
|
||||
return stripped;
|
||||
}
|
||||
|
||||
float Matrix::minor(const size_t i, const size_t j) const // NOLINT(*-no-recursion)
|
||||
{
|
||||
return strip(i, j).determinant();
|
||||
}
|
||||
|
||||
Matrix Matrix::to_screen_matrix(const float screen_width, const float screen_height)
|
||||
{
|
||||
return {
|
||||
{screen_width / 2.f, 0.f, 0.f, 0.f},
|
||||
{0.f, -screen_height / 2.f, 0.f, 0.f},
|
||||
{0.f, 0.f, 1.f, 0.f},
|
||||
{screen_width / 2.f, screen_height / 2.f, 0.f, 1.f},
|
||||
};
|
||||
}
|
||||
|
||||
Matrix Matrix::translation_matrix(const Vector3<float>& diff)
|
||||
{
|
||||
return {
|
||||
{1.f, 0.f, 0.f, 0.f},
|
||||
{0.f, 1.f, 0.f, 0.f},
|
||||
{0.f, 0.f, 1.f, 0.f},
|
||||
{diff.x, diff.y, diff.z, 1.f},
|
||||
};
|
||||
}
|
||||
|
||||
Matrix Matrix::orientation_matrix(const Vector3<float>& forward, const Vector3<float>& right,
|
||||
const Vector3<float>& up)
|
||||
{
|
||||
return {
|
||||
{right.x, up.x, forward.x, 0.f},
|
||||
{right.y, up.y, forward.y, 0.f},
|
||||
{right.z, up.z, forward.z, 0.f},
|
||||
{0.f, 0.f, 0.f, 1.f},
|
||||
};
|
||||
}
|
||||
|
||||
Matrix Matrix::projection_matrix(const float field_of_view, const float aspect_ratio, const float near,
|
||||
const float far)
|
||||
{
|
||||
const float fov_half_tan = std::tan(angles::degrees_to_radians(field_of_view) / 2.f);
|
||||
|
||||
return {{1.f / (aspect_ratio * fov_half_tan), 0.f, 0.f, 0.f},
|
||||
{0.f, 1.f / fov_half_tan, 0.f, 0.f},
|
||||
{0.f, 0.f, (far + near) / (far - near), 2.f * near * far / (far - near)},
|
||||
{0.f, 0.f, -1.f, 0.f}};
|
||||
}
|
||||
|
||||
const float* Matrix::raw() const
|
||||
{
|
||||
return m_data.get();
|
||||
}
|
||||
|
||||
void Matrix::set_data_from_raw(const float* raw_matrix)
|
||||
{
|
||||
for (size_t i = 0; i < m_columns * m_rows; ++i)
|
||||
at(i / m_rows, i % m_columns) = raw_matrix[i];
|
||||
}
|
||||
|
||||
Matrix::Matrix()
|
||||
{
|
||||
m_columns = 0;
|
||||
m_rows = 0;
|
||||
m_data = nullptr;
|
||||
}
|
||||
} // namespace omath
|
||||
#endif
|
||||
@@ -4,9 +4,25 @@
|
||||
#include "omath/pathfinding/a_star.hpp"
|
||||
#include <algorithm>
|
||||
#include <optional>
|
||||
#include <queue>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
|
||||
namespace
|
||||
{
|
||||
struct OpenListNode final
|
||||
{
|
||||
omath::Vector3<float> position;
|
||||
float f_cost;
|
||||
|
||||
[[nodiscard]]
|
||||
bool operator>(const OpenListNode& other) const noexcept
|
||||
{
|
||||
return f_cost > other.f_cost;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
namespace omath::pathfinding
|
||||
{
|
||||
struct PathNode final
|
||||
@@ -37,23 +53,13 @@ namespace omath::pathfinding
|
||||
std::ranges::reverse(path);
|
||||
return path;
|
||||
}
|
||||
auto Astar::get_perfect_node(const std::unordered_map<Vector3<float>, PathNode>& open_list,
|
||||
const Vector3<float>& end_vertex) noexcept
|
||||
{
|
||||
return std::ranges::min_element(open_list,
|
||||
[&end_vertex](const auto& a, const auto& b)
|
||||
{
|
||||
const float fa = a.second.g_cost + a.first.distance_to(end_vertex);
|
||||
const float fb = b.second.g_cost + b.first.distance_to(end_vertex);
|
||||
return fa < fb;
|
||||
});
|
||||
}
|
||||
|
||||
std::vector<Vector3<float>> Astar::find_path(const Vector3<float>& start, const Vector3<float>& end,
|
||||
const NavigationMesh& nav_mesh) noexcept
|
||||
{
|
||||
std::unordered_map<Vector3<float>, PathNode> closed_list;
|
||||
std::unordered_map<Vector3<float>, PathNode> open_list;
|
||||
std::unordered_map<Vector3<float>, PathNode> node_data;
|
||||
std::priority_queue<OpenListNode, std::vector<OpenListNode>, std::greater<>> open_list;
|
||||
|
||||
auto maybe_start_vertex = nav_mesh.get_closest_vertex(start);
|
||||
auto maybe_end_vertex = nav_mesh.get_closest_vertex(end);
|
||||
@@ -64,20 +70,27 @@ namespace omath::pathfinding
|
||||
const auto start_vertex = maybe_start_vertex.value();
|
||||
const auto end_vertex = maybe_end_vertex.value();
|
||||
|
||||
open_list.emplace(start_vertex, PathNode{std::nullopt, 0.f});
|
||||
node_data.emplace(start_vertex, PathNode{std::nullopt, 0.f});
|
||||
open_list.push({start_vertex, start_vertex.distance_to(end_vertex)});
|
||||
|
||||
while (!open_list.empty())
|
||||
{
|
||||
auto current_it = get_perfect_node(open_list, end_vertex);
|
||||
auto current = open_list.top().position;
|
||||
open_list.pop();
|
||||
|
||||
const auto current = current_it->first;
|
||||
const auto current_node = current_it->second;
|
||||
if (closed_list.contains(current))
|
||||
continue;
|
||||
|
||||
auto current_node_it = node_data.find(current);
|
||||
if (current_node_it == node_data.end())
|
||||
continue;
|
||||
|
||||
const auto current_node = current_node_it->second;
|
||||
|
||||
if (current == end_vertex)
|
||||
return reconstruct_final_path(closed_list, current);
|
||||
|
||||
closed_list.emplace(current, current_node);
|
||||
open_list.erase(current_it);
|
||||
|
||||
for (const auto& neighbor: nav_mesh.get_neighbors(current))
|
||||
{
|
||||
@@ -86,11 +99,14 @@ namespace omath::pathfinding
|
||||
|
||||
const float tentative_g_cost = current_node.g_cost + neighbor.distance_to(current);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto open_it = open_list.find(neighbor);
|
||||
auto node_it = node_data.find(neighbor);
|
||||
|
||||
if (open_it == open_list.end() || tentative_g_cost < open_it->second.g_cost)
|
||||
open_list[neighbor] = PathNode{current, tentative_g_cost};
|
||||
if (node_it == node_data.end() || tentative_g_cost < node_it->second.g_cost)
|
||||
{
|
||||
node_data[neighbor] = PathNode{current, tentative_g_cost};
|
||||
const float f_cost = tentative_g_cost + neighbor.distance_to(end_vertex);
|
||||
open_list.push({neighbor, f_cost});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3,6 +3,8 @@
|
||||
//
|
||||
#include "omath/pathfinding/navigation_mesh.hpp"
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <limits>
|
||||
#include <stdexcept>
|
||||
namespace omath::pathfinding
|
||||
{
|
||||
@@ -13,7 +15,7 @@ namespace omath::pathfinding
|
||||
{ return a.first.distance_to(point) < b.first.distance_to(point); });
|
||||
|
||||
if (res == m_vertex_map.cend())
|
||||
return std::unexpected("Failed to get clossest point");
|
||||
return std::unexpected("Failed to get closest point");
|
||||
|
||||
return res->first;
|
||||
}
|
||||
@@ -30,55 +32,68 @@ namespace omath::pathfinding
|
||||
|
||||
std::vector<uint8_t> NavigationMesh::serialize() const noexcept
|
||||
{
|
||||
auto dump_to_vector = []<typename T>(const T& t, std::vector<uint8_t>& vec)
|
||||
std::vector<std::uint8_t> raw;
|
||||
|
||||
// Pre-calculate total size for better performance
|
||||
std::size_t total_size = 0;
|
||||
for (const auto& [vertex, neighbors] : m_vertex_map)
|
||||
{
|
||||
for (size_t i = 0; i < sizeof(t); i++)
|
||||
vec.push_back(*(reinterpret_cast<const uint8_t*>(&t) + i));
|
||||
total_size += sizeof(vertex) + sizeof(std::uint16_t) + sizeof(Vector3<float>) * neighbors.size();
|
||||
}
|
||||
raw.reserve(total_size);
|
||||
|
||||
auto dump_to_vector = [&raw]<typename T>(const T& t)
|
||||
{
|
||||
const auto* byte_ptr = reinterpret_cast<const std::uint8_t*>(&t);
|
||||
raw.insert(raw.end(), byte_ptr, byte_ptr + sizeof(T));
|
||||
};
|
||||
|
||||
std::vector<uint8_t> raw;
|
||||
|
||||
for (const auto& [vertex, neighbors]: m_vertex_map)
|
||||
for (const auto& [vertex, neighbors] : m_vertex_map)
|
||||
{
|
||||
const auto neighbors_count = neighbors.size();
|
||||
// Clamp neighbors count to fit in uint16_t (prevents silent data corruption)
|
||||
// NOTE: If neighbors.size() > 65535, only the first 65535 neighbors will be serialized.
|
||||
// This is a limitation of the current serialization format using uint16_t for count.
|
||||
const auto clamped_count =
|
||||
std::min<std::size_t>(neighbors.size(), std::numeric_limits<std::uint16_t>::max());
|
||||
const auto neighbors_count = static_cast<std::uint16_t>(clamped_count);
|
||||
|
||||
dump_to_vector(vertex, raw);
|
||||
dump_to_vector(neighbors_count, raw);
|
||||
dump_to_vector(vertex);
|
||||
dump_to_vector(neighbors_count);
|
||||
|
||||
for (const auto& neighbor: neighbors)
|
||||
dump_to_vector(neighbor, raw);
|
||||
// Only serialize up to the clamped count
|
||||
for (std::size_t i = 0; i < clamped_count; ++i)
|
||||
dump_to_vector(neighbors[i]);
|
||||
}
|
||||
return raw;
|
||||
}
|
||||
|
||||
void NavigationMesh::deserialize(const std::vector<uint8_t>& raw) noexcept
|
||||
{
|
||||
auto load_from_vector = [](const std::vector<uint8_t>& vec, size_t& offset, auto& value)
|
||||
auto load_from_vector = [](const std::vector<uint8_t>& vec, std::size_t& offset, auto& value)
|
||||
{
|
||||
if (offset + sizeof(value) > vec.size())
|
||||
{
|
||||
throw std::runtime_error("Deserialize: Invalid input data size.");
|
||||
}
|
||||
|
||||
std::copy_n(vec.data() + offset, sizeof(value), reinterpret_cast<uint8_t*>(&value));
|
||||
offset += sizeof(value);
|
||||
};
|
||||
|
||||
m_vertex_map.clear();
|
||||
|
||||
size_t offset = 0;
|
||||
std::size_t offset = 0;
|
||||
|
||||
while (offset < raw.size())
|
||||
{
|
||||
Vector3<float> vertex;
|
||||
load_from_vector(raw, offset, vertex);
|
||||
|
||||
uint16_t neighbors_count;
|
||||
std::uint16_t neighbors_count;
|
||||
load_from_vector(raw, offset, neighbors_count);
|
||||
|
||||
std::vector<Vector3<float>> neighbors;
|
||||
neighbors.reserve(neighbors_count);
|
||||
|
||||
for (size_t i = 0; i < neighbors_count; ++i)
|
||||
for (std::size_t i = 0; i < neighbors_count; ++i)
|
||||
{
|
||||
Vector3<float> neighbor;
|
||||
load_from_vector(raw, offset, neighbor);
|
||||
|
||||
@@ -18,97 +18,104 @@ namespace omath::projectile_prediction
|
||||
[[maybe_unused]] const Target& target) const
|
||||
{
|
||||
#if defined(OMATH_USE_AVX2) && defined(__i386__) && defined(__x86_64__)
|
||||
const float bulletGravity = m_gravityConstant * projectile.m_gravityScale;
|
||||
const float v0 = projectile.m_launchSpeed;
|
||||
const float v0Sqr = v0 * v0;
|
||||
const Vector3 projOrigin = projectile.m_origin;
|
||||
const float bullet_gravity = m_gravity_constant * projectile.m_gravity_scale;
|
||||
const float v0 = projectile.m_launch_speed;
|
||||
const float v0_sqr = v0 * v0;
|
||||
const Vector3 proj_origin = projectile.m_origin;
|
||||
|
||||
constexpr int SIMD_FACTOR = 8;
|
||||
float currentTime = m_simulationTimeStep;
|
||||
float current_time = m_simulation_time_step;
|
||||
|
||||
for (; currentTime <= m_maximumSimulationTime; currentTime += m_simulationTimeStep * SIMD_FACTOR)
|
||||
for (; current_time <= m_maximum_simulation_time; current_time += m_simulation_time_step * SIMD_FACTOR)
|
||||
{
|
||||
const __m256 times
|
||||
= _mm256_setr_ps(currentTime, currentTime + m_simulationTimeStep,
|
||||
currentTime + m_simulationTimeStep * 2, currentTime + m_simulationTimeStep * 3,
|
||||
currentTime + m_simulationTimeStep * 4, currentTime + m_simulationTimeStep * 5,
|
||||
currentTime + m_simulationTimeStep * 6, currentTime + m_simulationTimeStep * 7);
|
||||
= _mm256_setr_ps(current_time, current_time + m_simulation_time_step,
|
||||
current_time + m_simulation_time_step * 2, current_time + m_simulation_time_step * 3,
|
||||
current_time + m_simulation_time_step * 4, current_time + m_simulation_time_step * 5,
|
||||
current_time + m_simulation_time_step * 6, current_time + m_simulation_time_step * 7);
|
||||
|
||||
const __m256 targetX
|
||||
const __m256 target_x
|
||||
= _mm256_fmadd_ps(_mm256_set1_ps(target.m_velocity.x), times, _mm256_set1_ps(target.m_origin.x));
|
||||
const __m256 targetY
|
||||
const __m256 target_y
|
||||
= _mm256_fmadd_ps(_mm256_set1_ps(target.m_velocity.y), times, _mm256_set1_ps(target.m_origin.y));
|
||||
const __m256 timesSq = _mm256_mul_ps(times, times);
|
||||
const __m256 targetZ = _mm256_fmadd_ps(_mm256_set1_ps(target.m_velocity.z), times,
|
||||
_mm256_fnmadd_ps(_mm256_set1_ps(0.5f * m_gravityConstant), timesSq,
|
||||
const __m256 times_sq = _mm256_mul_ps(times, times);
|
||||
const __m256 target_z = _mm256_fmadd_ps(_mm256_set1_ps(target.m_velocity.z), times,
|
||||
_mm256_fnmadd_ps(_mm256_set1_ps(0.5f * m_gravity_constant), times_sq,
|
||||
_mm256_set1_ps(target.m_origin.z)));
|
||||
|
||||
const __m256 deltaX = _mm256_sub_ps(targetX, _mm256_set1_ps(projOrigin.x));
|
||||
const __m256 deltaY = _mm256_sub_ps(targetY, _mm256_set1_ps(projOrigin.y));
|
||||
const __m256 deltaZ = _mm256_sub_ps(targetZ, _mm256_set1_ps(projOrigin.z));
|
||||
const __m256 delta_x = _mm256_sub_ps(target_x, _mm256_set1_ps(proj_origin.x));
|
||||
const __m256 delta_y = _mm256_sub_ps(target_y, _mm256_set1_ps(proj_origin.y));
|
||||
const __m256 delta_z = _mm256_sub_ps(target_z, _mm256_set1_ps(proj_origin.z));
|
||||
|
||||
const __m256 dSqr = _mm256_add_ps(_mm256_mul_ps(deltaX, deltaX), _mm256_mul_ps(deltaY, deltaY));
|
||||
const __m256 d_sqr = _mm256_add_ps(_mm256_mul_ps(delta_x, delta_x), _mm256_mul_ps(delta_y, delta_y));
|
||||
|
||||
const __m256 bgTimesSq = _mm256_mul_ps(_mm256_set1_ps(bulletGravity), timesSq);
|
||||
const __m256 term = _mm256_add_ps(deltaZ, _mm256_mul_ps(_mm256_set1_ps(0.5f), bgTimesSq));
|
||||
const __m256 termSq = _mm256_mul_ps(term, term);
|
||||
const __m256 numerator = _mm256_add_ps(dSqr, termSq);
|
||||
const __m256 denominator = _mm256_add_ps(timesSq, _mm256_set1_ps(1e-8f)); // Avoid division by zero
|
||||
const __m256 requiredV0Sqr = _mm256_div_ps(numerator, denominator);
|
||||
const __m256 bg_times_sq = _mm256_mul_ps(_mm256_set1_ps(bullet_gravity), times_sq);
|
||||
const __m256 term = _mm256_add_ps(delta_z, _mm256_mul_ps(_mm256_set1_ps(0.5f), bg_times_sq));
|
||||
const __m256 term_sq = _mm256_mul_ps(term, term);
|
||||
const __m256 numerator = _mm256_add_ps(d_sqr, term_sq);
|
||||
const __m256 denominator = _mm256_add_ps(times_sq, _mm256_set1_ps(1e-8f)); // Avoid division by zero
|
||||
const __m256 required_v0_sqr = _mm256_div_ps(numerator, denominator);
|
||||
|
||||
const __m256 v0SqrVec = _mm256_set1_ps(v0Sqr + 1e-3f);
|
||||
const __m256 mask = _mm256_cmp_ps(requiredV0Sqr, v0SqrVec, _CMP_LE_OQ);
|
||||
const __m256 v0_sqr_vec = _mm256_set1_ps(v0_sqr + 1e-3f);
|
||||
const __m256 mask = _mm256_cmp_ps(required_v0_sqr, v0_sqr_vec, _CMP_LE_OQ);
|
||||
|
||||
const unsigned validMask = _mm256_movemask_ps(mask);
|
||||
const unsigned valid_mask = _mm256_movemask_ps(mask);
|
||||
|
||||
if (!validMask)
|
||||
if (!valid_mask)
|
||||
continue;
|
||||
|
||||
alignas(32) float validTimes[SIMD_FACTOR];
|
||||
_mm256_store_ps(validTimes, times);
|
||||
alignas(32) float valid_times[SIMD_FACTOR];
|
||||
_mm256_store_ps(valid_times, times);
|
||||
|
||||
for (int i = 0; i < SIMD_FACTOR; ++i)
|
||||
{
|
||||
if (!(validMask & (1 << i)))
|
||||
if (!(valid_mask & (1 << i)))
|
||||
continue;
|
||||
|
||||
const float candidateTime = validTimes[i];
|
||||
const float candidate_time = valid_times[i];
|
||||
|
||||
if (candidateTime > m_maximumSimulationTime)
|
||||
if (candidate_time > m_maximum_simulation_time)
|
||||
continue;
|
||||
|
||||
// Fine search around candidate time
|
||||
for (float fineTime = candidateTime - m_simulationTimeStep * 2;
|
||||
fineTime <= candidateTime + m_simulationTimeStep * 2; fineTime += m_simulationTimeStep)
|
||||
for (float fine_time = candidate_time - m_simulation_time_step * 2;
|
||||
fine_time <= candidate_time + m_simulation_time_step * 2; fine_time += m_simulation_time_step)
|
||||
{
|
||||
if (fineTime < 0)
|
||||
if (fine_time < 0)
|
||||
continue;
|
||||
|
||||
const Vector3 targetPos = target.PredictPosition(fineTime, m_gravityConstant);
|
||||
const auto pitch = CalculatePitch(projOrigin, targetPos, bulletGravity, v0, fineTime);
|
||||
// Manually compute predicted target position to avoid adding method to Target
|
||||
Vector3 target_pos = target.m_origin + target.m_velocity * fine_time;
|
||||
if (target.m_is_airborne)
|
||||
target_pos.z -= 0.5f * m_gravity_constant * fine_time * fine_time;
|
||||
|
||||
const auto pitch = calculate_pitch(proj_origin, target_pos, bullet_gravity, v0, fine_time);
|
||||
if (!pitch)
|
||||
continue;
|
||||
|
||||
const Vector3 delta = targetPos - projOrigin;
|
||||
const Vector3 delta = target_pos - proj_origin;
|
||||
const float d = std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
||||
const float height = d * std::tan(angles::DegreesToRadians(*pitch));
|
||||
return Vector3(targetPos.x, targetPos.y, projOrigin.z + height);
|
||||
const float height = d * std::tan(angles::degrees_to_radians(*pitch));
|
||||
return Vector3(target_pos.x, target_pos.y, proj_origin.z + height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Fallback scalar processing for remaining times
|
||||
for (; currentTime <= m_maximumSimulationTime; currentTime += m_simulationTimeStep)
|
||||
for (; current_time <= m_maximum_simulation_time; current_time += m_simulation_time_step)
|
||||
{
|
||||
const Vector3 targetPos = target.PredictPosition(currentTime, m_gravityConstant);
|
||||
const auto pitch = CalculatePitch(projOrigin, targetPos, bulletGravity, v0, currentTime);
|
||||
Vector3 target_pos = target.m_origin + target.m_velocity * current_time;
|
||||
if (target.m_is_airborne)
|
||||
target_pos.z -= 0.5f * m_gravity_constant * current_time * current_time;
|
||||
|
||||
const auto pitch = calculate_pitch(proj_origin, target_pos, bullet_gravity, v0, current_time);
|
||||
if (!pitch)
|
||||
continue;
|
||||
|
||||
const Vector3 delta = targetPos - projOrigin;
|
||||
const Vector3 delta = target_pos - proj_origin;
|
||||
const float d = std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
||||
const float height = d * std::tan(angles::DegreesToRadians(*pitch));
|
||||
return Vector3(targetPos.x, targetPos.y, projOrigin.z + height);
|
||||
const float height = d * std::tan(angles::degrees_to_radians(*pitch));
|
||||
return Vector3(target_pos.x, target_pos.y, proj_origin.z + height);
|
||||
}
|
||||
|
||||
return std::nullopt;
|
||||
@@ -134,22 +141,22 @@ namespace omath::projectile_prediction
|
||||
return std::nullopt;
|
||||
|
||||
const Vector3 delta = target_pos - proj_origin;
|
||||
const float dSqr = delta.x * delta.x + delta.y * delta.y;
|
||||
const float d_sqr = delta.x * delta.x + delta.y * delta.y;
|
||||
const float h = delta.z;
|
||||
|
||||
const float term = h + 0.5f * bullet_gravity * time * time;
|
||||
const float requiredV0Sqr = (dSqr + term * term) / (time * time);
|
||||
const float v0Sqr = v0 * v0;
|
||||
const float required_v0_sqr = (d_sqr + term * term) / (time * time);
|
||||
const float v0_sqr = v0 * v0;
|
||||
|
||||
if (requiredV0Sqr > v0Sqr + 1e-3f)
|
||||
if (required_v0_sqr > v0_sqr + 1e-3f)
|
||||
return std::nullopt;
|
||||
|
||||
if (dSqr == 0.0f)
|
||||
if (d_sqr == 0.0f)
|
||||
return term >= 0.0f ? 90.0f : -90.0f;
|
||||
|
||||
const float d = std::sqrt(dSqr);
|
||||
const float tanTheta = term / d;
|
||||
return angles::RadiansToDegrees(std::atan(tanTheta));
|
||||
const float d = std::sqrt(d_sqr);
|
||||
const float tan_theta = term / d;
|
||||
return angles::radians_to_degrees(std::atan(tan_theta));
|
||||
#else
|
||||
throw std::runtime_error(
|
||||
std::format("{} AVX2 feature is not enabled!", std::source_location::current().function_name()));
|
||||
|
||||
75
source/utility/pattern_scan.cpp
Normal file
75
source/utility/pattern_scan.cpp
Normal file
@@ -0,0 +1,75 @@
|
||||
//
|
||||
// Created by Vlad on 10/4/2025.
|
||||
//
|
||||
#include "omath/utility/pattern_scan.hpp"
|
||||
#include <charconv>
|
||||
#include <cstdint>
|
||||
#include <algorithm>
|
||||
|
||||
namespace
|
||||
{
|
||||
[[nodiscard]]
|
||||
constexpr bool is_wildcard(const std::string_view& byte_str)
|
||||
{
|
||||
return byte_str == "?" || byte_str == "??";
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
constexpr bool invalid_byte_str_size(const std::string_view& byte_str)
|
||||
{
|
||||
return byte_str.empty() || byte_str.size() >= 3;
|
||||
}
|
||||
}
|
||||
|
||||
namespace omath
|
||||
{
|
||||
|
||||
std::span<std::byte>::iterator
|
||||
PatternScanner::scan_for_pattern(const std::span<std::byte>& range, const std::string_view& pattern)
|
||||
{
|
||||
return scan_for_pattern(range.begin(), range.end(), pattern);
|
||||
}
|
||||
std::expected<std::vector<std::optional<std::byte>>, PatternScanError>
|
||||
PatternScanner::parse_pattern(const std::string_view& pattern_string)
|
||||
{
|
||||
std::vector<std::optional<std::byte>> pattern;
|
||||
|
||||
auto start = pattern_string.cbegin();
|
||||
|
||||
while (start != pattern_string.cend())
|
||||
{
|
||||
const auto end = std::ranges::find(start, pattern_string.cend(), ' ');
|
||||
|
||||
const auto sting_view_start = std::distance(pattern_string.cbegin(), start);
|
||||
const auto sting_view_end = std::distance(start, end);
|
||||
|
||||
const std::string_view byte_str = pattern_string.substr(sting_view_start, sting_view_end);
|
||||
|
||||
if (invalid_byte_str_size(byte_str)) [[unlikely]]
|
||||
{
|
||||
start = end != pattern_string.end() ? std::next(end) : end;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (is_wildcard(byte_str))
|
||||
{
|
||||
pattern.emplace_back(std::nullopt);
|
||||
|
||||
start = end != pattern_string.end() ? std::next(end) : end;
|
||||
continue;
|
||||
}
|
||||
|
||||
std::uint8_t value = 0;
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto [_, error_code] = std::from_chars(byte_str.data(), byte_str.data() + byte_str.size(), value, 16);
|
||||
|
||||
if (error_code != std::errc{}) [[unlikely]]
|
||||
return std::unexpected(PatternScanError::INVALID_PATTERN_STRING);
|
||||
|
||||
pattern.emplace_back(static_cast<std::byte>(value));
|
||||
|
||||
start = end != pattern_string.end() ? std::next(end) : end;
|
||||
}
|
||||
return pattern;
|
||||
}
|
||||
} // namespace omath
|
||||
360
source/utility/pe_pattern_scan.cpp
Normal file
360
source/utility/pe_pattern_scan.cpp
Normal file
@@ -0,0 +1,360 @@
|
||||
//
|
||||
// Created by Vlad on 10/7/2025.
|
||||
//
|
||||
#include "omath/utility/pe_pattern_scan.hpp"
|
||||
#include "omath/utility/pattern_scan.hpp"
|
||||
#include <fstream>
|
||||
#include <span>
|
||||
#include <stdexcept>
|
||||
#include <variant>
|
||||
|
||||
// Internal PE shit defines
|
||||
// Big thx for linuxpe sources as ref
|
||||
// Link: https://github.com/can1357/linux-pe
|
||||
namespace
|
||||
{
|
||||
constexpr std::uint16_t opt_hdr32_magic = 0x010B;
|
||||
constexpr std::uint16_t opt_hdr64_magic = 0x020B;
|
||||
|
||||
// Standard fields.
|
||||
// ReSharper disable CppDeclaratorNeverUsed
|
||||
struct DataDirectory final
|
||||
{
|
||||
std::uint32_t rva;
|
||||
std::uint32_t size;
|
||||
};
|
||||
struct OptionalHeaderX64 final
|
||||
{
|
||||
std::uint16_t magic;
|
||||
|
||||
std::uint16_t linker_version;
|
||||
|
||||
std::uint32_t size_code;
|
||||
std::uint32_t size_init_data;
|
||||
std::uint32_t size_uninit_data;
|
||||
|
||||
std::uint32_t entry_point;
|
||||
std::uint32_t base_of_code;
|
||||
|
||||
// NT additional fields.
|
||||
std::uint64_t image_base;
|
||||
std::uint32_t section_alignment;
|
||||
std::uint32_t file_alignment;
|
||||
|
||||
std::uint32_t os_version;
|
||||
std::uint32_t img_version;
|
||||
std::uint32_t subsystem_version;
|
||||
std::uint32_t win32_version_value;
|
||||
|
||||
std::uint32_t size_image;
|
||||
std::uint32_t size_headers;
|
||||
|
||||
std::uint32_t checksum;
|
||||
std::uint16_t subsystem;
|
||||
std::uint16_t characteristics;
|
||||
|
||||
std::uint64_t size_stack_reserve;
|
||||
std::uint64_t size_stack_commit;
|
||||
std::uint64_t size_heap_reserve;
|
||||
std::uint64_t size_heap_commit;
|
||||
|
||||
std::uint32_t ldr_flags;
|
||||
|
||||
std::uint32_t num_data_directories;
|
||||
DataDirectory data_directories[16];
|
||||
};
|
||||
struct OptionalHeaderX86 final
|
||||
{
|
||||
// Standard fields.
|
||||
std::uint16_t magic{};
|
||||
std::uint16_t linker_version{};
|
||||
|
||||
std::uint32_t size_code{};
|
||||
std::uint32_t size_init_data{};
|
||||
std::uint32_t size_uninit_data{};
|
||||
|
||||
std::uint32_t entry_point{};
|
||||
std::uint32_t base_of_code{};
|
||||
std::uint32_t base_of_data{};
|
||||
|
||||
// NT additional fields.
|
||||
std::uint32_t image_base{};
|
||||
std::uint32_t section_alignment{};
|
||||
std::uint32_t file_alignment{};
|
||||
|
||||
std::uint32_t os_version{};
|
||||
std::uint32_t img_version{};
|
||||
std::uint32_t subsystem_version{};
|
||||
std::uint32_t win32_version_value{};
|
||||
|
||||
std::uint32_t size_image{};
|
||||
std::uint32_t size_headers{};
|
||||
|
||||
std::uint32_t checksum{};
|
||||
std::uint16_t subsystem{};
|
||||
std::uint16_t characteristics{};
|
||||
|
||||
std::uint32_t size_stack_reserve{};
|
||||
std::uint32_t size_stack_commit{};
|
||||
std::uint32_t size_heap_reserve{};
|
||||
std::uint32_t size_heap_commit{};
|
||||
|
||||
std::uint32_t ldr_flags{};
|
||||
|
||||
std::uint32_t num_data_directories{};
|
||||
DataDirectory data_directories[16]{};
|
||||
};
|
||||
template<bool x64 = true>
|
||||
using OptionalHeader = std::conditional_t<x64, OptionalHeaderX64, OptionalHeaderX86>;
|
||||
|
||||
struct FileHeader final
|
||||
{
|
||||
std::uint16_t machine;
|
||||
std::uint16_t num_sections;
|
||||
std::uint32_t timedate_stamp;
|
||||
std::uint32_t ptr_symbols;
|
||||
std::uint32_t num_symbols;
|
||||
std::uint16_t size_optional_header;
|
||||
std::uint16_t characteristics;
|
||||
};
|
||||
|
||||
struct DosHeader final
|
||||
{
|
||||
std::uint16_t e_magic;
|
||||
std::uint16_t e_cblp;
|
||||
std::uint16_t e_cp;
|
||||
std::uint16_t e_crlc;
|
||||
std::uint16_t e_cparhdr;
|
||||
std::uint16_t e_minalloc;
|
||||
std::uint16_t e_maxalloc;
|
||||
std::uint16_t e_ss;
|
||||
std::uint16_t e_sp;
|
||||
std::uint16_t e_csum;
|
||||
std::uint16_t e_ip;
|
||||
std::uint16_t e_cs;
|
||||
std::uint16_t e_lfarlc;
|
||||
std::uint16_t e_ovno;
|
||||
std::uint16_t e_res[4];
|
||||
std::uint16_t e_oemid;
|
||||
std::uint16_t e_oeminfo;
|
||||
std::uint16_t e_res2[10];
|
||||
std::uint32_t e_lfanew;
|
||||
};
|
||||
|
||||
enum class NtArchitecture
|
||||
{
|
||||
x32_bit,
|
||||
x64_bit,
|
||||
};
|
||||
template<NtArchitecture architecture>
|
||||
struct ImageNtHeaders final
|
||||
{
|
||||
std::uint32_t signature;
|
||||
FileHeader file_header;
|
||||
OptionalHeader<architecture == NtArchitecture::x64_bit> optional_header;
|
||||
};
|
||||
|
||||
struct SectionHeader final
|
||||
{
|
||||
char name[8];
|
||||
union
|
||||
{
|
||||
std::uint32_t physical_address;
|
||||
std::uint32_t virtual_size;
|
||||
};
|
||||
std::uint32_t virtual_address;
|
||||
|
||||
std::uint32_t size_raw_data;
|
||||
std::uint32_t ptr_raw_data;
|
||||
|
||||
std::uint32_t ptr_relocs;
|
||||
std::uint32_t ptr_line_numbers;
|
||||
std::uint32_t num_relocs;
|
||||
std::uint32_t num_line_numbers;
|
||||
|
||||
std::uint32_t characteristics;
|
||||
};
|
||||
// ReSharper restore CppDeclaratorNeverUsed
|
||||
|
||||
using NtHeaderVariant =
|
||||
std::variant<ImageNtHeaders<NtArchitecture::x64_bit>, ImageNtHeaders<NtArchitecture::x32_bit>>;
|
||||
} // namespace
|
||||
|
||||
// Internal PE scanner functions
|
||||
namespace
|
||||
{
|
||||
[[nodiscard]]
|
||||
std::optional<NtHeaderVariant> get_nt_header_from_file(std::fstream& file, const DosHeader& dos_header)
|
||||
{
|
||||
ImageNtHeaders<NtArchitecture::x32_bit> x86_headers{};
|
||||
file.seekg(dos_header.e_lfanew, std::ios::beg);
|
||||
file.read(reinterpret_cast<char*>(&x86_headers), sizeof(x86_headers));
|
||||
|
||||
if (x86_headers.optional_header.magic == opt_hdr32_magic)
|
||||
return x86_headers;
|
||||
|
||||
if (x86_headers.optional_header.magic != opt_hdr64_magic)
|
||||
return std::nullopt;
|
||||
|
||||
ImageNtHeaders<NtArchitecture::x64_bit> x64_headers{};
|
||||
file.seekg(dos_header.e_lfanew, std::ios::beg);
|
||||
file.read(reinterpret_cast<char*>(&x64_headers), sizeof(x64_headers));
|
||||
|
||||
return x64_headers;
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
std::optional<NtHeaderVariant> get_nt_header_from_loaded_module(const void* module_base_address)
|
||||
{
|
||||
const auto module_byte_ptr = static_cast<const std::byte*>(module_base_address);
|
||||
ImageNtHeaders<NtArchitecture::x32_bit> x86_headers{};
|
||||
const auto dos_header = static_cast<const DosHeader*>(module_base_address);
|
||||
|
||||
x86_headers = *reinterpret_cast<const ImageNtHeaders<NtArchitecture::x32_bit>*>(module_byte_ptr
|
||||
+ dos_header->e_lfanew);
|
||||
|
||||
if (x86_headers.optional_header.magic == opt_hdr32_magic)
|
||||
return x86_headers;
|
||||
|
||||
if (x86_headers.optional_header.magic != opt_hdr64_magic)
|
||||
return std::nullopt;
|
||||
|
||||
return *reinterpret_cast<const ImageNtHeaders<NtArchitecture::x64_bit>*>(module_byte_ptr
|
||||
+ dos_header->e_lfanew);
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
constexpr bool invalid_dos_header_file(const DosHeader& dos_header)
|
||||
{
|
||||
constexpr std::uint16_t dos_hdr_magic = 0x5A4D;
|
||||
return dos_header.e_magic != dos_hdr_magic;
|
||||
}
|
||||
[[nodiscard]]
|
||||
constexpr bool invalid_nt_header_file(const NtHeaderVariant& variant)
|
||||
{
|
||||
constexpr std::uint32_t nt_hdr_magic = 0x4550;
|
||||
return std::visit([&nt_hdr_magic](const auto& header) -> bool { return header.signature != nt_hdr_magic; },
|
||||
variant);
|
||||
}
|
||||
|
||||
struct ExtractedSection
|
||||
{
|
||||
std::uint64_t virtual_base_addr;
|
||||
std::uint64_t raw_base_addr;
|
||||
std::vector<std::byte> data;
|
||||
};
|
||||
|
||||
[[nodiscard]]
|
||||
std::optional<ExtractedSection> extract_section_from_pe_file(const std::filesystem::path& path_to_file,
|
||||
const std::string_view& section_name)
|
||||
{
|
||||
std::fstream file(path_to_file, std::ios::binary | std::ios::in);
|
||||
|
||||
if (!file.is_open()) [[unlikely]]
|
||||
return std::nullopt;
|
||||
|
||||
DosHeader dos_header{};
|
||||
file.read(reinterpret_cast<char*>(&dos_header), sizeof(dos_header));
|
||||
|
||||
if (invalid_dos_header_file(dos_header)) [[unlikely]]
|
||||
return std::nullopt;
|
||||
|
||||
const auto nt_headers = get_nt_header_from_file(file, dos_header);
|
||||
|
||||
if (!nt_headers)
|
||||
return std::nullopt;
|
||||
|
||||
if (invalid_nt_header_file(nt_headers.value())) [[unlikely]]
|
||||
return std::nullopt;
|
||||
|
||||
return std::visit(
|
||||
[&file, &dos_header, §ion_name](auto& concrete_headers) -> std::optional<ExtractedSection>
|
||||
{
|
||||
constexpr std::size_t size_of_signature = sizeof(concrete_headers.signature);
|
||||
const auto offset_to_segment_table = dos_header.e_lfanew
|
||||
+ concrete_headers.file_header.size_optional_header
|
||||
+ sizeof(FileHeader) + size_of_signature;
|
||||
|
||||
file.seekg(static_cast<std::fstream::off_type>(offset_to_segment_table), std::ios::beg);
|
||||
|
||||
for (std::size_t i = 0; i < concrete_headers.file_header.num_sections; i++)
|
||||
{
|
||||
SectionHeader current_section{};
|
||||
file.read(reinterpret_cast<char*>(¤t_section), sizeof(current_section));
|
||||
|
||||
if (std::string_view(current_section.name) != section_name)
|
||||
continue;
|
||||
|
||||
std::vector<std::byte> section_data(current_section.size_raw_data);
|
||||
|
||||
file.seekg(current_section.ptr_raw_data, std::ios::beg);
|
||||
file.read(reinterpret_cast<char*>(section_data.data()),
|
||||
static_cast<std::streamsize>(section_data.size()));
|
||||
return ExtractedSection{.virtual_base_addr = current_section.virtual_address
|
||||
+ concrete_headers.optional_header.image_base,
|
||||
.raw_base_addr = current_section.ptr_raw_data,
|
||||
.data = std::move(section_data)};
|
||||
}
|
||||
return std::nullopt;
|
||||
},
|
||||
nt_headers.value());
|
||||
}
|
||||
} // namespace
|
||||
|
||||
namespace omath
|
||||
{
|
||||
|
||||
std::optional<std::uintptr_t> PePatternScanner::scan_for_pattern_in_loaded_module(const void* module_base_address,
|
||||
const std::string_view& pattern)
|
||||
{
|
||||
const auto base_address = reinterpret_cast<std::uintptr_t>(module_base_address);
|
||||
|
||||
if (!base_address)
|
||||
return std::nullopt;
|
||||
|
||||
auto nt_header_variant = get_nt_header_from_loaded_module(module_base_address);
|
||||
|
||||
if (!nt_header_variant)
|
||||
return std::nullopt;
|
||||
|
||||
return std::visit(
|
||||
[base_address, &pattern](const auto& nt_header) -> std::optional<std::uintptr_t>
|
||||
{
|
||||
// Define .code segment as scan area
|
||||
const auto start = nt_header.optional_header.base_of_code;
|
||||
const auto scan_size = nt_header.optional_header.size_code;
|
||||
|
||||
const auto scan_range = std::span{reinterpret_cast<std::byte*>(base_address) + start, scan_size};
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto result = PatternScanner::scan_for_pattern(scan_range, pattern);
|
||||
|
||||
if (result != scan_range.end())
|
||||
return reinterpret_cast<std::uintptr_t>(&*result);
|
||||
|
||||
return std::nullopt;
|
||||
},
|
||||
nt_header_variant.value());
|
||||
}
|
||||
std::optional<PeSectionScanResult>
|
||||
PePatternScanner::scan_for_pattern_in_file(const std::filesystem::path& path_to_file,
|
||||
const std::string_view& pattern,
|
||||
const std::string_view& target_section_name)
|
||||
{
|
||||
const auto pe_section = extract_section_from_pe_file(path_to_file, target_section_name);
|
||||
|
||||
if (!pe_section.has_value())
|
||||
return std::nullopt;
|
||||
|
||||
const auto scan_result =
|
||||
PatternScanner::scan_for_pattern(pe_section->data.cbegin(), pe_section->data.cend(), pattern);
|
||||
|
||||
if (scan_result == pe_section->data.cend())
|
||||
return std::nullopt;
|
||||
const auto offset = std::distance(pe_section->data.begin(), scan_result);
|
||||
|
||||
return PeSectionScanResult{.virtual_base_addr = pe_section->virtual_base_addr,
|
||||
.raw_base_addr = pe_section->raw_base_addr,
|
||||
.target_offset = offset};
|
||||
}
|
||||
} // namespace omath
|
||||
@@ -7,16 +7,19 @@ include(GoogleTest)
|
||||
file(GLOB_RECURSE UNIT_TESTS_SOURCES CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/*.cpp")
|
||||
add_executable(${PROJECT_NAME} ${UNIT_TESTS_SOURCES})
|
||||
|
||||
set_target_properties(unit_tests PROPERTIES
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
UNITY_BUILD ON
|
||||
UNITY_BUILD_BATCH_SIZE 20
|
||||
CXX_STANDARD 23
|
||||
CXX_STANDARD_REQUIRED ON)
|
||||
|
||||
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE gtest gtest_main omath::omath)
|
||||
|
||||
if (TARGET gtest) # GTest is being linked as submodule
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE gtest gtest_main omath::omath)
|
||||
else() # GTest is being linked as vcpkg package
|
||||
find_package(GTest CONFIG REQUIRED)
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE GTest::gtest GTest::gtest_main omath::omath)
|
||||
endif()
|
||||
gtest_discover_tests(${PROJECT_NAME})
|
||||
236
tests/engines/unit_test_frostbite_engine.cpp
Normal file
236
tests/engines/unit_test_frostbite_engine.cpp
Normal file
@@ -0,0 +1,236 @@
|
||||
//
|
||||
// Created by Vlad on 10/23/2025.
|
||||
//
|
||||
#include <gtest/gtest.h>
|
||||
#include <omath/engines/frostbite_engine/camera.hpp>
|
||||
#include <omath/engines/frostbite_engine/constants.hpp>
|
||||
#include <omath/engines/frostbite_engine/formulas.hpp>
|
||||
#include <print>
|
||||
#include <random>
|
||||
|
||||
TEST(unit_test_frostbite_engine, ForwardVector)
|
||||
{
|
||||
const auto forward = omath::frostbite_engine::forward_vector({});
|
||||
|
||||
EXPECT_EQ(forward, omath::frostbite_engine::k_abs_forward);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, ForwardVectorRotationYaw)
|
||||
{
|
||||
omath::frostbite_engine::ViewAngles angles;
|
||||
|
||||
angles.yaw = omath::frostbite_engine::YawAngle::from_degrees(90.f);
|
||||
|
||||
const auto forward = omath::frostbite_engine::forward_vector(angles);
|
||||
EXPECT_NEAR(forward.x, omath::frostbite_engine::k_abs_right.x, 0.00001f);
|
||||
EXPECT_NEAR(forward.y, omath::frostbite_engine::k_abs_right.y, 0.00001f);
|
||||
EXPECT_NEAR(forward.z, omath::frostbite_engine::k_abs_right.z, 0.00001f);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, ForwardVectorRotationPitch)
|
||||
{
|
||||
omath::frostbite_engine::ViewAngles angles;
|
||||
|
||||
angles.pitch = omath::frostbite_engine::PitchAngle::from_degrees(-90.f);
|
||||
|
||||
const auto forward = omath::frostbite_engine::forward_vector(angles);
|
||||
EXPECT_NEAR(forward.x, omath::frostbite_engine::k_abs_up.x, 0.00001f);
|
||||
EXPECT_NEAR(forward.y, omath::frostbite_engine::k_abs_up.y, 0.00001f);
|
||||
EXPECT_NEAR(forward.z, omath::frostbite_engine::k_abs_up.z, 0.00001f);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, ForwardVectorRotationRoll)
|
||||
{
|
||||
omath::frostbite_engine::ViewAngles angles;
|
||||
|
||||
angles.roll = omath::frostbite_engine::RollAngle::from_degrees(-90.f);
|
||||
|
||||
const auto forward = omath::frostbite_engine::up_vector(angles);
|
||||
EXPECT_NEAR(forward.x, omath::frostbite_engine::k_abs_right.x, 0.00001f);
|
||||
EXPECT_NEAR(forward.y, omath::frostbite_engine::k_abs_right.y, 0.00001f);
|
||||
EXPECT_NEAR(forward.z, omath::frostbite_engine::k_abs_right.z, 0.00001f);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, RightVector)
|
||||
{
|
||||
const auto right = omath::frostbite_engine::right_vector({});
|
||||
|
||||
EXPECT_EQ(right, omath::frostbite_engine::k_abs_right);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, UpVector)
|
||||
{
|
||||
const auto up = omath::frostbite_engine::up_vector({});
|
||||
EXPECT_EQ(up, omath::frostbite_engine::k_abs_up);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, ProjectTargetMovedFromCamera)
|
||||
{
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(60.f);
|
||||
const auto cam = omath::frostbite_engine::Camera({0, 0, 0}, {}, {1280.f, 720.f}, fov, 0.01f, 1000.f);
|
||||
|
||||
for (float distance = 0.02f; distance < 100.f; distance += 0.01f)
|
||||
{
|
||||
const auto projected = cam.world_to_screen({0, 0, distance});
|
||||
|
||||
EXPECT_TRUE(projected.has_value());
|
||||
|
||||
if (!projected.has_value())
|
||||
continue;
|
||||
|
||||
EXPECT_NEAR(projected->x, 640, 0.00001f);
|
||||
EXPECT_NEAR(projected->y, 360, 0.00001f);
|
||||
}
|
||||
}
|
||||
TEST(unit_test_frostbite_engine, Project)
|
||||
{
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(60.f);
|
||||
|
||||
const auto cam = omath::frostbite_engine::Camera({0, 0, 0}, {}, {1280.f, 720.f}, fov, 0.03f, 1000.f);
|
||||
const auto proj = cam.world_to_screen<omath::frostbite_engine::Camera::ScreenStart::BOTTOM_LEFT_CORNER>({10.f, 3, 10.f});
|
||||
|
||||
EXPECT_NEAR(proj->x, 1263.538, 0.001f);
|
||||
EXPECT_NEAR(proj->y, 547.061f, 0.001f);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, CameraSetAndGetFov)
|
||||
{
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::frostbite_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.01f, 1000.f);
|
||||
|
||||
EXPECT_EQ(cam.get_field_of_view().as_degrees(), 90.f);
|
||||
cam.set_field_of_view(omath::projection::FieldOfView::from_degrees(50.f));
|
||||
|
||||
EXPECT_EQ(cam.get_field_of_view().as_degrees(), 50.f);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, CameraSetAndGetOrigin)
|
||||
{
|
||||
auto cam = omath::frostbite_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, {}, 0.01f, 1000.f);
|
||||
|
||||
EXPECT_EQ(cam.get_origin(), omath::Vector3<float>{});
|
||||
cam.set_field_of_view(omath::projection::FieldOfView::from_degrees(50.f));
|
||||
|
||||
EXPECT_EQ(cam.get_field_of_view().as_degrees(), 50.f);
|
||||
}
|
||||
TEST(unit_test_frostbite_engine, loook_at_random_all_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::frostbite_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{dist(gen), dist(gen), dist(gen)};
|
||||
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.0001f || std::abs(projected_pos->y - 0.f) >= 0.0001f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, loook_at_random_x_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::frostbite_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{dist(gen), 0.f, 0.f};
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.001f || std::abs(projected_pos->y - 0.f) >= 0.001f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, loook_at_random_y_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::frostbite_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{0.f, dist(gen), 0.f};
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.01f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, loook_at_random_z_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::frostbite_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{0.f, 0.f, dist(gen)};
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.01f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
@@ -5,7 +5,7 @@
|
||||
#include <omath/engines/iw_engine/camera.hpp>
|
||||
#include <omath/engines/iw_engine/constants.hpp>
|
||||
#include <omath/engines/iw_engine/formulas.hpp>
|
||||
|
||||
#include <random>
|
||||
|
||||
TEST(unit_test_iw_engine, ForwardVector)
|
||||
{
|
||||
@@ -68,7 +68,6 @@ TEST(unit_test_iw_engine, ProjectTargetMovedFromCamera)
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
const auto cam = omath::iw_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.01f, 1000.f);
|
||||
|
||||
|
||||
for (float distance = 0.02f; distance < 1000.f; distance += 0.01f)
|
||||
{
|
||||
const auto projected = cam.world_to_screen({distance, 0, 0});
|
||||
@@ -102,4 +101,126 @@ TEST(unit_test_iw_engine, CameraSetAndGetOrigin)
|
||||
cam.set_field_of_view(omath::projection::FieldOfView::from_degrees(50.f));
|
||||
|
||||
EXPECT_EQ(cam.get_field_of_view().as_degrees(), 50.f);
|
||||
}
|
||||
|
||||
TEST(unit_test_iw_engine, loook_at_random_all_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::iw_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{dist(gen), dist(gen), dist(gen)};
|
||||
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.001f || std::abs(projected_pos->y - 0.f) >= 0.001f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_iw_engine, loook_at_random_x_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::iw_engine::Camera({dist(gen), dist(gen), dist(gen)}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{dist(gen), 0.f, 0.f};
|
||||
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.01f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_iw_engine, loook_at_random_y_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::iw_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{0.f, dist(gen), 0.f};
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.01f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_iw_engine, loook_at_random_z_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::iw_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{0.f, 0.f, dist(gen)};
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.025f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
@@ -5,7 +5,7 @@
|
||||
#include <omath/engines/opengl_engine/camera.hpp>
|
||||
#include <omath/engines/opengl_engine/constants.hpp>
|
||||
#include <omath/engines/opengl_engine/formulas.hpp>
|
||||
|
||||
#include <random>
|
||||
|
||||
TEST(unit_test_opengl, ForwardVector)
|
||||
{
|
||||
@@ -29,7 +29,7 @@ TEST(unit_test_opengl, ForwardVectorRotationYaw)
|
||||
{
|
||||
omath::opengl_engine::ViewAngles angles;
|
||||
|
||||
angles.yaw = omath::opengl_engine::YawAngle::from_degrees(90.f);
|
||||
angles.yaw = omath::opengl_engine::YawAngle::from_degrees(-90.f);
|
||||
|
||||
const auto forward = omath::opengl_engine::forward_vector(angles);
|
||||
EXPECT_NEAR(forward.x, omath::opengl_engine::k_abs_right.x, 0.00001f);
|
||||
@@ -37,13 +37,11 @@ TEST(unit_test_opengl, ForwardVectorRotationYaw)
|
||||
EXPECT_NEAR(forward.z, omath::opengl_engine::k_abs_right.z, 0.00001f);
|
||||
}
|
||||
|
||||
|
||||
|
||||
TEST(unit_test_opengl, ForwardVectorRotationPitch)
|
||||
{
|
||||
omath::opengl_engine::ViewAngles angles;
|
||||
|
||||
angles.pitch = omath::opengl_engine::PitchAngle::from_degrees(-90.f);
|
||||
angles.pitch = omath::opengl_engine::PitchAngle::from_degrees(90.f);
|
||||
|
||||
const auto forward = omath::opengl_engine::forward_vector(angles);
|
||||
EXPECT_NEAR(forward.x, omath::opengl_engine::k_abs_up.x, 0.00001f);
|
||||
@@ -68,7 +66,6 @@ TEST(unit_test_opengl, ProjectTargetMovedFromCamera)
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
const auto cam = omath::opengl_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.01f, 1000.f);
|
||||
|
||||
|
||||
for (float distance = -10.f; distance > -1000.f; distance -= 0.01f)
|
||||
{
|
||||
const auto projected = cam.world_to_screen({0, 0, distance});
|
||||
@@ -102,4 +99,123 @@ TEST(unit_test_opengl, CameraSetAndGetOrigin)
|
||||
cam.set_field_of_view(omath::projection::FieldOfView::from_degrees(50.f));
|
||||
|
||||
EXPECT_EQ(cam.get_field_of_view().as_degrees(), 50.f);
|
||||
}
|
||||
TEST(unit_test_opengl_engine, loook_at_random_all_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::opengl_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{dist(gen), dist(gen), dist(gen)};
|
||||
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.0001f || std::abs(projected_pos->y - 0.f) >= 0.0001f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_opengl_engine, loook_at_random_x_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::opengl_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{dist(gen), 0.f, 0.f};
|
||||
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.01f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_opengl_engine, loook_at_random_y_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::opengl_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{0.f, dist(gen), 0.f};
|
||||
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.01f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_opengl_engine, loook_at_random_z_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::opengl_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{0.f, 0.f, dist(gen)};
|
||||
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.01f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
@@ -5,7 +5,7 @@
|
||||
#include <omath/engines/source_engine/camera.hpp>
|
||||
#include <omath/engines/source_engine/constants.hpp>
|
||||
#include <omath/engines/source_engine/formulas.hpp>
|
||||
|
||||
#include <random>
|
||||
|
||||
TEST(unit_test_source_engine, ForwardVector)
|
||||
{
|
||||
@@ -68,7 +68,6 @@ TEST(unit_test_source_engine, ProjectTargetMovedFromCamera)
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
const auto cam = omath::source_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.01f, 1000.f);
|
||||
|
||||
|
||||
for (float distance = 0.02f; distance < 1000.f; distance += 0.01f)
|
||||
{
|
||||
const auto projected = cam.world_to_screen({distance, 0, 0});
|
||||
@@ -122,4 +121,125 @@ TEST(unit_test_source_engine, CameraSetAndGetOrigin)
|
||||
cam.set_field_of_view(omath::projection::FieldOfView::from_degrees(50.f));
|
||||
|
||||
EXPECT_EQ(cam.get_field_of_view().as_degrees(), 50.f);
|
||||
}
|
||||
|
||||
TEST(unit_test_source_engine, loook_at_random_all_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::source_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{dist(gen), dist(gen), dist(gen)};
|
||||
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.0001f || std::abs(projected_pos->y - 0.f) >= 0.0001f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_source_engine, loook_at_random_x_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::source_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{dist(gen), 0.f, 0.f};
|
||||
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.01f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_source_engine, loook_at_random_y_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::source_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{0.f, dist(gen), 0.f};
|
||||
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.01f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_source_engine, loook_at_random_z_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::source_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{0.f, 0.f, dist(gen)};
|
||||
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.025f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <omath/engines/unity_engine/constants.hpp>
|
||||
#include <omath/engines/unity_engine/formulas.hpp>
|
||||
#include <print>
|
||||
#include <random>
|
||||
|
||||
TEST(unit_test_unity_engine, ForwardVector)
|
||||
{
|
||||
@@ -68,7 +69,6 @@ TEST(unit_test_unity_engine, ProjectTargetMovedFromCamera)
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(60.f);
|
||||
const auto cam = omath::unity_engine::Camera({0, 0, 0}, {}, {1280.f, 720.f}, fov, 0.01f, 1000.f);
|
||||
|
||||
|
||||
for (float distance = 0.02f; distance < 100.f; distance += 0.01f)
|
||||
{
|
||||
const auto projected = cam.world_to_screen({0, 0, distance});
|
||||
@@ -87,9 +87,9 @@ TEST(unit_test_unity_engine, Project)
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(60.f);
|
||||
|
||||
const auto cam = omath::unity_engine::Camera({0, 0, 0}, {}, {1280.f, 720.f}, fov, 0.03f, 1000.f);
|
||||
const auto proj = cam.world_to_screen({5.f, 3, 10.f});
|
||||
const auto proj = cam.world_to_screen<omath::unity_engine::Camera::ScreenStart::BOTTOM_LEFT_CORNER>({10.f, 3, 10.f});
|
||||
|
||||
EXPECT_NEAR(proj->x, 951.769f, 0.001f);
|
||||
EXPECT_NEAR(proj->x, 1263.538, 0.001f);
|
||||
EXPECT_NEAR(proj->y, 547.061f, 0.001f);
|
||||
}
|
||||
|
||||
@@ -112,4 +112,125 @@ TEST(unit_test_unity_engine, CameraSetAndGetOrigin)
|
||||
cam.set_field_of_view(omath::projection::FieldOfView::from_degrees(50.f));
|
||||
|
||||
EXPECT_EQ(cam.get_field_of_view().as_degrees(), 50.f);
|
||||
}
|
||||
TEST(unit_test_unity_engine, loook_at_random_all_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::unity_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{dist(gen), dist(gen), dist(gen)};
|
||||
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.0001f || std::abs(projected_pos->y - 0.f) >= 0.0001f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_unity_engine, loook_at_random_x_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::unity_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{dist(gen), 0.f, 0.f};
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.001f || std::abs(projected_pos->y - 0.f) >= 0.001f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_unity_engine, loook_at_random_y_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::unity_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{0.f, dist(gen), 0.f};
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.01f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_unity_engine, loook_at_random_z_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::unity_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{0.f, 0.f, dist(gen)};
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.01f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <omath/engines/unreal_engine/constants.hpp>
|
||||
#include <omath/engines/unreal_engine/formulas.hpp>
|
||||
#include <print>
|
||||
#include <random>
|
||||
|
||||
TEST(unit_test_unreal_engine, ForwardVector)
|
||||
{
|
||||
@@ -68,7 +69,6 @@ TEST(unit_test_unreal_engine, ProjectTargetMovedFromCamera)
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(60.f);
|
||||
const auto cam = omath::unreal_engine::Camera({0, 0, 0}, {}, {1280.f, 720.f}, fov, 0.01f, 1000.f);
|
||||
|
||||
|
||||
for (float distance = 0.02f; distance < 100.f; distance += 0.01f)
|
||||
{
|
||||
const auto projected = cam.world_to_screen({distance, 0, 0});
|
||||
@@ -102,4 +102,128 @@ TEST(unit_test_unreal_engine, CameraSetAndGetOrigin)
|
||||
cam.set_field_of_view(omath::projection::FieldOfView::from_degrees(50.f));
|
||||
|
||||
EXPECT_EQ(cam.get_field_of_view().as_degrees(), 50.f);
|
||||
}
|
||||
|
||||
TEST(unit_test_unreal_engine, loook_at_random_all_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::unreal_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 100; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{dist(gen), dist(gen), dist(gen)};
|
||||
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.0001f || std::abs(projected_pos->y - 0.f) >= 0.0001f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_unreal_engine, loook_at_random_x_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::unreal_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{dist(gen), dist(gen), dist(gen)};
|
||||
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.01f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_unreal_engine, loook_at_random_y_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::unreal_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{0.f, dist(gen), 0.f};
|
||||
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.01f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_unreal_engine, loook_at_random_z_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::unreal_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{0.f, 0.f, dist(gen)};
|
||||
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.01f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
@@ -1,3 +1,192 @@
|
||||
//
|
||||
// Created by Orange on 11/30/2024.
|
||||
//
|
||||
|
||||
#include <omath/trigonometry/angle.hpp>
|
||||
#include <cmath>
|
||||
#include <gtest/gtest.h>
|
||||
#include <numbers>
|
||||
|
||||
using namespace omath;
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
// Handy aliases (defaults: Type=float, [0,360], Normalized)
|
||||
using Deg = Angle<float, float(0), float(360), AngleFlags::Normalized>;
|
||||
using Pitch = Angle<float, float(-90), float(90), AngleFlags::Clamped>;
|
||||
using Turn = Angle<float, float(-180), float(180), AngleFlags::Normalized>;
|
||||
|
||||
constexpr float kEps = 1e-5f;
|
||||
|
||||
} // namespace
|
||||
|
||||
// ---------- Construction / factories ----------
|
||||
|
||||
TEST(UnitTestAngle, DefaultConstructor_IsZeroDegrees)
|
||||
{
|
||||
Deg a; // default ctor
|
||||
EXPECT_FLOAT_EQ(*a, 0.0f);
|
||||
EXPECT_FLOAT_EQ(a.as_degrees(), 0.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, FromDegrees_Normalized_WrapsAboveMax)
|
||||
{
|
||||
const Deg a = Deg::from_degrees(370.0f);
|
||||
EXPECT_FLOAT_EQ(a.as_degrees(), 10.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, FromDegrees_Normalized_WrapsBelowMin)
|
||||
{
|
||||
const Deg a = Deg::from_degrees(-10.0f);
|
||||
EXPECT_FLOAT_EQ(a.as_degrees(), 350.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, FromDegrees_Clamped_ClampsToRange)
|
||||
{
|
||||
const Pitch hi = Pitch::from_degrees(100.0f);
|
||||
const Pitch lo = Pitch::from_degrees(-120.0f);
|
||||
|
||||
EXPECT_FLOAT_EQ(hi.as_degrees(), 90.0f);
|
||||
EXPECT_FLOAT_EQ(lo.as_degrees(), -90.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, FromRadians_And_AsRadians)
|
||||
{
|
||||
const Deg a = Deg::from_radians(std::numbers::pi_v<float>);
|
||||
EXPECT_FLOAT_EQ(a.as_degrees(), 180.0f);
|
||||
|
||||
const Deg b = Deg::from_degrees(180.0f);
|
||||
EXPECT_NEAR(b.as_radians(), std::numbers::pi_v<float>, 1e-6f);
|
||||
}
|
||||
|
||||
// ---------- Unary minus & deref ----------
|
||||
|
||||
TEST(UnitTestAngle, UnaryMinus_Normalized)
|
||||
{
|
||||
const Deg a = Deg::from_degrees(30.0f);
|
||||
const Deg b = -a; // wraps to 330 in [0,360)
|
||||
EXPECT_FLOAT_EQ(b.as_degrees(), 330.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, DereferenceReturnsDegrees)
|
||||
{
|
||||
const Deg a = Deg::from_degrees(42.0f);
|
||||
EXPECT_FLOAT_EQ(*a, 42.0f);
|
||||
}
|
||||
|
||||
// ---------- Trigonometric helpers ----------
|
||||
|
||||
TEST(UnitTestAngle, SinCosTanCot_BasicCases)
|
||||
{
|
||||
const Deg a0 = Deg::from_degrees(0.0f);
|
||||
EXPECT_NEAR(a0.sin(), 0.0f, kEps);
|
||||
EXPECT_NEAR(a0.cos(), 1.0f, kEps);
|
||||
// cot(0) -> cos/sin -> div by 0: allow inf or nan
|
||||
const float cot0 = a0.cot();
|
||||
EXPECT_TRUE(std::isinf(cot0) || std::isnan(cot0));
|
||||
|
||||
const Deg a45 = Deg::from_degrees(45.0f);
|
||||
EXPECT_NEAR(a45.tan(), 1.0f, 1e-4f);
|
||||
EXPECT_NEAR(a45.cot(), 1.0f, 1e-4f);
|
||||
|
||||
const Deg a90 = Deg::from_degrees(90.0f);
|
||||
EXPECT_NEAR(a90.sin(), 1.0f, 1e-4f);
|
||||
EXPECT_NEAR(a90.cos(), 0.0f, 1e-4f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, Atan_IsAtanOfRadians)
|
||||
{
|
||||
// atan(as_radians). For 0° -> atan(0)=0.
|
||||
const Deg a0 = Deg::from_degrees(0.0f);
|
||||
EXPECT_NEAR(a0.atan(), 0.0f, kEps);
|
||||
|
||||
const Deg a45 = Deg::from_degrees(45.0f);
|
||||
// atan(pi/4) ≈ 0.665773...
|
||||
EXPECT_NEAR(a45.atan(), 0.66577375f, 1e-6f);
|
||||
}
|
||||
|
||||
// ---------- Compound arithmetic ----------
|
||||
|
||||
TEST(UnitTestAngle, PlusEquals_Normalized_Wraps)
|
||||
{
|
||||
Deg a = Deg::from_degrees(350.0f);
|
||||
a += Deg::from_degrees(20.0f); // 370 -> 10
|
||||
EXPECT_FLOAT_EQ(a.as_degrees(), 10.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, MinusEquals_Normalized_Wraps)
|
||||
{
|
||||
Deg a = Deg::from_degrees(10.0f);
|
||||
a -= Deg::from_degrees(30.0f); // -20 -> 340
|
||||
EXPECT_FLOAT_EQ(a.as_degrees(), 340.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, PlusEquals_Clamped_Clamps)
|
||||
{
|
||||
Pitch p = Pitch::from_degrees(80.0f);
|
||||
p += Pitch::from_degrees(30.0f); // 110 -> clamp to 90
|
||||
EXPECT_FLOAT_EQ(p.as_degrees(), 90.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, MinusEquals_Clamped_Clamps)
|
||||
{
|
||||
Pitch p = Pitch::from_degrees(-70.0f);
|
||||
p -= Pitch::from_degrees(40.0f); // -110 -> clamp to -90
|
||||
EXPECT_FLOAT_EQ(p.as_degrees(), -90.0f);
|
||||
}
|
||||
|
||||
// ---------- Alternative ranges ----------
|
||||
|
||||
TEST(UnitTestAngle, NormalizedRange_Neg180To180)
|
||||
{
|
||||
const Turn a = Turn::from_degrees(190.0f); // -> -170
|
||||
const Turn b = Turn::from_degrees(-190.0f); // -> 170
|
||||
|
||||
EXPECT_FLOAT_EQ(a.as_degrees(), -170.0f);
|
||||
EXPECT_FLOAT_EQ(b.as_degrees(), 170.0f);
|
||||
}
|
||||
|
||||
// ---------- Comparisons (via <=>) ----------
|
||||
|
||||
TEST(UnitTestAngle, Comparisons_WorkWithPartialOrdering)
|
||||
{
|
||||
const Deg a = Deg::from_degrees(10.0f);
|
||||
const Deg b = Deg::from_degrees(20.0f);
|
||||
const Deg c = Deg::from_degrees(10.0f);
|
||||
|
||||
EXPECT_TRUE(a < b);
|
||||
EXPECT_TRUE(b > a);
|
||||
EXPECT_TRUE(a <= c);
|
||||
EXPECT_TRUE(c >= a);
|
||||
}
|
||||
|
||||
// ---------- std::format formatter ----------
|
||||
|
||||
TEST(UnitTestAngle, Formatter_PrintsDegreesWithSuffix)
|
||||
{
|
||||
const Deg a = Deg::from_degrees(15.0f);
|
||||
EXPECT_EQ(std::format("{}", a), "15deg");
|
||||
|
||||
const Deg b = Deg::from_degrees(10.5f);
|
||||
EXPECT_EQ(std::format("{}", b), "10.5deg");
|
||||
|
||||
const Turn t = Turn::from_degrees(-170.0f);
|
||||
EXPECT_EQ(std::format("{}", t), "-170deg");
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, BinaryPlus_ReturnsWrappedSum)
|
||||
{
|
||||
Angle<> a = Deg::from_degrees(350.0f);
|
||||
const Deg b = Deg::from_degrees(20.0f);
|
||||
const Deg c = a + b; // expect 10°
|
||||
EXPECT_FLOAT_EQ(c.as_degrees(), 10.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, BinaryMinus_ReturnsWrappedDiff)
|
||||
{
|
||||
Angle<> a = Deg::from_degrees(10.0f);
|
||||
const Deg b = Deg::from_degrees(30.0f);
|
||||
const Deg c = a - b; // expect 340°
|
||||
EXPECT_FLOAT_EQ(c.as_degrees(), 340.0f);
|
||||
}
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
//
|
||||
// Created by Orange on 11/30/2024.
|
||||
//
|
||||
#include <omath/trigonometry/angles.hpp>
|
||||
#include <gtest/gtest.h>
|
||||
#include <omath/angles.hpp>
|
||||
|
||||
TEST(unit_test_angles, radians_to_deg)
|
||||
{
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
//
|
||||
// Created by Vlad on 01.09.2024.
|
||||
//
|
||||
#include <omath/utility/color.hpp>
|
||||
#include <gtest/gtest.h>
|
||||
#include <omath/color.hpp>
|
||||
|
||||
|
||||
using namespace omath;
|
||||
|
||||
|
||||
39
tests/general/unit_test_imgui_intergration.cpp
Normal file
39
tests/general/unit_test_imgui_intergration.cpp
Normal file
@@ -0,0 +1,39 @@
|
||||
//
|
||||
// Created by Vlad on 10/23/2025.
|
||||
//
|
||||
#ifdef OMATH_IMGUI_INTEGRATION
|
||||
#include <omath/omath.hpp>
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#define IMGUI_DEFINE_MATH_OPERATORS
|
||||
#include <imgui.h>
|
||||
|
||||
|
||||
|
||||
using namespace omath;
|
||||
|
||||
TEST(unit_test_imgui_intergration, Vector2ToImVec2)
|
||||
{
|
||||
constexpr Vector2 omath_vector_2d = {1.f, 2.f};
|
||||
constexpr ImVec2 imgui_vector_2d = {1, 2.f};
|
||||
|
||||
constexpr auto converted = omath_vector_2d.to_im_vec2();
|
||||
EXPECT_NEAR(converted.x, imgui_vector_2d.x, 1.e-5f);
|
||||
EXPECT_NEAR(converted.y, imgui_vector_2d.y, 1.e-5f);
|
||||
}
|
||||
|
||||
TEST(unit_test_imgui_intergration, Vector4ToImVec4)
|
||||
{
|
||||
constexpr Vector4 omath_vector_2d = {1.f, 2.f, 3.f, 4.f};
|
||||
constexpr ImVec4 imgui_vector_4d = {1, 2.f, 3.f, 4.f};
|
||||
|
||||
constexpr auto converted = omath_vector_2d.to_im_vec4();
|
||||
|
||||
EXPECT_NEAR(converted.x, imgui_vector_4d.x, 1.e-5f);
|
||||
EXPECT_NEAR(converted.y, imgui_vector_4d.y, 1.e-5f);
|
||||
EXPECT_NEAR(converted.z, imgui_vector_4d.z, 1.e-5f);
|
||||
EXPECT_NEAR(converted.w, imgui_vector_4d.w, 1.e-5f);
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
@@ -2,9 +2,9 @@
|
||||
// Revised unit‑test suite for LineTracer (segment‑based Möller–Trumbore)
|
||||
// Pure ASCII: avoids non‑standard characters that MSVC rejects.
|
||||
//
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include "omath/linear_algebra/triangle.hpp"
|
||||
#include "omath/collision/line_tracer.hpp"
|
||||
#include "omath/triangle.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include "gtest/gtest.h"
|
||||
#include <cmath>
|
||||
|
||||
|
||||
@@ -214,3 +214,20 @@ TEST(UnitTestMatStandalone, Enverse)
|
||||
|
||||
EXPECT_EQ(mv, m.inverted());
|
||||
}
|
||||
|
||||
TEST(UnitTestMatStandalone, Equanity)
|
||||
{
|
||||
constexpr omath::Vector3<float> left_handed = {0, 2, 10};
|
||||
constexpr omath::Vector3<float> right_handed = {0, 2, -10};
|
||||
|
||||
auto proj_left_handed = omath::mat_perspective_left_handed(90.f, 16.f / 9.f, 0.1, 1000);
|
||||
auto proj_right_handed = omath::mat_perspective_right_handed(90.f, 16.f / 9.f, 0.1, 1000);
|
||||
|
||||
auto ndc_left_handed = proj_left_handed * omath::mat_column_from_vector(left_handed);
|
||||
auto ndc_right_handed = proj_right_handed * omath::mat_column_from_vector(right_handed);
|
||||
|
||||
ndc_left_handed /= ndc_left_handed.at(3, 0);
|
||||
ndc_right_handed /= ndc_right_handed.at(3, 0);
|
||||
|
||||
EXPECT_EQ(ndc_left_handed, ndc_right_handed);
|
||||
}
|
||||
|
||||
@@ -1,184 +0,0 @@
|
||||
//
|
||||
// Created by vlad on 5/18/2024.
|
||||
//
|
||||
|
||||
#ifdef OMATH_ENABLE_LEGACY
|
||||
|
||||
#include <gtest/gtest.h>
|
||||
#include <omath/matrix.hpp>
|
||||
#include "omath/vector3.hpp"
|
||||
|
||||
using namespace omath;
|
||||
|
||||
|
||||
class UnitTestMatrix : public ::testing::Test
|
||||
{
|
||||
protected:
|
||||
Matrix m1;
|
||||
Matrix m2;
|
||||
|
||||
void SetUp() override
|
||||
{
|
||||
m1 = Matrix(2, 2);
|
||||
m2 = Matrix{{1.0f, 2.0f}, {3.0f, 4.0f}};
|
||||
}
|
||||
};
|
||||
|
||||
// Test constructors
|
||||
TEST_F(UnitTestMatrix, Constructor_Size)
|
||||
{
|
||||
const Matrix m(3, 3);
|
||||
EXPECT_EQ(m.row_count(), 3);
|
||||
EXPECT_EQ(m.columns_count(), 3);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Operator_SquareBrackets)
|
||||
{
|
||||
EXPECT_EQ((m2[0, 0]), 1.0f);
|
||||
EXPECT_EQ((m2[0, 1]), 2.0f);
|
||||
EXPECT_EQ((m2[1, 0]), 3.0f);
|
||||
EXPECT_EQ((m2[1, 1]), 4.0f);
|
||||
}
|
||||
|
||||
|
||||
TEST_F(UnitTestMatrix, Constructor_InitializerList)
|
||||
{
|
||||
Matrix m{{1.0f, 2.0f}, {3.0f, 4.0f}};
|
||||
EXPECT_EQ(m.row_count(), 2);
|
||||
EXPECT_EQ(m.columns_count(), 2);
|
||||
EXPECT_FLOAT_EQ(m.at(0, 0), 1.0f);
|
||||
EXPECT_FLOAT_EQ(m.at(1, 1), 4.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Constructor_Copy)
|
||||
{
|
||||
Matrix m3 = m2;
|
||||
EXPECT_EQ(m3.row_count(), m2.row_count());
|
||||
EXPECT_EQ(m3.columns_count(), m2.columns_count());
|
||||
EXPECT_FLOAT_EQ(m3.at(0, 0), m2.at(0, 0));
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Constructor_Move)
|
||||
{
|
||||
Matrix m3 = std::move(m2);
|
||||
EXPECT_EQ(m3.row_count(), 2);
|
||||
EXPECT_EQ(m3.columns_count(), 2);
|
||||
EXPECT_FLOAT_EQ(m3.at(0, 0), 1.0f);
|
||||
EXPECT_EQ(m2.row_count(), 0); // m2 should be empty after the move
|
||||
EXPECT_EQ(m2.columns_count(), 0);
|
||||
}
|
||||
|
||||
// Test matrix operations
|
||||
TEST_F(UnitTestMatrix, Operator_Multiplication_Matrix)
|
||||
{
|
||||
Matrix m3 = m2 * m2;
|
||||
EXPECT_EQ(m3.row_count(), 2);
|
||||
EXPECT_EQ(m3.columns_count(), 2);
|
||||
EXPECT_FLOAT_EQ(m3.at(0, 0), 7.0f);
|
||||
EXPECT_FLOAT_EQ(m3.at(1, 1), 22.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Operator_Multiplication_Scalar)
|
||||
{
|
||||
Matrix m3 = m2 * 2.0f;
|
||||
EXPECT_FLOAT_EQ(m3.at(0, 0), 2.0f);
|
||||
EXPECT_FLOAT_EQ(m3.at(1, 1), 8.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Operator_Division_Scalar)
|
||||
{
|
||||
Matrix m3 = m2 / 2.0f;
|
||||
EXPECT_FLOAT_EQ(m3.at(0, 0), 0.5f);
|
||||
EXPECT_FLOAT_EQ(m3.at(1, 1), 2.0f);
|
||||
}
|
||||
|
||||
// Test matrix functions
|
||||
TEST_F(UnitTestMatrix, Transpose)
|
||||
{
|
||||
Matrix m3 = m2.transpose();
|
||||
EXPECT_FLOAT_EQ(m3.at(0, 1), 3.0f);
|
||||
EXPECT_FLOAT_EQ(m3.at(1, 0), 2.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Determinant)
|
||||
{
|
||||
const float det = m2.determinant();
|
||||
EXPECT_FLOAT_EQ(det, -2.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Minor)
|
||||
{
|
||||
const float minor = m2.minor(0, 0);
|
||||
EXPECT_FLOAT_EQ(minor, 4.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, AlgComplement)
|
||||
{
|
||||
const float algComp = m2.alg_complement(0, 0);
|
||||
EXPECT_FLOAT_EQ(algComp, 4.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Strip)
|
||||
{
|
||||
Matrix m3 = m2.strip(0, 0);
|
||||
EXPECT_EQ(m3.row_count(), 1);
|
||||
EXPECT_EQ(m3.columns_count(), 1);
|
||||
EXPECT_FLOAT_EQ(m3.at(0, 0), 4.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, ProjectionMatrix)
|
||||
{
|
||||
const Matrix proj = Matrix::projection_matrix(45.0f, 1.33f, 0.1f, 100.0f);
|
||||
EXPECT_EQ(proj.row_count(), 4);
|
||||
EXPECT_EQ(proj.columns_count(), 4);
|
||||
// Further checks on projection matrix elements could be added
|
||||
}
|
||||
|
||||
// Test other member functions
|
||||
TEST_F(UnitTestMatrix, Set)
|
||||
{
|
||||
m1.set(3.0f);
|
||||
EXPECT_FLOAT_EQ(m1.at(0, 0), 3.0f);
|
||||
EXPECT_FLOAT_EQ(m1.at(1, 1), 3.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Sum)
|
||||
{
|
||||
const float sum = m2.sum();
|
||||
EXPECT_FLOAT_EQ(sum, 10.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Clear)
|
||||
{
|
||||
m2.clear();
|
||||
EXPECT_FLOAT_EQ(m2.at(0, 0), 0.0f);
|
||||
EXPECT_FLOAT_EQ(m2.at(1, 1), 0.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, ToString)
|
||||
{
|
||||
const std::string str = m2.to_string();
|
||||
EXPECT_FALSE(str.empty());
|
||||
}
|
||||
|
||||
// Test assignment operators
|
||||
TEST_F(UnitTestMatrix, AssignmentOperator_Copy)
|
||||
{
|
||||
Matrix m3(2, 2);
|
||||
m3 = m2;
|
||||
EXPECT_EQ(m3.row_count(), m2.row_count());
|
||||
EXPECT_EQ(m3.columns_count(), m2.columns_count());
|
||||
EXPECT_FLOAT_EQ(m3.at(0, 0), m2.at(0, 0));
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, AssignmentOperator_Move)
|
||||
{
|
||||
Matrix m3(2, 2);
|
||||
m3 = std::move(m2);
|
||||
EXPECT_EQ(m3.row_count(), 2);
|
||||
EXPECT_EQ(m3.columns_count(), 2);
|
||||
EXPECT_FLOAT_EQ(m3.at(0, 0), 1.0f);
|
||||
EXPECT_EQ(m2.row_count(), 0); // m2 should be empty after the move
|
||||
EXPECT_EQ(m2.columns_count(), 0);
|
||||
}
|
||||
#endif
|
||||
53
tests/general/unit_test_pattern_scan.cpp
Normal file
53
tests/general/unit_test_pattern_scan.cpp
Normal file
@@ -0,0 +1,53 @@
|
||||
//
|
||||
// Created by Vlad on 10/4/2025.
|
||||
//
|
||||
#include "omath/utility/pe_pattern_scan.hpp"
|
||||
#include "gtest/gtest.h"
|
||||
#include <omath/utility/pattern_scan.hpp>
|
||||
#include <source_location>
|
||||
#include <print>
|
||||
TEST(unit_test_pattern_scan, read_test)
|
||||
{
|
||||
const auto result = omath::PatternScanner::parse_pattern("FF ? ?? E9");
|
||||
|
||||
EXPECT_EQ(result->at(0), static_cast<std::byte>(0xFF));
|
||||
EXPECT_EQ(result->at(1), std::nullopt);
|
||||
EXPECT_EQ(result->at(2), std::nullopt);
|
||||
EXPECT_EQ(result->at(3), static_cast<std::byte>(0xE9));
|
||||
}
|
||||
|
||||
TEST(unit_test_pattern_scan, corner_case_1)
|
||||
{
|
||||
const auto result = omath::PatternScanner::parse_pattern(" FF ? ?? E9");
|
||||
|
||||
EXPECT_EQ(result->at(0), static_cast<std::byte>(0xFF));
|
||||
EXPECT_EQ(result->at(1), std::nullopt);
|
||||
EXPECT_EQ(result->at(2), std::nullopt);
|
||||
EXPECT_EQ(result->at(3), static_cast<std::byte>(0xE9));
|
||||
}
|
||||
|
||||
TEST(unit_test_pattern_scan, corner_case_2)
|
||||
{
|
||||
const auto result = omath::PatternScanner::parse_pattern(" FF ? ?? E9 ");
|
||||
|
||||
EXPECT_EQ(result->at(0), static_cast<std::byte>(0xFF));
|
||||
EXPECT_EQ(result->at(1), std::nullopt);
|
||||
EXPECT_EQ(result->at(2), std::nullopt);
|
||||
EXPECT_EQ(result->at(3), static_cast<std::byte>(0xE9));
|
||||
}
|
||||
|
||||
TEST(unit_test_pattern_scan, corner_case_3)
|
||||
{
|
||||
const auto result = omath::PatternScanner::parse_pattern(" FF ? ?? E9 ");
|
||||
|
||||
EXPECT_EQ(result->at(0), static_cast<std::byte>(0xFF));
|
||||
EXPECT_EQ(result->at(1), std::nullopt);
|
||||
EXPECT_EQ(result->at(2), std::nullopt);
|
||||
EXPECT_EQ(result->at(3), static_cast<std::byte>(0xE9));
|
||||
}
|
||||
|
||||
TEST(unit_test_pattern_scan, corner_case_4)
|
||||
{
|
||||
const auto result = omath::PatternScanner::parse_pattern("X ? ?? E9 ");
|
||||
EXPECT_FALSE(result.has_value());
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
#include <gtest/gtest.h>
|
||||
#include <omath/projectile_prediction/proj_pred_engine_legacy.hpp>
|
||||
|
||||
#include <omath/engines/source_engine/traits/camera_trait.hpp>
|
||||
TEST(UnitTestPrediction, PredictionTest)
|
||||
{
|
||||
constexpr omath::projectile_prediction::Target target{
|
||||
@@ -10,8 +10,9 @@ TEST(UnitTestPrediction, PredictionTest)
|
||||
const auto viewPoint =
|
||||
omath::projectile_prediction::ProjPredEngineLegacy(400, 1.f / 1000.f, 50, 5.f).maybe_calculate_aim_point(proj, target);
|
||||
|
||||
const auto [pitch, yaw, _] = proj.m_origin.view_angle_to(viewPoint.value()).as_tuple();
|
||||
|
||||
EXPECT_NEAR(42.547142, pitch, 0.01f);
|
||||
EXPECT_NEAR(-1.181189, yaw, 0.01f);
|
||||
const auto [pitch, yaw, _] =omath::source_engine::CameraTrait::calc_look_at_angle(proj.m_origin, viewPoint.value());
|
||||
|
||||
EXPECT_NEAR(-42.547142, pitch.as_degrees(), 0.01f);
|
||||
EXPECT_NEAR(-1.181189, yaw.as_degrees(), 0.01f);
|
||||
}
|
||||
|
||||
@@ -13,8 +13,12 @@ TEST(UnitTestProjection, Projection)
|
||||
const auto cam = omath::source_engine::Camera({0, 0, 0}, omath::source_engine::ViewAngles{}, {1920.f, 1080.f}, fov,
|
||||
0.01f, 1000.f);
|
||||
|
||||
const auto projected = cam.world_to_screen({1000, 0, 50});
|
||||
const auto projected = cam.world_to_screen({1000.f, 0, 50.f});
|
||||
const auto result = cam.screen_to_world(projected.value());
|
||||
const auto result2 = cam.world_to_screen(result.value());
|
||||
|
||||
EXPECT_EQ(static_cast<omath::Vector2<float>>(projected.value()),
|
||||
static_cast<omath::Vector2<float>>(result2.value()));
|
||||
EXPECT_NEAR(projected->x, 960.f, 0.001f);
|
||||
EXPECT_NEAR(projected->y, 504.f, 0.001f);
|
||||
EXPECT_NEAR(projected->z, 1.f, 0.001f);
|
||||
|
||||
50
tests/general/unit_test_reverse_enineering.cpp
Normal file
50
tests/general/unit_test_reverse_enineering.cpp
Normal file
@@ -0,0 +1,50 @@
|
||||
//
|
||||
// Created by Vlad on 10/4/2025.
|
||||
//
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <gtest/gtest.h>
|
||||
#include <omath/rev_eng/internal_rev_object.hpp>
|
||||
|
||||
class Player final
|
||||
{
|
||||
public:
|
||||
virtual int foo() {return 1;}
|
||||
virtual int bar() {return 2;}
|
||||
omath::Vector3<float> m_origin{1.f, 2.f, 3.f};
|
||||
int m_health{123};
|
||||
};
|
||||
|
||||
class RevPlayer : omath::rev_eng::InternalReverseEngineeredObject
|
||||
{
|
||||
public:
|
||||
omath::Vector3<float> get_origin()
|
||||
{
|
||||
return get_by_offset<omath::Vector3<float>>(sizeof(std::uintptr_t));
|
||||
}
|
||||
int get_health()
|
||||
{
|
||||
return get_by_offset<int>(sizeof(std::uintptr_t)+sizeof(omath::Vector3<float>));
|
||||
}
|
||||
|
||||
int rev_foo()
|
||||
{
|
||||
return call_virtual_method<0, int>();
|
||||
}
|
||||
int rev_bar()
|
||||
{
|
||||
return call_virtual_method<1, int>();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
TEST(unit_test_reverse_enineering, read_test)
|
||||
{
|
||||
Player player_original;
|
||||
const auto player_reversed = reinterpret_cast<RevPlayer*>(&player_original);
|
||||
|
||||
EXPECT_EQ(player_original.m_origin, player_reversed->get_origin());
|
||||
EXPECT_EQ(player_original.m_health, player_reversed->get_health());
|
||||
|
||||
EXPECT_EQ(player_original.bar(), player_reversed->rev_bar());
|
||||
EXPECT_EQ(player_original.foo(), player_reversed->rev_foo());
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
//
|
||||
// Created by Orange on 1/6/2025.
|
||||
//
|
||||
#include "omath/triangle.hpp"
|
||||
#include "omath/linear_algebra/triangle.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <cmath> // For std::sqrt, std::isinf, std::isnan
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
//
|
||||
// Created by Orange on 11/30/2024.
|
||||
//
|
||||
#include <omath/view_angles.hpp>
|
||||
#include <omath/trigonometry/view_angles.hpp>
|
||||
14
vcpkg-configuration.json
Normal file
14
vcpkg-configuration.json
Normal file
@@ -0,0 +1,14 @@
|
||||
{
|
||||
"default-registry": {
|
||||
"kind": "git",
|
||||
"baseline": "b1b19307e2d2ec1eefbdb7ea069de7d4bcd31f01",
|
||||
"repository": "https://github.com/microsoft/vcpkg"
|
||||
},
|
||||
"registries": [
|
||||
{
|
||||
"kind": "artifact",
|
||||
"location": "https://github.com/microsoft/vcpkg-ce-catalog/archive/refs/heads/main.zip",
|
||||
"name": "microsoft"
|
||||
}
|
||||
]
|
||||
}
|
||||
42
vcpkg.json
Normal file
42
vcpkg.json
Normal file
@@ -0,0 +1,42 @@
|
||||
{
|
||||
"name": "omath",
|
||||
"version": "3.10.1",
|
||||
"description": "General purpose math library",
|
||||
"homepage": "https://github.com/orange-cpp/omath",
|
||||
"license": "Zlib",
|
||||
"supports": "windows | linux",
|
||||
"dependencies": [
|
||||
{
|
||||
"name": "vcpkg-cmake",
|
||||
"host": true
|
||||
},
|
||||
{
|
||||
"name": "vcpkg-cmake-config",
|
||||
"host": true
|
||||
}
|
||||
],
|
||||
"features": {
|
||||
"avx2": {
|
||||
"description": "Omath will use AVX2 to boost performance",
|
||||
"supports": "!arm"
|
||||
},
|
||||
"benchmark": {
|
||||
"description": "Build benchmarks",
|
||||
"dependencies": [
|
||||
"benchmark"
|
||||
]
|
||||
},
|
||||
"imgui": {
|
||||
"description": "Omath will define method to convert omath types to imgui types",
|
||||
"dependencies": [
|
||||
"imgui"
|
||||
]
|
||||
},
|
||||
"tests": {
|
||||
"description": "Build unit-tests using GTest",
|
||||
"dependencies": [
|
||||
"gtest"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user